1056 lines
48 KiB
Plaintext
1056 lines
48 KiB
Plaintext
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...10**** leaked ****
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Processing areas...done (0)
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Building Faces...done (0)
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FixTjuncs...
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PruneNodes...
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WriteBSP...
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done (0)
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Creating default LDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Creating default HDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Finding displacement neighbors...
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Finding lightmap sample positions...
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Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
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Building Physics collision data...
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done (0) (4384 bytes)
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Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
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Compacting texture/material tables...
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Reduced 6 texinfos to 2
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Reduced 2 texdatas to 2 (38 bytes to 38)
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Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
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Wrote ZIP buffer, estimated size 105873, actual size 105659
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0 seconds elapsed
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20 threads
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...10**** leaked ****
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Processing areas...done (0)
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Building Faces...done (0)
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FixTjuncs...
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PruneNodes...
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WriteBSP...
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done (0)
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Creating default LDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Creating default HDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Finding displacement neighbors...
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Finding lightmap sample positions...
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Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
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Building Physics collision data...
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done (0) (4384 bytes)
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Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
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Compacting texture/material tables...
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Reduced 6 texinfos to 2
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Reduced 2 texdatas to 2 (38 bytes to 38)
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Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
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Wrote ZIP buffer, estimated size 105873, actual size 105659
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0 seconds elapsed
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20 threads
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...10**** leaked ****
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Processing areas...done (0)
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Building Faces...done (0)
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FixTjuncs...
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PruneNodes...
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WriteBSP...
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done (0)
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Creating default LDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Creating default HDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Finding displacement neighbors...
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Finding lightmap sample positions...
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Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
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Building Physics collision data...
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done (0) (4384 bytes)
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Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
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Compacting texture/material tables...
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Reduced 6 texinfos to 2
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Reduced 2 texdatas to 2 (38 bytes to 38)
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Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
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Wrote ZIP buffer, estimated size 105873, actual size 105659
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0 seconds elapsed
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20 threads
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...10**** leaked ****
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Processing areas...done (0)
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Building Faces...done (0)
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FixTjuncs...
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PruneNodes...
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WriteBSP...
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done (0)
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Creating default LDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
|
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Creating default HDR cubemaps for env_cubemap using skybox materials:
|
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skybox/sky_day01_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Finding displacement neighbors...
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Finding lightmap sample positions...
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Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
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Building Physics collision data...
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done (0) (4384 bytes)
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Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
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Compacting texture/material tables...
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Reduced 6 texinfos to 2
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Reduced 2 texdatas to 2 (38 bytes to 38)
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Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
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Wrote ZIP buffer, estimated size 105873, actual size 105659
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0 seconds elapsed
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20 threads
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
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Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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Error! Entity sky_camera in solid volume! at 0.0 0.0 0.0
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
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Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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FixTjuncs...
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PruneNodes...
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WriteBSP...
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done (0)
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writing c:\users\jeremy\documents\gimapz\scraper\scraper.prt...Building visibility clusters...
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done (0)
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Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
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skybox/sky_day01_01*.vmt
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|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
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Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
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Building Physics collision data...
|
|
done (0) (4790 bytes)
|
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Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
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Compacting texture/material tables...
|
|
Reduced 12 texinfos to 5
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Reduced 4 texdatas to 3 (103 bytes to 82)
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Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
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Wrote ZIP buffer, estimated size 106338, actual size 105990
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0 seconds elapsed
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20 threads
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
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128 portalclusters
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259 numportals
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0...1...2...3...4...5...6...7...8...9...10Optimized: 12 visible clusters (0.07%)
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Total clusters visible: 16094
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Average clusters visible: 125
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Building PAS...
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Average clusters audible: 126
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visdatasize:5102 compressed from 4096
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writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
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0 seconds elapsed
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[Reading texlights from 'lights.rad']
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[56 texlights parsed from 'lights.rad']
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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634 faces
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11668867 square feet [1680316800.00 square inches]
|
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0 Displacements
|
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0 Square Feet [0.00 Square Inches]
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634 patches before subdivision
|
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15722 patches after subdivision
|
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0 direct lights
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 18457, max 167
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transfer lists: 0.1 megs
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0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
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Build Patch/Sample Hash Table(s).....Done<0.0016 sec>
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0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
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0 of 0 (0% of) surface lights went in leaf ambient cubes.
