From 74f222c1dbb02bc5b2e85912e8fb78348a587cf3 Mon Sep 17 00:00:00 2001 From: 8dcc <8dcc.git@gmail.com> Date: Tue, 25 Jul 2023 20:36:44 +0200 Subject: [PATCH] Hook CL_Move Cheers, @Lak3! Also add hooks_restore() --- src/hooks.c | 25 +++++++++++++++++++++++++ src/include/hooks.h | 4 ++++ 2 files changed, 29 insertions(+) diff --git a/src/hooks.c b/src/hooks.c index 93b06be..85e0a7c 100644 --- a/src/hooks.c +++ b/src/hooks.c @@ -3,6 +3,7 @@ #include "include/sdk.h" #include "include/globals.h" #include "include/util.h" +#include "include/detour.h" /* 8dcc/detour-lib */ /* bhop(), esp(), etc. */ #include "features/features.h" @@ -13,6 +14,11 @@ DECL_HOOK(StudioRenderModel); DECL_HOOK(glColor4f); +/* For detour hooking CL_Move */ +static detour_data_t clmove_data; +DECL_DETOUR_TYPE(void, clmove); +DECL_HOOK(CL_Move); + bool hooks_init(void) { HOOK(i_client, CL_CreateMove); HOOK(i_client, HUD_Redraw); @@ -20,9 +26,21 @@ bool hooks_init(void) { GL_HOOK(glColor4f); + void* clmove_ptr = dlsym(hw, "CL_Move"); + if (!clmove_ptr) + return false; + + /* Initialize clmove_data struct for detour, and add the hook */ + detour_init(&clmove_data, clmove_ptr, (void*)h_CL_Move); + detour_add(&clmove_data); + return true; } +void hooks_restore(void) { + detour_del(&clmove_data); +} + /*----------------------------------------------------------------------------*/ void h_CL_CreateMove(float frametime, usercmd_t* cmd, int active) { @@ -95,3 +113,10 @@ void h_glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { ORIGINAL(glColor4f, r, g, b, a); } + +/*----------------------------------------------------------------------------*/ + +void h_CL_Move() { + /* printf("Hello from CL_Move!\n"); */ + CALL_ORIGINAL(clmove_data, clmove); +} diff --git a/src/include/hooks.h b/src/include/hooks.h index 126e6e6..674aafc 100644 --- a/src/include/hooks.h +++ b/src/include/hooks.h @@ -89,10 +89,14 @@ /*----------------------------------------------------------------------------*/ bool hooks_init(void); +void hooks_restore(void); + DECL_HOOK_EXTERN(void, CL_CreateMove, float, usercmd_t*, int); DECL_HOOK_EXTERN(int, HUD_Redraw, float, int); DECL_HOOK_EXTERN(void, StudioRenderModel, void* this_ptr); DECL_HOOK_EXTERN(void, glColor4f, GLfloat r, GLfloat g, GLfloat b, GLfloat a); +DECL_HOOK_EXTERN(void, CL_Move); + #endif /* HOOKS_H_ */