#pragma once class CUserCmd { virtual ~CUserCmd() {}; public: int command_number; int tick_count; QAngle viewangles; float forwardmove; float sidemove; float upmove; int buttons; unsigned char impulse; int weaponselect; int weaponsubtype; int random_seed; short mousedx; short mousedy; bool hasbeenpredicted; }; class CVerifiedUserCmd { public: CUserCmd m_cmd; CRC32_t m_crc; };