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0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
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Ready to Finish
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Object names Objects/Maxobjs Memory / Maxmem Fullness
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------------ --------------- --------------- --------
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models 1/1024 48/49152 ( 0.1%)
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brushes 13/8192 156/98304 ( 0.2%)
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brushsides 78/65536 624/524288 ( 0.1%)
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planes 114/65536 2280/1310720 ( 0.2%)
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vertexes 687/65536 8244/786432 ( 1.0%)
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nodes 735/65536 23520/2097152 ( 1.1%)
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texinfos 5/12288 360/884736 ( 0.0%)
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texdata 3/2048 96/65536 ( 0.1%)
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dispinfos 0/0 0/0 ( 0.0%)
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disp_verts 0/0 0/0 ( 0.0%)
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disp_tris 0/0 0/0 ( 0.0%)
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disp_lmsamples 0/0 0/0 ( 0.0%)
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faces 634/65536 35504/3670016 ( 1.0%)
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hdr faces 0/65536 0/3670016 ( 0.0%)
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origfaces 18/65536 1008/3670016 ( 0.0%)
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leaves 737/65536 23584/2097152 ( 1.1%)
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leaffaces 652/65536 1304/131072 ( 1.0%)
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leafbrushes 494/65536 988/131072 ( 0.8%)
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areas 3/256 24/2048 ( 1.2%)
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surfedges 2636/512000 10544/2048000 ( 0.5%)
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edges 1343/256000 5372/1024000 ( 0.5%)
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LDR worldlights 0/8192 0/720896 ( 0.0%)
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HDR worldlights 0/8192 0/720896 ( 0.0%)
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leafwaterdata 0/32768 0/393216 ( 0.0%)
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waterstrips 6/32768 60/327680 ( 0.0%)
|
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waterverts 0/65536 0/786432 ( 0.0%)
|
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waterindices 72/65536 144/131072 ( 0.1%)
|
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cubemapsamples 0/1024 0/16384 ( 0.0%)
|
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overlays 0/512 0/180224 ( 0.0%)
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LDR lightdata [variable] 357896/0 ( 0.0%)
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HDR lightdata [variable] 0/0 ( 0.0%)
|
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visdata [variable] 5102/16777216 ( 0.0%)
|
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entdata [variable] 758/393216 ( 0.2%)
|
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LDR ambient table 737/65536 2948/262144 ( 1.1%)
|
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HDR ambient table 737/65536 2948/262144 ( 1.1%)
|
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LDR leaf ambient 228/65536 6384/1835008 ( 0.3%)
|
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HDR leaf ambient 737/65536 20636/1835008 ( 1.1%)
|
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occluders 0/0 0/0 ( 0.0%)
|
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occluder polygons 0/0 0/0 ( 0.0%)
|
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occluder vert ind 0/0 0/0 ( 0.0%)
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detail props [variable] 1/12 ( 8.3%)
|
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static props [variable] 1/12 ( 8.3%)
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pakfile [variable] 105990/0 ( 0.0%)
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physics [variable] 4790/4194304 ( 0.1%)
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physics terrain [variable] 2/1048576 ( 0.0%)
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Level flags = 0
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Total triangle count: 1296
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Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
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3 seconds elapsed
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
|
|
Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
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Building Faces...done (0)
|
|
FixTjuncs...
|
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PruneNodes...
|
|
WriteBSP...
|
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done (0)
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
done (0) (4790 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 12 texinfos to 5
|
|
Reduced 4 texdatas to 3 (103 bytes to 82)
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 106338, actual size 105990
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
|
|
128 portalclusters
|
|
259 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 12 visible clusters (0.07%)
|
|
Total clusters visible: 16094
|
|
Average clusters visible: 125
|
|
Building PAS...
