movement moving
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serializedVersion: 3
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m_Height: 2
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m_Radius: 0.5
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m_SlopeLimit: 45
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m_StepOffset: 0.3
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walkSpeed: 6
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runSpeed: 12
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jumpPower: 7
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gravity: 10
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lookSpeed: 2
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lookXLimit: 45
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bhopMultiplierIncrement: 0.05
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maxBhopSpeed: 20
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canMove: 1
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m_MouseLook:
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m_XSensitivity: 2
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m_YSensitivity: 2
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m_ClampVerticalRotation: 1
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m_MinimumX: -90
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m_MaximumX: 90
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m_Smooth: 0
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m_SmoothTime: 5
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m_LockCursor: 1
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m_Friction: 6
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m_Gravity: 20
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m_JumpForce: 8
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m_AirControl: 0.3
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m_GroundSettings:
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MaxSpeed: 7
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Acceleration: 14
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Deceleration: 10
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m_AirSettings:
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MaxSpeed: 7
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Acceleration: 2
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Deceleration: 2
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m_StrafeSettings:
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MaxSpeed: 1
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Acceleration: 50
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Deceleration: 50
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m_SprintMultiplier: 1.5
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m_BhopMultiplier: 1.2
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@ -0,0 +1,118 @@
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using System;
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using UnityEngine;
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namespace Movement
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{
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/// <summary>
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/// Custom script based on the version from the Standard Assets.
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/// </summary>
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[Serializable]
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public class MouseLook
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{
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[SerializeField] private float m_XSensitivity = 2f;
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[SerializeField] private float m_YSensitivity = 2f;
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[SerializeField] private bool m_ClampVerticalRotation = true;
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[SerializeField] private float m_MinimumX = -90F;
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[SerializeField] private float m_MaximumX = 90F;
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[SerializeField] private bool m_Smooth = false;
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[SerializeField] private float m_SmoothTime = 5f;
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[SerializeField] private bool m_LockCursor = true;
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private Quaternion m_CharacterTargetRot;
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private Quaternion m_CameraTargetRot;
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private bool m_cursorIsLocked = true;
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public void Init(Transform character, Transform camera)
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{
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m_CharacterTargetRot = character.localRotation;
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m_CameraTargetRot = camera.localRotation;
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}
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public void LookRotation(Transform character, Transform camera)
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{
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float yRot = Input.GetAxis("Mouse X") * m_XSensitivity;
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float xRot = Input.GetAxis("Mouse Y") * m_YSensitivity;
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m_CharacterTargetRot *= Quaternion.Euler(0f, yRot, 0f);
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m_CameraTargetRot *= Quaternion.Euler(-xRot, 0f, 0f);
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if (m_ClampVerticalRotation)
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{
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m_CameraTargetRot = ClampRotationAroundXAxis(m_CameraTargetRot);
