9199 lines
456 KiB
Plaintext
9199 lines
456 KiB
Plaintext
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.vmf
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material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
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Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
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ConVarRef mat_reduceparticles doesn't point to an existing ConVar
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material "maps/pl_cactuscanyon/glass/glasswindow001a_3474_11639_-1575" not found.
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Material not found!: MAPS/PL_CACTUSCANYON/GLASS/GLASSWINDOW001A_3474_11639_-1575
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
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done (0)
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Building Faces...done (0)
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Chop Details...done (0)
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Find Visible Detail Sides...
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Merged 378 detail faces...done (0)
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Merging details...done (0)
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FixTjuncs...
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PruneNodes...
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WriteBSP...
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done (1)
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writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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Creating default LDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_badlands_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Creating default HDR cubemaps for env_cubemap using skybox materials:
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skybox/sky_badlands_01*.vmt
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! Run buildcubemaps in the engine to get the correct cube maps.
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Finding displacement neighbors...
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Found a displacement edge abutting multiple other edges.
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Finding lightmap sample positions...
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Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
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Building Physics collision data...
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qhull precision error: Only 4 facets remain. Can not merge another
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pair. The convexity constraints may be too strong. Reduce the
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magnitude of 'Cn' or increase the magnitude of 'An'. For example,
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try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
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done (0) (916323 bytes)
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Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
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Compacting texture/material tables...
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Reduced 8523 texinfos to 3860
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Reduced 94 texdatas to 88 (2239 bytes to 1969)
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Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
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Wrote ZIP buffer, estimated size 1805447, actual size 1799873
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4 seconds elapsed
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CMaterialDict::Shutdown m_MissingList count: 2
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20 threads
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reading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
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reading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.prt
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1326 portalclusters
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3443 numportals
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2258 visible clusters (0.71%)
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Total clusters visible: 316840
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Average clusters visible: 238
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Building PAS...
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Average clusters audible: 578
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visdatasize:210208 compressed from 445536
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writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
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16 seconds elapsed
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[Reading texlights from 'lights.rad']
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[56 texlights parsed from 'lights.rad']
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Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
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8285 faces
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2 degenerate faces
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2921419 square feet [420684352.00 square inches]
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1027 Displacements
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327725 Square Feet [47192484.00 Square Inches]
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8283 patches before subdivision
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163767 patches after subdivision
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118 direct lights
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11252853, max 768
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transfer lists: 85.9 megs
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0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1088858, 589685, 418318)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(158099, 59720, 36140)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28332, 7831, 3847)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6015, 1268, 472)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1483, 244, 64)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(411, 54, 9)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(125, 13, 1)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(41, 3, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
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Build Patch/Sample Hash Table(s).....Done<0.0325 sec>
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0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
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Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
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0 of 0 (0% of) surface lights went in leaf ambient cubes.
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0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
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Ready to Finish
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Object names Objects/Maxobjs Memory / Maxmem Fullness
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------------ --------------- --------------- --------
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models 122/1024 5856/49152 (11.9%)
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brushes 2604/8192 31248/98304 (31.8%)
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brushsides 19069/65536 152552/524288 (29.1%)
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planes 16288/65536 325760/1310720 (24.9%)
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vertexes 15392/65536 184704/786432 (23.5%)
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nodes 4256/65536 136192/2097152 ( 6.5%)
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texinfos 3860/12288 277920/884736 (31.4%)
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texdata 88/2048 2816/65536 ( 4.3%)
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dispinfos 1027/0 180752/0 ( 0.0%)
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disp_verts 25675/0 513500/0 ( 0.0%)
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disp_tris 32864/0 65728/0 ( 0.0%)
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disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
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faces 8285/65536 463960/3670016 (12.6%)
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hdr faces 0/65536 0/3670016 ( 0.0%)
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origfaces 6136/65536 343616/3670016 ( 9.4%)
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leaves 4379/65536 140128/2097152 ( 6.7%)
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leaffaces 8720/65536 17440/131072 (13.3%)
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leafbrushes 5395/65536 10790/131072 ( 8.2%)
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areas 52/256 416/2048 (20.3%)
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surfedges 63019/512000 252076/2048000 (12.3%)
