#if TEST_FRAMEWORK using UnityEditor; using UnityEditor.TestTools.TestRunner.Api; using UnityEngine; namespace Packages.Rider.Editor.UnitTesting { [InitializeOnLoad] internal static class CallbackInitializer { static CallbackInitializer() { if (CallbackData.instance.isRider) ScriptableObject.CreateInstance().RegisterCallbacks(ScriptableObject.CreateInstance(), 0); } } } #endif