|
|
Average clusters audible: 126
|
|
visdatasize:5102 compressed from 4096
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
634 faces
|
|
11668867 square feet [1680316800.00 square inches]
|
|
0 Displacements
|
|
0 Square Feet [0.00 Square Inches]
|
|
634 patches before subdivision
|
|
15722 patches after subdivision
|
|
0 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 18457, max 167
|
|
transfer lists: 0.1 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0033 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 1/1024 48/49152 ( 0.1%)
|
|
brushes 13/8192 156/98304 ( 0.2%)
|
|
brushsides 78/65536 624/524288 ( 0.1%)
|
|
planes 114/65536 2280/1310720 ( 0.2%)
|
|
vertexes 687/65536 8244/786432 ( 1.0%)
|
|
nodes 735/65536 23520/2097152 ( 1.1%)
|
|
texinfos 5/12288 360/884736 ( 0.0%)
|
|
texdata 3/2048 96/65536 ( 0.1%)
|
|
dispinfos 0/0 0/0 ( 0.0%)
|
|
disp_verts 0/0 0/0 ( 0.0%)
|
|
disp_tris 0/0 0/0 ( 0.0%)
|
|
disp_lmsamples 0/0 0/0 ( 0.0%)
|
|
faces 634/65536 35504/3670016 ( 1.0%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 18/65536 1008/3670016 ( 0.0%)
|
|
leaves 737/65536 23584/2097152 ( 1.1%)
|
|
leaffaces 652/65536 1304/131072 ( 1.0%)
|
|
leafbrushes 494/65536 988/131072 ( 0.8%)
|
|
areas 3/256 24/2048 ( 1.2%)
|
|
surfedges 2636/512000 10544/2048000 ( 0.5%)
|
|
edges 1343/256000 5372/1024000 ( 0.5%)
|
|
LDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 6/32768 60/327680 ( 0.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 72/65536 144/131072 ( 0.1%)
|
|
cubemapsamples 0/1024 0/16384 ( 0.0%)
|
|
overlays 0/512 0/180224 ( 0.0%)
|
|
LDR lightdata [variable] 357896/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 5102/16777216 ( 0.0%)
|
|
entdata [variable] 2539/393216 ( 0.6%)
|
|
LDR ambient table 737/65536 2948/262144 ( 1.1%)
|
|
HDR ambient table 737/65536 2948/262144 ( 1.1%)
|
|
LDR leaf ambient 228/65536 6384/1835008 ( 0.3%)
|
|
HDR leaf ambient 737/65536 20636/1835008 ( 1.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/12 ( 8.3%)
|
|
static props [variable] 1/12 ( 8.3%)
|
|
pakfile [variable] 105990/0 ( 0.0%)
|
|
physics [variable] 4790/4194304 ( 0.1%)
|
|
physics terrain [variable] 2/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 1296
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
|
|
Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
done (0) (8982 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 21 texinfos to 5
|
|
Reduced 4 texdatas to 3 (103 bytes to 82)
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 106338, actual size 105990
|
|
1 second elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
|
|
240 portalclusters
|
|
510 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 1572 visible clusters (3.20%)
|
|
Total clusters visible: 49118
|
|
Average clusters visible: 204
|
|
Building PAS...
