818 lines
30 KiB
C#
818 lines
30 KiB
C#
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using System;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEditor.IMGUI.Controls;
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using UnityEngine;
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namespace Unity.PlasticSCM.Editor.UI
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{
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// Assumption: Members are called from an OnGUI method ( otherwise style composition will fail)
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internal static class UnityStyles
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{
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internal static void Initialize(
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Action repaintPlasticWindow)
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{
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mRepaintPlasticWindow = repaintPlasticWindow;
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mLazyBackgroundStyles.Add(WarningMessage);
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mLazyBackgroundStyles.Add(SplitterIndicator);
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mLazyBackgroundStyles.Add(PlasticWindow.ActiveTabUnderline);
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mLazyBackgroundStyles.Add(Notification.GreenNotification);
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mLazyBackgroundStyles.Add(Notification.RedNotification);
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mLazyBackgroundStyles.Add(CancelButton);
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mLazyBackgroundStyles.Add(Inspector.HeaderBackgroundStyle);
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mLazyBackgroundStyles.Add(Inspector.DisabledHeaderBackgroundStyle);
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}
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internal static class Colors
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{
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internal static Color Transparent = new Color(255f / 255, 255f / 255, 255f / 255, 0f / 255);
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internal static Color GreenBackground = new Color(34f / 255, 161f / 255, 63f / 255);
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internal static Color GreenText = new Color(0f / 255, 100f / 255, 0f / 255);
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internal static Color Red = new Color(194f / 255, 51f / 255, 62f / 255);
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internal static Color Warning = new Color(255f / 255, 255f / 255, 176f / 255);
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internal static Color Splitter = new Color(100f / 255, 100f / 255, 100f / 255);
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internal static Color BarBorder = EditorGUIUtility.isProSkin ?
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(Color)new Color32(35, 35, 35, 255) :
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(Color)new Color32(153, 153, 153, 255);
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#if UNITY_2019
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internal static Color InspectorHeaderBackground = EditorGUIUtility.isProSkin ?
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new Color(60f / 255, 60f / 255, 60f / 255) :
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new Color(203f / 255, 203f / 255, 203f / 255);
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#else
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internal static Color InspectorHeaderBackground = Transparent;
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#endif
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#if UNITY_2019_1_OR_NEWER
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internal static Color InspectorHeaderBackgroundDisabled = EditorGUIUtility.isProSkin ?
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new Color(58f / 255, 58f / 255, 58f / 255) :
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new Color(199f / 255, 199f / 255, 199f / 255);
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#else
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internal static Color InspectorHeaderBackgroundDisabled = EditorGUIUtility.isProSkin ?
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new Color(60f / 255, 60f / 255, 60f / 255) :
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new Color(210f / 255, 210f / 255, 210f / 255);
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#endif
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internal static Color TabUnderline = new Color(58f / 255, 121f / 255, 187f / 255);
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internal static Color Link = new Color(0f, 120f / 255, 218f / 255);
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internal static Color SecondaryLabel = EditorGUIUtility.isProSkin ?
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new Color(196f / 255, 196f / 255, 196f / 255) :
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new Color(105f / 255, 105f / 255, 105f / 255);
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internal static Color BackgroundBar = EditorGUIUtility.isProSkin ?
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new Color(35f / 255, 35f / 255, 35f / 255) :
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new Color(160f / 255, 160f / 255, 160f / 255);
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internal static Color TreeViewBackground = EditorGUIUtility.isProSkin ?
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new Color(48f / 255, 48f / 255, 48f / 255) :
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new Color(194f / 255, 194f / 255, 194f / 255);
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internal static Color CommentsBackground = EditorGUIUtility.isProSkin ?
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new Color(60f / 255, 60f / 255, 60f / 255) :
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new Color(160f / 255, 160f / 255, 160f / 255);
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internal static Color ColumnsBackground = EditorGUIUtility.isProSkin ?
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new Color(56f / 255, 56f / 255, 56f / 255) :
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new Color(221f / 255, 221f / 255, 221f / 255);
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internal static Color ToggleOffText = EditorGUIUtility.isProSkin ?
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new Color(131f / 255, 131f / 255, 131f / 255) :
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new Color(151f / 255, 151f / 255, 151f / 255);
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internal static Color ToggleHoverText = EditorGUIUtility.isProSkin ?
