using Unity.PlasticSCM.Editor.Views.IncomingChanges; using Unity.PlasticSCM.Editor.Views.PendingChanges; namespace Unity.PlasticSCM.Editor { internal static class AutoRefresh { internal static void PendingChangesView(PendingChangesTab pendingChangesTab) { if (pendingChangesTab == null) return; pendingChangesTab.AutoRefresh(); } internal static void IncomingChangesView(IIncomingChangesTab incomingChangesTab) { if (incomingChangesTab == null) return; if (!incomingChangesTab.IsVisible) return; incomingChangesTab.AutoRefresh(); } } }