Fire button

This commit is contained in:
Wizzard 2025-04-04 18:24:27 -04:00
parent 1d94704814
commit cbea54c5ce
4 changed files with 30 additions and 5 deletions

@ -267,6 +267,7 @@ void aimbot(usercmd_t* cmd) {
bool should_run_aimbot = true;
bool should_autoshoot = g_settings.aimbot_autoshoot;
bool fire_button_pressed = (cmd->buttons & IN_ATTACK) != 0;
switch (0) {
case 0:
@ -341,12 +342,14 @@ void aimbot(usercmd_t* cmd) {
}
if (should_autoshoot && can_fire) {
if (g_settings.aimbot_rage_mode) {
cmd->buttons |= IN_ATTACK;
} else {
float aim_error = sqrtf(delta.x * delta.x + delta.y * delta.y);
if (aim_error < 5.0f) {
if (!g_settings.aimbot_require_key || fire_button_pressed) {
if (g_settings.aimbot_rage_mode) {
cmd->buttons |= IN_ATTACK;
} else {
float aim_error = sqrtf(delta.x * delta.x + delta.y * delta.y);
if (aim_error < 5.0f) {
cmd->buttons |= IN_ATTACK;
}
}
}
}

@ -29,6 +29,7 @@ typedef struct {
float aimbot_smooth;
bool aimbot_silent;
bool aimbot_autoshoot;
bool aimbot_require_key;
bool aimbot_norecoil;
bool aimbot_recoil_comp;
bool aimbot_friendly_fire;

@ -199,6 +199,26 @@ extern "C" void menu_render(void) {
}
ImGui::Checkbox("Auto Shoot", &g_settings.aimbot_autoshoot);
if (g_settings.aimbot_autoshoot) {
ImGui::SameLine();
ImGui::TextColored(ImVec4(0.8f, 0.8f, 0.1f, 1.0f), "?");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("Auto Shoot automatically fires when aim is on target");
ImGui::EndTooltip();
}
ImGui::Indent(20);
ImGui::Checkbox("Require Fire Button", &g_settings.aimbot_require_key);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("When enabled, auto-shoot will only fire if you're also pressing the fire button");
ImGui::EndTooltip();
}
ImGui::Unindent(20);
}
ImGui::Checkbox("Silent Aim", &g_settings.aimbot_silent);
ImGui::Checkbox("No Recoil", &g_settings.aimbot_norecoil);
ImGui::Checkbox("Recoil Compensation", &g_settings.aimbot_recoil_comp);

@ -152,6 +152,7 @@ void settings_reset(void) {
g_settings.aimbot_friendly_fire = false;
g_settings.aimbot_rage_mode = false;
g_settings.aimbot_team_attack = false;
g_settings.aimbot_require_key = false;
g_settings.bhop = false;
g_settings.autostrafe = false;