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new Color(129f / 255, 180f / 255, 255f / 255) :
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new Color(7f / 255, 68f / 255, 146f / 255);
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}
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internal static class HexColors
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{
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internal const string LINK_COLOR = "#0078DA";
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}
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internal static class Dialog
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{
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internal static readonly LazyStyle MessageTitle = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.boldLabel);
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style.contentOffset = new Vector2(0, -5);
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style.wordWrap = true;
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style.fontSize = MODAL_FONT_SIZE + 1;
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return style;
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});
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internal static readonly LazyStyle MessageText = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.label);
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style.wordWrap = true;
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style.fontSize = MODAL_FONT_SIZE;
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return style;
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});
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internal static readonly LazyStyle Toggle = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.boldLabel);
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style.fontSize = MODAL_FONT_SIZE;
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style.clipping = TextClipping.Overflow;
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return style;
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});
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internal static readonly LazyStyle RadioToggle = new LazyStyle(() =>
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{
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var radioToggleStyle = new GUIStyle(EditorStyles.radioButton);
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radioToggleStyle.fontSize = MODAL_FONT_SIZE;
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radioToggleStyle.clipping = TextClipping.Overflow;
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radioToggleStyle.font = EditorStyles.largeLabel.font;
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return radioToggleStyle;
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});
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internal static readonly LazyStyle Foldout = new LazyStyle(() =>
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{
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GUIStyle paragraphStyle = Paragraph;
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var foldoutStyle = new GUIStyle(EditorStyles.foldout);
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foldoutStyle.fontSize = MODAL_FONT_SIZE;
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foldoutStyle.font = paragraphStyle.font;
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return foldoutStyle;
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});
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internal static readonly LazyStyle EntryLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.textField);
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style.wordWrap = true;
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style.fontSize = MODAL_FONT_SIZE;
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return style;
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});
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internal static readonly LazyStyle AcceptButtonText = new LazyStyle(() =>
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{
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var style = new GUIStyle(GetEditorSkin().GetStyle("WhiteLabel"));
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style.alignment = TextAnchor.MiddleCenter;
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style.fontSize = MODAL_FONT_SIZE + 1;
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style.normal.background = null;
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return style;
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});
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internal static readonly LazyStyle NormalButton = new LazyStyle(() =>
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{
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var style = new GUIStyle(GetEditorSkin().button);
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style.alignment = TextAnchor.MiddleCenter;
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style.fontSize = MODAL_FONT_SIZE;
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return style;
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});
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}
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internal static class Tree
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{
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internal static readonly LazyStyle IconStyle = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.largeLabel);
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style.alignment = TextAnchor.MiddleLeft;
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return style;
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});
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internal static readonly LazyStyle Label = new LazyStyle(() =>
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{
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var style = new GUIStyle(TreeView.DefaultStyles.label);
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style.fontSize = 11;
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style.alignment = TextAnchor.MiddleLeft;
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return style;
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});
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internal static readonly LazyStyle SecondaryLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(TreeView.DefaultStyles.label);
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style.fontSize = 11;
