Refactor normal delete
This commit is contained in:
parent
ddf4c6ae15
commit
1f8dced90e
@ -1,5 +1,15 @@
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let isDeleting = false;
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let cancelDelete = false;
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let deletedMessages = new Set();
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const CACHE_CLEANUP_INTERVAL = 30 * 60 * 1000;
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// Cleanup deleted message cache periodically
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setInterval(() => {
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if (deletedMessages.size > 1000) {
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console.log(`[DELETE] Cleaning message cache (size: ${deletedMessages.size})`);
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deletedMessages.clear();
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}
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}, CACHE_CLEANUP_INTERVAL);
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module.exports = {
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name: 'delete',
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@ -21,15 +31,22 @@ module.exports = {
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isDeleting = true;
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cancelDelete = false;
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// Check for speed settings
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let speed = 'medium';
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if (args[0] && ['slow', 'medium', 'fast'].includes(args[0].toLowerCase())) {
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speed = args[0].toLowerCase();
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args.shift(); // Remove the speed argument
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}
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const deleteCount = parseInt(args[0], 10);
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const targetGuildId = args[1];
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if (!isNaN(deleteCount) && deleteCount > 0) {
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await deleteMessagesFromChannel(message, deleteCount, deleteTimeout);
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await deleteMessagesFromChannel(message, deleteCount, deleteTimeout, speed);
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} else if (targetGuildId) {
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await deleteMessagesFromServer(message, targetGuildId, deleteTimeout);
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await deleteMessagesFromServer(message, targetGuildId, deleteTimeout, speed);
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} else {
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const errorMsg = await message.channel.send('Please provide a valid number of messages or server ID.');
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const errorMsg = await message.channel.send('Please specify how many messages to delete or a server ID. You can also set speed: `.delete [slow/medium/fast] [count/server]`');
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setTimeout(() => errorMsg.delete().catch(console.error), deleteTimeout);
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}
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@ -37,51 +54,165 @@ module.exports = {
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},
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};
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async function deleteMessagesFromChannel(message, deleteCount, deleteTimeout) {
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const getRandomDelay = () => Math.floor(Math.random() * (3000 - 1000 + 1)) + 1000;
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const getBatchDelay = () => Math.floor(Math.random() * (10000 - 5000 + 1)) + 5000;
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const BATCH_SIZE = 10;
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async function deleteMessagesFromChannel(message, deleteCount, deleteTimeout, speed = 'medium') {
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// Human-like timing parameters based on speed setting
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let deleteIntervalMin, deleteIntervalMax, jitterFactor, pauseChance, pauseLengthMin, pauseLengthMax, batchSize;
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switch(speed) {
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case 'slow':
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deleteIntervalMin = 3000;
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deleteIntervalMax = 6000;
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jitterFactor = 0.5;
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pauseChance = 0.25;
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pauseLengthMin = 15000;
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pauseLengthMax = 45000;
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batchSize = 5;
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break;
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case 'fast':
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deleteIntervalMin = 1500;
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deleteIntervalMax = 3000;
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jitterFactor = 0.3;
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pauseChance = 0.05;
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pauseLengthMin = 5000;
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pauseLengthMax = 15000;
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batchSize = 15;
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break;
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case 'medium':
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default:
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deleteIntervalMin = 2000;
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deleteIntervalMax = 4500;
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jitterFactor = 0.4;
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pauseChance = 0.15;
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pauseLengthMin = 10000;
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pauseLengthMax = 30000;
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batchSize = 10;
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}
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// More human-like delay functions
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const getHumanlikeDelay = () => {
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const baseInterval = Math.floor(Math.random() * (deleteIntervalMax - deleteIntervalMin + 1)) + deleteIntervalMin;
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const jitterAmount = baseInterval * jitterFactor;
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const jitter = Math.random() * jitterAmount * 2 - jitterAmount;
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return Math.max(1000, Math.floor(baseInterval + jitter));
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};
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const getReadingDelay = () => Math.floor(Math.random() * 3000) + 1000; // 1-4 seconds
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try {
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let remainingMessages = deleteCount;
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while (remainingMessages > 0 && !cancelDelete) {
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const fetchLimit = Math.min(remainingMessages, BATCH_SIZE);
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const messages = await message.channel.messages.fetch({ limit: fetchLimit + 1 });
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const filteredMessages = messages.filter(msg => msg.author.id === message.author.id);
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console.log(`[DELETE] Starting deletion of up to ${deleteCount} messages with ${speed} speed`);
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let deletedCount = 0;
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let batchCount = 0;
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while (deletedCount < deleteCount && !cancelDelete) {
