Add CShowPixelsParams class to SDK.
* ImGui will draw twice if we don't check for m_noBlit. Signed-off-by: aixxe <me@aixxe.net>
This commit is contained in:
parent
7d0497e049
commit
c40361343c
|
@ -0,0 +1,13 @@
|
|||
#pragma once
|
||||
|
||||
class CShowPixelsParams {
|
||||
public:
|
||||
unsigned int m_srcTexName;
|
||||
int m_width;
|
||||
int m_height;
|
||||
bool m_vsyncEnable;
|
||||
bool m_fsEnable;
|
||||
bool m_useBlit;
|
||||
bool m_noBlit;
|
||||
bool m_onlySyncView;
|
||||
};
|
|
@ -13,6 +13,7 @@
|
|||
#include "Structures/Vector.h"
|
||||
#include "Structures/PlayerInfo.h"
|
||||
|
||||
#include "Classes/CShowPixelsParams.h"
|
||||
#include "Classes/CUserCmd.h"
|
||||
#include "Classes/CInput.h"
|
||||
#include "Classes/CBaseHandle.h"
|
||||
|
|
Loading…
Reference in New Issue