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style.alignment = TextAnchor.MiddleLeft;
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style.active = new GUIStyleState() { textColor = Colors.SecondaryLabel };
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style.focused = new GUIStyleState() { textColor = Colors.SecondaryLabel };
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style.hover = new GUIStyleState() { textColor = Colors.SecondaryLabel };
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style.normal = new GUIStyleState() { textColor = Colors.SecondaryLabel };
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return style;
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});
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internal static readonly LazyStyle InfoLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(MultiColumnHeader.DefaultStyles.columnHeader);
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return style;
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});
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internal static readonly LazyStyle SecondaryBoldLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(SecondaryLabel);
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style.fontStyle = FontStyle.Bold;
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return style;
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});
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internal static readonly LazyStyle RedLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(Label);
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style.active = new GUIStyleState() { textColor = Colors.Red };
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style.focused = new GUIStyleState() { textColor = Colors.Red };
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style.hover = new GUIStyleState() { textColor = Colors.Red };
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style.normal = new GUIStyleState() { textColor = Colors.Red };
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return style;
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});
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internal static readonly LazyStyle GreenLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(Label);
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style.active = new GUIStyleState() { textColor = Colors.GreenText };
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style.focused = new GUIStyleState() { textColor = Colors.GreenText };
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style.hover = new GUIStyleState() { textColor = Colors.GreenText };
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style.normal = new GUIStyleState() { textColor = Colors.GreenText };
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return style;
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});
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internal static readonly LazyStyle BoldLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(TreeView.DefaultStyles.boldLabel);
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style.fontSize = 11;
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style.alignment = TextAnchor.MiddleLeft;
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return style;
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});
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internal static readonly LazyStyle LabelRightAligned = new LazyStyle(() =>
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{
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var style = new GUIStyle(TreeView.DefaultStyles.label);
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style.fontSize = 11;
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style.alignment = TextAnchor.MiddleRight;
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return style;
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});
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internal static readonly LazyStyle SecondaryLabelRightAligned = new LazyStyle(() =>
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{
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var style = new GUIStyle(SecondaryLabel);
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style.alignment = TextAnchor.MiddleRight;
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return style;
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});
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internal static readonly LazyStyle SecondaryLabelBoldRightAligned = new LazyStyle(() =>
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{
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var style = new GUIStyle(SecondaryLabelRightAligned);
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style.fontStyle = FontStyle.Bold;
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return style;
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});
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internal static readonly LazyStyle StatusLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.label);
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style.alignment = TextAnchor.MiddleCenter;
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style.fontSize = 14;
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style.padding = new RectOffset(
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0, 0,
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UnityConstants.TREEVIEW_STATUS_CONTENT_PADDING, UnityConstants.TREEVIEW_STATUS_CONTENT_PADDING);
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style.stretchWidth = false;
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return style;
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});
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internal static readonly LazyStyle Columns = new LazyStyle(() =>
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{
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var style = new GUIStyle();
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style.normal.background = Images.GetColumnsBackgroundTexture();
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return style;
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});
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}
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public static class Inspector
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{
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public static readonly LazyStyle HeaderBackgroundStyle = new LazyStyle(() =>
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{