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// Show progress occasionally
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if (deletedCount > 0 && deletedCount % 25 === 0) {
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console.log(`[DELETE] Progress: ${deletedCount}/${deleteCount} messages deleted`);
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}
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const fetchLimit = Math.min(deleteCount - deletedCount, batchSize);
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const messages = await message.channel.messages.fetch({ limit: 100 }); // Fetch more to ensure we find user messages
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const filteredMessages = messages.filter(msg =>
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msg.author.id === message.author.id &&
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!deletedMessages.has(msg.id)
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);
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if (filteredMessages.size === 0) {
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console.log(`[DELETE] No more messages found in this channel`);
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break;
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}
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// Process current batch
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batchCount++;
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let messagesInThisBatch = 0;
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for (const msg of filteredMessages.values()) {
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if (cancelDelete) return;
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if (cancelDelete) {
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console.log(`[DELETE] Operation canceled by user`);
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return;
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}
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// Exit the loop if we've deleted enough messages
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if (deletedCount >= deleteCount) break;
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try {
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if (msg.deletable && !msg.deleted) {
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const delay = getRandomDelay();
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await new Promise(resolve => setTimeout(resolve, delay));
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if (msg.deletable && !msg.deleted && !deletedMessages.has(msg.id)) {
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// Simulate reading the message occasionally (25% chance)
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if (Math.random() < 0.25) {
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const readingDelay = getReadingDelay();
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console.log(`[DELETE] Taking ${readingDelay}ms to "read" before deleting message ${msg.id}`);
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await new Promise(resolve => setTimeout(resolve, readingDelay));
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}
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// Variable pre-delete delay
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const preDeleteDelay = Math.floor(Math.random() * 1000) + 250;
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await new Promise(resolve => setTimeout(resolve, preDeleteDelay));
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// Attempt to delete
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await msg.delete().catch(err => {
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if (err.code !== 10008) {
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console.error('Failed to delete message:', err);
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if (err.code === 10008) {
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console.log(`[DELETE] Message ${msg.id} already deleted`);
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deletedMessages.add(msg.id);
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} else if (err.code === 429) {
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console.log(`[DELETE] Rate limited. Taking a longer break...`);
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// Don't count this one, we'll try again later
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return;
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} else {
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console.error(`[DELETE] Failed to delete message:`, err);
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}
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});
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// Successfully deleted
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deletedMessages.add(msg.id);
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deletedCount++;
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messagesInThisBatch++;
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// Add human-like delay between deletions
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const delay = getHumanlikeDelay();
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console.log(`[DELETE] Waiting ${delay}ms before next deletion`);
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await new Promise(resolve => setTimeout(resolve, delay));
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}
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} catch (error) {
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console.error('Error deleting message:', error);
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console.error('[DELETE] Error deleting message:', error);
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}
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}
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remainingMessages -= filteredMessages.size;
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if (remainingMessages > 0 && !cancelDelete) {
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const batchDelay = getBatchDelay();
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await new Promise(resolve => setTimeout(resolve, batchDelay));
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// Break if we couldn't delete any messages in this batch
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if (messagesInThisBatch === 0) {
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console.log(`[DELETE] No deletable messages found in batch`);
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break;
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}
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// Take a natural pause between batches (with higher chance after several batches)
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if (!cancelDelete && deletedCount < deleteCount) {
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// More likely to pause after several consecutive batches
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const adjustedPauseChance = pauseChance * (1 + (Math.min(batchCount, 5) / 10));
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if (Math.random() < adjustedPauseChance) {
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const pauseDuration = Math.floor(Math.random() * (pauseLengthMax - pauseLengthMin + 1)) + pauseLengthMin;
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console.log(`[DELETE] Taking a break for ${Math.round(pauseDuration/1000)} seconds. Progress: ${deletedCount}/${deleteCount}`);
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await new Promise(resolve => setTimeout(resolve, pauseDuration));
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batchCount = 0; // Reset batch count after a pause
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}
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}
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}
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// Final status message
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if (cancelDelete) {
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const canceledMsg = await message.channel.send(`Delete operation canceled after removing ${deletedCount} messages.`);