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edges 40895/256000 163580/1024000 (16.0%)
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LDR worldlights 118/8192 10384/720896 ( 1.4%)
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HDR worldlights 0/8192 0/720896 ( 0.0%)
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leafwaterdata 0/32768 0/393216 ( 0.0%)
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waterstrips 663/32768 6630/327680 ( 2.0%)
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waterverts 0/65536 0/786432 ( 0.0%)
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waterindices 10923/65536 21846/131072 (16.7%)
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cubemapsamples 16/1024 256/16384 ( 1.6%)
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overlays 89/512 31328/180224 (17.4%)
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LDR lightdata [variable] 11615912/0 ( 0.0%)
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HDR lightdata [variable] 0/0 ( 0.0%)
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visdata [variable] 210208/16777216 ( 1.3%)
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entdata [variable] 290349/393216 (73.8%)
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LDR ambient table 4379/65536 17516/262144 ( 6.7%)
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HDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
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LDR leaf ambient 21989/65536 615692/1835008 (33.6%)
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HDR leaf ambient 4379/65536 122612/1835008 ( 6.7%)
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occluders 0/0 0/0 ( 0.0%)
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occluder polygons 0/0 0/0 ( 0.0%)
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occluder vert ind 0/0 0/0 ( 0.0%)
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detail props [variable] 1/5092 ( 0.0%)
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dtl prp lght [variable] 1/4 (25.0%)
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HDR dtl prp lght [variable] 1/4 (25.0%)
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static props [variable] 1/47766 ( 0.0%)
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pakfile [variable] 1799873/0 ( 0.0%)
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physics [variable] 916323/4194304 (21.8%)
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physics terrain [variable] 75433/1048576 ( 7.2%)
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Level flags = 0
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Total triangle count: 21908
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Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
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26 seconds elapsed
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[Reading texlights from 'lights.rad']
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[56 texlights parsed from 'lights.rad']
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|
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Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
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8285 faces
|
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2 degenerate faces
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|
2921419 square feet [420684352.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8283 patches before subdivision
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163767 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11252853, max 768
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transfer lists: 85.9 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1283949, 692508, 493874)
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|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(180427, 67184, 41053)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31314, 8457, 4218)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6454, 1326, 503)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1556, 251, 67)
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|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(425, 54, 10)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(128, 13, 1)
|
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0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(42, 3, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(15, 1, 0)
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|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0319 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
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Ready to Finish
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Object names Objects/Maxobjs Memory / Maxmem Fullness
|
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------------ --------------- --------------- --------
|
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models 122/1024 5856/49152 (11.9%)
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brushes 2604/8192 31248/98304 (31.8%)
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brushsides 19069/65536 152552/524288 (29.1%)
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planes 16288/65536 325760/1310720 (24.9%)
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vertexes 15392/65536 184704/786432 (23.5%)
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nodes 4256/65536 136192/2097152 ( 6.5%)
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texinfos 3860/12288 277920/884736 (31.4%)
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texdata 88/2048 2816/65536 ( 4.3%)
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dispinfos 1027/0 180752/0 ( 0.0%)
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disp_verts 25675/0 513500/0 ( 0.0%)
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disp_tris 32864/0 65728/0 ( 0.0%)
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disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
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faces 8285/65536 463960/3670016 (12.6%)
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hdr faces 8285/65536 463960/3670016 (12.6%)
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origfaces 6136/65536 343616/3670016 ( 9.4%)
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leaves 4379/65536 140128/2097152 ( 6.7%)
|
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leaffaces 8720/65536 17440/131072 (13.3%)
|
|
leafbrushes 5395/65536 10790/131072 ( 8.2%)
|
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areas 52/256 416/2048 (20.3%)
|
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surfedges 63019/512000 252076/2048000 (12.3%)
|
|
edges 40895/256000 163580/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
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HDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
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waterindices 10923/65536 21846/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
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LDR lightdata [variable] 11615912/0 ( 0.0%)
|
|
HDR lightdata [variable] 11615912/0 ( 0.0%)
|
|
visdata [variable] 210208/16777216 ( 1.3%)
|
|
entdata [variable] 290349/393216 (73.8%)
|
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LDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
HDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
LDR leaf ambient 21989/65536 615692/1835008 (33.6%)
|
|
HDR leaf ambient 22077/65536 618156/1835008 (33.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
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pakfile [variable] 1799873/0 ( 0.0%)
|
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physics [variable] 916323/4194304 (21.8%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
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Level flags = 0
|
|
|
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Total triangle count: 21908
|
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Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
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25 seconds elapsed
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.vmf
|
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material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 382 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (815824 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8389 texinfos to 3866
|
|
Reduced 93 texdatas to 88 (2181 bytes to 1933)
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Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
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MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1805447, actual size 1799873
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4 seconds elapsed
|
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CMaterialDict::Shutdown m_MissingList count: 1
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20 threads
|
|
reading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
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reading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.prt
|
|
1326 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2256 visible clusters (0.71%)
|
|
Total clusters visible: 316838
|
|
Average clusters visible: 238
|
|
Building PAS...
