Map_projects/cp_waterfall/cp_arch.log

2395 lines
114 KiB
Plaintext

materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity team_control_point (-1616.00 -5984.00 4.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 11776.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 10752.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 9728.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 8704.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (13459 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 49 texinfos to 43
Reduced 5 texdatas to 5 (109 bytes to 109)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
LoadPortals: couldn't read c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity team_control_point (-1616.00 -5984.00 4.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 11776.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 10752.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 9728.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 8704.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (19083 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 66 texinfos to 60
Reduced 5 texdatas to 5 (109 bytes to 109)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
LoadPortals: couldn't read c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity team_control_point (-1616.00 -5984.00 4.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 11776.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 10752.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 9728.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 8704.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 12288.0 -8.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (19083 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 66 texinfos to 60
Reduced 5 texdatas to 5 (109 bytes to 109)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
LoadPortals: couldn't read c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (21179 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 69 texinfos to 57
Reduced 5 texdatas to 5 (109 bytes to 109)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
428 portalclusters
1118 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (21179 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 69 texinfos to 57
Reduced 5 texdatas to 5 (109 bytes to 109)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
428 portalclusters
1118 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 825 visible clusters (0.46%)
Total clusters visible: 179727
Average clusters visible: 419
Building PAS...
Average clusters audible: 426
visdatasize:49570 compressed from 47936
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1202 faces
6213228 square feet [894704896.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1202 patches before subdivision
1202 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 129489, max 221
transfer lists: 1.0 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0022 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 6/1024 288/49152 ( 0.6%)
brushes 54/8192 648/98304 ( 0.7%)
brushsides 333/65536 2664/524288 ( 0.5%)
planes 356/65536 7120/1310720 ( 0.5%)
vertexes 1358/65536 16296/786432 ( 2.1%)
nodes 1252/65536 40064/2097152 ( 1.9%)
texinfos 57/12288 4104/884736 ( 0.5%)
texdata 5/2048 160/65536 ( 0.2%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1202/65536 67312/3670016 ( 1.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 195/65536 10920/3670016 ( 0.3%)
leaves 1259/65536 40288/2097152 ( 1.9%)
leaffaces 1348/65536 2696/131072 ( 2.1%)
leafbrushes 776/65536 1552/131072 ( 1.2%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5790/512000 23160/2048000 ( 1.1%)
edges 2966/256000 11864/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 32/32768 320/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 420/65536 840/131072 ( 0.6%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 545924/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 49570/16777216 ( 0.3%)
entdata [variable] 9943/393216 ( 2.5%)
LDR ambient table 1259/65536 5036/262144 ( 1.9%)
HDR ambient table 1259/65536 5036/262144 ( 1.9%)
LDR leaf ambient 494/65536 13832/1835008 ( 0.8%)
HDR leaf ambient 1259/65536 35252/1835008 ( 1.9%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 54/0 ( 0.0%)
physics [variable] 21179/4194304 ( 0.5%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2606
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
ZIP Output overshot buffer estimate: Estimated 0, actual 54
6 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (21374 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 78 texinfos to 62
Reduced 8 texdatas to 7 (203 bytes to 158)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 435, actual size 355
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
407 portalclusters
1071 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 39 visible clusters (0.02%)
Total clusters visible: 164606
Average clusters visible: 404
Building PAS...
