2025-02-05 22:12:55 -05:00

201 lines
8.1 KiB
JavaScript

let targetUserId = null;
let isKickActive = false;
let voiceStateHandler = null;
let lastKickTime = 0;
let consecutiveKicks = 0;
let cooldownTime = 0;
let checkInterval = null;
const getRandomDelay = () => {
const delay = Math.floor(Math.random() * 250) + 100;
console.log(`[KICKVC] Generated event delay: ${delay}ms`);
return delay;
};
const getRandomCheckDelay = () => {
const delay = Math.floor(Math.random() * 250) + 200;
console.log(`[KICKVC] Generated interval check delay: ${delay}ms`);
return delay;
};
const getCooldown = (kicks) => {
let cooldown;
if (kicks <= 3) cooldown = 200;
else if (kicks <= 5) cooldown = 500;
else if (kicks <= 10) cooldown = 1000;
else cooldown = 2500;
console.log(`[KICKVC] New cooldown calculated for ${kicks} kicks: ${cooldown}ms`);
return cooldown;
};
module.exports = {
name: 'kickvc',
description: 'Automatically kicks a specified user from voice channels.',
async execute(message, args, deleteTimeout) {
if (args[0]?.toLowerCase() === 'stop') {
if (voiceStateHandler) {
message.client.removeListener('voiceStateUpdate', voiceStateHandler);
voiceStateHandler = null;
}
if (checkInterval) {
clearInterval(checkInterval);
checkInterval = null;
}
isKickActive = false;
targetUserId = null;
lastKickTime = 0;
consecutiveKicks = 0;
cooldownTime = 0;
console.log('[KICKVC] System deactivated - all variables reset');
message.channel.send('Voice kick has been deactivated.')
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
return;
}
const userId = args[0];
if (!userId || !/^\d{17,19}$/.test(userId)) {
console.log('[KICKVC] Invalid user ID provided');
message.channel.send('Please provide a valid user ID.')
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
return;
}
targetUserId = userId;
isKickActive = true;
console.log(`[KICKVC] System activated - Targeting user ID: ${userId}`);
if (voiceStateHandler) {
message.client.removeListener('voiceStateUpdate', voiceStateHandler);
console.log('[KICKVC] Removed old voice state handler');
}
if (checkInterval) {
clearInterval(checkInterval);
console.log('[KICKVC] Cleared old check interval');
}
const kickUser = async (member, guild, fromEvent = false) => {
if (!isKickActive) return;
const currentTime = Date.now();
const timeSinceLastKick = currentTime - lastKickTime;
if (timeSinceLastKick < cooldownTime) {
console.log(`[KICKVC] On cooldown - ${cooldownTime - timeSinceLastKick}ms remaining`);
return;
}
try {
const delay = fromEvent ? getRandomDelay() : getRandomCheckDelay();
console.log(`[KICKVC] Waiting ${delay}ms before kick attempt...`);
await new Promise(resolve => setTimeout(resolve, delay));
if (!member.voice.channel) {
console.log('[KICKVC] Target no longer in voice after delay');
return;
}
console.log(`[KICKVC] Target detected in voice: ${member.user.tag} | Server: ${guild.name} | Channel: ${member.voice.channel.name}`);
await member.voice.disconnect();
lastKickTime = currentTime;
consecutiveKicks++;
const oldCooldown = cooldownTime;
cooldownTime = getCooldown(consecutiveKicks);
console.log(`[KICKVC] Kick successful - Consecutive kicks: ${consecutiveKicks} | New cooldown: ${cooldownTime}ms (was ${oldCooldown}ms)`);
setTimeout(() => {
if (consecutiveKicks > 0) {
const oldKicks = consecutiveKicks;
const oldCd = cooldownTime;
consecutiveKicks--;
cooldownTime = getCooldown(consecutiveKicks);
console.log(`[KICKVC] Decay timer - Kicks reduced: ${oldKicks} -> ${consecutiveKicks} | Cooldown: ${oldCd}ms -> ${cooldownTime}ms`);
}
}, 15000);
} catch (error) {
console.log('[KICKVC] Primary disconnect failed, trying alternate methods');
try {
await member.voice.setChannel(null);
console.log('[KICKVC] Alternate method 1 successful (setChannel null)');
} catch {
try {
await member.voice.channel.permissionOverwrites.create(member, {
Connect: false,
Speak: false
});
await member.voice.disconnect();
console.log('[KICKVC] Alternate method 2 successful (permissions + disconnect)');
} catch {
console.log('[KICKVC] All disconnection methods failed');
}
}
}
};
voiceStateHandler = async (oldState, newState) => {
if (!isKickActive || !targetUserId) return;
const isTargetUser = newState?.member?.id === targetUserId || oldState?.member?.id === targetUserId;
if (!isTargetUser) return;
const voiceState = newState?.channelId ? newState : oldState;
if (!voiceState?.channel) return;
console.log('[KICKVC] Voice state update detected for target');
try {
const guild = voiceState.guild;
const member = await guild.members.fetch(targetUserId).catch(() => null);
if (member?.voice?.channel) {
await kickUser(member, guild, true);
}
} catch (error) {
console.log('[KICKVC] Error in voice state handler:', error);
}
};
const intervalTime = Math.floor(Math.random() * 500) + 1000;
console.log(`[KICKVC] Setting up interval check every ${intervalTime}ms`);
checkInterval = setInterval(async () => {
if (!isKickActive) return;
for (const guild of message.client.guilds.cache.values()) {
try {
const member = await guild.members.fetch(targetUserId).catch(() => null);
if (member?.voice?.channel) {
await kickUser(member, guild, false);
}
} catch { }
}
}, intervalTime);
message.client.on('voiceStateUpdate', voiceStateHandler);
console.log('[KICKVC] New voice state handler and check interval registered');
try {
const user = await message.client.users.fetch(userId);
console.log(`[KICKVC] Successfully fetched target user: ${user.tag}`);
message.channel.send(`Now automatically kicking ${user.tag} (${userId}) from voice channels.`)
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
console.log('[KICKVC] Performing initial guild check');
message.client.guilds.cache.forEach(async (guild) => {
const member = await guild.members.fetch(userId).catch(() => null);
if (member?.voice?.channel) {
console.log(`[KICKVC] Target found in voice during initial check - Server: ${guild.name}`);
await kickUser(member, guild, true);
}
});
} catch (error) {
console.log('[KICKVC] Could not fetch user information:', error);
message.channel.send(`Now automatically kicking user ID ${userId} from voice channels.`)
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
}
},
};