using System.Reflection;
using Unity.Plastic.Newtonsoft.Json;
using PlasticGui.WebApi.Responses;
namespace Unity.PlasticSCM.Editor.WebApi
{
///
/// Response to current user admin check request.
///
public class CurrentUserAdminCheckResponse
{
///
/// Error caused by the request.
///
[JsonProperty("error")]
public ErrorResponse.ErrorFields Error { get; set; }
[JsonProperty("isCurrentUserAdmin")]
public bool IsCurrentUserAdmin { get; set; }
[JsonProperty("organizationName")]
public string OrganizationName { get; set; }
}
}