Average clusters audible: 405
visdatasize:44682 compressed from 45584
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1238 faces
6333626 square feet [912042240.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1238 patches before subdivision
1238 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 104109, max 144
transfer lists: 0.8 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0035 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 7/1024 336/49152 ( 0.7%)
brushes 54/8192 648/98304 ( 0.7%)
brushsides 333/65536 2664/524288 ( 0.5%)
planes 372/65536 7440/1310720 ( 0.6%)
vertexes 1282/65536 15384/786432 ( 2.0%)
nodes 1217/65536 38944/2097152 ( 1.9%)
texinfos 62/12288 4464/884736 ( 0.5%)
texdata 7/2048 224/65536 ( 0.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1238/65536 69328/3670016 ( 1.9%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 201/65536 11256/3670016 ( 0.3%)
leaves 1225/65536 39200/2097152 ( 1.9%)
leaffaces 1335/65536 2670/131072 ( 2.0%)
leafbrushes 755/65536 1510/131072 ( 1.2%)
areas 3/256 24/2048 ( 1.2%)
surfedges 6010/512000 24040/2048000 ( 1.2%)
edges 3076/256000 12304/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 20/32768 200/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 288/65536 576/131072 ( 0.4%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 837580/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 44682/16777216 ( 0.3%)
entdata [variable] 10225/393216 ( 2.6%)
LDR ambient table 1225/65536 4900/262144 ( 1.9%)
HDR ambient table 1225/65536 4900/262144 ( 1.9%)
LDR leaf ambient 480/65536 13440/1835008 ( 0.7%)
HDR leaf ambient 1225/65536 34300/1835008 ( 1.9%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 355/0 ( 0.0%)
physics [variable] 21374/4194304 ( 0.5%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2730
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (18873 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 70 texinfos to 59
Reduced 9 texdatas to 8 (214 bytes to 174)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 420, actual size 340
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
392 portalclusters
999 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 15 visible clusters (0.01%)
Total clusters visible: 152701
Average clusters visible: 389
Building PAS...
Average clusters audible: 390
visdatasize:41468 compressed from 43904
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
958 faces
6358996 square feet [915695488.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
958 patches before subdivision
958 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 90895, max 145
transfer lists: 0.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0010 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 46/8192 552/98304 ( 0.6%)
brushsides 294/65536 2352/524288 ( 0.4%)
planes 322/65536 6440/1310720 ( 0.5%)
vertexes 1068/65536 12816/786432 ( 1.6%)
nodes 1175/65536 37600/2097152 ( 1.8%)
texinfos 59/12288 4248/884736 ( 0.5%)
texdata 8/2048 256/65536 ( 0.4%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 958/65536 53648/3670016 ( 1.5%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 191/65536 10696/3670016 ( 0.3%)
leaves 1186/65536 37952/2097152 ( 1.8%)
leaffaces 1042/65536 2084/131072 ( 1.6%)
leafbrushes 684/65536 1368/131072 ( 1.0%)
areas 3/256 24/2048 ( 1.2%)
surfedges 4710/512000 18840/2048000 ( 0.9%)
edges 2406/256000 9624/1024000 ( 0.9%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 22/32768 220/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 288/65536 576/131072 ( 0.4%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 197340/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 41468/16777216 ( 0.2%)
entdata [variable] 11104/393216 ( 2.8%)
LDR ambient table 1186/65536 4744/262144 ( 1.8%)
HDR ambient table 1186/65536 4744/262144 ( 1.8%)
LDR leaf ambient 455/65536 12740/1835008 ( 0.7%)
HDR leaf ambient 1186/65536 33208/1835008 ( 1.8%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 340/0 ( 0.0%)
physics [variable] 18873/4194304 ( 0.4%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2030
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (21984 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 82 texinfos to 69
Reduced 9 texdatas to 8 (225 bytes to 179)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
404 portalclusters
1030 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 59 visible clusters (0.04%)
Total clusters visible: 161953
Average clusters visible: 400
Building PAS...