|
|
Average clusters audible: 238
|
|
visdatasize:16270 compressed from 15360
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
1684 faces
|
|
4017685 square feet [578546688.00 square inches]
|
|
0 Displacements
|
|
0 Square Feet [0.00 Square Inches]
|
|
1684 patches before subdivision
|
|
110432 patches after subdivision
|
|
0 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 184932, max 730
|
|
transfer lists: 1.4 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0172 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 1/1024 48/49152 ( 0.1%)
|
|
brushes 25/8192 300/98304 ( 0.3%)
|
|
brushsides 150/65536 1200/524288 ( 0.2%)
|
|
planes 180/65536 3600/1310720 ( 0.3%)
|
|
vertexes 1771/65536 21252/786432 ( 2.7%)
|
|
nodes 699/65536 22368/2097152 ( 1.1%)
|
|
texinfos 5/12288 360/884736 ( 0.0%)
|
|
texdata 3/2048 96/65536 ( 0.1%)
|
|
dispinfos 0/0 0/0 ( 0.0%)
|
|
disp_verts 0/0 0/0 ( 0.0%)
|
|
disp_tris 0/0 0/0 ( 0.0%)
|
|
disp_lmsamples 0/0 0/0 ( 0.0%)
|
|
faces 1684/65536 94304/3670016 ( 2.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 18/65536 1008/3670016 ( 0.0%)
|
|
leaves 701/65536 22432/2097152 ( 1.1%)
|
|
leaffaces 1731/65536 3462/131072 ( 2.6%)
|
|
leafbrushes 449/65536 898/131072 ( 0.7%)
|
|
areas 3/256 24/2048 ( 1.2%)
|
|
surfedges 6904/512000 27616/2048000 ( 1.3%)
|
|
edges 3477/256000 13908/1024000 ( 1.4%)
|
|
LDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 24/32768 240/327680 ( 0.1%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 288/65536 576/131072 ( 0.4%)
|
|
cubemapsamples 0/1024 0/16384 ( 0.0%)
|
|
overlays 0/512 0/180224 ( 0.0%)
|
|
LDR lightdata [variable] 2954480/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 16270/16777216 ( 0.1%)
|
|
entdata [variable] 762/393216 ( 0.2%)
|
|
LDR ambient table 701/65536 2804/262144 ( 1.1%)
|
|
HDR ambient table 701/65536 2804/262144 ( 1.1%)
|
|
LDR leaf ambient 255/65536 7140/1835008 ( 0.4%)
|
|
HDR leaf ambient 701/65536 19628/1835008 ( 1.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/12 ( 8.3%)
|
|
static props [variable] 1/12 ( 8.3%)
|
|
pakfile [variable] 105990/0 ( 0.0%)
|
|
physics [variable] 8982/4194304 ( 0.2%)
|
|
physics terrain [variable] 2/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 3464
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
|
|
Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
done (0) (13958 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 25 texinfos to 5
|
|
Reduced 4 texdatas to 3 (103 bytes to 82)
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 106338, actual size 105990
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
|
|
240 portalclusters
|
|
510 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 1572 visible clusters (3.20%)
|
|
Total clusters visible: 49118
|
|
Average clusters visible: 204
|
|
Building PAS...
|
|
Average clusters audible: 238
|
|
visdatasize:16270 compressed from 15360
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
1684 faces
|
|
4017685 square feet [578546688.00 square inches]
|
|
0 Displacements
|
|
0 Square Feet [0.00 Square Inches]
|
|
1684 patches before subdivision
|
|
110432 patches after subdivision
|
|
0 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 184932, max 730
|
|
transfer lists: 1.4 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0199 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 1/1024 48/49152 ( 0.1%)
|
|
brushes 39/8192 468/98304 ( 0.5%)
|
|
brushsides 234/65536 1872/524288 ( 0.4%)
|
|
planes 272/65536 5440/1310720 ( 0.4%)
|
|
vertexes 1771/65536 21252/786432 ( 2.7%)
|
|
nodes 716/65536 22912/2097152 ( 1.1%)
|
|
texinfos 5/12288 360/884736 ( 0.0%)
|
|
texdata 3/2048 96/65536 ( 0.1%)
|
|
dispinfos 0/0 0/0 ( 0.0%)
|
|
disp_verts 0/0 0/0 ( 0.0%)
|
|
disp_tris 0/0 0/0 ( 0.0%)
|
|
disp_lmsamples 0/0 0/0 ( 0.0%)
|
|
faces 1684/65536 94304/3670016 ( 2.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 18/65536 1008/3670016 ( 0.0%)
|
|
leaves 718/65536 22976/2097152 ( 1.1%)
|
|
leaffaces 1731/65536 3462/131072 ( 2.6%)
|
|
