namespace Unity.PlasticSCM.Editor.UI { internal static class UnityMenuItem { internal static string GetText(string menuName, string subMenuName) { return string.Format("{0}{1}{2}", menuName, SEPARATOR, subMenuName); } internal static string EscapedText(string menuName) { return menuName.Replace(SEPARATOR, ESCAPED_SEPARATOR); } const string SEPARATOR = "/"; const string ESCAPED_SEPARATOR = "\u200A\u2215\u200A"; } }