19 lines
712 B
C++
19 lines
712 B
C++
#pragma once
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class CBaseHandle;
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class IClientEntity;
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class IClientNetworkable;
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class IClientUnknown;
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class IClientEntityList {
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public:
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virtual IClientNetworkable* GetClientNetworkable(int entindex) = 0;
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virtual IClientNetworkable* GetClientNetworkableFromHandle(CBaseHandle handle) = 0;
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virtual IClientUnknown* GetClientUnknownFromHandle(CBaseHandle handle) = 0;
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virtual IClientEntity* GetClientEntity(int entindex) = 0;
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virtual IClientEntity* GetClientEntityFromHandle(CBaseHandle handle) = 0;
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virtual int NumberOfEntities(bool include_non_networkable) = 0;
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virtual int GetHighestEntityIndex(void) = 0;
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virtual void SetMaxEntities(int max_entities) = 0;
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virtual int GetMaxEntities() = 0;
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}; |