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return CreateUnderlineStyle(
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Colors.InspectorHeaderBackground,
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UnityConstants.INSPECTOR_ACTIONS_HEADER_BACK_RECTANGLE_HEIGHT);
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});
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public static readonly LazyStyle DisabledHeaderBackgroundStyle = new LazyStyle(() =>
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{
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return CreateUnderlineStyle(
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Colors.InspectorHeaderBackgroundDisabled,
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UnityConstants.INSPECTOR_ACTIONS_HEADER_BACK_RECTANGLE_HEIGHT);
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});
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}
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internal static class ProjectSettings
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{
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internal static readonly LazyStyle ToggleOn = new LazyStyle(() =>
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{
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GUIStyle result = new GUIStyle(Toggle);
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result.hover.textColor = Colors.ToggleHoverText;
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return result;
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});
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static readonly LazyStyle Toggle = new LazyStyle(() =>
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{
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GUIStyle result = new GUIStyle(EditorStyles.miniButton);
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result.fixedHeight = 22;
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result.fixedWidth = 85;
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result.fontSize = 12;
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return result;
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});
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}
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internal static class PlasticWindow
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{
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internal static readonly LazyStyle TabButton = new LazyStyle(() =>
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{
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GUIStyle result = new GUIStyle(EditorStyles.label);
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result.padding = EditorStyles.toolbarButton.padding;
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result.margin = EditorStyles.toolbarButton.margin;
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result.contentOffset = EditorStyles.toolbarButton.contentOffset;
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result.alignment = EditorStyles.toolbarButton.alignment;
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result.fixedHeight = EditorStyles.toolbarButton.fixedHeight;
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return result;
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});
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internal static readonly LazyStyle ActiveTabUnderline = new LazyStyle(() =>
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{
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return CreateUnderlineStyle(
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Colors.TabUnderline,
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UnityConstants.ACTIVE_TAB_UNDERLINE_HEIGHT);
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});
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}
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internal static class StatusBar
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{
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internal static readonly LazyStyle Icon = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.label);
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style.padding.left = 0;
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style.padding.right = 0;
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return style;
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});
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internal static readonly LazyStyle Label = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.label);
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return style;
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});
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internal static readonly LazyStyle LinkLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.linkLabel);
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style.padding = EditorStyles.label.padding;
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return style;
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});
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internal static readonly LazyStyle NotificationLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.label);
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style.fontStyle = FontStyle.Bold;
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return style;
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});
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internal static readonly LazyStyle Button = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.miniButtonLeft);
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style.fixedWidth = 60;
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return style;
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});
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internal static readonly LazyStyle NotificationPanel = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.helpBox);
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style.fixedHeight = 24;
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return style;
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});
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internal static readonly LazyStyle NotificationPanelCloseButton = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.label);
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style.fixedHeight = 16;
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style.fixedWidth = 16;
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return style;
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});
