#include #include "include/movement.h" #include "../include/sdk.h" #include "../include/globals.h" void bhop(usercmd_t* cmd) { /* TODO: Check !bhop_var */ if (false || i_pmove->movetype != MOVETYPE_WALK) return; static bool was_in_air = false; if (was_in_air && !(i_pmove->flags & FL_ONGROUND)) cmd->buttons &= ~IN_JUMP; was_in_air = (i_pmove->flags & FL_ONGROUND) == 0; }