using UnityEditor; using UnityEngine; namespace Packages.Rider.Editor { internal static class RiderStyles { static RiderStyles() { LinkLabelStyle = new GUIStyle(EditorStyles.linkLabel) { padding = GUI.skin.label.padding, margin = GUI.skin.label.margin }; LinkLabelStyle.padding.left = 0; LinkLabelStyle.padding.right = 0; LinkLabelStyle.margin.left = 0; LinkLabelStyle.margin.right = 0; } public static readonly GUIStyle LinkLabelStyle; } }