leafbrushes 485/65536 970/131072 ( 0.7%)
|
|
areas 3/256 24/2048 ( 1.2%)
|
|
surfedges 6904/512000 27616/2048000 ( 1.3%)
|
|
edges 3477/256000 13908/1024000 ( 1.4%)
|
|
LDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 24/32768 240/327680 ( 0.1%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 288/65536 576/131072 ( 0.4%)
|
|
cubemapsamples 0/1024 0/16384 ( 0.0%)
|
|
overlays 0/512 0/180224 ( 0.0%)
|
|
LDR lightdata [variable] 2954480/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 16270/16777216 ( 0.1%)
|
|
entdata [variable] 762/393216 ( 0.2%)
|
|
LDR ambient table 718/65536 2872/262144 ( 1.1%)
|
|
HDR ambient table 718/65536 2872/262144 ( 1.1%)
|
|
LDR leaf ambient 255/65536 7140/1835008 ( 0.4%)
|
|
HDR leaf ambient 718/65536 20104/1835008 ( 1.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/12 ( 8.3%)
|
|
static props [variable] 1/12 ( 8.3%)
|
|
pakfile [variable] 105990/0 ( 0.0%)
|
|
physics [variable] 13958/4194304 ( 0.3%)
|
|
physics terrain [variable] 2/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 3464
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\scraper\scraper.vmf
|
|
Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
done (0) (14334 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 25 texinfos to 5
|
|
Reduced 4 texdatas to 3 (103 bytes to 82)
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 106338, actual size 105990
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
reading c:\users\jeremy\documents\gimapz\scraper\scraper.prt
|
|
214 portalclusters
|
|
473 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 641 visible clusters (1.51%)
|
|
Total clusters visible: 42485
|
|
Average clusters visible: 198
|
|
Building PAS...
|
|
Average clusters audible: 212
|
|
visdatasize:13224 compressed from 13696
|
|
writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\scraper\scraper.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
1170 faces
|
|
3491065 square feet [502713408.00 square inches]
|
|
0 Displacements
|
|
0 Square Feet [0.00 Square Inches]
|
|
1170 patches before subdivision
|
|
58574 patches after subdivision
|
|
0 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 426169, max 542
|
|
transfer lists: 3.3 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0105 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 1/1024 48/49152 ( 0.1%)
|
|
brushes 40/8192 480/98304 ( 0.5%)
|
|
brushsides 240/65536 1920/524288 ( 0.4%)
|
|
planes 278/65536 5560/1310720 ( 0.4%)
|
|
vertexes 1260/65536 15120/786432 ( 1.9%)
|
|
nodes 666/65536 21312/2097152 ( 1.0%)
|
|
texinfos 5/12288 360/884736 ( 0.0%)
|
|
texdata 3/2048 96/65536 ( 0.1%)
|
|
dispinfos 0/0 0/0 ( 0.0%)
|
|
disp_verts 0/0 0/0 ( 0.0%)
|
|
disp_tris 0/0 0/0 ( 0.0%)
|
|
disp_lmsamples 0/0 0/0 ( 0.0%)
|
|
faces 1170/65536 65520/3670016 ( 1.8%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 23/65536 1288/3670016 ( 0.0%)
|
|
leaves 668/65536 21376/2097152 ( 1.0%)
|
|
leaffaces 1200/65536 2400/131072 ( 1.8%)
|
|
leafbrushes 461/65536 922/131072 ( 0.7%)
|
|
areas 3/256 24/2048 ( 1.2%)
|
|
surfedges 4874/512000 19496/2048000 ( 1.0%)
|
|
edges 2464/256000 9856/1024000 ( 1.0%)
|
|
LDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 24/32768 240/327680 ( 0.1%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 288/65536 576/131072 ( 0.4%)
|
|
cubemapsamples 0/1024 0/16384 ( 0.0%)
|
|
overlays 0/512 0/180224 ( 0.0%)
|
|
LDR lightdata [variable] 1666336/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 13224/16777216 ( 0.1%)
|
|
entdata [variable] 762/393216 ( 0.2%)
|
|
LDR ambient table 668/65536 2672/262144 ( 1.0%)
|
|
HDR ambient table 668/65536 2672/262144 ( 1.0%)
|
|
LDR leaf ambient 229/65536 6412/1835008 ( 0.3%)
|
|
HDR leaf ambient 668/65536 18704/1835008 ( 1.0%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/12 ( 8.3%)
|
|
static props [variable] 1/12 ( 8.3%)
|
|
pakfile [variable] 105990/0 ( 0.0%)
|
|
physics [variable] 14334/4194304 ( 0.3%)
|
|
physics terrain [variable] 2/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 2442
