let targetUserId = null; let isKickActive = false; let voiceStateHandler = null; let lastKickTime = 0; let consecutiveKicks = 0; let cooldownTime = 0; let checkInterval = null; const getRandomDelay = () => { const delay = Math.floor(Math.random() * 250) + 100; console.log(`[KICKVC] Generated event delay: ${delay}ms`); return delay; }; const getRandomCheckDelay = () => { const delay = Math.floor(Math.random() * 250) + 200; console.log(`[KICKVC] Generated interval check delay: ${delay}ms`); return delay; }; const getCooldown = (kicks) => { let cooldown; if (kicks <= 3) cooldown = 200; else if (kicks <= 5) cooldown = 500; else if (kicks <= 10) cooldown = 1000; else cooldown = 2500; console.log(`[KICKVC] New cooldown calculated for ${kicks} kicks: ${cooldown}ms`); return cooldown; }; module.exports = { name: 'kickvc', description: 'Automatically kicks a specified user from voice channels.', async execute(message, args, deleteTimeout) { if (args[0]?.toLowerCase() === 'stop') { if (voiceStateHandler) { message.client.removeListener('voiceStateUpdate', voiceStateHandler); voiceStateHandler = null; } if (checkInterval) { clearInterval(checkInterval); checkInterval = null; } isKickActive = false; targetUserId = null; lastKickTime = 0; consecutiveKicks = 0; cooldownTime = 0; console.log('[KICKVC] System deactivated - all variables reset'); message.channel.send('Voice kick has been deactivated.') .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); return; } const userId = args[0]; if (!userId || !/^\d{17,19}$/.test(userId)) { console.log('[KICKVC] Invalid user ID provided'); message.channel.send('Please provide a valid user ID.') .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); return; } targetUserId = userId; isKickActive = true; console.log(`[KICKVC] System activated - Targeting user ID: ${userId}`); if (voiceStateHandler) { message.client.removeListener('voiceStateUpdate', voiceStateHandler); console.log('[KICKVC] Removed old voice state handler'); } if (checkInterval) { clearInterval(checkInterval); console.log('[KICKVC] Cleared old check interval'); } const kickUser = async (member, guild, fromEvent = false) => { if (!isKickActive) return; const currentTime = Date.now(); const timeSinceLastKick = currentTime - lastKickTime; if (timeSinceLastKick < cooldownTime) { console.log(`[KICKVC] On cooldown - ${cooldownTime - timeSinceLastKick}ms remaining`); return; } try { const delay = fromEvent ? getRandomDelay() : getRandomCheckDelay(); console.log(`[KICKVC] Waiting ${delay}ms before kick attempt...`); await new Promise(resolve => setTimeout(resolve, delay)); if (!member.voice.channel) { console.log('[KICKVC] Target no longer in voice after delay'); return; } console.log(`[KICKVC] Target detected in voice: ${member.user.tag} | Server: ${guild.name} | Channel: ${member.voice.channel.name}`); await member.voice.disconnect(); lastKickTime = currentTime; consecutiveKicks++; const oldCooldown = cooldownTime; cooldownTime = getCooldown(consecutiveKicks); console.log(`[KICKVC] Kick successful - Consecutive kicks: ${consecutiveKicks} | New cooldown: ${cooldownTime}ms (was ${oldCooldown}ms)`); setTimeout(() => { if (consecutiveKicks > 0) { const oldKicks = consecutiveKicks; const oldCd = cooldownTime; consecutiveKicks--; cooldownTime = getCooldown(consecutiveKicks); console.log(`[KICKVC] Decay timer - Kicks reduced: ${oldKicks} -> ${consecutiveKicks} | Cooldown: ${oldCd}ms -> ${cooldownTime}ms`); } }, 15000); } catch (error) { console.log('[KICKVC] Primary disconnect failed, trying alternate methods'); try { await member.voice.setChannel(null); console.log('[KICKVC] Alternate method 1 successful (setChannel null)'); } catch { try { await member.voice.channel.permissionOverwrites.create(member, { Connect: false, Speak: false }); await member.voice.disconnect(); console.log('[KICKVC] Alternate method 2 successful (permissions + disconnect)'); } catch { console.log('[KICKVC] All disconnection methods failed'); } } } }; voiceStateHandler = async (oldState, newState) => { if (!isKickActive || !targetUserId) return; const isTargetUser = newState?.member?.id === targetUserId || oldState?.member?.id === targetUserId; if (!isTargetUser) return; const voiceState = newState?.channelId ? newState : oldState; if (!voiceState?.channel) return; console.log('[KICKVC] Voice state update detected for target'); try { const guild = voiceState.guild; const member = await guild.members.fetch(targetUserId).catch(() => null); if (member?.voice?.channel) { await kickUser(member, guild, true); } } catch (error) { console.log('[KICKVC] Error in voice state handler:', error); } }; const intervalTime = Math.floor(Math.random() * 500) + 1000; console.log(`[KICKVC] Setting up interval check every ${intervalTime}ms`); checkInterval = setInterval(async () => { if (!isKickActive) return; for (const guild of message.client.guilds.cache.values()) { try { const member = await guild.members.fetch(targetUserId).catch(() => null); if (member?.voice?.channel) { await kickUser(member, guild, false); } } catch { } } }, intervalTime); message.client.on('voiceStateUpdate', voiceStateHandler); console.log('[KICKVC] New voice state handler and check interval registered'); try { const user = await message.client.users.fetch(userId); console.log(`[KICKVC] Successfully fetched target user: ${user.tag}`); message.channel.send(`Now automatically kicking ${user.tag} (${userId}) from voice channels.`) .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); console.log('[KICKVC] Performing initial guild check'); message.client.guilds.cache.forEach(async (guild) => { const member = await guild.members.fetch(userId).catch(() => null); if (member?.voice?.channel) { console.log(`[KICKVC] Target found in voice during initial check - Server: ${guild.name}`); await kickUser(member, guild, true); } }); } catch (error) { console.log('[KICKVC] Could not fetch user information:', error); message.channel.send(`Now automatically kicking user ID ${userId} from voice channels.`) .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); } }, };