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}
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internal static class DiffPanel
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{
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internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
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{
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var style = new GUIStyle(EditorStyles.label);
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style.fontSize = 10;
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style.fontStyle = FontStyle.Bold;
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#if UNITY_2019_1_OR_NEWER
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style.contentOffset = new Vector2(0, 1.5f);
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#endif
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return style;
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});
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}
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internal static class PendingChangesTab
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{
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internal static readonly LazyStyle CommentPlaceHolder = new LazyStyle(() =>
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{
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var style = new GUIStyle();
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style.normal = new GUIStyleState() { textColor = Color.gray };
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style.padding = new RectOffset(7, 0, 4, 0);
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return style;
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});
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internal static readonly LazyStyle CommentTextArea = new LazyStyle(() =>
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|
{
|
|||
|
var style = new GUIStyle(EditorStyles.textArea);
|
|||
|
style.margin = new RectOffset(7, 4, 0, 0);
|
|||
|
style.padding = new RectOffset(0, 0, 4, 0);
|
|||
|
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle CommentWarningIcon = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 10;
|
|||
|
#if !UNITY_2019_1_OR_NEWER
|
|||
|
style.margin = new RectOffset(0, 0, 0, 0);
|
|||
|
#endif
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 10;
|
|||
|
style.fontStyle = FontStyle.Bold;
|
|||
|
#if UNITY_2019_1_OR_NEWER
|
|||
|
style.contentOffset = new Vector2(0, 1.5f);
|
|||
|
#endif
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle Comment = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle();
|
|||
|
style.normal.background = Images.GetCommentBackgroundTexture();
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly GUIStyle DefaultMultiColumHeader = MultiColumnHeader.DefaultStyles.background;
|
|||
|
}
|
|||
|
|
|||
|
internal static class IncomingChangesTab
|
|||
|
{
|
|||
|
internal static readonly LazyStyle PendingConflictsLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 11;
|
|||
|
style.padding.top = 2;
|
|||
|
style.fontStyle = FontStyle.Bold;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle RedPendingConflictsOfTotalLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(PendingConflictsLabel);
|
|||
|
style.normal = new GUIStyleState() { textColor = Colors.Red };
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle GreenPendingConflictsOfTotalLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(PendingConflictsLabel);
|
|||
|
style.normal = new GUIStyleState() { textColor = Colors.GreenText };
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle ChangesToApplySummaryLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 11;
|
|||
|
style.padding.top = 2;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal readonly static LazyStyle HeaderWarningLabel
|
|||
|
= new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 11;
|
|||
|
#if !UNITY_2019_1_OR_NEWER
|
|||
|
style.margin = new RectOffset(0, 0, 0, 0);
|
|||
|
#endif
|
|||
|
return style;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
internal static class ChangesetsTab
|
|||
|
{
|
|||
|
internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 10;
|
|||
|
style.fontStyle = FontStyle.Bold;
|
|||
|
#if UNITY_2019_1_OR_NEWER
|
|||
|
style.contentOffset = new Vector2(0, 1.5f);
|
|||
|
#endif
|
|||
|
return style;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
internal static class HistoryTab
|
|||
|
{
|
|||
|
internal static readonly LazyStyle HeaderLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 10;
|
|||
|
style.fontStyle = FontStyle.Bold;
|
|||
|
#if UNITY_2019_1_OR_NEWER
|
|||
|
style.contentOffset = new Vector2(0, 1.5f);
|
|||
|
#endif
|
|||
|
return style;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
internal static class DirectoryConflictResolution
|
|||
|
{
|
|||
|
internal readonly static LazyStyle WarningLabel
|
|||
|
= new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.alignment = TextAnchor.MiddleLeft;
|
|||
|
#if !UNITY_2019_1_OR_NEWER
|
|||
|
style.margin = new RectOffset(0, 0, 0, 0);
|
|||
|
#endif
|
|||
|
return style;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
internal static class Notification
|
|||
|
{
|
|||
|
internal static readonly LazyStyle Label = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
#if !UNITY_2019_1_OR_NEWER
|
|||
|
style.fontSize = 10;
|
|||
|
#endif
|
|||
|
style.normal = new GUIStyleState() { textColor = Color.white };
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle GreenNotification = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle();
|
|||
|
style.wordWrap = true;
|
|||
|
style.margin = new RectOffset();
|
|||
|
style.padding = new RectOffset(4, 4, 2, 2);
|
|||
|
style.stretchWidth = true;
|
|||
|
style.stretchHeight = true;
|
|||
|
style.alignment = TextAnchor.UpperLeft;
|
|||
|
|
|||
|
var bg = new Texture2D(1, 1);
|
|||
|
bg.SetPixel(0, 0, Colors.GreenBackground);
|
|||
|
bg.Apply();
|
|||
|
style.normal.background = bg;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle RedNotification = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle();
|
|||
|
style.wordWrap = true;
|
|||
|
style.margin = new RectOffset();
|
|||
|
style.padding = new RectOffset(4, 4, 2, 2);
|
|||
|
style.stretchWidth = true;
|
|||
|
style.stretchHeight = true;
|
|||
|
style.alignment = TextAnchor.UpperLeft;
|
|||
|
|
|||
|
var bg = new Texture2D(1, 1);
|
|||
|
bg.SetPixel(0, 0, Colors.Red);
|
|||
|
bg.Apply();
|
|||
|
style.normal.background = bg;
|
|||
|
return style;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
internal static class DirectoryConflicts
|
|||
|
{
|
|||
|
