27 lines
819 B
C#
27 lines
819 B
C#
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using System.Collections.Generic;
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namespace UnityEditor.TestTools.CodeCoverage
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{
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/// <summary>
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/// The code coverage session information retuned by the coverage session <see cref="Events"/>.
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/// </summary>
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public class SessionEventInfo
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{
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/// <summary>
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/// The code coverage session mode.
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/// </summary>
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public SessionMode SessionMode { get; internal set; }
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/// <summary>
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/// The coverage results paths of the files or folders created during the code coverage session.
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/// </summary>
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public List<string> SessionResultPaths { get; internal set; }
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internal SessionEventInfo(SessionMode mode, List<string> resultPaths)
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{
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SessionMode = mode;
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SessionResultPaths = resultPaths;
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}
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}
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}
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