2023-06-21 13:28:15 -04:00
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using UnityEngine.TestTools;
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namespace UnityEditor.TestTools.TestRunner
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{
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internal class PostbuildCleanupAttributeFinder : AttributeFinderBase<IPostBuildCleanup, PostBuildCleanupAttribute>
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{
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public PostbuildCleanupAttributeFinder() : base(attribute => attribute.TargetClass) {}
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}
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}
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