/*--------------------------------------------------------------------------------------------- * Copyright (c) Unity Technologies. * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ using System; namespace Microsoft.Unity.VisualStudio.Editor { [Flags] public enum ProjectGenerationFlag { None = 0, Embedded = 1, Local = 2, Registry = 4, Git = 8, BuiltIn = 16, Unknown = 32, PlayerAssemblies = 64, LocalTarBall = 128, } }