using System; using System.Text; namespace Unity.VisualScripting.Dependencies.NCalc { public abstract class LogicalExpression { public BinaryExpression And(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.And, this, operand); } public BinaryExpression And(object operand) { return new BinaryExpression(BinaryExpressionType.And, this, new ValueExpression(operand)); } public BinaryExpression DividedBy(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Div, this, operand); } public BinaryExpression DividedBy(object operand) { return new BinaryExpression(BinaryExpressionType.Div, this, new ValueExpression(operand)); } public BinaryExpression EqualsTo(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Equal, this, operand); } public BinaryExpression EqualsTo(object operand) { return new BinaryExpression(BinaryExpressionType.Equal, this, new ValueExpression(operand)); } public BinaryExpression GreaterThan(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Greater, this, operand); } public BinaryExpression GreaterThan(object operand) { return new BinaryExpression(BinaryExpressionType.Greater, this, new ValueExpression(operand)); } public BinaryExpression GreaterOrEqualThan(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.GreaterOrEqual, this, operand); } public BinaryExpression GreaterOrEqualThan(object operand) { return new BinaryExpression(BinaryExpressionType.GreaterOrEqual, this, new ValueExpression(operand)); } public BinaryExpression LesserThan(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Lesser, this, operand); } public BinaryExpression LesserThan(object operand) { return new BinaryExpression(BinaryExpressionType.Lesser, this, new ValueExpression(operand)); } public BinaryExpression LesserOrEqualThan(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.LesserOrEqual, this, operand); } public BinaryExpression LesserOrEqualThan(object operand) { return new BinaryExpression(BinaryExpressionType.LesserOrEqual, this, new ValueExpression(operand)); } public BinaryExpression Minus(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Minus, this, operand); } public BinaryExpression Minus(object operand) { return new BinaryExpression(BinaryExpressionType.Minus, this, new ValueExpression(operand)); } public BinaryExpression Modulo(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Modulo, this, operand); } public BinaryExpression Modulo(object operand) { return new BinaryExpression(BinaryExpressionType.Modulo, this, new ValueExpression(operand)); } public BinaryExpression NotEqual(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.NotEqual, this, operand); } public BinaryExpression NotEqual(object operand) { return new BinaryExpression(BinaryExpressionType.NotEqual, this, new ValueExpression(operand)); } public BinaryExpression Or(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Or, this, operand); } public BinaryExpression Or(object operand) { return new BinaryExpression(BinaryExpressionType.Or, this, new ValueExpression(operand)); } public BinaryExpression Plus(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Plus, this, operand); } public BinaryExpression Plus(object operand) { return new BinaryExpression(BinaryExpressionType.Plus, this, new ValueExpression(operand)); } public BinaryExpression Mult(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.Times, this, operand); } public BinaryExpression Mult(object operand) { return new BinaryExpression(BinaryExpressionType.Times, this, new ValueExpression(operand)); } public BinaryExpression BitwiseOr(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.BitwiseOr, this, operand); } public BinaryExpression BitwiseOr(object operand) { return new BinaryExpression(BinaryExpressionType.BitwiseOr, this, new ValueExpression(operand)); } public BinaryExpression BitwiseAnd(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.BitwiseAnd, this, operand); } public BinaryExpression BitwiseAnd(object operand) { return new BinaryExpression(BinaryExpressionType.BitwiseAnd, this, new ValueExpression(operand)); } public BinaryExpression BitwiseXOr(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.BitwiseXOr, this, operand); } public BinaryExpression BitwiseXOr(object operand) { return new BinaryExpression(BinaryExpressionType.BitwiseXOr, this, new ValueExpression(operand)); } public BinaryExpression LeftShift(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.LeftShift, this, operand); } public BinaryExpression LeftShift(object operand) { return new BinaryExpression(BinaryExpressionType.LeftShift, this, new ValueExpression(operand)); } public BinaryExpression RightShift(LogicalExpression operand) { return new BinaryExpression(BinaryExpressionType.RightShift, this, operand); } public BinaryExpression RightShift(object operand) { return new BinaryExpression(BinaryExpressionType.RightShift, this, new ValueExpression(operand)); } public override string ToString() { var serializer = new SerializationVisitor(); Accept(serializer); return serializer.Result.ToString().TrimEnd(' '); } // This method is not just syntactic sugar. // It chooses the proper overload of Visit() based on the current type. public virtual void Accept(LogicalExpressionVisitor visitor) { throw new NotImplementedException(); } private const char BS = '\\'; private static string ExtractString(string text) { var sb = new StringBuilder(text); var startIndex = 1; // Skip initial quote var slashIndex = -1; while ((slashIndex = sb.ToString().IndexOf(BS, startIndex)) != -1) { var escapeType = sb[slashIndex + 1]; switch (escapeType) { case 'u': var hcode = String.Concat(sb[slashIndex + 4], sb[slashIndex + 5]); var lcode = String.Concat(sb[slashIndex + 2], sb[slashIndex + 3]); var unicodeChar = Encoding.Unicode.GetChars(new[] { Convert.ToByte(hcode, 16), Convert.ToByte(lcode, 16) })[0]; sb.Remove(slashIndex, 6).Insert(slashIndex, unicodeChar); break; case 'n': sb.Remove(slashIndex, 2).Insert(slashIndex, '\n'); break; case 'r': sb.Remove(slashIndex, 2).Insert(slashIndex, '\r'); break; case 't': sb.Remove(slashIndex, 2).Insert(slashIndex, '\t'); break; case '\'': sb.Remove(slashIndex, 2).Insert(slashIndex, '\''); break; case '\\': sb.Remove(slashIndex, 2).Insert(slashIndex, '\\'); break; default: throw new ApplicationException("Unvalid escape sequence: \\" + escapeType); } startIndex = slashIndex + 1; } sb.Remove(0, 1); sb.Remove(sb.Length - 1, 1); return sb.ToString(); } } }