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}
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if (m_Smooth)
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{
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character.localRotation = Quaternion.Slerp(character.localRotation, m_CharacterTargetRot,
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m_SmoothTime * Time.deltaTime);
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camera.localRotation = Quaternion.Slerp(camera.localRotation, m_CameraTargetRot,
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m_SmoothTime * Time.deltaTime);
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}
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else
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{
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character.localRotation = m_CharacterTargetRot;
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camera.localRotation = m_CameraTargetRot;
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}
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UpdateCursorLock();
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}
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public void SetCursorLock(bool value)
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{
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m_LockCursor = value;
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if (!m_LockCursor)
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{//we force unlock the cursor if the user disable the cursor locking helper
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Cursor.lockState = CursorLockMode.None;
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Cursor.visible = true;
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}
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}
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public void UpdateCursorLock()
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{
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//if the user set "lockCursor" we check & properly lock the cursos
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if (m_LockCursor)
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{
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InternalLockUpdate();
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}
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}
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private void InternalLockUpdate()
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{
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if (Input.GetKeyUp(KeyCode.Escape))
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{
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m_cursorIsLocked = false;
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}
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else if (Input.GetMouseButtonUp(0))
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{
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m_cursorIsLocked = true;
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}
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if (m_cursorIsLocked)
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{
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Cursor.lockState = CursorLockMode.Locked;
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Cursor.visible = false;
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}
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else if (!m_cursorIsLocked)
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{
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Cursor.lockState = CursorLockMode.None;
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Cursor.visible = true;
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}
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}
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private Quaternion ClampRotationAroundXAxis(Quaternion q)
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{
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q.x /= q.w;
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q.y /= q.w;
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q.z /= q.w;
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q.w = 1.0f;
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float angleX = 2.0f * Mathf.Rad2Deg * Mathf.Atan(q.x);
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angleX = Mathf.Clamp(angleX, m_MinimumX, m_MaximumX);
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q.x = Mathf.Tan(0.5f * Mathf.Deg2Rad * angleX);
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return q;
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}
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}
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}
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@ -0,0 +1,274 @@
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using UnityEngine;
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namespace Movement
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{
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[RequireComponent(typeof(CharacterController))]
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public class PlayerController : MonoBehaviour
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{
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[System.Serializable]
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public class MovementSettings
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{
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public float MaxSpeed;
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public float Acceleration;
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public float Deceleration;
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public MovementSettings(float maxSpeed, float accel, float decel)