|
|
Writing c:\users\jeremy\documents\gimapz\scraper\scraper.bsp
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.vmf
|
|
Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
done (0) (13958 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 25 texinfos to 5
|
|
Reduced 4 texdatas to 3 (103 bytes to 82)
|
|
Writing C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 106338, actual size 105990
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
reading c:\users\ringorango\documents\mapz\scraper\Scraper.prt
|
|
156 portalclusters
|
|
319 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 60 visible clusters (0.25%)
|
|
Total clusters visible: 23846
|
|
Average clusters visible: 152
|
|
Building PAS...
|
|
Average clusters audible: 154
|
|
visdatasize:7458 compressed from 7488
|
|
writing c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\scraper\Scraper.bsp', but we don't own that location. Allowing.
|
|
11 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
564 faces
|
|
2970645 square feet [427772992.00 square inches]
|
|
0 Displacements
|
|
0 Square Feet [0.00 Square Inches]
|
|
564 patches before subdivision
|
|
15152 patches after subdivision
|
|
0 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 32002, max 143
|
|
transfer lists: 0.2 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0039 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 1/1024 48/49152 ( 0.1%)
|
|
brushes 39/8192 468/98304 ( 0.5%)
|
|
brushsides 234/65536 1872/524288 ( 0.4%)
|
|
planes 272/65536 5440/1310720 ( 0.4%)
|
|
vertexes 623/65536 7476/786432 ( 1.0%)
|
|
nodes 568/65536 18176/2097152 ( 0.9%)
|
|
texinfos 5/12288 360/884736 ( 0.0%)
|
|
texdata 3/2048 96/65536 ( 0.1%)
|
|
dispinfos 0/0 0/0 ( 0.0%)
|
|
disp_verts 0/0 0/0 ( 0.0%)
|
|
disp_tris 0/0 0/0 ( 0.0%)
|
|
disp_lmsamples 0/0 0/0 ( 0.0%)
|
|
faces 564/65536 31584/3670016 ( 0.9%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 18/65536 1008/3670016 ( 0.0%)
|
|
leaves 570/65536 18240/2097152 ( 0.9%)
|
|
leaffaces 582/65536 1164/131072 ( 0.9%)
|
|
leafbrushes 421/65536 842/131072 ( 0.6%)
|
|
areas 3/256 24/2048 ( 1.2%)
|
|
surfedges 2368/512000 9472/2048000 ( 0.5%)
|
|
edges 1209/256000 4836/1024000 ( 0.5%)
|
|
LDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 10/32768 100/327680 ( 0.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 120/65536 240/131072 ( 0.2%)
|
|
cubemapsamples 0/1024 0/16384 ( 0.0%)
|
|
overlays 0/512 0/180224 ( 0.0%)
|
|
LDR lightdata [variable] 383792/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 7458/16777216 ( 0.0%)
|
|
entdata [variable] 761/393216 ( 0.2%)
|
|
LDR ambient table 570/65536 2280/262144 ( 0.9%)
|
|
HDR ambient table 570/65536 2280/262144 ( 0.9%)
|
|
LDR leaf ambient 171/65536 4788/1835008 ( 0.3%)
|
|
HDR leaf ambient 570/65536 15960/1835008 ( 0.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/12 ( 8.3%)
|
|
static props [variable] 1/12 ( 8.3%)
|
|
pakfile [variable] 105990/0 ( 0.0%)
|
|
physics [variable] 13958/4194304 ( 0.3%)
|
|
physics terrain [variable] 2/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 1168
|
|
Writing c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
39 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.vmf
|
|
Patching WVT material: maps/scraper/dev/dev_blendmeasure_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_day01_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
done (0) (13958 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 25 texinfos to 5
|
|
Reduced 4 texdatas to 3 (103 bytes to 82)
|
|
Writing C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\Scraper\Scraper.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 106338, actual size 105990
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
reading c:\users\ringorango\documents\mapz\scraper\Scraper.prt
|
|
156 portalclusters
|
|
319 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 60 visible clusters (0.25%)
|
|
Total clusters visible: 23846
|
|
Average clusters visible: 152
|
|
Building PAS...