Average clusters audible: 402
visdatasize:44352 compressed from 45248
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1019 faces
6369086 square feet [917148416.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1019 patches before subdivision
1019 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 91863, max 156
transfer lists: 0.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0009 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 55/8192 660/98304 ( 0.7%)
brushsides 367/65536 2936/524288 ( 0.6%)
planes 360/65536 7200/1310720 ( 0.5%)
vertexes 1164/65536 13968/786432 ( 1.8%)
nodes 1213/65536 38816/2097152 ( 1.9%)
texinfos 69/12288 4968/884736 ( 0.6%)
texdata 8/2048 256/65536 ( 0.4%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1019/65536 57064/3670016 ( 1.6%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 220/65536 12320/3670016 ( 0.3%)
leaves 1224/65536 39168/2097152 ( 1.9%)
leaffaces 1079/65536 2158/131072 ( 1.6%)
leafbrushes 720/65536 1440/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5160/512000 20640/2048000 ( 1.0%)
edges 2647/256000 10588/1024000 ( 1.0%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 486/65536 972/131072 ( 0.7%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 224488/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 44352/16777216 ( 0.3%)
entdata [variable] 11104/393216 ( 2.8%)
LDR ambient table 1224/65536 4896/262144 ( 1.9%)
HDR ambient table 1224/65536 4896/262144 ( 1.9%)
LDR leaf ambient 467/65536 13076/1835008 ( 0.7%)
HDR leaf ambient 1224/65536 34272/1835008 ( 1.9%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 21984/4194304 ( 0.5%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2238
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (23440 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 83 texinfos to 70
Reduced 9 texdatas to 8 (225 bytes to 179)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
415 portalclusters
1037 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 146 visible clusters (0.09%)
Total clusters visible: 170385
Average clusters visible: 410
Building PAS...
Average clusters audible: 413
visdatasize:46390 compressed from 46480
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1056 faces
6374998 square feet [917999808.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1056 patches before subdivision
1056 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 101603, max 169
transfer lists: 0.8 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0010 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 59/8192 708/98304 ( 0.7%)
brushsides 403/65536 3224/524288 ( 0.6%)
planes 388/65536 7760/1310720 ( 0.6%)
vertexes 1203/65536 14436/786432 ( 1.8%)
nodes 1232/65536 39424/2097152 ( 1.9%)
texinfos 70/12288 5040/884736 ( 0.6%)
texdata 8/2048 256/65536 ( 0.4%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1056/65536 59136/3670016 ( 1.6%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 234/65536 13104/3670016 ( 0.4%)
leaves 1243/65536 39776/2097152 ( 1.9%)
leaffaces 1127/65536 2254/131072 ( 1.7%)
leafbrushes 728/65536 1456/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5368/512000 21472/2048000 ( 1.0%)
edges 2757/256000 11028/1024000 ( 1.1%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 483/65536 966/131072 ( 0.7%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 245328/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 46390/16777216 ( 0.3%)
entdata [variable] 11104/393216 ( 2.8%)
LDR ambient table 1243/65536 4972/262144 ( 1.9%)
HDR ambient table 1243/65536 4972/262144 ( 1.9%)
LDR leaf ambient 478/65536 13384/1835008 ( 0.7%)
HDR leaf ambient 1243/65536 34804/1835008 ( 1.9%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 23440/4194304 ( 0.6%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2316
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (28532 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 88 texinfos to 72
Reduced 14 texdatas to 13 (346 bytes to 300)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
448 portalclusters
1148 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 225 visible clusters (0.11%)
Total clusters visible: 197995
Average clusters visible: 441
Building PAS...
Average clusters audible: 446
visdatasize:53663 compressed from 50176
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1127 faces
6385962 square feet [919578624.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1127 patches before subdivision
1127 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116724, max 193
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0013 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 72/8192 864/98304 ( 0.9%)
brushsides 516/65536 4128/524288 ( 0.8%)
planes 466/65536 9320/1310720 ( 0.7%)
vertexes 1290/65536 15480/786432 ( 2.0%)
nodes 1285/65536 41120/2097152 ( 2.0%)
texinfos 72/12288 5184/884736 ( 0.6%)
texdata 13/2048 416/65536 ( 0.6%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1127/65536 63112/3670016 ( 1.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 286/65536 16016/3670016 ( 0.4%)
leaves 1296/65536 41472/2097152 ( 2.0%)
leaffaces 1214/65536 2428/131072 ( 1.9%)
leafbrushes 748/65536 1496/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5901/512000 23604/2048000 ( 1.2%)
edges 3059/256000 12236/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 534/65536 1068/131072 ( 0.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 348996/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 53663/16777216 ( 0.3%)
entdata [variable] 11105/393216 ( 2.8%)
LDR ambient table 1296/65536 5184/262144 ( 2.0%)
HDR ambient table 1296/65536 5184/262144 ( 2.0%)
LDR leaf ambient 511/65536 14308/1835008 ( 0.8%)
HDR leaf ambient 1296/65536 36288/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 28532/4194304 ( 0.7%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2500
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
7 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (28612 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 89 texinfos to 73
Reduced 14 texdatas to 13 (346 bytes to 300)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
449 portalclusters
1151 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%)
Total clusters visible: 198988
Average clusters visible: 443
Building PAS...
