Hook HUD_PostRunCmd and store NextAttacks

This commit is contained in:
8dcc 2023-07-31 15:36:41 +02:00
parent 3d3ebd7c5a
commit cd3fde56a3
2 changed files with 22 additions and 0 deletions

View File

@ -12,6 +12,7 @@ DECL_HOOK(CL_CreateMove);
DECL_HOOK(HUD_Redraw); DECL_HOOK(HUD_Redraw);
DECL_HOOK(StudioRenderModel); DECL_HOOK(StudioRenderModel);
DECL_HOOK(CalcRefdef); DECL_HOOK(CalcRefdef);
DECL_HOOK(HUD_PostRunCmd);
/* OpenGL hooks */ /* OpenGL hooks */
DECL_HOOK(glColor4f); DECL_HOOK(glColor4f);
@ -29,6 +30,7 @@ bool hooks_init(void) {
HOOK(i_client, HUD_Redraw); HOOK(i_client, HUD_Redraw);
HOOK(i_studiomodelrenderer, StudioRenderModel); HOOK(i_studiomodelrenderer, StudioRenderModel);
HOOK(i_client, CalcRefdef); HOOK(i_client, CalcRefdef);
HOOK(i_client, HUD_PostRunCmd);
/* OpenGL hooks */ /* OpenGL hooks */
GL_HOOK(glColor4f); GL_HOOK(glColor4f);
@ -87,6 +89,8 @@ void h_StudioRenderModel(void* this_ptr) {
ORIGINAL(StudioRenderModel, this_ptr); ORIGINAL(StudioRenderModel, this_ptr);
} }
/*----------------------------------------------------------------------------*/
void h_CalcRefdef(ref_params_t* params) { void h_CalcRefdef(ref_params_t* params) {
/* Store punch angles for CreateMove */ /* Store punch angles for CreateMove */
vec_copy(g_punchAngles, params->punchangle); vec_copy(g_punchAngles, params->punchangle);
@ -96,6 +100,21 @@ void h_CalcRefdef(ref_params_t* params) {
/*----------------------------------------------------------------------------*/ /*----------------------------------------------------------------------------*/
void h_HUD_PostRunCmd(struct local_state_s* from, struct local_state_s* to,
struct usercmd_s* cmd, int runfuncs, double time,
unsigned int random_seed) {
ORIGINAL(HUD_PostRunCmd, from, to, cmd, runfuncs, time, random_seed);
/* Store attack information to check if we can shoot */
if (runfuncs) {
g_flNextAttack = to->client.m_flNextAttack;
g_flNextPrimaryAttack =
to->weapondata[to->client.m_iId].m_flNextPrimaryAttack;
}
}
/*----------------------------------------------------------------------------*/
void h_glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { void h_glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) {
/* This visible_mode variable is changed inside the chams() function, which /* This visible_mode variable is changed inside the chams() function, which
* is called from the StudioRenderModel hook. * is called from the StudioRenderModel hook.

View File

@ -96,6 +96,9 @@ DECL_HOOK_EXTERN(void, CL_CreateMove, float, usercmd_t*, int);
DECL_HOOK_EXTERN(int, HUD_Redraw, float, int); DECL_HOOK_EXTERN(int, HUD_Redraw, float, int);
DECL_HOOK_EXTERN(void, StudioRenderModel, void*); DECL_HOOK_EXTERN(void, StudioRenderModel, void*);
DECL_HOOK_EXTERN(void, CalcRefdef, ref_params_t*); DECL_HOOK_EXTERN(void, CalcRefdef, ref_params_t*);
DECL_HOOK_EXTERN(void, HUD_PostRunCmd, struct local_state_s*,
struct local_state_s*, struct usercmd_s*, int, double,
unsigned int);
/* OpenGL hooks */ /* OpenGL hooks */
DECL_HOOK_EXTERN(void, glColor4f, GLfloat, GLfloat, GLfloat, GLfloat); DECL_HOOK_EXTERN(void, glColor4f, GLfloat, GLfloat, GLfloat, GLfloat);