14 lines
288 B
C#
14 lines
288 B
C#
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using System;
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namespace Unity.VisualScripting
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{
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public class UnitConnectionDebugData : IUnitConnectionDebugData
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{
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public int lastInvokeFrame { get; set; }
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public float lastInvokeTime { get; set; }
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public Exception runtimeException { get; set; }
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}
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}
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