materialPath: C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\materials Loading C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.vmf Patching WVT material: maps/nmrih_map/dev/dev_blendmeasure_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (5461 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 17 texinfos to 9 Reduced 4 texdatas to 3 (110 bytes to 89) Writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 106350, actual size 106002 0 seconds elapsed 20 threads reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.prt 39 portalclusters 96 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%) Total clusters visible: 1385 Average clusters visible: 35 Building PAS... Average clusters audible: 39 visdatasize:706 compressed from 624 writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [52 texlights parsed from 'lights.rad'] Loading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 159 faces 358229 square feet [51585024.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 159 patches before subdivision 6413 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 234103, max 240 transfer lists: 1.8 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0005 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 15/8192 180/98304 ( 0.2%) brushsides 90/65536 720/524288 ( 0.1%) planes 74/65536 1480/1310720 ( 0.1%) vertexes 211/65536 2532/786432 ( 0.3%) nodes 119/65536 3808/2097152 ( 0.2%) texinfos 9/12288 648/884736 ( 0.1%) texdata 3/2048 96/65536 ( 0.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 159/65536 8904/3670016 ( 0.2%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 40/65536 2240/3670016 ( 0.1%) leaves 121/65536 3872/2097152 ( 0.2%) leaffaces 169/65536 338/131072 ( 0.3%) leafbrushes 71/65536 142/131072 ( 0.1%) areas 2/256 16/2048 ( 0.8%) surfedges 848/512000 3392/2048000 ( 0.2%) edges 461/256000 1844/1024000 ( 0.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 6/32768 60/327680 ( 0.0%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 78/65536 156/131072 ( 0.1%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 118784/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 706/16777216 ( 0.0%) entdata [variable] 818/393216 ( 0.2%) LDR ambient table 121/65536 484/262144 ( 0.2%) HDR ambient table 121/65536 484/262144 ( 0.2%) LDR leaf ambient 39/65536 1092/1835008 ( 0.1%) HDR leaf ambient 121/65536 3388/1835008 ( 0.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 106002/0 ( 0.0%) physics [variable] 5461/4194304 ( 0.1%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 370 Writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 0 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\materials Loading C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.vmf Patching WVT material: maps/nmrih_map/dev/dev_blendmeasure_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (5461 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 17 texinfos to 9 Reduced 4 texdatas to 3 (110 bytes to 89) Writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 106350, actual size 106002 0 seconds elapsed 20 threads reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.prt 39 portalclusters 96 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%) Total clusters visible: 1385 Average clusters visible: 35 Building PAS... Average clusters audible: 39 visdatasize:706 compressed from 624 writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [52 texlights parsed from 'lights.rad'] Loading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 159 faces 358229 square feet [51585024.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 159 patches before subdivision 6413 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 234103, max 240 transfer lists: 1.8 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0005 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 15/8192 180/98304 ( 0.2%) brushsides 90/65536 720/524288 ( 0.1%) planes 74/65536 1480/1310720 ( 0.1%) vertexes 211/65536 2532/786432 ( 0.3%) nodes 119/65536 3808/2097152 ( 0.2%) texinfos 9/12288 648/884736 ( 0.1%) texdata 3/2048 96/65536 ( 0.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 159/65536 8904/3670016 ( 0.2%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 40/65536 2240/3670016 ( 0.1%) leaves 121/65536 3872/2097152 ( 0.2%) leaffaces 169/65536 338/131072 ( 0.3%) leafbrushes 71/65536 142/131072 ( 0.1%) areas 2/256 16/2048 ( 0.8%) surfedges 848/512000 3392/2048000 ( 0.2%) edges 461/256000 1844/1024000 ( 0.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 6/32768 60/327680 ( 0.0%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 78/65536 156/131072 ( 0.1%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 118784/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 706/16777216 ( 0.0%) entdata [variable] 798/393216 ( 0.2%) LDR ambient table 121/65536 484/262144 ( 0.2%) HDR ambient table 121/65536 484/262144 ( 0.2%) LDR leaf ambient 39/65536 1092/1835008 ( 0.1%) HDR leaf ambient 121/65536 3388/1835008 ( 0.