Average clusters audible: 447
visdatasize:54679 compressed from 57472
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1127 faces
6386087 square feet [919596608.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1127 patches before subdivision
1127 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0016 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 72/8192 864/98304 ( 0.9%)
brushsides 519/65536 4152/524288 ( 0.8%)
planes 474/65536 9480/1310720 ( 0.7%)
vertexes 1290/65536 15480/786432 ( 2.0%)
nodes 1286/65536 41152/2097152 ( 2.0%)
texinfos 73/12288 5256/884736 ( 0.6%)
texdata 13/2048 416/65536 ( 0.6%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1127/65536 63112/3670016 ( 1.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 286/65536 16016/3670016 ( 0.4%)
leaves 1297/65536 41504/2097152 ( 2.0%)
leaffaces 1215/65536 2430/131072 ( 1.9%)
leafbrushes 748/65536 1496/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5901/512000 23604/2048000 ( 1.2%)
edges 3059/256000 12236/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 534/65536 1068/131072 ( 0.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 350156/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 54679/16777216 ( 0.3%)
entdata [variable] 11107/393216 ( 2.8%)
LDR ambient table 1297/65536 5188/262144 ( 2.0%)
HDR ambient table 1297/65536 5188/262144 ( 2.0%)
LDR leaf ambient 512/65536 14336/1835008 ( 0.8%)
HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 28612/4194304 ( 0.7%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2500
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (28612 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 89 texinfos to 73
Reduced 14 texdatas to 13 (346 bytes to 300)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
449 portalclusters
1151 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%)
Total clusters visible: 198988
Average clusters visible: 443
Building PAS...
Average clusters audible: 447
visdatasize:54679 compressed from 57472
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1127 faces
6386087 square feet [919596608.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1127 patches before subdivision
1127 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0012 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 72/8192 864/98304 ( 0.9%)
brushsides 519/65536 4152/524288 ( 0.8%)
planes 474/65536 9480/1310720 ( 0.7%)
vertexes 1290/65536 15480/786432 ( 2.0%)
nodes 1286/65536 41152/2097152 ( 2.0%)
texinfos 73/12288 5256/884736 ( 0.6%)
texdata 13/2048 416/65536 ( 0.6%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1127/65536 63112/3670016 ( 1.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 286/65536 16016/3670016 ( 0.4%)
leaves 1297/65536 41504/2097152 ( 2.0%)
leaffaces 1215/65536 2430/131072 ( 1.9%)
leafbrushes 748/65536 1496/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5901/512000 23604/2048000 ( 1.2%)
edges 3059/256000 12236/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 534/65536 1068/131072 ( 0.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 350156/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 54679/16777216 ( 0.3%)
entdata [variable] 11107/393216 ( 2.8%)
LDR ambient table 1297/65536 5188/262144 ( 2.0%)
HDR ambient table 1297/65536 5188/262144 ( 2.0%)
LDR leaf ambient 512/65536 14336/1835008 ( 0.8%)
HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 28612/4194304 ( 0.7%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2500
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
7 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (28612 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 89 texinfos to 73
Reduced 14 texdatas to 13 (346 bytes to 300)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
449 portalclusters
1151 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%)
Total clusters visible: 198988
Average clusters visible: 443
Building PAS...