|
|
Average clusters audible: 578
|
|
visdatasize:210190 compressed from 445536
|
|
writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
16 seconds elapsed
|
|
|
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|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
8289 faces
|
|
2 degenerate faces
|
|
2920903 square feet [420610112.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192476.00 Square Inches]
|
|
8287 patches before subdivision
|
|
164647 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11304006, max 770
|
|
transfer lists: 86.2 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1097339, 595842, 421821)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(159563, 60267, 36373)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28583, 7885, 3868)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6057, 1274, 474)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1490, 245, 65)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(412, 54, 9)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(126, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(41, 3, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0327 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2329/8192 27948/98304 (28.4%)
|
|
brushsides 17173/65536 137384/524288 (26.2%)
|
|
planes 15630/65536 312600/1310720 (23.8%)
|
|
vertexes 15405/65536 184860/786432 (23.5%)
|
|
nodes 4256/65536 136192/2097152 ( 6.5%)
|
|
texinfos 3866/12288 278352/884736 (31.5%)
|
|
texdata 88/2048 2816/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8289/65536 464184/3670016 (12.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6136/65536 343616/3670016 ( 9.4%)
|
|
leaves 4379/65536 140128/2097152 ( 6.7%)
|
|
leaffaces 8729/65536 17458/131072 (13.3%)
|
|
leafbrushes 4375/65536 8750/131072 ( 6.7%)
|
|
areas 52/256 416/2048 (20.3%)
|
|
surfedges 63041/512000 252164/2048000 (12.3%)
|
|
edges 40912/256000 163648/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 660/32768 6600/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10863/65536 21726/131072 (16.6%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11692024/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 210190/16777216 ( 1.3%)
|
|
entdata [variable] 290349/393216 (73.8%)
|
|
LDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
HDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
LDR leaf ambient 21989/65536 615692/1835008 (33.6%)
|
|
HDR leaf ambient 4379/65536 122612/1835008 ( 6.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1799873/0 ( 0.0%)
|
|
physics [variable] 815824/4194304 (19.5%)
|
|
physics terrain [variable] 75447/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21923
|
|
Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
26 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
8289 faces
|
|
2 degenerate faces
|
|
2920903 square feet [420610112.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192476.00 Square Inches]
|
|
8287 patches before subdivision
|
|
164647 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11304006, max 770
|
|
transfer lists: 86.2 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1294682, 700429, 498424)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(182268, 67881, 41349)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31627, 8524, 4244)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6506, 1333, 506)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1565, 251, 68)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(426, 54, 10)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(128, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(42, 3, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(15, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0324 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2329/8192 27948/98304 (28.4%)
|
|
brushsides 17173/65536 137384/524288 (26.2%)
|
|
planes 15630/65536 312600/1310720 (23.8%)
|
|
vertexes 15405/65536 184860/786432 (23.5%)
|
|
nodes 4256/65536 136192/2097152 ( 6.5%)
|
|
texinfos 3866/12288 278352/884736 (31.5%)
|
|
texdata 88/2048 2816/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8289/65536 464184/3670016 (12.6%)
|
|
hdr faces 8289/65536 464184/3670016 (12.6%)
|
|
origfaces 6136/65536 343616/3670016 ( 9.4%)
|
|
leaves 4379/65536 140128/2097152 ( 6.7%)
|
|
leaffaces 8729/65536 17458/131072 (13.3%)
|
|
leafbrushes 4375/65536 8750/131072 ( 6.7%)
|
|
areas 52/256 416/2048 (20.3%)
|
|
surfedges 63041/512000 252164/2048000 (12.3%)
|
|
edges 40912/256000 163648/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 660/32768 6600/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10863/65536 21726/131072 (16.6%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11692024/0 ( 0.0%)
|
|
HDR lightdata [variable] 11692024/0 ( 0.0%)
|
|
visdata [variable] 210190/16777216 ( 1.3%)
|
|
entdata [variable] 290349/393216 (73.8%)
|
|
LDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
HDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
LDR leaf ambient 21989/65536 615692/1835008 (33.6%)
|
|
HDR leaf ambient 22081/65536 618268/1835008 (33.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1799873/0 ( 0.0%)
|
|
physics [variable] 815824/4194304 (19.5%)
|
|
physics terrain [variable] 75447/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21923
|
|
Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
25 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (916323 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8533 texinfos to 3866
|
|
Reduced 94 texdatas to 88 (2203 bytes to 1933)
|
|
Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1805447, actual size 1799873
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.prt
|
|
1326 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2265 visible clusters (0.71%)
|
|
Total clusters visible: 316847
|
|
Average clusters visible: 238
|
|
Building PAS...