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{
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MaxSpeed = maxSpeed;
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Acceleration = accel;
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Deceleration = decel;
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}
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}
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[Header("Aiming")]
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[SerializeField] private Camera m_Camera;
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[SerializeField] private MouseLook m_MouseLook = new MouseLook();
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[Header("Movement")]
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[SerializeField] private float m_Friction = 6;
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[SerializeField] private float m_Gravity = 20;
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[SerializeField] private float m_JumpForce = 8;
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[Tooltip("How precise air control is")]
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[SerializeField] private float m_AirControl = 0.3f;
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[SerializeField] private MovementSettings m_GroundSettings = new MovementSettings(7, 14, 10);
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[SerializeField] private MovementSettings m_AirSettings = new MovementSettings(7, 2, 2);
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[SerializeField] private MovementSettings m_StrafeSettings = new MovementSettings(1, 50, 50);
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[SerializeField] private float m_SprintMultiplier = 1.5f;
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[SerializeField] private float m_BhopMultiplier = 1.2f;
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public float Speed { get { return m_Character.velocity.magnitude; } }
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private CharacterController m_Character;
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private Vector3 m_MoveDirectionNorm = Vector3.zero;
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private Vector3 m_PlayerVelocity = Vector3.zero;
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private bool m_IsCrouching = false;
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private bool m_JumpQueued = false;
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private Vector3 m_MoveInput;
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private Transform m_Tran;
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private Transform m_CamTran;
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private void Start()
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{
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m_Tran = transform;
|
||||||
|
m_Character = GetComponent<CharacterController>();
|
||||||
|
|
||||||
|
if (!m_Camera)
|
||||||
|
m_Camera = Camera.main;
|
||||||
|
|
||||||
|
m_CamTran = m_Camera.transform;
|
||||||
|
m_MouseLook.Init(m_Tran, m_CamTran);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
m_MoveInput = new Vector3(Input.GetAxisRaw("Horizontal"), 0, Input.GetAxisRaw("Vertical"));
|
||||||
|
m_MouseLook.UpdateCursorLock();
|
||||||
|
QueueJump();
|
||||||
|
Crouch();
|
||||||
|
|
||||||
|
if (m_Character.isGrounded)
|
||||||
|
{
|
||||||
|
GroundMove();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
AirMove();
|
||||||
|
}
|
||||||
|
|
||||||
|
m_MouseLook.LookRotation(m_Tran, m_CamTran);
|
||||||
|
m_Character.Move(m_PlayerVelocity * Time.deltaTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void QueueJump()
|
||||||
|
{
|
||||||
|
m_JumpQueued = Input.GetButton("Jump");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void AirMove()
|
||||||
|
{
|
||||||
|
float accel;
|
||||||
|
|
||||||
|
var wishdir = new Vector3(m_MoveInput.x, 0, m_MoveInput.z);
|
||||||
|
wishdir = m_Tran.TransformDirection(wishdir);
|
||||||
|
|
||||||
|
float wishspeed = wishdir.magnitude;
|
||||||
|
wishspeed *= m_AirSettings.MaxSpeed;
|
||||||
|
|
||||||
|
wishdir.Normalize();
|
||||||
|
m_MoveDirectionNorm = wishdir;
|
||||||
|
|
||||||
|
float wishspeed2 = wishspeed;
|
||||||
|
if (Vector3.Dot(m_PlayerVelocity, wishdir) < 0)
|
||||||
|
{
|
||||||
|
accel = m_AirSettings.Deceleration;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
accel = m_AirSettings.Acceleration;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_MoveInput.z == 0 && m_MoveInput.x != 0)
|
||||||
|
{
|
||||||
|
if (wishspeed > m_StrafeSettings.MaxSpeed)
|
||||||
|
{
|
||||||
|
wishspeed = m_StrafeSettings.MaxSpeed;
|
||||||
|
}
|
||||||
|
|
||||||
|
accel = m_StrafeSettings.Acceleration;
|
||||||
|
}
|
||||||
|
|
||||||
|
Accelerate(wishdir, wishspeed, accel);
|
||||||
|
if (m_AirControl > 0)
|
||||||
|
{
|
||||||
|
AirControl(wishdir, wishspeed2);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_PlayerVelocity.y -= m_Gravity * Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void AirControl(Vector3 targetDir, float targetSpeed)
|
||||||
|
{
|
||||||
|
if (Mathf.Abs(m_MoveInput.z) < 0.001 || Mathf.Abs(targetSpeed) < 0.001)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
float zSpeed = m_PlayerVelocity.y;
|
||||||
|
m_PlayerVelocity.y = 0;
|
||||||
|
float speed = m_PlayerVelocity.magnitude;
|
||||||
|
m_PlayerVelocity.Normalize();
|
||||||
|
|
||||||
|
float dot = Vector3.Dot(m_PlayerVelocity, targetDir);
|
||||||
|
float k = 32;
|
||||||
|
k *= m_AirControl * dot * dot * Time.deltaTime;
|
||||||
|
|
||||||
|
if (dot > 0)
|
||||||
|
{
|
||||||
|
m_PlayerVelocity.x *= speed + targetDir.x * k;
|
||||||
|
m_PlayerVelocity.y *= speed + targetDir.y * k;
|
||||||
|
m_PlayerVelocity.z *= speed + targetDir.z * k;
|
||||||
|
|
||||||
|
m_PlayerVelocity.Normalize();
|
||||||
|