Average clusters audible: 447
visdatasize:54679 compressed from 57472
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1127 faces
6386087 square feet [919596608.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1127 patches before subdivision
1127 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0017 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 72/8192 864/98304 ( 0.9%)
brushsides 519/65536 4152/524288 ( 0.8%)
planes 474/65536 9480/1310720 ( 0.7%)
vertexes 1290/65536 15480/786432 ( 2.0%)
nodes 1286/65536 41152/2097152 ( 2.0%)
texinfos 73/12288 5256/884736 ( 0.6%)
texdata 13/2048 416/65536 ( 0.6%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1127/65536 63112/3670016 ( 1.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 286/65536 16016/3670016 ( 0.4%)
leaves 1297/65536 41504/2097152 ( 2.0%)
leaffaces 1215/65536 2430/131072 ( 1.9%)
leafbrushes 748/65536 1496/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5901/512000 23604/2048000 ( 1.2%)
edges 3059/256000 12236/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 534/65536 1068/131072 ( 0.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 350156/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 54679/16777216 ( 0.3%)
entdata [variable] 11108/393216 ( 2.8%)
LDR ambient table 1297/65536 5188/262144 ( 2.0%)
HDR ambient table 1297/65536 5188/262144 ( 2.0%)
LDR leaf ambient 512/65536 14336/1835008 ( 0.8%)
HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 28612/4194304 ( 0.7%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2500
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
7 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (28612 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 89 texinfos to 73
Reduced 14 texdatas to 13 (346 bytes to 300)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
449 portalclusters
1151 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%)
Total clusters visible: 198988
Average clusters visible: 443
Building PAS...
Average clusters audible: 447
visdatasize:54679 compressed from 57472
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1127 faces
6386087 square feet [919596608.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1127 patches before subdivision
1127 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0017 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 72/8192 864/98304 ( 0.9%)
brushsides 519/65536 4152/524288 ( 0.8%)
planes 474/65536 9480/1310720 ( 0.7%)
vertexes 1290/65536 15480/786432 ( 2.0%)
nodes 1286/65536 41152/2097152 ( 2.0%)
texinfos 73/12288 5256/884736 ( 0.6%)
texdata 13/2048 416/65536 ( 0.6%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1127/65536 63112/3670016 ( 1.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 286/65536 16016/3670016 ( 0.4%)
leaves 1297/65536 41504/2097152 ( 2.0%)
leaffaces 1215/65536 2430/131072 ( 1.9%)
leafbrushes 748/65536 1496/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5901/512000 23604/2048000 ( 1.2%)
edges 3059/256000 12236/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 534/65536 1068/131072 ( 0.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 350156/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 54679/16777216 ( 0.3%)
entdata [variable] 11108/393216 ( 2.8%)
LDR ambient table 1297/65536 5188/262144 ( 2.0%)
HDR ambient table 1297/65536 5188/262144 ( 2.0%)
LDR leaf ambient 512/65536 14336/1835008 ( 0.8%)
HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 28612/4194304 ( 0.7%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2500
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (28612 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 89 texinfos to 73
Reduced 14 texdatas to 13 (346 bytes to 300)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 438, actual size 358
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
449 portalclusters
1151 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%)
Total clusters visible: 198988
Average clusters visible: 443
Building PAS...
Average clusters audible: 447
visdatasize:54679 compressed from 57472
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1127 faces
6386087 square feet [919596608.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1127 patches before subdivision
1127 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0014 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 72/8192 864/98304 ( 0.9%)
brushsides 519/65536 4152/524288 ( 0.8%)
planes 474/65536 9480/1310720 ( 0.7%)
vertexes 1290/65536 15480/786432 ( 2.0%)
nodes 1286/65536 41152/2097152 ( 2.0%)
texinfos 73/12288 5256/884736 ( 0.6%)
texdata 13/2048 416/65536 ( 0.6%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1127/65536 63112/3670016 ( 1.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 286/65536 16016/3670016 ( 0.4%)
leaves 1297/65536 41504/2097152 ( 2.0%)
leaffaces 1215/65536 2430/131072 ( 1.9%)
leafbrushes 748/65536 1496/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 5901/512000 23604/2048000 ( 1.2%)
edges 3059/256000 12236/1024000 ( 1.2%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 37/32768 370/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 534/65536 1068/131072 ( 0.8%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 350156/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 54679/16777216 ( 0.3%)
entdata [variable] 11108/393216 ( 2.8%)
LDR ambient table 1297/65536 5188/262144 ( 2.0%)
HDR ambient table 1297/65536 5188/262144 ( 2.0%)
LDR leaf ambient 512/65536 14336/1835008 ( 0.8%)
HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 358/0 ( 0.0%)
physics [variable] 28612/4194304 ( 0.7%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2500
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (31607 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 126 texinfos to 93
Reduced 20 texdatas to 18 (569 bytes to 464)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1539, actual size 1191
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
472 portalclusters
1250 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 235 visible clusters (0.11%)
Total clusters visible: 220127
Average clusters visible: 466
Building PAS...
