css-linux-cheat/include/cstrike/Classes/IClientNetworkable.h

25 lines
731 B
C++

#pragma once
enum ShouldTransmitState_t: int {
SHOULDTRANSMIT_START = 0,
SHOULDTRANSMIT_END
};
enum DataUpdateType_t: int {
DATA_UPDATE_CREATED = 0,
DATA_UPDATE_DATATABLE_CHANGED
};
class IClientNetworkable {
public:
virtual IClientUnknown* GetIClientUnknown() = 0;
virtual void Release() = 0;
virtual ClientClass* GetClientClass() = 0;
virtual void NotifyShouldTransmit(ShouldTransmitState_t state) = 0;
virtual void OnPreDataChanged(DataUpdateType_t type) = 0;
virtual void OnDataChanged(DataUpdateType_t type) = 0;
virtual void PreDataUpdate(DataUpdateType_t type) = 0;
virtual void PostDataUpdate(DataUpdateType_t type) = 0;
virtual bool IsDormant(void) = 0;
virtual int GetIndex(void) const = 0;
};