playtest-unity/playtest/Library/PackageCache/com.unity.editorcoroutines@.../CHANGELOG.md

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2023-06-21 13:28:15 -04:00
# Changelog
All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [1.0.0] - 2020-04-01
### Changed
- Package has been verified for 2020.2
## [0.1.0-preview.2] - 2020-03-17
### Changed
- Lowered data size for the EditorWaitForSeconds class by half.
## [0.1.0-preview.1] - 2020-01-08
### Added
- Added support for AsyncOperation subclasses.
### Changed
- Fixed unstable test.
## [0.0.2-preview.1] - 2019-01-25
### Changed
- Fixed a compilation issue caused by using the 'default' literal.
## [0.0.1-preview.5] - 2019-01-14
### Changed
- Updated Readme.md.
- Added unified yield statement processor.
- Added stack based processing of nested yield statements.
- Updated tests.
- Lowered memory footprint of editor coroutine instances.
### Removed
- Removed recursive handling of nested yield statements.
- Removed specialized yield statement processors.
## [0.0.1-preview.4] - 2018-12-7
### Added
- API documentation.
### Changed
- Fixed line endings for the EditorCourtineTests.cs source file.
## [0.0.1-preview.3] - 2018-10-11
### Changed
- Updated LICENSE.md.
- Updated manifest to reflect correct minimum supported version.
## [0.0.1-preview.2] - 2018-10-11
### Added
- Added stub documentation via com.unity.editorcoroutines.md.
## [0.0.1-preview.1] - 2018-10-10
### Added
- Added nesting support for editor coroutines.
- Added abitrary enumerator support for editor coroutines.
- Created specialized EditorWaitForSeconds class with access to it's wait time ( same behavior as WaitForSeconds).
### This is the first release of *Unity Package Editor Coroutines*.
Source code release of the Editor Coroutines package, with no added documentation or stripping of default Package Creation Kit files.