Add arrpc bridge_mod
This is a very bad way to do it, but why not still need ARRPC to be running.
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@ -0,0 +1,65 @@
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setTimeout(e => {
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let Dispatcher, lookupAsset, lookupApp, apps = {};
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const ws = new WebSocket('ws://127.0.0.1:1337'); // connect to arRPC bridge websocket
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ws.onmessage = async x => {
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msg = JSON.parse(x.data);
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console.log(msg);
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if (!Dispatcher) {
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const wpRequire = window.webpackChunkdiscord_app.push([[Symbol()], {}, x => x]);
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const cache = wpRequire.c;
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window.webpackChunkdiscord_app.pop();
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for (const id in cache) {
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let mod = cache[id].exports;
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mod = mod && (mod.Z ?? mod.ZP);
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if (mod && mod.register && mod.wait) {
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Dispatcher = mod;
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break;
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}
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}
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const factories = wpRequire.m;
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for (const id in factories) {
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if (factories[id].toString().includes('getAssetImage: size must === [number, number] for Twitch')) {
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const mod = wpRequire(id);
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const _lookupAsset = Object.values(mod).find(e => typeof e === "function" && e.toString().includes("apply("));
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lookupAsset = async (appId, name) => (await _lookupAsset(appId, [name, undefined]))[0];
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break;
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}
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}
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for (const id in factories) {
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if (factories[id].toString().includes(`e.application={`)) {
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const mod = wpRequire(id);
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const _lookupApp = Object.values(mod).find(e => typeof e === "function" && e.toString().includes(`e.application={`));
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lookupApp = async appId => {
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let socket = {};
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await _lookupApp(socket, appId);
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return socket.application;
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};
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break;
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}
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}
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}
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if (msg.activity?.assets?.large_image) msg.activity.assets.large_image = await lookupAsset(msg.activity.application_id, msg.activity.assets.large_image);
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if (msg.activity?.assets?.small_image) msg.activity.assets.small_image = await lookupAsset(msg.activity.application_id, msg.activity.assets.small_image);
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if (msg.activity) {
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const appId = msg.activity.application_id;
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if (!apps[appId]) apps[appId] = await lookupApp(appId);
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const app = apps[appId];
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if (!msg.activity.name) msg.activity.name = app.name;
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}
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Dispatcher.dispatch({ type: "LOCAL_ACTIVITY_UPDATE", ...msg }); // set RPC status
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};
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}, 10000)
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@ -2,6 +2,7 @@
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<RCC>
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<qresource>
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<file>assets/userscript.js</file>
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<file>assets/bridge_mod.js</file>
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<file>assets/de.shorsh.discord-screenaudio.png</file>
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</qresource>
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</RCC>
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@ -36,6 +36,9 @@ DiscordPage::DiscordPage(QWidget *parent) : QWebEnginePage(parent) {
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injectFile(&DiscordPage::injectScript, "userscript.js",
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":/assets/userscript.js");
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injectFile(&DiscordPage::injectScript, "bridge_mod.js",
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":/assets/bridge_mod.js");
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setupUserStyles();
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}
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