|
|
Average clusters audible: 578
|
|
visdatasize:210208 compressed from 445536
|
|
writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
16 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
8288 faces
|
|
2 degenerate faces
|
|
2921419 square feet [420684352.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8286 patches before subdivision
|
|
165490 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348011, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1106446, 600168, 424227)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(160625, 60524, 36471)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28703, 7900, 3872)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6072, 1275, 474)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1492, 245, 65)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(413, 54, 9)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(126, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(41, 3, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0315 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2604/8192 31248/98304 (31.8%)
|
|
brushsides 19069/65536 152552/524288 (29.1%)
|
|
planes 16288/65536 325760/1310720 (24.9%)
|
|
vertexes 15397/65536 184764/786432 (23.5%)
|
|
nodes 4256/65536 136192/2097152 ( 6.5%)
|
|
texinfos 3866/12288 278352/884736 (31.5%)
|
|
texdata 88/2048 2816/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8288/65536 464128/3670016 (12.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6136/65536 343616/3670016 ( 9.4%)
|
|
leaves 4379/65536 140128/2097152 ( 6.7%)
|
|
leaffaces 8723/65536 17446/131072 (13.3%)
|
|
leafbrushes 5395/65536 10790/131072 ( 8.2%)
|
|
areas 52/256 416/2048 (20.3%)
|
|
surfedges 63035/512000 252140/2048000 (12.3%)
|
|
edges 40903/256000 163612/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11758140/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 210208/16777216 ( 1.3%)
|
|
entdata [variable] 290349/393216 (73.8%)
|
|
LDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
HDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
LDR leaf ambient 21984/65536 615552/1835008 (33.5%)
|
|
HDR leaf ambient 4379/65536 122612/1835008 ( 6.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1799873/0 ( 0.0%)
|
|
physics [variable] 916323/4194304 (21.8%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21918
|
|
Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
26 seconds elapsed
|
|
|
|
|
|
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[Reading texlights from 'lights.rad']
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[56 texlights parsed from 'lights.rad']
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|
Loading c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
8288 faces
|
|
2 degenerate faces
|
|
2921419 square feet [420684352.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8286 patches before subdivision
|
|
165490 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348011, max 769
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|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1306061, 705879, 501475)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(183596, 68204, 41474)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31776, 8543, 4249)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6525, 1334, 506)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1568, 251, 68)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(427, 54, 10)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(129, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(42, 3, 0)
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|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(15, 1, 0)
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|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0320 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
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Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2604/8192 31248/98304 (31.8%)
|
|
brushsides 19069/65536 152552/524288 (29.1%)
|
|
planes 16288/65536 325760/1310720 (24.9%)
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vertexes 15397/65536 184764/786432 (23.5%)
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|
nodes 4256/65536 136192/2097152 ( 6.5%)
|
|
texinfos 3866/12288 278352/884736 (31.5%)
|
|
texdata 88/2048 2816/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8288/65536 464128/3670016 (12.6%)
|
|
hdr faces 8288/65536 464128/3670016 (12.6%)
|
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origfaces 6136/65536 343616/3670016 ( 9.4%)
|
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leaves 4379/65536 140128/2097152 ( 6.7%)
|
|
leaffaces 8723/65536 17446/131072 (13.3%)
|
|
leafbrushes 5395/65536 10790/131072 ( 8.2%)
|
|
areas 52/256 416/2048 (20.3%)
|
|
surfedges 63035/512000 252140/2048000 (12.3%)
|
|
edges 40903/256000 163612/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11758140/0 ( 0.0%)
|
|
HDR lightdata [variable] 11758140/0 ( 0.0%)
|
|
visdata [variable] 210208/16777216 ( 1.3%)
|
|
entdata [variable] 290349/393216 (73.8%)
|
|
LDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
HDR ambient table 4379/65536 17516/262144 ( 6.7%)
|
|
LDR leaf ambient 21984/65536 615552/1835008 (33.5%)
|
|
HDR leaf ambient 22083/65536 618324/1835008 (33.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1799873/0 ( 0.0%)
|
|
physics [variable] 916323/4194304 (21.8%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21918
|
|
Writing c:\users\jeremy\documents\gimapz\pl_cactuscanyonbv10_d.bsp
|
|
26 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (918419 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8534 texinfos to 3865
|
|
Reduced 94 texdatas to 88 (2203 bytes to 1933)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1805447, actual size 1799873
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2257 visible clusters (0.71%)
|
|
Total clusters visible: 316840
|
|
Average clusters visible: 238
|
|
Building PAS...