m_MoveDirectionNorm = m_PlayerVelocity;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_PlayerVelocity.x *= speed;
|
||||||
|
m_PlayerVelocity.y = zSpeed;
|
||||||
|
m_PlayerVelocity.z *= speed;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void GroundMove()
|
||||||
|
{
|
||||||
|
if (!m_JumpQueued)
|
||||||
|
{
|
||||||
|
ApplyFriction(1.0f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ApplyFriction(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
var wishdir = new Vector3(m_MoveInput.x, 0, m_MoveInput.z);
|
||||||
|
wishdir = m_Tran.TransformDirection(wishdir);
|
||||||
|
wishdir.Normalize();
|
||||||
|
m_MoveDirectionNorm = wishdir;
|
||||||
|
|
||||||
|
var wishspeed = wishdir.magnitude;
|
||||||
|
wishspeed *= m_GroundSettings.MaxSpeed;
|
||||||
|
|
||||||
|
if (m_JumpQueued)
|
||||||
|
{
|
||||||
|
wishspeed *= m_BhopMultiplier;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Input.GetKey(KeyCode.LeftShift))
|
||||||
|
{
|
||||||
|
wishspeed *= m_SprintMultiplier;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_IsCrouching)
|
||||||
|
{
|
||||||
|
wishspeed *= 0.5f;
|
||||||
|
}
|
||||||
|
|
||||||
|
Accelerate(wishdir, wishspeed, m_GroundSettings.Acceleration);
|
||||||
|
|
||||||
|
m_PlayerVelocity.y = -m_Gravity * Time.deltaTime;
|
||||||
|
|
||||||
|
if (m_JumpQueued)
|
||||||
|
{
|
||||||
|
m_PlayerVelocity.y = m_JumpForce;
|
||||||
|
m_JumpQueued = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ApplyFriction(float t)
|
||||||
|
{
|
||||||
|
Vector3 vec = m_PlayerVelocity;
|
||||||
|
vec.y = 0;
|
||||||
|
float speed = vec.magnitude;
|
||||||
|
float drop = 0;
|
||||||
|
|
||||||
|
if (m_Character.isGrounded)
|
||||||
|
{
|
||||||
|
float control = speed < m_GroundSettings.Deceleration ? m_GroundSettings.Deceleration : speed;
|
||||||
|
drop = control * m_Friction * Time.deltaTime * t;
|
||||||
|
}
|
||||||
|
|
||||||
|
float newSpeed = speed - drop;
|
||||||
|
if (newSpeed < 0)
|
||||||
|
{
|
||||||
|
newSpeed = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (speed > 0)
|
||||||
|
{
|
||||||
|
newSpeed /= speed;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_PlayerVelocity.x *= newSpeed;
|
||||||
|
m_PlayerVelocity.z *= newSpeed;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Accelerate(Vector3 targetDir, float targetSpeed, float accel)
|
||||||
|
{
|
||||||
|
float currentspeed = Vector3.Dot(m_PlayerVelocity, targetDir);
|
||||||
|
float addspeed = targetSpeed - currentspeed;
|
||||||
|
if (addspeed <= 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
float accelspeed = accel * Time.deltaTime * targetSpeed;
|
||||||
|
if (accelspeed > addspeed)
|
||||||
|
{
|
||||||
|
accelspeed = addspeed;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_PlayerVelocity.x += accelspeed * targetDir.x;
|
||||||
|
m_PlayerVelocity.z += accelspeed * targetDir.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Crouch()
|
||||||
|
{
|
||||||
|
if (Input.GetButton("Crouch"))
|
||||||
|
{
|
||||||
|
if (!m_IsCrouching)
|
||||||
|
{
|
||||||
|
m_IsCrouching = true;
|
||||||
|
m_Character.height = 0.5f; // Adjust the crouch height as needed
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (m_IsCrouching && m_Character.isGrounded)
|
||||||
|
{
|
||||||
|
m_IsCrouching = false;
|
||||||
|
m_Character.height = 2f; // Adjust the normal height as needed
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,103 +0,0 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
[RequireComponent(typeof(CharacterController))]
|
|
||||||
public class FPSController : MonoBehaviour
|
|
||||||
{
|
|
||||||
public Camera playerCamera;
|
|
||||||
public float walkSpeed = 9f;
|
|
||||||
public float runSpeed = 18f;
|
|
||||||
public float jumpPower = 7f;
|
|
||||||
public float gravity = 20f;
|
|
||||||
public float lookSpeed = 2f;
|
|
||||||
public float lookXLimit = 45f;
|
|
||||||
public float airAcceleration = 8f; // Increased air acceleration
|
|
||||||
public float airFriction = 1f; // Added air friction
|
|
||||||
public float groundFriction = 6f;
|
|
||||||
|
|
||||||
Vector3 velocity = Vector3.zero;
|
|
||||||
float rotationX = 0;
|
|
||||||
|
|
||||||
public bool canMove = true;
|
|
||||||
|
|
||||||
CharacterController characterController;
|
|
||||||
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
characterController = GetComponent<CharacterController>();
|
|
||||||
Cursor.lockState = CursorLockMode.Locked;
|
|
||||||
Cursor.visible = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
Vector3 forward = playerCamera.transform.TransformDirection(Vector3.forward);
|
|
||||||
Vector3 right = playerCamera.transform.TransformDirection(Vector3.right);
|
|
||||||
forward.y = 0;
|
|
||||||
right.y = 0;
|
|
||||||
forward.Normalize();
|
|
||||||
right.Normalize();
|
|
||||||
|
|
||||||
bool isRunning = Input.GetKey(KeyCode.LeftShift);
|
|
||||||
float speed = isRunning ? runSpeed : walkSpeed;
|
|
||||||
Vector3 wishDir = forward * Input.GetAxis("Vertical") + right * Input.GetAxis("Horizontal");
|
|
||||||
|
|
||||||
if (characterController.isGrounded)
|
|
||||||
{
|
|
||||||
velocity.y = -0.5f; // Stick to the ground
|
|
||||||
|
|
||||||
if (canMove)
|
|
||||||
{
|
|
||||||
float drop = velocity.magnitude * groundFriction * Time.deltaTime;
|
|
||||||
velocity *= Mathf.Max(velocity.magnitude - drop, 0) / velocity.magnitude; // Apply ground friction
|
|
||||||
|
|
||||||
Accelerate(wishDir, speed, groundFriction); // Ground accelerate
|
|
||||||
|
|
||||||
if (Input.GetButton("Jump"))
|
|
||||||
{
|
|
||||||
velocity.y = jumpPower; // Jump
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
velocity.y -= gravity * Time.deltaTime; // Apply gravity
|
|
||||||
|
|
||||||
if (canMove)
|
|
||||||
{
|
|
||||||
// Apply air friction
|
|
||||||
float drop = velocity.magnitude * airFriction * Time.deltaTime;
|
|
||||||
velocity *= Mathf.Max(velocity.magnitude - drop, 0) / velocity.magnitude;
|
|
||||||
|
|
||||||
Accelerate(wishDir, speed, airAcceleration); // Air accelerate
