using System; using System.ComponentModel; using System.IO; using System.Text; using JetBrains.Annotations; using UnityEngine; namespace Packages.Rider.Editor.Util { internal static class FileSystemUtil { [NotNull] public static string GetFinalPathName([NotNull] string path) { if (path == null) throw new ArgumentNullException("path"); // up to MAX_PATH. MAX_PATH on Linux currently 4096, on Mac OS X 1024 // doc: http://man7.org/linux/man-pages/man3/realpath.3.html var sb = new StringBuilder(8192); var result = LibcNativeInterop.realpath(path, sb); if (result == IntPtr.Zero) { throw new Win32Exception($"{path} was not resolved."); } return new FileInfo(sb.ToString()).FullName; } public static string FileNameWithoutExtension(string path) { if (string.IsNullOrEmpty(path)) { return ""; } var indexOfDot = -1; var indexOfSlash = 0; for (var i = path.Length - 1; i >= 0; i--) { if (indexOfDot == -1 && path[i] == '.') { indexOfDot = i; } if (indexOfSlash == 0 && path[i] == '/' || path[i] == '\\') { indexOfSlash = i + 1; break; } } if (indexOfDot == -1) { indexOfDot = path.Length; } return path.Substring(indexOfSlash, indexOfDot - indexOfSlash); } public static bool EditorPathExists(string editorPath) { return SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX && new DirectoryInfo(editorPath).Exists || SystemInfo.operatingSystemFamily != OperatingSystemFamily.MacOSX && new FileInfo(editorPath).Exists; } } }