Added header files to CMakeLists and rebranded
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829729aef2
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@ -46,6 +46,14 @@ set(discord-screenaudio_SRC
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src/userscript.cpp
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src/centralwidget.cpp
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src/localserver.cpp
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src/centralwidget.h
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src/discordpage.h
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src/localserver.h
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src/log.h
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src/mainwindow.h
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src/streamdialog.h
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src/userscript.h
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src/virtmic.h
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resources.qrc
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)
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@ -28,7 +28,7 @@ function setGetDisplayMedia(video = true, overrideArgs = undefined) {
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var id;
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try {
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let myDiscordAudioSink = await getAudioDevice(
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"discord-screenaudio-virtmic"
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"discord-awesomeaudio-virtmic"
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);
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id = myDiscordAudioSink.deviceId;
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} catch (error) {
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@ -240,7 +240,7 @@ function main() {
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} else {
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aboutEl = document.createElement("div");
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}
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aboutEl.innerText = `discord-screenaudio ${userscript.version}`;
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aboutEl.innerText = `discord-awesomeaudio ${userscript.version}`;
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aboutEl.style.fontSize = "12px";
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aboutEl.style.color = "var(--text-muted)";
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aboutEl.style.textTransform = "none";
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@ -319,7 +319,7 @@ function main() {
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const title = document.createElement("h2");
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title.className =
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"h1-3iMExa title-lXcL8p defaultColor-3Olr-9 defaultMarginh1-1UYutH";
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title.innerText = "discord-screenaudio";
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title.innerText = "discord-awesomeaudio";
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section.appendChild(title);
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section.appendChild(
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@ -342,7 +342,7 @@ function main() {
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section.appendChild(
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createSwitch(
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"Move discord-screenaudio to the system tray instead of closing",
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"Move discord-awesomeaudio to the system tray instead of closing",
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await userscript.getBoolPref("trayIcon", false),
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(enabled) => {
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userscript.setTrayIcon(enabled);
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@ -352,7 +352,7 @@ function main() {
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section.appendChild(
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createSwitch(
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"Start discord-screenaudio hidden to tray",
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"Start discord-awesomeaudio hidden to tray",
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await userscript.getPref("startHidden", false),
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(hidden) => {
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userscript.setPref("startHidden", hidden);
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@ -16,11 +16,11 @@
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int main(int argc, char *argv[]) {
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QApplication app(argc, argv);
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QApplication::setApplicationName("discord-screenaudio");
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QApplication::setApplicationName("discord-awesomeaudio");
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QApplication::setWindowIcon(
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QIcon(":assets/de.shorsh.discord-screenaudio.png"));
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QApplication::setApplicationVersion(DISCORD_SCEENAUDIO_VERSION_FULL);
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QApplication::setDesktopFileName("de.shorsh.discord-screenaudio");
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QApplication::setDesktopFileName("lol.deadzone.discord-awesomeaudio");
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qSetMessagePattern("[%{category}] %{message}");
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@ -57,10 +57,10 @@ int main(int argc, char *argv[]) {
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MainWindow w(parser.isSet(notifySendOption));
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// Check if discord is already running
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QString program_name = "discord-screenaudio";
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QString program_name = "discord-awesomeaudio";
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if (isProgramRunning(program_name)) {
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// if running show error message
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showErrorMessage("discord-screenaudio is already running");
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showErrorMessage("discord-awesomeaudio is already running");
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return 1;
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}
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@ -64,7 +64,7 @@ void MainWindow::setupTrayIcon() {
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return;
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auto aboutAction = new QAction(
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"discord-screenaudio v" + QString(DISCORD_SCEENAUDIO_VERSION_FULL), this);
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"discord-awesomeaudio v" + QString(DISCORD_SCEENAUDIO_VERSION_FULL), this);
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aboutAction->setIcon(QIcon(":assets/de.shorsh.discord-screenaudio.png"));
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aboutAction->setEnabled(false);
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@ -99,7 +99,7 @@ void MainWindow::cleanTrayIcon() {
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void MainWindow::setupSettings() {
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m_settings =
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new QSettings("discord-screenaudio", "discord-screenaudio", this);
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new QSettings("discord-awesomeaudio", "discord-awesomeaudio", this);
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m_settings->beginGroup("settings");
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m_settings->endGroup();
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}
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@ -6,7 +6,7 @@
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namespace Virtmic {
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const QStringList EXCLUDE_TARGETS{"Chromium input", "discord-screenaudio"};
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const QStringList EXCLUDE_TARGETS{"Chromium input", "discord-awesomeaudio"};
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const std::string nullstr = "";
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const std::string &getTarget(const pipewire::spa::dict &props) {
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@ -108,7 +108,7 @@ void start(QString _target) {
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std::string target = _target.toUtf8().toStdString();
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auto virtual_mic = core.create("adapter",
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{{"node.name", "discord-screenaudio-virtmic"},
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{{"node.name", "discord-awesomeaudio-virtmic"},
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{"media.class", "Audio/Source/Virtual"},
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{"factory.name", "support.null-audio-sink"},
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{"audio.channels", "2"},
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