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Apply movement
|
|
||||||
characterController.Move(velocity * Time.deltaTime);
|
|
||||||
|
|
||||||
// Looking
|
|
||||||
if (canMove)
|
|
||||||
{
|
|
||||||
rotationX += -Input.GetAxis("Mouse Y") * lookSpeed;
|
|
||||||
rotationX = Mathf.Clamp(rotationX, -lookXLimit, lookXLimit);
|
|
||||||
playerCamera.transform.localRotation = Quaternion.Euler(rotationX, 0, 0);
|
|
||||||
transform.rotation *= Quaternion.Euler(0, Input.GetAxis("Mouse X") * lookSpeed, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Acceleration function to add force to the velocity in the given direction
|
|
||||||
void Accelerate(Vector3 wishDir, float wishSpeed, float accel)
|
|
||||||
{
|
|
||||||
float currentSpeed = Vector3.Dot(velocity, wishDir);
|
|
||||||
float addSpeed = wishSpeed - currentSpeed;
|
|
||||||
if (addSpeed <= 0) return;
|
|
||||||
float accelerationSpeed = accel * Time.deltaTime * wishSpeed;
|
|
||||||
if (accelerationSpeed > addSpeed)
|
|
||||||
{
|
|
||||||
accelerationSpeed = addSpeed;
|
|
||||||
}
|
|
||||||
velocity += wishDir.normalized * accelerationSpeed;
|
|
||||||
}
|
|
||||||
}
|
|
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@ -1 +1 @@
|
||||||
C:\Users\Jeremy\Documents\playtest-unity\playtest
|
/home/sweat/gitprojects/playtest-unity/playtest
|
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|
@ -1,107 +1,110 @@
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.EditorCoroutines.Editor.ref.dll_34ED10A34098B2DB.mvfrm
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Antlr3.Runtime.dll_6B5854E2366B9BC5.mvfrm
|
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@ -105,7 +105,7 @@
|
||||||
-define:UNITY_ASSERTIONS
|
-define:UNITY_ASSERTIONS
|
||||||
-define:UNITY_EDITOR
|
-define:UNITY_EDITOR
|
||||||
-define:UNITY_EDITOR_64
|
-define:UNITY_EDITOR_64
|
||||||
-define:UNITY_EDITOR_WIN
|
-define:UNITY_EDITOR_LINUX
|
||||||
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
||||||
-define:ENABLE_BURST_AOT
|
-define:ENABLE_BURST_AOT
|
||||||
-define:UNITY_TEAM_LICENSE
|
-define:UNITY_TEAM_LICENSE
|
||||||
|
@ -120,217 +120,219 @@
|
||||||
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
||||||
-define:CSHARP_7_OR_LATER
|
-define:CSHARP_7_OR_LATER
|
||||||
-define:CSHARP_7_3_OR_NEWER
|
-define:CSHARP_7_3_OR_NEWER
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll"
|
||||||
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||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.TestTools.CodeCoverage.Editor.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.TestTools.CodeCoverage.Editor.ref.dll"
|
||||||
|
@ -338,6 +340,8 @@
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.TextMeshPro.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.TextMeshPro.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.Editor.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.Editor.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.ref.dll"
|
||||||
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.Toolchain.Linux-x86_64.ref.dll"
|
||||||
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VSCode.Editor.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.Editor.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.Editor.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.ref.dll"
|
||||||
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|
||||||
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@ -347,12 +351,12 @@
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||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.Editor.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.Editor.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.ref.dll"
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-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualStudio.Editor.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VisualStudio.Editor.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/Unity.VSCode.Editor.ref.dll"
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|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.ref.dll"
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-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.ref.dll"
|
||||||
-analyzer:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
|
-analyzer:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
|
||||||
-analyzer:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll"
|
-analyzer:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll"
|
||||||
"Assets/Scripts/PlayerController.cs"
|
"Assets/Scripts/Player/Movement/MouseLook.cs"
|
||||||
|
"Assets/Scripts/Player/Movement/PlayerController.cs"
|
||||||
-langversion:9.0
|
-langversion:9.0
|
||||||
|
|
||||||
/deterministic
|
/deterministic
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
C:\Users\Jeremy\Documents\playtest-unity\playtest
|
/home/sweat/gitprojects/playtest-unity/playtest
|
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|
@ -1,97 +1,98 @@
|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityAnalyticsModule.dll_FE1D515478F4A7A0.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_CA41FC1BD73C9BC4.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityConnectModule.dll_334A537456FF0174.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_7C46804EC6C98B06.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityCurlModule.dll_740ACED4912DDE56.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityTestProtocolModule.dll_05F74004AA1D2274.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityTestProtocolModule.dll_8CAE84A513DB1DC4.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_5580109F9B0142C1.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestAssetBundleModule.dll_4EDA3A3A5D638271.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_2E2505C3B9D2D365.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestAudioModule.dll_D89BE74B9C981115.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_CC90DCF710593D45.