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setTimeout(() => canceledMsg.delete().catch(console.error), deleteTimeout);
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} else {
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const completedMsg = await message.channel.send(`Finished deleting ${deletedCount} messages.`);
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setTimeout(() => completedMsg.delete().catch(console.error), deleteTimeout);
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}
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} catch (error) {
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console.error('Failed to delete messages:', error);
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console.error('[DELETE] Failed to delete messages:', error);
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const errorMsg = await message.channel.send('There was an error while trying to delete messages.');
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setTimeout(() => errorMsg.delete().catch(console.error), deleteTimeout);
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}
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}
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async function deleteMessagesFromServer(message, guildId, deleteTimeout) {
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async function deleteMessagesFromServer(message, guildId, deleteTimeout, speed = 'medium') {
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const guild = message.client.guilds.cache.get(guildId);
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if (!guild) {
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@ -89,52 +220,165 @@ async function deleteMessagesFromServer(message, guildId, deleteTimeout) {
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setTimeout(() => errorMsg.delete().catch(console.error), deleteTimeout);
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return;
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}
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// Human-like timing parameters based on speed setting
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let deleteIntervalMin, deleteIntervalMax, jitterFactor, pauseChance, pauseLengthMin, pauseLengthMax, batchSize;
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switch(speed) {
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case 'slow':
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deleteIntervalMin = 3000;
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deleteIntervalMax = 6000;
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jitterFactor = 0.5;
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pauseChance = 0.4; // Higher chance to pause between channels
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pauseLengthMin = 30000;
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pauseLengthMax = 90000;
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batchSize = 5;
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break;
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case 'fast':
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deleteIntervalMin = 1500;
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deleteIntervalMax = 3000;
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jitterFactor = 0.3;
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pauseChance = 0.2;
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pauseLengthMin = 15000;
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pauseLengthMax = 45000;
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batchSize = 15;
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break;
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case 'medium':
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default:
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deleteIntervalMin = 2000;
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deleteIntervalMax = 4500;
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jitterFactor = 0.4;
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pauseChance = 0.3;
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pauseLengthMin = 20000;
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pauseLengthMax = 60000;
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batchSize = 10;
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}
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// More human-like delay functions
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const getHumanlikeDelay = () => {
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const baseInterval = Math.floor(Math.random() * (deleteIntervalMax - deleteIntervalMin + 1)) + deleteIntervalMin;
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const jitterAmount = baseInterval * jitterFactor;
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const jitter = Math.random() * jitterAmount * 2 - jitterAmount;
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return Math.max(1000, Math.floor(baseInterval + jitter));
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};
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const getRandomDelay = () => Math.floor(Math.random() * (3000 - 1000 + 1)) + 1000;
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const getBatchDelay = () => Math.floor(Math.random() * (10000 - 5000 + 1)) + 5000;
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const BATCH_SIZE = 10;
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console.log(`[DELETE] Starting server-wide deletion in server: ${guild.name}`);
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let totalDeleted = 0;
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try {
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const channels = guild.channels.cache.filter(channel => channel.isText());
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let processedChannels = 0;
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for (const [channelId, channel] of channels) {
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if (cancelDelete) return;
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if (cancelDelete) {
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console.log(`[DELETE] Operation canceled by user`);
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break;
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}
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processedChannels++;
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console.log(`[DELETE] Processing channel ${processedChannels}/${channels.size}: ${channel.name}`);
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let hasMoreMessages = true;
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let messagesDeletedInChannel = 0;
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let batchCount = 0;
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while (hasMoreMessages && !cancelDelete) {
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const messages = await channel.messages.fetch({ limit: BATCH_SIZE });
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const messages = await channel.messages.fetch({ limit: 100 });
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if (messages.size === 0) {
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hasMoreMessages = false;
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continue;
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}
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const filteredMessages = messages.filter(msg => msg.author.id === message.author.id);
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for (const msg of filteredMessages.values()) {
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if (cancelDelete) return;
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try {
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if (msg.deletable && !msg.deleted) {
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const delay = getRandomDelay();
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await new Promise(resolve => setTimeout(resolve, delay));
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await msg.delete().catch(err => {
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if (err.code !== 10008) {
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console.error('Failed to delete message:', err);
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}
