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2023-06-19 20:21:21 -07:00
using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public sealed class UnitSurtitleAttribute : Attribute
{
public UnitSurtitleAttribute(string surtitle)
{
this.surtitle = surtitle;
}
public string surtitle { get; private set; }
}
}