aixxe da0e8efd27 Add client entity class headers.
* Remove 'isreplay' from player_info_s.

Signed-off-by: aixxe <me@aixxe.net>
2016-12-19 21:05:41 +00:00

17 lines
489 B
C++

#pragma once
class ICollideable;
class IClientRenderable;
class IClientEntity;
class C_BaseEntity;
class IClientThinkable;
class IClientUnknown: public IHandleEntity {
public:
virtual ICollideable* GetCollideable() = 0;
virtual IClientNetworkable* GetClientNetworkable() = 0;
virtual IClientRenderable* GetClientRenderable() = 0;
virtual IClientEntity* GetIClientEntity() = 0;
virtual C_BaseEntity* GetBaseEntity() = 0;
virtual IClientThinkable* GetClientThinkable() = 0;
};