Multiple targets on kickvc

This commit is contained in:
Wizzard 2025-02-06 11:13:24 -05:00
parent 92e1984cbf
commit 4b1740ac07

View File

@ -1,4 +1,4 @@
let targetUserId = null; let targetUserIds = [];
let isKickActive = false; let isKickActive = false;
let voiceStateHandler = null; let voiceStateHandler = null;
let lastKickTime = 0; let lastKickTime = 0;
@ -24,14 +24,13 @@ const getCooldown = (kicks) => {
else if (kicks <= 5) cooldown = 500; else if (kicks <= 5) cooldown = 500;
else if (kicks <= 10) cooldown = 1000; else if (kicks <= 10) cooldown = 1000;
else cooldown = 2500; else cooldown = 2500;
console.log(`[KICKVC] New cooldown calculated for ${kicks} kicks: ${cooldown}ms`); console.log(`[KICKVC] New cooldown calculated for ${kicks} kicks: ${cooldown}ms`);
return cooldown; return cooldown;
}; };
module.exports = { module.exports = {
name: 'kickvc', name: 'kickvc',
description: 'Automatically kicks a specified user from voice channels.', description: 'Automatically kicks specified users from voice channels.',
async execute(message, args, deleteTimeout) { async execute(message, args, deleteTimeout) {
if (args[0]?.toLowerCase() === 'stop') { if (args[0]?.toLowerCase() === 'stop') {
if (voiceStateHandler) { if (voiceStateHandler) {
@ -43,29 +42,25 @@ module.exports = {
checkInterval = null; checkInterval = null;
} }
isKickActive = false; isKickActive = false;
targetUserId = null; targetUserIds = [];
lastKickTime = 0; lastKickTime = 0;
consecutiveKicks = 0; consecutiveKicks = 0;
cooldownTime = 0; cooldownTime = 0;
console.log('[KICKVC] System deactivated - all variables reset'); console.log('[KICKVC] System deactivated - all variables reset');
message.channel.send('Voice kick has been deactivated.') message.channel.send('Voice kick has been deactivated.')
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
return; return;
} }
const userIds = args.filter(arg => /^\d{17,19}$/.test(arg));
const userId = args[0]; if (!userIds.length) {
if (!userId || !/^\d{17,19}$/.test(userId)) { console.log('[KICKVC] Invalid user IDs provided');
console.log('[KICKVC] Invalid user ID provided'); message.channel.send('Please provide at least one valid user ID.')
message.channel.send('Please provide a valid user ID.')
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
return; return;
} }
targetUserIds = userIds;
targetUserId = userId;
isKickActive = true; isKickActive = true;
console.log(`[KICKVC] System activated - Targeting user ID: ${userId}`); console.log(`[KICKVC] System activated - Targeting user IDs: ${targetUserIds.join(', ')}`);
if (voiceStateHandler) { if (voiceStateHandler) {
message.client.removeListener('voiceStateUpdate', voiceStateHandler); message.client.removeListener('voiceStateUpdate', voiceStateHandler);
console.log('[KICKVC] Removed old voice state handler'); console.log('[KICKVC] Removed old voice state handler');
@ -74,54 +69,40 @@ module.exports = {
clearInterval(checkInterval); clearInterval(checkInterval);
console.log('[KICKVC] Cleared old check interval'); console.log('[KICKVC] Cleared old check interval');
} }
const kickUser = async (member, guild, fromEvent = false) => { const kickUser = async (member, guild, fromEvent = false) => {
if (!isKickActive) return; if (!isKickActive) return;
const currentTime = Date.now(); const currentTime = Date.now();
const timeSinceLastKick = currentTime - lastKickTime; const timeSinceLastKick = currentTime - lastKickTime;
if (timeSinceLastKick < cooldownTime) { if (timeSinceLastKick < cooldownTime) {
console.log(`[KICKVC] On cooldown - ${cooldownTime - timeSinceLastKick}ms remaining`); console.log(`[KICKVC] On cooldown - ${cooldownTime - timeSinceLastKick}ms remaining`);
