Disabled Asus walls and Nosky from being enabled on startup
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8c0a95c495
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@ -34,7 +34,7 @@ void Hooks::CreateMove(IBaseClientDLL* thisptr, int sequence, float frametime, b
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cmd->forwardmove = (abs(cmd->forwardmove) > 0.f) ? 450.f : 0.f;
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cmd->sidemove = (cmd->sidemove != 0.f) ? ((cmd->sidemove > 0.f) ? 450.f : -450.f) : 0.f;
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}
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}
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}
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}
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// Re-calculate the command checksum after making changes.
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input->VerifyUserCmd(cmd, sequence);
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@ -4,10 +4,10 @@
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typedef void (*FrameStageNotify_t) (IBaseClientDLL*, ClientFrameStage_t);
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bool GUI::NoSky::Enabled = true;
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bool GUI::NoSky::Enabled = false;
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float GUI::NoSky::Color[3] = {0, 0, 0.275};
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bool GUI::ASUS::Enabled = true;
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bool GUI::ASUS::Enabled = false;
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float GUI::ASUS::Color[4] = {1, 1, 1, 0.75};
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std::unordered_map<MaterialHandle_t, ImColor> material_colors;
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