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 106002/0 ( 0.0%) physics [variable] 5461/4194304 ( 0.1%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 370 Writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 0 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\materials Loading C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.vmf Patching WVT material: maps/nmrih_map/dev/dev_blendmeasure_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (5461 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 17 texinfos to 9 Reduced 4 texdatas to 3 (110 bytes to 89) Writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 106350, actual size 106002 0 seconds elapsed 20 threads reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.prt 39 portalclusters 96 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 2 visible clusters (0.14%) Total clusters visible: 1413 Average clusters visible: 36 Building PAS... Average clusters audible: 39 visdatasize:706 compressed from 624 writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [52 texlights parsed from 'lights.rad'] Loading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 159 faces 358229 square feet [51585024.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 159 patches before subdivision 159 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2084, max 50 transfer lists: 0.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0013 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 15/8192 180/98304 ( 0.2%) brushsides 90/65536 720/524288 ( 0.1%) planes 74/65536 1480/1310720 ( 0.1%) vertexes 211/65536 2532/786432 ( 0.3%) nodes 119/65536 3808/2097152 ( 0.2%) texinfos 9/12288 648/884736 ( 0.1%) texdata 3/2048 96/65536 ( 0.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 159/65536 8904/3670016 ( 0.2%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 40/65536 2240/3670016 ( 0.1%) leaves 121/65536 3872/2097152 ( 0.2%) leaffaces 169/65536 338/131072 ( 0.3%) leafbrushes 71/65536 142/131072 ( 0.1%) areas 2/256 16/2048 ( 0.8%) surfedges 848/512000 3392/2048000 ( 0.2%) edges 461/256000 1844/1024000 ( 0.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 6/32768 60/327680 ( 0.0%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 78/65536 156/131072 ( 0.1%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 118784/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 706/16777216 ( 0.0%) entdata [variable] 798/393216 ( 0.2%) LDR ambient table 121/65536 484/262144 ( 0.2%) HDR ambient table 121/65536 484/262144 ( 0.2%) LDR leaf ambient 39/65536 1092/1835008 ( 0.1%) HDR leaf ambient 121/65536 3388/1835008 ( 0.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 106002/0 ( 0.0%) physics [variable] 5461/4194304 ( 0.1%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 370 Writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 0 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\materials Loading C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.vmf Patching WVT material: maps/nmrih_map/dev/dev_blendmeasure_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (5461 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 17 texinfos to 9 Reduced 4 texdatas to 3 (110 bytes to 89) Writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 106350, actual size 106002 0 seconds elapsed 20 threads reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.prt 39 portalclusters 97 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%) Total clusters visible: 1417 Average clusters visible: 36 Building PAS... Average clusters audible: 39 visdatasize:706 compressed from 624 writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [52 texlights parsed from 'lights.rad'] Loading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 159 faces 358229 square feet [51585024.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 159 patches before subdivision 159 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2084, max 50 transfer lists: 0.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0005 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 15/8192 180/98304 ( 0.2%) brushsides 90/65536 720/524288 ( 0.1%) planes 74/65536 1480/1310720 ( 0.1%) vertexes 211/65536 2532/786432 ( 0.3%) nodes 119/65536 3808/2097152 ( 0.2%) texinfos 9/12288 648/884736 ( 0.1%) texdata 3/2048 96/65536 ( 0.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 159/65536 8904/3670016 ( 0.2%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 40/65536 2240/3670016 ( 0.1%) leaves 121/65536 3872/2097152 ( 0.2%) leaffaces 169/65536 338/131072 ( 0.3%) leafbrushes 71/65536 142/131072 ( 0.1%) areas 2/256 16/2048 ( 0.8%) surfedges 848/512000 3392/2048000 ( 0.2%) edges 461/256000 1844/1024000 ( 0.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 6/32768 60/327680 ( 0.0%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 78/65536 156/131072 ( 0.1%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 118784/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 706/16777216 ( 0.0%) entdata [variable] 1944/393216 ( 0.5%) LDR ambient table 121/65536 484/262144 ( 0.2%) HDR ambient table 121/65536 484/262144 ( 0.2%) LDR leaf ambient 39/65536 1092/1835008 ( 0.1%) HDR leaf ambient 121/65536 3388/1835008 ( 0.