# Changelog All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). ## [1.0.0] - 2020-04-01 ### Changed - Package has been verified for 2020.2 ## [0.1.0-preview.2] - 2020-03-17 ### Changed - Lowered data size for the EditorWaitForSeconds class by half. ## [0.1.0-preview.1] - 2020-01-08 ### Added - Added support for AsyncOperation subclasses. ### Changed - Fixed unstable test. ## [0.0.2-preview.1] - 2019-01-25 ### Changed - Fixed a compilation issue caused by using the 'default' literal. ## [0.0.1-preview.5] - 2019-01-14 ### Changed - Updated Readme.md. - Added unified yield statement processor. - Added stack based processing of nested yield statements. - Updated tests. - Lowered memory footprint of editor coroutine instances. ### Removed - Removed recursive handling of nested yield statements. - Removed specialized yield statement processors. ## [0.0.1-preview.4] - 2018-12-7 ### Added - API documentation. ### Changed - Fixed line endings for the EditorCourtineTests.cs source file. ## [0.0.1-preview.3] - 2018-10-11 ### Changed - Updated LICENSE.md. - Updated manifest to reflect correct minimum supported version. ## [0.0.1-preview.2] - 2018-10-11 ### Added - Added stub documentation via com.unity.editorcoroutines.md. ## [0.0.1-preview.1] - 2018-10-10 ### Added - Added nesting support for editor coroutines. - Added abitrary enumerator support for editor coroutines. - Created specialized EditorWaitForSeconds class with access to it's wait time ( same behavior as WaitForSeconds). ### This is the first release of *Unity Package Editor Coroutines*. Source code release of the Editor Coroutines package, with no added documentation or stripping of default Package Creation Kit files.