Average clusters audible: 470
visdatasize:59368 compressed from 60416
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1200 faces
6431146 square feet [926085120.00 square inches]
4 Displacements
7346 Square Feet [1057953.50 Square Inches]
1200 patches before subdivision
1200 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 128289, max 214
transfer lists: 1.0 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0012 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 80/8192 960/98304 ( 1.0%)
brushsides 567/65536 4536/524288 ( 0.9%)
planes 512/65536 10240/1310720 ( 0.8%)
vertexes 1397/65536 16764/786432 ( 2.1%)
nodes 1323/65536 42336/2097152 ( 2.0%)
texinfos 93/12288 6696/884736 ( 0.8%)
texdata 18/2048 576/65536 ( 0.9%)
dispinfos 4/0 704/0 ( 0.0%)
disp_verts 324/0 6480/0 ( 0.0%)
disp_tris 512/0 1024/0 ( 0.0%)
disp_lmsamples 25780/0 25780/0 ( 0.0%)
faces 1200/65536 67200/3670016 ( 1.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 333/65536 18648/3670016 ( 0.5%)
leaves 1334/65536 42688/2097152 ( 2.0%)
leaffaces 1302/65536 2604/131072 ( 2.0%)
leafbrushes 762/65536 1524/131072 ( 1.2%)
areas 3/256 24/2048 ( 1.2%)
surfedges 6441/512000 25764/2048000 ( 1.3%)
edges 3355/256000 13420/1024000 ( 1.3%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 42/32768 420/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 594/65536 1188/131072 ( 0.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 484640/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 59368/16777216 ( 0.4%)
entdata [variable] 11131/393216 ( 2.8%)
LDR ambient table 1334/65536 5336/262144 ( 2.0%)
HDR ambient table 1334/65536 5336/262144 ( 2.0%)
LDR leaf ambient 535/65536 14980/1835008 ( 0.8%)
HDR leaf ambient 1334/65536 37352/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1191/0 ( 0.0%)
physics [variable] 31607/4194304 ( 0.8%)
physics terrain [variable] 452/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2706
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (31236 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 122 texinfos to 91
Reduced 20 texdatas to 17 (569 bytes to 408)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1539, actual size 1191
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
470 portalclusters
1247 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 241 visible clusters (0.11%)
Total clusters visible: 218367
Average clusters visible: 464
Building PAS...