|
|
Average clusters audible: 578
|
|
visdatasize:211148 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
16 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8304 faces
|
|
2 degenerate faces
|
|
2964939 square feet [426951232.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8302 patches before subdivision
|
|
165632 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348597, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1105918, 599797, 423893)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(160563, 60499, 36452)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28697, 7899, 3871)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6072, 1275, 474)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1492, 245, 65)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(413, 54, 9)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(126, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(41, 3, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0214 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2610/8192 31320/98304 (31.9%)
|
|
brushsides 19105/65536 152840/524288 (29.2%)
|
|
planes 16310/65536 326200/1310720 (24.9%)
|
|
vertexes 15415/65536 184980/786432 (23.5%)
|
|
nodes 4286/65536 137152/2097152 ( 6.5%)
|
|
texinfos 3865/12288 278280/884736 (31.5%)
|
|
texdata 88/2048 2816/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8304/65536 465024/3670016 (12.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6142/65536 343952/3670016 ( 9.4%)
|
|
leaves 4409/65536 141088/2097152 ( 6.7%)
|
|
leaffaces 8739/65536 17478/131072 (13.3%)
|
|
leafbrushes 5411/65536 10822/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63123/512000 252492/2048000 (12.3%)
|
|
edges 40947/256000 163788/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11770432/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 211148/16777216 ( 1.3%)
|
|
entdata [variable] 290605/393216 (73.9%)
|
|
LDR ambient table 4409/65536 17636/262144 ( 6.7%)
|
|
HDR ambient table 4409/65536 17636/262144 ( 6.7%)
|
|
LDR leaf ambient 21856/65536 611968/1835008 (33.3%)
|
|
HDR leaf ambient 4409/65536 123452/1835008 ( 6.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5272 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1799873/0 ( 0.0%)
|
|
physics [variable] 918419/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21950
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
25 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8304 faces
|
|
2 degenerate faces
|
|
2964939 square feet [426951232.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8302 patches before subdivision
|
|
165632 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348597, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1305306, 705355, 501009)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(183509, 68168, 41447)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31768, 8541, 4247)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6524, 1334, 506)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1567, 251, 68)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(427, 54, 10)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(129, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(42, 3, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(15, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0341 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2610/8192 31320/98304 (31.9%)
|
|
brushsides 19105/65536 152840/524288 (29.2%)
|
|
planes 16310/65536 326200/1310720 (24.9%)
|
|
vertexes 15415/65536 184980/786432 (23.5%)
|
|
nodes 4286/65536 137152/2097152 ( 6.5%)
|
|
texinfos 3865/12288 278280/884736 (31.5%)
|
|
texdata 88/2048 2816/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8304/65536 465024/3670016 (12.7%)
|
|
hdr faces 8304/65536 465024/3670016 (12.7%)
|
|
origfaces 6142/65536 343952/3670016 ( 9.4%)
|
|
leaves 4409/65536 141088/2097152 ( 6.7%)
|
|
leaffaces 8739/65536 17478/131072 (13.3%)
|
|
leafbrushes 5411/65536 10822/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63123/512000 252492/2048000 (12.3%)
|
|
edges 40947/256000 163788/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11770432/0 ( 0.0%)
|
|
HDR lightdata [variable] 11770432/0 ( 0.0%)
|
|
visdata [variable] 211148/16777216 ( 1.3%)
|
|
entdata [variable] 290605/393216 (73.9%)
|
|
LDR ambient table 4409/65536 17636/262144 ( 6.7%)
|
|
HDR ambient table 4409/65536 17636/262144 ( 6.7%)
|
|
LDR leaf ambient 21856/65536 611968/1835008 (33.3%)
|
|
HDR leaf ambient 22083/65536 618324/1835008 (33.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5272 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1799873/0 ( 0.0%)
|
|
physics [variable] 918419/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21950
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
27 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Error! Entity sky_camera in solid volume! at 0.0 0.0 0.0
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (918811 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8541 texinfos to 3868
|
|
Reduced 96 texdatas to 89 (2292 bytes to 1996)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2255 visible clusters (0.71%)
|
|
Total clusters visible: 316838
|
|
Average clusters visible: 238
|
|
Building PAS...