return; return;
} }
try { try {
const delay = fromEvent ? getRandomDelay() : getRandomCheckDelay(); const selfMember = await guild.members.fetch(member.client.user.id);
console.log(`[KICKVC] Waiting ${delay}ms before kick attempt...`); if (!selfMember.permissions.has("ADMINISTRATOR")) {
await new Promise(resolve => setTimeout(resolve, delay)); console.log(`[KICKVC] No admin permissions in ${guild.name}, skipping`);
if (!member.voice.channel) {
console.log('[KICKVC] Target no longer in voice after delay');
return; return;
} }
const delay = fromEvent ? getRandomDelay() : getRandomCheckDelay();
console.log(`[KICKVC] Target detected in voice: ${member.user.tag} | Server: ${guild.name} | Channel: ${member.voice.channel.name}`); console.log(`[KICKVC] Admin check passed in ${guild.name}, waiting ${delay}ms before kick...`);
await new Promise(resolve => setTimeout(resolve, delay));
if (!member.voice.channel) return;
console.log(`[KICKVC] Target in voice: ${member.user.tag} | ${guild.name} | ${member.voice.channel.name}`);
await member.voice.disconnect(); await member.voice.disconnect();
lastKickTime = currentTime; lastKickTime = currentTime;
consecutiveKicks++; consecutiveKicks++;
const oldCooldown = cooldownTime;
cooldownTime = getCooldown(consecutiveKicks); cooldownTime = getCooldown(consecutiveKicks);
console.log(`[KICKVC] Kick successful - Consecutive kicks: ${consecutiveKicks} | New cooldown: ${cooldownTime}ms (was ${oldCooldown}ms)`);
setTimeout(() => { setTimeout(() => {
if (consecutiveKicks > 0) { if (consecutiveKicks > 0) {
const oldKicks = consecutiveKicks;
const oldCd = cooldownTime;
consecutiveKicks--; consecutiveKicks--;
cooldownTime = getCooldown(consecutiveKicks); cooldownTime = getCooldown(consecutiveKicks);
console.log(`[KICKVC] Decay timer - Kicks reduced: ${oldKicks} -> ${consecutiveKicks} | Cooldown: ${oldCd}ms -> ${cooldownTime}ms`);
} }
}, 15000); }, 15000);
} catch (error) { } catch (error) {
console.log('[KICKVC] Primary disconnect failed, trying alternate methods'); console.log(`[KICKVC] Error kicking in ${guild.name}:`, error);
try { try {
await member.voice.setChannel(null); await member.voice.setChannel(null);
console.log('[KICKVC] Alternate method 1 successful (setChannel null)'); console.log('[KICKVC] Succeeded with alternate method (setChannel null)');
} catch { } catch {
try { try {
await member.voice.channel.permissionOverwrites.create(member, { await member.voice.channel.permissionOverwrites.create(member, {
@ -129,28 +110,23 @@ module.exports = {
Speak: false Speak: false
}); });
await member.voice.disconnect(); await member.voice.disconnect();
console.log('[KICKVC] Alternate method 2 successful (permissions + disconnect)'); console.log('[KICKVC] Succeeded with permissions override');
} catch { } catch {
console.log('[KICKVC] All disconnection methods failed'); console.log('[KICKVC] All disconnect methods failed');
} }
} }
} }
}; };
voiceStateHandler = async (oldState, newState) => { voiceStateHandler = async (oldState, newState) => {
if (!isKickActive || !targetUserId) return; if (!isKickActive || targetUserIds.length === 0) return;
const id = newState?.member?.id || oldState?.member?.id;
const isTargetUser = newState?.member?.id === targetUserId || oldState?.member?.id === targetUserId; if (!targetUserIds.includes(id)) return;
if (!isTargetUser) return;
const voiceState = newState?.channelId ? newState : oldState; const voiceState = newState?.channelId ? newState : oldState;
if (!voiceState?.channel) return; if (!voiceState?.channel) return;
console.log('[KICKVC] Voice state update detected for target'); console.log('[KICKVC] Voice state update detected for target');