Average clusters audible: 468
visdatasize:59116 compressed from 60160
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1184 faces
6424201 square feet [925084928.00 square inches]
7 Displacements
19627 Square Feet [2826336.00 Square Inches]
1184 patches before subdivision
1184 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 119565, max 206
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0015 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 79/8192 948/98304 ( 1.0%)
brushsides 561/65536 4488/524288 ( 0.9%)
planes 514/65536 10280/1310720 ( 0.8%)
vertexes 1367/65536 16404/786432 ( 2.1%)
nodes 1317/65536 42144/2097152 ( 2.0%)
texinfos 91/12288 6552/884736 ( 0.7%)
texdata 17/2048 544/65536 ( 0.8%)
dispinfos 7/0 1232/0 ( 0.0%)
disp_verts 567/0 11340/0 ( 0.0%)
disp_tris 896/0 1792/0 ( 0.0%)
disp_lmsamples 54868/0 54868/0 ( 0.0%)
faces 1184/65536 66304/3670016 ( 1.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 330/65536 18480/3670016 ( 0.5%)
leaves 1328/65536 42496/2097152 ( 2.0%)
leaffaces 1278/65536 2556/131072 ( 2.0%)
leafbrushes 758/65536 1516/131072 ( 1.2%)
areas 3/256 24/2048 ( 1.2%)
surfedges 6345/512000 25380/2048000 ( 1.2%)
edges 3311/256000 13244/1024000 ( 1.3%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 40/32768 400/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 570/65536 1140/131072 ( 0.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 522108/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 59116/16777216 ( 0.4%)
entdata [variable] 11131/393216 ( 2.8%)
LDR ambient table 1328/65536 5312/262144 ( 2.0%)
HDR ambient table 1328/65536 5312/262144 ( 2.0%)
LDR leaf ambient 533/65536 14924/1835008 ( 0.8%)
HDR leaf ambient 1328/65536 37184/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1191/0 ( 0.0%)
physics [variable] 31236/4194304 ( 0.7%)
physics terrain [variable] 373/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 2654
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (30832 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 131 texinfos to 90
Reduced 20 texdatas to 17 (569 bytes to 408)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1539, actual size 1191
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
464 portalclusters
1223 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 241 visible clusters (0.11%)
Total clusters visible: 212783
Average clusters visible: 458
Building PAS...
Average clusters audible: 462
visdatasize:57435 compressed from 59392
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1180 faces
6389868 square feet [920141056.00 square inches]
17 Displacements
43164 Square Feet [6215736.50 Square Inches]
1180 patches before subdivision
1180 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 120032, max 208
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0017 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 78/8192 936/98304 ( 1.0%)
brushsides 555/65536 4440/524288 ( 0.8%)
planes 548/65536 10960/1310720 ( 0.8%)
vertexes 1365/65536 16380/786432 ( 2.1%)
nodes 1307/65536 41824/2097152 ( 2.0%)
texinfos 90/12288 6480/884736 ( 0.7%)
texdata 17/2048 544/65536 ( 0.8%)
dispinfos 17/0 2992/0 ( 0.0%)
disp_verts 1377/0 27540/0 ( 0.0%)
disp_tris 2176/0 4352/0 ( 0.0%)
disp_lmsamples 113396/0 113396/0 ( 0.0%)
faces 1180/65536 66080/3670016 ( 1.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 334/65536 18704/3670016 ( 0.5%)
leaves 1318/65536 42176/2097152 ( 2.0%)
leaffaces 1256/65536 2512/131072 ( 1.9%)
leafbrushes 754/65536 1508/131072 ( 1.2%)
areas 3/256 24/2048 ( 1.2%)
surfedges 6329/512000 25316/2048000 ( 1.2%)
edges 3323/256000 13292/1024000 ( 1.3%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 40/32768 400/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 570/65536 1140/131072 ( 0.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 559828/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 57435/16777216 ( 0.3%)
entdata [variable] 11130/393216 ( 2.8%)
LDR ambient table 1318/65536 5272/262144 ( 2.0%)
HDR ambient table 1318/65536 5272/262144 ( 2.0%)
LDR leaf ambient 527/65536 14756/1835008 ( 0.8%)
HDR leaf ambient 1318/65536 36904/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1191/0 ( 0.0%)
physics [variable] 30832/4194304 ( 0.7%)
physics terrain [variable] 1113/1048576 ( 0.1%)
Level flags = 0
Total triangle count: 2630
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
7 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (30832 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 131 texinfos to 90
Reduced 20 texdatas to 17 (569 bytes to 408)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1539, actual size 1191
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
464 portalclusters
1223 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 241 visible clusters (0.11%)
Total clusters visible: 212783
Average clusters visible: 458
Building PAS...