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestModule.dll_48C1F4B0E5D0EE95.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_AC7B4231DE0AF7DA.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestTextureModule.dll_66582FFA750DCB8A.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_1FF7E9591EE74556.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestWWWModule.dll_713035B4E245AD06.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_6FB74A0C357E493D.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VehiclesModule.dll_FD7D323D285E90F6.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_B6A6DEC4C09FD5FB.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VFXModule.dll_9D1AAA6B99A67E8D.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_7B23F729C9751746.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VideoModule.dll_3C0AB66BC75AA6C0.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_89D173EE75F3A770.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VirtualTexturingModule.dll_EF373AB312FADCDC.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VirtualTexturingModule.dll_0590B32DB1848B2C.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VRModule.dll_A20541EBEBBA8DAB.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_CF8A43A99F196477.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.WindModule.dll_F41682276F44F227.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_E965A1C949DA2359.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.XRModule.dll_D4C404F074F4DB09.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.dll_4A85A50C5429A627.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEditor.WindowsStandalone.Extensions.dll_CD84EB2372F66D3D.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEditor.LinuxStandalone.Extensions.dll_F4535590415AF5DD.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.Plastic.Antlr3.Runtime.dll_56AFA6E27C7D5F59.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_2E68D549D910EFED.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.Plastic.Newtonsoft.Json.dll_C9C18B6F155787CC.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.Plastic.Antlr3.Runtime.dll_56AFA6E27C7D5F59.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.IonicZip.dll_3753AE2E22DD17B6.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.Plastic.Newtonsoft.Json.dll_C9C18B6F155787CC.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.YamlDotNet.dll_B9EB2E0105A28BA6.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.IonicZip.dll_3753AE2E22DD17B6.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.TextureAssets.dll_51095754C66FE99E.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.YamlDotNet.dll_B9EB2E0105A28BA6.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.Antlr3.Runtime.dll_6B5854E2366B9BC5.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.TextureAssets.dll_51095754C66FE99E.mvfrm
|
||||||
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Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Antlr3.Runtime.dll_6B5854E2366B9BC5.mvfrm
|
|
@ -102,7 +102,7 @@
|
||||||
-define:UNITY_ASSERTIONS
|
-define:UNITY_ASSERTIONS
|
||||||
-define:UNITY_EDITOR
|
-define:UNITY_EDITOR
|
||||||
-define:UNITY_EDITOR_64
|
-define:UNITY_EDITOR_64
|
||||||
-define:UNITY_EDITOR_WIN
|
-define:UNITY_EDITOR_LINUX
|
||||||
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
||||||
-define:ENABLE_BURST_AOT
|
-define:ENABLE_BURST_AOT
|
||||||
-define:UNITY_TEAM_LICENSE
|
-define:UNITY_TEAM_LICENSE
|
||||||
|
@ -118,220 +118,221 @@
|
||||||
-define:CSHARP_7_OR_LATER
|
-define:CSHARP_7_OR_LATER
|
||||||
-define:CSHARP_7_3_OR_NEWER
|
-define:CSHARP_7_3_OR_NEWER
|
||||||
-define:UNITY_EDITOR_ONLY_COMPILATION
|
-define:UNITY_EDITOR_ONLY_COMPILATION
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEditor.Graphs.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEditor.Graphs.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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Library\Bee\artifacts\mvdfrm\UnityEngine.SharedInternalsModule.dll_BB342BDC520A4F66.mvfrm
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Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteMaskModule.dll_D54172E6F2540280.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.SpriteMaskModule.dll_DA24562D2A9A9230.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteShapeModule.dll_22F824D1389FF571.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.SpriteShapeModule.dll_E24F1D010C12D2C1.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_FDBECC6DA63D5057.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.StreamingModule.dll_F5831AF370A1A3A7.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_DA69E0B6F1904E65.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.SubstanceModule.dll_D22E2F3CBBF4A1B5.mvfrm
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Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_3FEED948C09BEA93.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.SubsystemsModule.dll_44D1BC8EF8E27A43.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_EED8B19D5F10DFD0.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.TerrainModule.dll_7B85572EC46DC03A.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_A2D7E6BEF7AAB6EA.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.TerrainPhysicsModule.dll_DEF8895DE6105031.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_8A742852855B5481.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.TextCoreFontEngineModule.dll_5E85B9E76302377C.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_0D4D6D8B9FA3CFCC.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.TextCoreTextEngineModule.dll_A66DF058F285F09A.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_5535A3FD2F2788EA.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.TextRenderingModule.dll_B7778B172469F364.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_7F6738E27E534C14.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.TilemapModule.dll_1A81BEAFDC2AA143.