internal readonly static LazyStyle TitleLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.largeLabel);
|
|||
|
RectOffset margin = new RectOffset(
|
|||
|
style.margin.left,
|
|||
|
style.margin.right,
|
|||
|
style.margin.top - 1,
|
|||
|
style.margin.bottom);
|
|||
|
style.margin = margin;
|
|||
|
style.fontStyle = FontStyle.Bold;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal readonly static LazyStyle BoldLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontStyle = FontStyle.Bold;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal readonly static LazyStyle FileNameTextField = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.textField);
|
|||
|
RectOffset margin = new RectOffset(
|
|||
|
style.margin.left,
|
|||
|
style.margin.right,
|
|||
|
style.margin.top + 2,
|
|||
|
style.margin.bottom);
|
|||
|
style.margin = margin;
|
|||
|
return style;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
internal static readonly LazyStyle ActionToolbar = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.toolbar);
|
|||
|
style.fixedHeight = 40f;
|
|||
|
style.padding = new RectOffset(5, 5, 5, 5);
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle SplitterIndicator = new LazyStyle(() =>
|
|||
|
{
|
|||
|
return CreateUnderlineStyle(
|
|||
|
Colors.Splitter,
|
|||
|
UnityConstants.SPLITTER_INDICATOR_HEIGHT);
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle HelpBoxLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 10;
|
|||
|
style.wordWrap = true;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle ProgressLabel = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.label);
|
|||
|
style.fontSize = 10;
|
|||
|
#if !UNITY_2019_1_OR_NEWER
|
|||
|
style.margin = new RectOffset(0, 0, 0, 0);
|
|||
|
#endif
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle TextFieldWithWrapping = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(GetEditorSkin().textArea);
|
|||
|
style.normal = new GUIStyleState() {
|
|||
|
textColor = GetEditorSkin().textArea.normal.textColor,
|
|||
|
background = Images.GetTreeviewBackgroundTexture()
|
|||
|
};
|
|||
|
|
|||
|
style.wordWrap = true;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle Search = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle();
|
|||
|
style.normal = new GUIStyleState() { textColor = Color.gray };
|
|||
|
style.padding = new RectOffset(18, 0, 0, 0);
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle WarningMessage = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(GetEditorSkin().box);
|
|||
|
style.wordWrap = true;
|
|||
|
style.margin = new RectOffset();
|
|||
|
style.padding = new RectOffset(8, 8, 6, 6);
|
|||
|
style.stretchWidth = true;
|
|||
|
style.alignment = TextAnchor.UpperLeft;
|
|||
|
|
|||
|
var bg = new Texture2D(1, 1);
|
|||
|
bg.SetPixel(0, 0, Colors.Warning);
|
|||
|
bg.Apply();
|
|||
|
style.normal.background = bg;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle CancelButton = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var normalIcon = Images.GetImage(Images.Name.IconCloseButton);
|
|||
|
var pressedIcon = Images.GetImage(Images.Name.IconPressedCloseButton);
|
|||
|
|
|||
|
var style = new GUIStyle();
|
|||
|
style.normal = new GUIStyleState() { background = normalIcon };
|
|||
|
style.onActive = new GUIStyleState() { background = pressedIcon };
|
|||
|
style.active = new GUIStyleState() { background = pressedIcon };
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle MiniToggle = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.boldLabel);
|
|||
|
style.fontSize = MODAL_FONT_SIZE - 1;
|
|||
|
style.clipping = TextClipping.Overflow;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
internal static readonly LazyStyle Paragraph = new LazyStyle(() =>
|
|||
|
{
|
|||
|
var style = new GUIStyle(EditorStyles.largeLabel);
|
|||
|
style.wordWrap = true;
|
|||
|
style.richText = true;
|
|||
|
style.fontSize = MODAL_FONT_SIZE;
|
|||
|
return style;
|
|||
|
});
|
|||
|
|
|||
|
static GUISkin GetEditorSkin()
|
|||
|
{
|
|||
|
GUISkin editorSkin = null;
|
|||
|
if (EditorGUIUtility.isProSkin)
|
|||
|
editorSkin = EditorGUIUtility.GetBuiltinSkin(EditorSkin.Scene);
|
|||
|
else
|
|||
|
editorSkin = EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector);
|
|||
|
|
|||
|
return editorSkin;
|
|||
|
}
|
|||
|
|
|||
|
static GUIStyle CreateUnderlineStyle(Color color, int height)
|
|||
|
{
|
|||
|
GUIStyle style = new GUIStyle();
|
|||
|
|
|||
|
Texture2D pixel = new Texture2D(1, height);
|
|||
|
|
|||
|
for (int i = 0; i < height; i++)
|
|||
|
pixel.SetPixel(0, i, color);
|
|||
|
|
|||
|
pixel.wrapMode = TextureWrapMode.Repeat;
|
|||
|
pixel.Apply();
|
|||
|
|
|||
|
style.normal.background = pixel;
|
|||
|
style.fixedHeight = height;
|
|||
|
|
|||
|
return style;
|
|||
|
}
|
|||
|
|
|||
|
static void EnsureBackgroundStyles(LazyStyle lazy)
|
|||
|
{
|
|||
|
// The editor cleans the GUIStyleState.background property
|
|||
|
// when entering the edit mode (exiting the play mode)
|
|||
|
// and also in other situations (e.g when you use Zoom app)
|
|||
|
// Because of this, we have to reset them in order to
|
|||
|
// re-instantiate them the next time they're used
|
|||
|
|
|||
|
if (!mLazyBackgroundStyles.Contains(lazy))
|
|||
|
return;
|
|||
|
|
|||
|
bool needsRepaint = false;
|
|||
|
|
|||
|
foreach (LazyStyle style in mLazyBackgroundStyles)
|
|||
|
{
|
|||
|
if (!style.IsInitialized)
|
|||
|
continue;
|
|||
|
|
|||
|
if (style.Value.normal.background != null)
|
|||
|
continue;
|
|||
|
|
|||
|
style.Reset();
|
|||
|
|
|||
|
needsRepaint = true;
|
|||
|
}
|
|||
|
|
|||
|
if (!needsRepaint)
|
|||
|
return;
|
|||
|
|
|||
|
if (mRepaintPlasticWindow != null)
|
|||
|
mRepaintPlasticWindow();
|
|||
|
}
|
|||
|
|
|||
|
static List<LazyStyle> mLazyBackgroundStyles = new List<LazyStyle>();
|
|||
|
|
|||
|
internal class LazyStyle
|
|||
|
{
|
|||
|
internal bool IsInitialized { get; private set; }
|
|||
|
|
|||
|
internal LazyStyle(Func<GUIStyle> builder)
|
|||
|
{
|
|||
|
mBuilder = builder;
|
|||
|
IsInitialized = false;
|
|||
|
}
|
|||
|
internal GUIStyle Value { get; private set; }
|
|||
|
|
|||
|
internal void Reset()
|
|||
|
{
|
|||
|
IsInitialized = false;
|
|||
|
}
|
|||
|
|
|||
|
public static implicit operator GUIStyle(LazyStyle lazy)
|
|||
|
{
|
|||
|
if (lazy.IsInitialized)
|
|||
|
{
|
|||
|
EnsureBackgroundStyles(lazy);
|
|||
|
return lazy.Value;
|
|||
|
}
|
|||
|
|
|||
|
lazy.Value = lazy.mBuilder();
|
|||
|
lazy.IsInitialized = true;
|
|||
|
return lazy.Value;
|
|||
|
}
|
|||
|
|
|||
|
readonly Func<GUIStyle> mBuilder;
|
|||
|
}
|
|||
|
|
|||
|
static Action mRepaintPlasticWindow;
|
|||
|
|
|||
|
const int MODAL_FONT_SIZE = 13;
|
|||
|
}
|
|||
|
}
|