using System;
namespace UnityEngine.TestTools
{
///
/// A flag indicating the targeted test platforms.
///
[Flags]
[Serializable]
public enum TestPlatform : byte
{
///
/// Both platforms.
///
All = 0xFF,
///
/// The EditMode test platform.
///
EditMode = 1 << 1,
///
/// The PlayMode test platform.
///
PlayMode = 1 << 2
}
internal static class TestPlatformEnumExtensions
{
public static bool IsFlagIncluded(this TestPlatform flags, TestPlatform flag)
{
return (flags & flag) == flag;
}
}
}