try { try {
const guild = voiceState.guild; const guild = voiceState.guild;
const member = await guild.members.fetch(targetUserId).catch(() => null); const member = await guild.members.fetch(id).catch(() => null);
if (member?.voice?.channel) { if (member?.voice?.channel) {
await kickUser(member, guild, true); await kickUser(member, guild, true);
} }
@ -158,43 +134,42 @@ module.exports = {
console.log('[KICKVC] Error in voice state handler:', error); console.log('[KICKVC] Error in voice state handler:', error);
} }
}; };
const intervalTime = Math.floor(Math.random() * 500) + 1000; const intervalTime = Math.floor(Math.random() * 500) + 1000;
console.log(`[KICKVC] Setting up interval check every ${intervalTime}ms`); console.log(`[KICKVC] Setting up interval check every ${intervalTime}ms`);
checkInterval = setInterval(async () => { checkInterval = setInterval(async () => {
if (!isKickActive) return; if (!isKickActive) return;
for (const guild of message.client.guilds.cache.values()) { for (const guild of message.client.guilds.cache.values()) {
try { for (const id of targetUserIds) {
const member = await guild.members.fetch(targetUserId).catch(() => null); try {
if (member?.voice?.channel) { const member = await guild.members.fetch(id).catch(() => null);
await kickUser(member, guild, false); if (member?.voice?.channel) {
} await kickUser(member, guild, false);
} catch { } }
} catch { }
}
} }
}, intervalTime); }, intervalTime);
message.client.on('voiceStateUpdate', voiceStateHandler); message.client.on('voiceStateUpdate', voiceStateHandler);
console.log('[KICKVC] New voice state handler and check interval registered'); console.log('[KICKVC] New voice state handler and check interval registered');
try { try {
const user = await message.client.users.fetch(userId); const users = await Promise.all(targetUserIds.map(id => message.client.users.fetch(id).catch(() => null)));
console.log(`[KICKVC] Successfully fetched target user: ${user.tag}`); const userTags = users.filter(u => u).map(u => `${u.tag} (${u.id})`);
message.channel.send(`Now automatically kicking ${user.tag} (${userId}) from voice channels.`) console.log(`[KICKVC] Successfully fetched target users: ${userTags.join(', ')}`);
message.channel.send(`Now automatically kicking: ${userTags.join(', ')} from voice channels.`)
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
console.log('[KICKVC] Performing initial guild check'); console.log('[KICKVC] Performing initial guild check');
message.client.guilds.cache.forEach(async (guild) => { message.client.guilds.cache.forEach(async (guild) => {
const member = await guild.members.fetch(userId).catch(() => null); for (const id of targetUserIds) {
if (member?.voice?.channel) { const member = await guild.members.fetch(id).catch(() => null);
console.log(`[KICKVC] Target found in voice during initial check - Server: ${guild.name}`); if (member?.voice?.channel) {
await kickUser(member, guild, true); console.log(`[KICKVC] Target found in voice during initial check - Server: ${guild.name}`);
await kickUser(member, guild, true);
}
} }
}); });
} catch (error) { } catch (error) {
console.log('[KICKVC] Could not fetch user information:', error); console.log('[KICKVC] Could not fetch user information:', error);
message.channel.send(`Now automatically kicking user ID ${userId} from voice channels.`) message.channel.send(`Now automatically kicking user IDs: ${targetUserIds.join(', ')} from voice channels.`)
.then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout)); .then(msg => setTimeout(() => msg.delete().catch(console.error), deleteTimeout));
} }
}, },