Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.2f1 (d74737c6db50) revision 14108471'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 16237 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Users/Jeremy/Documents/playtest-unity/playtest -logFile Logs/AssetImportWorker0.log -srvPort 55624 Successfully changed project path to: C:/Users/Jeremy/Documents/playtest-unity/playtest C:/Users/Jeremy/Documents/playtest-unity/playtest [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [3572] Host "[IP] 192.168.1.48 [Port] 0 [Flags] 2 [Guid] 1619238321 [EditorId] 1619238321 [Version] 1048832 [Id] WindowsEditor(7,PINDOWS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [3572] Host "[IP] 192.168.1.48 [Port] 0 [Flags] 2 [Guid] 1619238321 [EditorId] 1619238321 [Version] 1048832 [Id] WindowsEditor(7,PINDOWS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 3.93 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.2f1 (d74737c6db50) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Jeremy/Documents/playtest-unity/playtest/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488) Vendor: NVIDIA VRAM: 8032 MB Driver: 31.0.15.3598 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56212 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.003880 seconds. - Loaded All Assemblies, in 0.202 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.156 seconds Domain Reload Profiling: 357ms BeginReloadAssembly (56ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (21ms) RebuildNativeTypeToScriptingClass (6ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (82ms) LoadAssemblies (55ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (79ms) TypeCache.Refresh (78ms) TypeCache.ScanAssembly (71ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (156ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (120ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (81ms) ProcessInitializeOnLoadMethodAttributes (28ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\Jeremy\Documents\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jeremy\Documents\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll - Loaded All Assemblies, in 0.432 seconds Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.287 seconds Domain Reload Profiling: 718ms BeginReloadAssembly (79ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (14ms) RebuildCommonClasses (20ms) RebuildNativeTypeToScriptingClass (6ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (299ms) LoadAssemblies (170ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (167ms) TypeCache.Refresh (155ms) TypeCache.ScanAssembly (148ms) ScanForSourceGeneratedMonoScriptInfo (9ms) ResolveRequiredComponents (3ms) FinalizeReload (287ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (202ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (33ms) ProcessInitializeOnLoadAttributes (149ms) ProcessInitializeOnLoadMethodAttributes (11ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3066 Unused Serialized files (Serialized files now loaded: 0) Unloading 31 unused Assets / (56.7 KB). Loaded Objects now: 3544. Memory consumption went from 125.5 MB to 125.4 MB. Total: 2.148900 ms (FindLiveObjects: 0.174300 ms CreateObjectMapping: 0.065400 ms MarkObjects: 1.824200 ms DeleteObjects: 0.083700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 32656.504478 seconds. path: Assets/Scenes artifactKey: Guid(3ca95b413089a4846abccf698533eb03) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes using Guid(3ca95b413089a4846abccf698533eb03) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c83516e7acb838f891643725b45b4de4') in 0.002700 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\Jeremy\Documents\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jeremy\Documents\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll - Loaded All Assemblies, in 0.413 seconds Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.419 seconds Domain Reload Profiling: 832ms BeginReloadAssembly (94ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (19ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (18ms) LoadAllAssembliesAndSetupDomain (275ms) LoadAssemblies (156ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (156ms) TypeCache.Refresh (154ms) TypeCache.ScanAssembly (147ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (2ms) FinalizeReload (420ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (191ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (2ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (35ms) ProcessInitializeOnLoadAttributes (135ms) ProcessInitializeOnLoadMethodAttributes (12ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3058 Unused Serialized files (Serialized files now loaded: 0) Unloading 22 unused Assets / (30.5 KB). Loaded Objects now: 3547. Memory consumption went from 124.3 MB to 124.3 MB. Total: 1.766300 ms (FindLiveObjects: 0.146300 ms CreateObjectMapping: 0.060400 ms MarkObjects: 1.527200 ms DeleteObjects: 0.031800 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\Jeremy\Documents\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image C:\Users\Jeremy\Documents\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll - Loaded All Assemblies, in 0.404 seconds Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.410 seconds Domain Reload Profiling: 813ms BeginReloadAssembly (89ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (24ms) RebuildCommonClasses (19ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (18ms) LoadAllAssembliesAndSetupDomain (270ms) LoadAssemblies (154ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (151ms) TypeCache.Refresh (149ms) TypeCache.ScanAssembly (142ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (2ms) FinalizeReload (410ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (187ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (2ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (36ms) ProcessInitializeOnLoadAttributes (129ms) ProcessInitializeOnLoadMethodAttributes (13ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3059 Unused Serialized files (Serialized files now loaded: 0) Unloading 22 unused Assets / (30.7 KB). Loaded Objects now: 3550. Memory consumption went from 124.6 MB to 124.6 MB. Total: 1.954700 ms (FindLiveObjects: 0.165500 ms CreateObjectMapping: 0.079400 ms MarkObjects: 1.676600 ms DeleteObjects: 0.032700 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->