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 106002/0 ( 0.0%) physics [variable] 5461/4194304 ( 0.1%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 370 Writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 0 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\materials Loading C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.vmf Patching WVT material: maps/nmrih_map/dev/dev_blendmeasure_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (5461 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 17 texinfos to 9 Reduced 4 texdatas to 3 (110 bytes to 89) Writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 106350, actual size 106002 0 seconds elapsed 20 threads reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.prt 39 portalclusters 97 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%) Total clusters visible: 1417 Average clusters visible: 36 Building PAS... Average clusters audible: 39 visdatasize:706 compressed from 624 writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [52 texlights parsed from 'lights.rad'] Loading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 159 faces 358229 square feet [51585024.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 159 patches before subdivision 159 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2084, max 50 transfer lists: 0.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0010 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 15/8192 180/98304 ( 0.2%) brushsides 90/65536 720/524288 ( 0.1%) planes 74/65536 1480/1310720 ( 0.1%) vertexes 211/65536 2532/786432 ( 0.3%) nodes 119/65536 3808/2097152 ( 0.2%) texinfos 9/12288 648/884736 ( 0.1%) texdata 3/2048 96/65536 ( 0.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 159/65536 8904/3670016 ( 0.2%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 40/65536 2240/3670016 ( 0.1%) leaves 121/65536 3872/2097152 ( 0.2%) leaffaces 169/65536 338/131072 ( 0.3%) leafbrushes 71/65536 142/131072 ( 0.1%) areas 2/256 16/2048 ( 0.8%) surfedges 848/512000 3392/2048000 ( 0.2%) edges 461/256000 1844/1024000 ( 0.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 6/32768 60/327680 ( 0.0%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 78/65536 156/131072 ( 0.1%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 118784/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 706/16777216 ( 0.0%) entdata [variable] 1944/393216 ( 0.5%) LDR ambient table 121/65536 484/262144 ( 0.2%) HDR ambient table 121/65536 484/262144 ( 0.2%) LDR leaf ambient 39/65536 1092/1835008 ( 0.1%) HDR leaf ambient 121/65536 3388/1835008 ( 0.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 106002/0 ( 0.0%) physics [variable] 5461/4194304 ( 0.1%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 370 Writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 0 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\materials Loading C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.vmf Patching WVT material: maps/nmrih_map/dev/dev_blendmeasure_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.prt...Building visibility clusters... done (0) Creating default LDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Creating default HDR cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt ! Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (5461 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 17 texinfos to 9 Reduced 4 texdatas to 3 (110 bytes to 89) Writing C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\Jeremy\Documents\nmrih-maps\TestMap01\nmrih_map.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 106350, actual size 106002 0 seconds elapsed 20 threads reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp reading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.prt 39 portalclusters 97 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%) Total clusters visible: 1417 Average clusters visible: 36 Building PAS... Average clusters audible: 39 visdatasize:706 compressed from 624 writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [52 texlights parsed from 'lights.rad'] Loading c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 159 faces 358229 square feet [51585024.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 159 patches before subdivision 159 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2084, max 50 transfer lists: 0.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0005 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 15/8192 180/98304 ( 0.2%) brushsides 90/65536 720/524288 ( 0.1%) planes 74/65536 1480/1310720 ( 0.1%) vertexes 211/65536 2532/786432 ( 0.3%) nodes 119/65536 3808/2097152 ( 0.2%) texinfos 9/12288 648/884736 ( 0.1%) texdata 3/2048 96/65536 ( 0.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 159/65536 8904/3670016 ( 0.2%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 40/65536 2240/3670016 ( 0.1%) leaves 121/65536 3872/2097152 ( 0.2%) leaffaces 169/65536 338/131072 ( 0.3%) leafbrushes 71/65536 142/131072 ( 0.1%) areas 2/256 16/2048 ( 0.8%) surfedges 848/512000 3392/2048000 ( 0.2%) edges 461/256000 1844/1024000 ( 0.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 6/32768 60/327680 ( 0.0%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 78/65536 156/131072 ( 0.1%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 118784/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 706/16777216 ( 0.0%) entdata [variable] 2651/393216 ( 0.7%) LDR ambient table 121/65536 484/262144 ( 0.2%) HDR ambient table 121/65536 484/262144 ( 0.2%) LDR leaf ambient 39/65536 1092/1835008 ( 0.1%) HDR leaf ambient 121/65536 3388/1835008 ( 0.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 106002/0 ( 0.0%) physics [variable] 5461/4194304 ( 0.1%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 370 Writing c:\users\jeremy\documents\nmrih-maps\testmap01\nmrih_map.bsp 0 seconds elapsed