Add Counter-Strike: Source SDK header.

Signed-off-by: aixxe <me@aixxe.net>
This commit is contained in:
aixxe 2016-12-19 21:26:16 +00:00
parent 6978e2eae8
commit be015b415a
1 changed files with 43 additions and 0 deletions

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include/cstrike/cstrike.h Normal file
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#pragma once
#include "Definitions/Flags.h"
#include "Definitions/Input.h"
#include "Definitions/Buttons.h"
#include "Definitions/Const.h"
#include "Structures/Color.h"
#include "Structures/Matrix.h"
#include "Structures/Vector.h"
#include "Structures/PlayerInfo.h"
#include "Utilities/Virtuals.h"
#include "Classes/Interface.h"
#include "Classes/CInput.h"
#include "Classes/CUserCmd.h"
#include "Classes/CBaseHandle.h"
#include "Classes/CGlobalVarsBase.h"
#include "Classes/ClientClass.h"
#include "Classes/IHandleEntity.h"
#include "Classes/IClientUnknown.h"
#include "Classes/IClientRenderable.h"
#include "Classes/IClientNetworkable.h"
#include "Classes/IClientThinkable.h"
#include "Classes/ICollideable.h"
#include "Classes/IClientEntity.h"
#include "Classes/RecvTable.h"
#include "Interfaces/ICvar.h"
#include "Interfaces/IPanel.h"
#include "Interfaces/ISurface.h"
#include "Interfaces/IVModelInfo.h"
#include "Interfaces/ILauncherMgr.h"
#include "Interfaces/IInputSystem.h"
#include "Interfaces/IInputInternal.h"
#include "Interfaces/IVEngineClient.h"
#include "Interfaces/IVModelRender.h"
#include "Interfaces/IVDebugOverlay.h"
#include "Interfaces/IBaseClientDLL.h"
#include "Interfaces/IMaterialSystem.h"
#include "Interfaces/IClientEntityList.h"
#include "Interfaces/IGameEventManager2.h"