|
|
Average clusters audible: 578
|
|
visdatasize:211026 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
16 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8314 faces
|
|
2 degenerate faces
|
|
2964960 square feet [426954304.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8312 patches before subdivision
|
|
165642 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348758, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1105932, 599820, 423924)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(160560, 60497, 36451)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28696, 7898, 3871)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6071, 1274, 474)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1492, 245, 65)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(413, 54, 9)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(126, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(41, 3, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0324 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2611/8192 31332/98304 (31.9%)
|
|
brushsides 19111/65536 152888/524288 (29.2%)
|
|
planes 16308/65536 326160/1310720 (24.9%)
|
|
vertexes 15427/65536 185124/786432 (23.5%)
|
|
nodes 4289/65536 137248/2097152 ( 6.5%)
|
|
texinfos 3868/12288 278496/884736 (31.5%)
|
|
texdata 89/2048 2848/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8314/65536 465584/3670016 (12.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6148/65536 344288/3670016 ( 9.4%)
|
|
leaves 4412/65536 141184/2097152 ( 6.7%)
|
|
leaffaces 8763/65536 17526/131072 (13.4%)
|
|
leafbrushes 5414/65536 10828/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63187/512000 252748/2048000 (12.3%)
|
|
edges 40979/256000 163916/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771464/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 211026/16777216 ( 1.3%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
|
LDR ambient table 4412/65536 17648/262144 ( 6.7%)
|
|
HDR ambient table 4412/65536 17648/262144 ( 6.7%)
|
|
LDR leaf ambient 21403/65536 599284/1835008 (32.7%)
|
|
HDR leaf ambient 4412/65536 123536/1835008 ( 6.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 918811/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21970
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
27 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8314 faces
|
|
2 degenerate faces
|
|
2964960 square feet [426954304.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8312 patches before subdivision
|
|
165642 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348758, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1305339, 705395, 501055)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(183506, 68166, 41445)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31767, 8540, 4247)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6524, 1334, 506)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1567, 251, 68)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(427, 54, 10)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(129, 13, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(42, 3, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(15, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0218 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2611/8192 31332/98304 (31.9%)
|
|
brushsides 19111/65536 152888/524288 (29.2%)
|
|
planes 16308/65536 326160/1310720 (24.9%)
|
|
vertexes 15427/65536 185124/786432 (23.5%)
|
|
nodes 4289/65536 137248/2097152 ( 6.5%)
|
|
texinfos 3868/12288 278496/884736 (31.5%)
|
|
texdata 89/2048 2848/65536 ( 4.3%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8314/65536 465584/3670016 (12.7%)
|
|
hdr faces 8314/65536 465584/3670016 (12.7%)
|
|
origfaces 6148/65536 344288/3670016 ( 9.4%)
|
|
leaves 4412/65536 141184/2097152 ( 6.7%)
|
|
leaffaces 8763/65536 17526/131072 (13.4%)
|
|
leafbrushes 5414/65536 10828/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63187/512000 252748/2048000 (12.3%)
|
|
edges 40979/256000 163916/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771464/0 ( 0.0%)
|
|
HDR lightdata [variable] 11771464/0 ( 0.0%)
|
|
visdata [variable] 211026/16777216 ( 1.3%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
|
LDR ambient table 4412/65536 17648/262144 ( 6.7%)
|
|
HDR ambient table 4412/65536 17648/262144 ( 6.7%)
|
|
LDR leaf ambient 21403/65536 599284/1835008 (32.7%)
|
|
HDR leaf ambient 21599/65536 604772/1835008 (33.0%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 918811/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21970
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
28 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (918811 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
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Compacting texture/material tables...
|
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Reduced 8541 texinfos to 3869
|
|
Reduced 97 texdatas to 90 (2312 bytes to 2016)
|
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Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2257 visible clusters (0.71%)
|
|
Total clusters visible: 316840
|
|
Average clusters visible: 238
|
|
Building PAS...
