29 lines
765 B
C++
29 lines
765 B
C++
#pragma once
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class ClientClass;
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enum ClientFrameStage_t: int {
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FRAME_UNDEFINED = -1,
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FRAME_START,
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FRAME_NET_UPDATE_START,
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FRAME_NET_UPDATE_POSTDATAUPDATE_START,
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FRAME_NET_UPDATE_POSTDATAUPDATE_END,
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FRAME_NET_UPDATE_END,
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FRAME_RENDER_START,
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FRAME_RENDER_END
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};
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class IBaseClientDLL {
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public:
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ClientClass* GetAllClasses() {
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return GetVirtualFunction<ClientClass*(*)(IBaseClientDLL*)>(this, 8)(this);
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}
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void CreateMove(int sequence, float frametime, bool active) {
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return GetVirtualFunction<void(*)(IBaseClientDLL*, int, float, bool)>(this, 21)(this, sequence, frametime, active);
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}
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void FrameStageNotify(ClientFrameStage_t stage) {
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return GetVirtualFunction<void(*)(IBaseClientDLL*, ClientFrameStage_t)>(this, 35)(this, stage);
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}
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}; |