Prepare for general release.

* I know someone is gonna say something about this if I don't
  include a note about it.

Signed-off-by: aixxe <me@aixxe.net>
This commit is contained in:
aixxe 2017-01-04 11:21:13 +00:00
parent 4b385695ca
commit 7344c374c4
1 changed files with 1 additions and 1 deletions

View File

@ -71,7 +71,7 @@ extern "C" void __attribute__((constructor)) css_basehook_open() {
entitylist = GetInterface<IClientEntityList>("bin/client.so", "VClientEntityList0"); entitylist = GetInterface<IClientEntityList>("bin/client.so", "VClientEntityList0");
gameevents = GetInterface<IGameEventManager2>("bin/engine.so", "GAMEEVENTSMANAGER002"); gameevents = GetInterface<IGameEventManager2>("bin/engine.so", "GAMEEVENTSMANAGER002");
// Scan for the 'CRC32_ProcessBuffer' function. // Scan for the 'CRC32_ProcessBuffer' function. (overkill, but why not?)
CRC32_ProcessBuffer = reinterpret_cast<CRC32_ProcessBufferFn>( CRC32_ProcessBuffer = reinterpret_cast<CRC32_ProcessBufferFn>(
FindPattern("bin/client.so", "\x55\x89\xE5\x57\x56\x53\x83\xEC\x08\x8B\x4D\x10", "xxxxxxxxxxxx") FindPattern("bin/client.so", "\x55\x89\xE5\x57\x56\x53\x83\xEC\x08\x8B\x4D\x10", "xxxxxxxxxxxx")
); );