Average clusters audible: 462
visdatasize:57435 compressed from 59392
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1180 faces
6389868 square feet [920141056.00 square inches]
17 Displacements
43164 Square Feet [6215736.50 Square Inches]
1180 patches before subdivision
1180 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 120032, max 208
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0014 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 78/8192 936/98304 ( 1.0%)
brushsides 555/65536 4440/524288 ( 0.8%)
planes 548/65536 10960/1310720 ( 0.8%)
vertexes 1365/65536 16380/786432 ( 2.1%)
nodes 1307/65536 41824/2097152 ( 2.0%)
texinfos 90/12288 6480/884736 ( 0.7%)
texdata 17/2048 544/65536 ( 0.8%)
dispinfos 17/0 2992/0 ( 0.0%)
disp_verts 1377/0 27540/0 ( 0.0%)
disp_tris 2176/0 4352/0 ( 0.0%)
disp_lmsamples 113396/0 113396/0 ( 0.0%)
faces 1180/65536 66080/3670016 ( 1.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 334/65536 18704/3670016 ( 0.5%)
leaves 1318/65536 42176/2097152 ( 2.0%)
leaffaces 1256/65536 2512/131072 ( 1.9%)
leafbrushes 754/65536 1508/131072 ( 1.2%)
areas 3/256 24/2048 ( 1.2%)
surfedges 6329/512000 25316/2048000 ( 1.2%)
edges 3323/256000 13292/1024000 ( 1.3%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 40/32768 400/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 570/65536 1140/131072 ( 0.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 559828/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 57435/16777216 ( 0.3%)
entdata [variable] 11130/393216 ( 2.8%)
LDR ambient table 1318/65536 5272/262144 ( 2.0%)
HDR ambient table 1318/65536 5272/262144 ( 2.0%)
LDR leaf ambient 527/65536 14756/1835008 ( 0.8%)
HDR leaf ambient 1318/65536 36904/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1191/0 ( 0.0%)
physics [variable] 30832/4194304 ( 0.7%)
physics terrain [variable] 1113/1048576 ( 0.1%)
Level flags = 0
Total triangle count: 2630
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (31896 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 140 texinfos to 97
Reduced 20 texdatas to 17 (569 bytes to 408)
Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1539, actual size 1191
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt
471 portalclusters
1251 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 251 visible clusters (0.11%)
Total clusters visible: 219298
Average clusters visible: 465
Building PAS...
Average clusters audible: 469
visdatasize:59243 compressed from 60288
writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
1204 faces
6392375 square feet [920502016.00 square inches]
19 Displacements
81581 Square Feet [11747692.00 Square Inches]
1204 patches before subdivision
1204 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117590, max 214
transfer lists: 0.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0018 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 81/8192 972/98304 ( 1.0%)
brushsides 573/65536 4584/524288 ( 0.9%)
planes 562/65536 11240/1310720 ( 0.9%)
vertexes 1401/65536 16812/786432 ( 2.1%)
nodes 1315/65536 42080/2097152 ( 2.0%)
texinfos 97/12288 6984/884736 ( 0.8%)
texdata 17/2048 544/65536 ( 0.8%)
dispinfos 19/0 3344/0 ( 0.0%)
disp_verts 1539/0 30780/0 ( 0.0%)
disp_tris 2432/0 4864/0 ( 0.0%)
disp_lmsamples 204120/0 204120/0 ( 0.0%)
faces 1204/65536 67424/3670016 ( 1.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 349/65536 19544/3670016 ( 0.5%)
leaves 1326/65536 42432/2097152 ( 2.0%)
leaffaces 1280/65536 2560/131072 ( 2.0%)
leafbrushes 753/65536 1506/131072 ( 1.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 6499/512000 25996/2048000 ( 1.3%)
edges 3438/256000 13752/1024000 ( 1.3%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 42/32768 420/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 591/65536 1182/131072 ( 0.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 913004/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 59243/16777216 ( 0.4%)
entdata [variable] 11130/393216 ( 2.8%)
LDR ambient table 1326/65536 5304/262144 ( 2.0%)
HDR ambient table 1326/65536 5304/262144 ( 2.0%)
LDR leaf ambient 534/65536 14952/1835008 ( 0.8%)
HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1191/0 ( 0.0%)
physics [variable] 31896/4194304 ( 0.8%)
physics terrain [variable] 1149/1048576 ( 0.1%)
Level flags = 0
Total triangle count: 2692
Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp
7 seconds elapsed