Modified aim.c

This commit is contained in:
Wizzard 2023-09-20 22:51:43 -04:00
parent f26da3e84f
commit f7fc075c4a
1 changed files with 9 additions and 3 deletions

View File

@ -90,6 +90,7 @@ static vec3_t get_closest_delta(vec3_t viewangles) {
}
void aimbot(usercmd_t* cmd) {
static bool shouldShootNextFrame = false; // If you're not using this variable, you can remove it.
static bool hasAdjustedView = false;
if (!CVAR_ON(aim_aimbot) || !can_shoot())
@ -100,11 +101,13 @@ void aimbot(usercmd_t* cmd) {
vec3_t best_delta = get_closest_delta(engine_viewangles);
if (!vec_is_zero(best_delta)) {
/*
if (!lastShotHit) {
best_delta.y += 0.5f;
// If the last shot missed, adjust the angle slightly
// This is a simple approach and might need further tweaking
best_delta.y += 0.5f; // Adjust yaw slightly
}
*/
engine_viewangles.x += best_delta.x;
engine_viewangles.y += best_delta.y;
engine_viewangles.z += best_delta.z;
@ -128,4 +131,7 @@ void aimbot(usercmd_t* cmd) {
} else if (CVAR_ON(aim_autoshoot) && (cmd->buttons & IN_ATTACK)) {
cmd->buttons &= ~IN_ATTACK;
}
}