using System; using System.Linq; using System.Reflection; using UnityEditor; using PackageManager = UnityEditor.PackageManager; using Unity.PlasticSCM.Editor.UI; namespace Unity.PlasticSCM.Editor { public static class CollabPlugin { public static bool IsEnabled() { return IsCollabInstanceEnabled(); } internal static void Disable() { SetCollabEnabledInstanceAs(false); SetCollabEnabledInProjectSettingsAs(false); } internal static void GetVersion(Action onGetVersionCompleted) { PackageManager.Requests.ListRequest listRequest = PackageManager.Client.List(true); RunGetVersion(listRequest, onGetVersionCompleted); } internal static void Enable() { SetCollabEnabledInstanceAs(true); SetCollabEnabledInProjectSettingsAs(true); } static void SetCollabEnabledInstanceAs(bool value) { object collabInstance = GetCollabInstance(); if (collabInstance == null) return; // Invokes Collab.instance.SetCollabEnabledForCurrentProject(false) SetCollabEnabledForCurrentProject(collabInstance, value); } static void RunGetVersion( PackageManager.Requests.ListRequest listRequest, Action onGetVersionCompleted) { EditorDispatcher.Dispatch(() => { if (!listRequest.IsCompleted) { RunGetVersion(listRequest, onGetVersionCompleted); return; } string pluginVersion = string.Empty; if (listRequest.Status == PackageManager.StatusCode.Success && listRequest.Result != null) { PackageManager.PackageInfo collabPackage = listRequest.Result .FirstOrDefault(package => package.name == mCollabPackageName); if (collabPackage != null) pluginVersion = collabPackage.version; } onGetVersionCompleted.Invoke(pluginVersion); }); } static void SetCollabEnabledInProjectSettingsAs(bool value) { // Invokes PlayerSettings.SetCloudServiceEnabled("Collab", false) SetCloudServiceEnabled("Collab", value); AssetDatabase.SaveAssets(); } static bool IsCollabInstanceEnabled() { object collabInstance = GetCollabInstance(); if (collabInstance == null) return false; // Invokes Collab.instance.IsCollabEnabledForCurrentProject() return IsCollabEnabledForCurrentProject(collabInstance); } static void SetCollabEnabledForCurrentProject(object collabInstance, bool enable) { MethodInfo InternalSetCollabEnabledForCurrentProject = CollabType.GetMethod("SetCollabEnabledForCurrentProject"); if (InternalSetCollabEnabledForCurrentProject == null) return; InternalSetCollabEnabledForCurrentProject. Invoke(collabInstance, new object[] { enable }); } static void SetCloudServiceEnabled(string setting, bool enable) { MethodInfo InternalSetCloudServiceEnabled = PlayerSettingsType.GetMethod( "SetCloudServiceEnabled", BindingFlags.NonPublic | BindingFlags.Static); if (InternalSetCloudServiceEnabled == null) return; InternalSetCloudServiceEnabled. Invoke(null, new object[] { setting, enable }); } static object GetCollabInstance() { if (CollabType == null) return null; PropertyInfo InternalInstance = CollabType.GetProperty("instance"); if (InternalInstance == null) return null; return InternalInstance.GetValue(null, null); } static bool IsCollabEnabledForCurrentProject(object collabInstance) { MethodInfo InternalIsCollabEnabledForCurrentProject = CollabType.GetMethod("IsCollabEnabledForCurrentProject"); if (InternalIsCollabEnabledForCurrentProject == null) return false; return (bool)InternalIsCollabEnabledForCurrentProject. Invoke(collabInstance, null); } static readonly Type CollabType = typeof(UnityEditor.Editor).Assembly. GetType("UnityEditor.Collaboration.Collab"); static readonly Type PlayerSettingsType = typeof(UnityEditor.PlayerSettings); static readonly string mCollabPackageName = "com.unity.collab-proxy"; } }