using System.IO; using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("Unity.VSCode.EditorTests")] namespace VSCodeEditor { internal static class StringUtils { private const char WinSeparator = '\\'; private const char UnixSeparator = '/'; public static string NormalizePath(this string path) { if (string.IsNullOrEmpty(path)) return path; if (Path.DirectorySeparatorChar == WinSeparator) path = path.Replace(UnixSeparator, WinSeparator); if (Path.DirectorySeparatorChar == UnixSeparator) path = path.Replace(WinSeparator, UnixSeparator); return path.Replace(string.Concat(WinSeparator, WinSeparator), WinSeparator.ToString()); } } }