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_41D44E400F6797F3.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.TLSModule.dll_1C3C11FCC3391520.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_442D3AB0C3C8268A.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UIElementsModule.dll_49101DF6FC0EB63A.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_63D4B83F1EE55083.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UIModule.dll_4F331B664A000833.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_DF9C9B9C4088373E.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UmbraModule.dll_91D5DE1991EF368E.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_51676F294D50A72B.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityAnalyticsCommonModule.dll_FBDE50B13015E4DB.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_A998F049183FABF0.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityAnalyticsModule.dll_FE1D515478F4A7A0.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_CA41FC1BD73C9BC4.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityConnectModule.dll_334A537456FF0174.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_7C46804EC6C98B06.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityCurlModule.dll_740ACED4912DDE56.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityTestProtocolModule.dll_05F74004AA1D2274.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityTestProtocolModule.dll_8CAE84A513DB1DC4.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_5580109F9B0142C1.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestAssetBundleModule.dll_4EDA3A3A5D638271.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_2E2505C3B9D2D365.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestAudioModule.dll_D89BE74B9C981115.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_CC90DCF710593D45.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestModule.dll_48C1F4B0E5D0EE95.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_AC7B4231DE0AF7DA.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestTextureModule.dll_66582FFA750DCB8A.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_1FF7E9591EE74556.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.UnityWebRequestWWWModule.dll_713035B4E245AD06.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_6FB74A0C357E493D.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VehiclesModule.dll_FD7D323D285E90F6.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_B6A6DEC4C09FD5FB.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VFXModule.dll_9D1AAA6B99A67E8D.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_7B23F729C9751746.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VideoModule.dll_3C0AB66BC75AA6C0.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_89D173EE75F3A770.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VirtualTexturingModule.dll_EF373AB312FADCDC.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.VirtualTexturingModule.dll_0590B32DB1848B2C.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.VRModule.dll_A20541EBEBBA8DAB.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_CF8A43A99F196477.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.WindModule.dll_F41682276F44F227.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_E965A1C949DA2359.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEngine.XRModule.dll_D4C404F074F4DB09.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEngine.dll_4A85A50C5429A627.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\UnityEditor.WindowsStandalone.Extensions.dll_CD84EB2372F66D3D.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEditor.LinuxStandalone.Extensions.dll_F4535590415AF5DD.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.Plastic.Antlr3.Runtime.dll_56AFA6E27C7D5F59.mvfrm
|
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_2E68D549D910EFED.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.Plastic.Newtonsoft.Json.dll_C9C18B6F155787CC.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.Plastic.Antlr3.Runtime.dll_56AFA6E27C7D5F59.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.IonicZip.dll_3753AE2E22DD17B6.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.Plastic.Newtonsoft.Json.dll_C9C18B6F155787CC.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.YamlDotNet.dll_B9EB2E0105A28BA6.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.IonicZip.dll_3753AE2E22DD17B6.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.TextureAssets.dll_51095754C66FE99E.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.YamlDotNet.dll_B9EB2E0105A28BA6.mvfrm
|
||||||
Library\Bee\artifacts\mvdfrm\Unity.VisualScripting.Antlr3.Runtime.dll_6B5854E2366B9BC5.mvfrm
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.TextureAssets.dll_51095754C66FE99E.mvfrm
|
||||||
|
Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Antlr3.Runtime.dll_6B5854E2366B9BC5.mvfrm
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|
@ -102,7 +102,7 @@
|
||||||
-define:UNITY_ASSERTIONS
|
-define:UNITY_ASSERTIONS
|
||||||
-define:UNITY_EDITOR
|
-define:UNITY_EDITOR
|
||||||
-define:UNITY_EDITOR_64
|
-define:UNITY_EDITOR_64
|
||||||
-define:UNITY_EDITOR_WIN
|
-define:UNITY_EDITOR_LINUX
|
||||||
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
||||||
-define:ENABLE_BURST_AOT
|
-define:ENABLE_BURST_AOT
|
||||||
-define:UNITY_TEAM_LICENSE
|
-define:UNITY_TEAM_LICENSE
|
||||||
|
@ -118,220 +118,221 @@
|
||||||
-define:CSHARP_7_OR_LATER
|
-define:CSHARP_7_OR_LATER
|
||||||
-define:CSHARP_7_3_OR_NEWER
|
-define:CSHARP_7_3_OR_NEWER
|
||||||
-define:UNITY_EDITOR_ONLY_COMPILATION
|
-define:UNITY_EDITOR_ONLY_COMPILATION
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEditor.Graphs.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEditor.Graphs.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
||||||