|
|
Average clusters audible: 578
|
|
visdatasize:211026 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
16 seconds elapsed
|
|
|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8320 faces
|
|
2 degenerate faces
|
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2964960 square feet [426954304.00 square inches]
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1027 Displacements
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327725 Square Feet [47192484.00 Square Inches]
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8318 patches before subdivision
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165648 patches after subdivision
|
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118 direct lights
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348795, max 769
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transfer lists: 86.6 megs
|
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0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1105768, 599678, 423784)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(160544, 60487, 36442)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(28694, 7898, 3870)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6071, 1274, 474)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1492, 245, 65)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(413, 54, 9)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(126, 13, 1)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(41, 3, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(14, 1, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
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Build Patch/Sample Hash Table(s).....Done<0.0216 sec>
|
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0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
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0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
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0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
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Ready to Finish
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Object names Objects/Maxobjs Memory / Maxmem Fullness
|
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------------ --------------- --------------- --------
|
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models 122/1024 5856/49152 (11.9%)
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brushes 2611/8192 31332/98304 (31.9%)
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brushsides 19111/65536 152888/524288 (29.2%)
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planes 16302/65536 326040/1310720 (24.9%)
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vertexes 15433/65536 185196/786432 (23.5%)
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nodes 4302/65536 137664/2097152 ( 6.6%)
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texinfos 3869/12288 278568/884736 (31.5%)
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texdata 90/2048 2880/65536 ( 4.4%)
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dispinfos 1027/0 180752/0 ( 0.0%)
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disp_verts 25675/0 513500/0 ( 0.0%)
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disp_tris 32864/0 65728/0 ( 0.0%)
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disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
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faces 8320/65536 465920/3670016 (12.7%)
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hdr faces 0/65536 0/3670016 ( 0.0%)
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origfaces 6148/65536 344288/3670016 ( 9.4%)
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leaves 4425/65536 141600/2097152 ( 6.8%)
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leaffaces 8775/65536 17550/131072 (13.4%)
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leafbrushes 5415/65536 10830/131072 ( 8.3%)
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areas 53/256 424/2048 (20.7%)
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surfedges 63211/512000 252844/2048000 (12.3%)
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edges 40991/256000 163964/1024000 (16.0%)
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LDR worldlights 118/8192 10384/720896 ( 1.4%)
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HDR worldlights 0/8192 0/720896 ( 0.0%)
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leafwaterdata 0/32768 0/393216 ( 0.0%)
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waterstrips 663/32768 6630/327680 ( 2.0%)
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waterverts 0/65536 0/786432 ( 0.0%)
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waterindices 10920/65536 21840/131072 (16.7%)
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cubemapsamples 16/1024 256/16384 ( 1.6%)
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overlays 89/512 31328/180224 (17.4%)
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LDR lightdata [variable] 11771520/0 ( 0.0%)
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HDR lightdata [variable] 0/0 ( 0.0%)
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visdata [variable] 211026/16777216 ( 1.3%)
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entdata [variable] 290601/393216 (73.9%)
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LDR ambient table 4425/65536 17700/262144 ( 6.8%)
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HDR ambient table 4425/65536 17700/262144 ( 6.8%)
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LDR leaf ambient 20797/65536 582316/1835008 (31.7%)
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HDR leaf ambient 4425/65536 123900/1835008 ( 6.8%)
|
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occluders 0/0 0/0 ( 0.0%)
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|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
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detail props [variable] 1/5092 ( 0.0%)
|
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dtl prp lght [variable] 1/4 (25.0%)
|
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HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
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pakfile [variable] 1800341/0 ( 0.0%)
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physics [variable] 918811/4194304 (21.9%)
|
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physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21982
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
26 seconds elapsed
|
|
|
|
|
|
|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8320 faces
|
|
2 degenerate faces
|
|
2964960 square feet [426954304.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8318 patches before subdivision
|
|
165648 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348795, max 769
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transfer lists: 86.6 megs
|
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0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1305111, 705201, 500860)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(183483, 68152, 41432)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(31764, 8539, 4246)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(6523, 1334, 506)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(1567, 251, 68)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(427, 54, 10)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(129, 13, 1)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(42, 3, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(15, 1, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(5, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(2, 0, 0)
|
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0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0337 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
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Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2611/8192 31332/98304 (31.9%)
|
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brushsides 19111/65536 152888/524288 (29.2%)