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});
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}
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} catch (error) {
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console.error('Error deleting message:', error);
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}
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const filteredMessages = messages.filter(msg =>
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msg.author.id === message.author.id &&
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!deletedMessages.has(msg.id)
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);
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if (filteredMessages.size === 0) {
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hasMoreMessages = false;
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continue;
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}
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if (filteredMessages.size < BATCH_SIZE) {
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// Process current batch
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batchCount++;
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let messagesInThisBatch = 0;
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for (const msg of filteredMessages.values()) {
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if (cancelDelete) return;
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try {
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if (msg.deletable && !msg.deleted && !deletedMessages.has(msg.id)) {
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// Variable pre-delete delay
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const preDeleteDelay = Math.floor(Math.random() * 1000) + 250;
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await new Promise(resolve => setTimeout(resolve, preDeleteDelay));
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// Attempt to delete
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await msg.delete().catch(err => {
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if (err.code === 10008) {
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console.log(`[DELETE] Message ${msg.id} already deleted`);
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deletedMessages.add(msg.id);
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} else if (err.code === 429) {
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console.log(`[DELETE] Rate limited. Taking a longer break...`);
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// Take an extra long break on rate limits
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return new Promise(resolve => setTimeout(resolve, 30000 + Math.random() * 30000));
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} else {
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console.error(`[DELETE] Failed to delete message:`, err);
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}
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});
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// Successfully deleted
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deletedMessages.add(msg.id);
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totalDeleted++;
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messagesDeletedInChannel++;
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messagesInThisBatch++;
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// Add human-like delay between deletions
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const delay = getHumanlikeDelay();
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await new Promise(resolve => setTimeout(resolve, delay));
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}
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} catch (error) {
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console.error('[DELETE] Error deleting message:', error);
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}
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// Break batch processing after certain number of messages to avoid long loops
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if (messagesInThisBatch >= batchSize) break;
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}
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// If we deleted fewer messages than the batch size, assume we've reached the end
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if (messagesInThisBatch < batchSize) {
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hasMoreMessages = false;
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} else {
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const batchDelay = getBatchDelay();
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await new Promise(resolve => setTimeout(resolve, batchDelay));
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// Take a natural pause between batches within a channel
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const shouldPause = Math.random() < pauseChance;
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if (shouldPause && !cancelDelete) {
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const pauseDuration = Math.floor(Math.random() * (pauseLengthMin - pauseLengthMin/2 + 1)) + pauseLengthMin/2;
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console.log(`[DELETE] Taking a short break for ${Math.round(pauseDuration/1000)} seconds in channel ${channel.name}. Deleted so far: ${messagesDeletedInChannel}`);
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await new Promise(resolve => setTimeout(resolve, pauseDuration));
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}
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}
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}
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console.log(`[DELETE] Completed channel ${channel.name}: ${messagesDeletedInChannel} messages deleted`);
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// Take a longer pause between channels
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if (!cancelDelete && processedChannels < channels.size) {
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const pauseDuration = Math.floor(Math.random() * (pauseLengthMax - pauseLengthMin + 1)) + pauseLengthMin;
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console.log(`[DELETE] Moving to next channel in ${Math.round(pauseDuration/1000)} seconds. Total deleted so far: ${totalDeleted}`);
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await new Promise(resolve => setTimeout(resolve, pauseDuration));
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}
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}
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// Final status message
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if (cancelDelete) {
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const canceledMsg = await message.channel.send(`Server cleanup canceled after removing ${totalDeleted} messages across ${processedChannels} channels.`);
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setTimeout(() => canceledMsg.delete().catch(console.error), deleteTimeout);
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} else {
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const completedMsg = await message.channel.send(`Finished cleaning up ${guild.name}: ${totalDeleted} messages deleted across ${processedChannels} channels.`);
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setTimeout(() => completedMsg.delete().catch(console.error), deleteTimeout);
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}
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} catch (error) {
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console.error('Failed to delete messages in the server:', error);
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console.error('[DELETE] Failed to delete messages in the server:', error);
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const errorMsg = await message.channel.send('There was an error while trying to delete messages from the server.');
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setTimeout(() => errorMsg.delete().catch(console.error), deleteTimeout);
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}
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