|
|
Average clusters audible: 154
|
|
visdatasize:7458 compressed from 7488
|
|
writing c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\scraper\Scraper.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
564 faces
|
|
2970645 square feet [427772992.00 square inches]
|
|
0 Displacements
|
|
0 Square Feet [0.00 Square Inches]
|
|
564 patches before subdivision
|
|
564 patches after subdivision
|
|
0 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 31618, max 119
|
|
transfer lists: 0.2 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0017 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 1/1024 48/49152 ( 0.1%)
|
|
brushes 39/8192 468/98304 ( 0.5%)
|
|
brushsides 234/65536 1872/524288 ( 0.4%)
|
|
planes 272/65536 5440/1310720 ( 0.4%)
|
|
vertexes 623/65536 7476/786432 ( 1.0%)
|
|
nodes 568/65536 18176/2097152 ( 0.9%)
|
|
texinfos 5/12288 360/884736 ( 0.0%)
|
|
texdata 3/2048 96/65536 ( 0.1%)
|
|
dispinfos 0/0 0/0 ( 0.0%)
|
|
disp_verts 0/0 0/0 ( 0.0%)
|
|
disp_tris 0/0 0/0 ( 0.0%)
|
|
disp_lmsamples 0/0 0/0 ( 0.0%)
|
|
faces 564/65536 31584/3670016 ( 0.9%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 18/65536 1008/3670016 ( 0.0%)
|
|
leaves 570/65536 18240/2097152 ( 0.9%)
|
|
leaffaces 582/65536 1164/131072 ( 0.9%)
|
|
leafbrushes 421/65536 842/131072 ( 0.6%)
|
|
areas 3/256 24/2048 ( 1.2%)
|
|
surfedges 2368/512000 9472/2048000 ( 0.5%)
|
|
edges 1209/256000 4836/1024000 ( 0.5%)
|
|
LDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 10/32768 100/327680 ( 0.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 120/65536 240/131072 ( 0.2%)
|
|
cubemapsamples 0/1024 0/16384 ( 0.0%)
|
|
overlays 0/512 0/180224 ( 0.0%)
|
|
LDR lightdata [variable] 383792/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 7458/16777216 ( 0.0%)
|
|
entdata [variable] 761/393216 ( 0.2%)
|
|
LDR ambient table 570/65536 2280/262144 ( 0.9%)
|
|
HDR ambient table 570/65536 2280/262144 ( 0.9%)
|
|
LDR leaf ambient 171/65536 4788/1835008 ( 0.3%)
|
|
HDR leaf ambient 570/65536 15960/1835008 ( 0.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/12 ( 8.3%)
|
|
static props [variable] 1/12 ( 8.3%)
|
|
pakfile [variable] 105990/0 ( 0.0%)
|
|
physics [variable] 13958/4194304 ( 0.3%)
|
|
physics terrain [variable] 2/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 1168
|
|
Writing c:\users\ringorango\documents\mapz\scraper\Scraper.bsp
|
|
3 seconds elapsed
|