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-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Tasks.Extensions.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Tasks.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Tasks.Parallel.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Thread.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Thread.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.ThreadPool.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.ThreadPool.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Timer.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Timer.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ValueTuple.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ValueTuple.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.ReaderWriter.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.ReaderWriter.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XDocument.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XDocument.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XmlDocument.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XPath.XDocument.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XmlSerializer.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XPath.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XPath.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XmlDocument.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XPath.XDocument.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Xml.XmlSerializer.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Microsoft.CSharp.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/netstandard.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/mscorlib.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Microsoft.CSharp.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Core.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Core.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Data.DataSetExtensions.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Data.DataSetExtensions.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Data.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Data.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Drawing.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Drawing.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.IO.Compression.FileSystem.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.IO.Compression.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.IO.Compression.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.IO.Compression.FileSystem.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Net.Http.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Net.Http.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Numerics.Vectors.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Numerics.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Numerics.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Numerics.Vectors.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Runtime.Serialization.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Runtime.Serialization.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Transactions.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Transactions.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Xml.Linq.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Xml.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Xml.dll"
|
||||||
-r:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.Xml.Linq.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.dll"
|
||||||
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/log4netPlastic.dll"
|
-r:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/mscorlib.dll"
|
||||||
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll"
|
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll"
|
||||||
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll"
|
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll"
|
||||||
|
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/log4netPlastic.dll"
|
||||||
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/unityplastic.dll"
|
-r:"Library/PackageCache/com.unity.collab-proxy@2.0.4/Lib/Editor/PlasticSCM/unityplastic.dll"
|
||||||
-r:"Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll"
|
-r:"Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll"
|
||||||
-r:"Library/PackageCache/com.unity.testtools.codecoverage@1.2.4/lib/ReportGenerator/ReportGeneratorMerged.dll"
|
-r:"Library/PackageCache/com.unity.testtools.codecoverage@1.2.4/lib/ReportGenerator/ReportGeneratorMerged.dll"
|
||||||
|
@ -343,8 +344,8 @@
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEngine.TestRunner.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEngine.TestRunner.ref.dll"
|
||||||
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.ref.dll"
|
-r:"Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.ref.dll"
|
||||||
-analyzer:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
|
-analyzer:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
|
||||||
-analyzer:"C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll"
|
-analyzer:"/home/sweat/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll"
|
||||||
"Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs"
|
"Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs"
|
||||||
"Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutineUtility.cs"
|
"Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutineUtility.cs"
|
||||||
"Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorWaitForSeconds.cs"
|
"Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorWaitForSeconds.cs"
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
/pathmap:"C:\Users\Jeremy\Documents\playtest-unity\playtest"=.
|
/pathmap:"/home/sweat/gitprojects/playtest-unity/playtest"=.
|
|
@ -1 +1 @@
|
||||||
C:\Users\Jeremy\Documents\playtest-unity\playtest
|
/home/sweat/gitprojects/playtest-unity/playtest
|
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Reference in New Issue