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planes 16302/65536 326040/1310720 (24.9%)
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vertexes 15433/65536 185196/786432 (23.5%)
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nodes 4302/65536 137664/2097152 ( 6.6%)
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texinfos 3869/12288 278568/884736 (31.5%)
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texdata 90/2048 2880/65536 ( 4.4%)
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dispinfos 1027/0 180752/0 ( 0.0%)
|
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disp_verts 25675/0 513500/0 ( 0.0%)
|
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disp_tris 32864/0 65728/0 ( 0.0%)
|
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disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
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faces 8320/65536 465920/3670016 (12.7%)
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hdr faces 8320/65536 465920/3670016 (12.7%)
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origfaces 6148/65536 344288/3670016 ( 9.4%)
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leaves 4425/65536 141600/2097152 ( 6.8%)
|
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leaffaces 8775/65536 17550/131072 (13.4%)
|
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leafbrushes 5415/65536 10830/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63211/512000 252844/2048000 (12.3%)
|
|
edges 40991/256000 163964/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
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waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771520/0 ( 0.0%)
|
|
HDR lightdata [variable] 11771520/0 ( 0.0%)
|
|
visdata [variable] 211026/16777216 ( 1.3%)
|
|
entdata [variable] 290601/393216 (73.9%)
|
|
LDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
|
HDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
|
LDR leaf ambient 20797/65536 582316/1835008 (31.7%)
|
|
HDR leaf ambient 21055/65536 589540/1835008 (32.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 918811/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21982
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
26 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (918811 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8541 texinfos to 3869
|
|
Reduced 97 texdatas to 90 (2312 bytes to 2016)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8320 faces
|
|
2 degenerate faces
|
|
2964960 square feet [426954304.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8318 patches before subdivision
|
|
165648 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348808, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1111284, 602775, 425947)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(161380, 60794, 36617)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0211 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2611/8192 31332/98304 (31.9%)
|
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brushsides 19111/65536 152888/524288 (29.2%)
|
|
planes 16302/65536 326040/1310720 (24.9%)
|
|
vertexes 15433/65536 185196/786432 (23.5%)
|
|
nodes 4302/65536 137664/2097152 ( 6.6%)
|
|
texinfos 3869/12288 278568/884736 (31.5%)
|
|
texdata 90/2048 2880/65536 ( 4.4%)
|
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dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8320/65536 465920/3670016 (12.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
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origfaces 6148/65536 344288/3670016 ( 9.4%)
|
|
leaves 4425/65536 141600/2097152 ( 6.8%)
|
|
leaffaces 8775/65536 17550/131072 (13.4%)
|
|
leafbrushes 5415/65536 10830/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63211/512000 252844/2048000 (12.3%)
|
|
edges 40991/256000 163964/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771520/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
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LDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
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HDR ambient table 4425/65536 17700/262144 ( 6.8%)
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LDR leaf ambient 20802/65536 582456/1835008 (31.7%)
|
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HDR leaf ambient 4425/65536 123900/1835008 ( 6.8%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5272 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 918811/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21982
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
23 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 4213452: no visible sides on brush
|
|
Brush 4213452: no visible sides on brush
|
|
Brush 4213452: no visible sides on brush
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 4213452: no visible sides on brush
|
|
Brush 4213452: no visible sides on brush
|
|
Brush 4213452: no visible sides on brush
|
|
|
|
|
|
|
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (918811 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8541 texinfos to 3869
|
|
Reduced 97 texdatas to 90 (2312 bytes to 2016)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
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|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8314 faces
|
|
2 degenerate faces
|
|
2964960 square feet [426954304.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8312 patches before subdivision
|
|
165642 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348760, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1111283, 602774, 425946)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(161380, 60794, 36617)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0210 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2611/8192 31332/98304 (31.9%)
|
|
brushsides 19111/65536 152888/524288 (29.2%)
|
|
planes 16302/65536 326040/1310720 (24.9%)
|
|
vertexes 15427/65536 185124/786432 (23.5%)
|
|
nodes 4296/65536 137472/2097152 ( 6.6%)
|
|
texinfos 3869/12288 278568/884736 (31.5%)
|
|
texdata 90/2048 2880/65536 ( 4.4%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8314/65536 465584/3670016 (12.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
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origfaces 6148/65536 344288/3670016 ( 9.4%)
|
|
leaves 4419/65536 141408/2097152 ( 6.7%)
|
|
leaffaces 8761/65536 17522/131072 (13.4%)
|
|
leafbrushes 5413/65536 10826/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63187/512000 252748/2048000 (12.3%)
|
|
edges 40979/256000 163916/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771304/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
|
LDR ambient table 4419/65536 17676/262144 ( 6.7%)
|
|
HDR ambient table 4419/65536 17676/262144 ( 6.7%)
|
|
LDR leaf ambient 19579/65536 548212/1835008 (29.9%)
|
|
HDR leaf ambient 4419/65536 123732/1835008 ( 6.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5272 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 918811/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21970
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
24 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (918811 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8541 texinfos to 3869
|
|
Reduced 97 texdatas to 90 (2312 bytes to 2016)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8314 faces
|
|
2 degenerate faces
|
|
2964960 square feet [426954304.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8312 patches before subdivision
|
|
165642 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348760, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1111283, 602774, 425946)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(161380, 60794, 36617)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0210 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2611/8192 31332/98304 (31.9%)
|
|
brushsides 19111/65536 152888/524288 (29.2%)
|
|
planes 16302/65536 326040/1310720 (24.9%)
|
|
vertexes 15427/65536 185124/786432 (23.5%)
|
|
nodes 4296/65536 137472/2097152 ( 6.6%)
|
|
texinfos 3869/12288 278568/884736 (31.5%)
|
|
texdata 90/2048 2880/65536 ( 4.4%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
|
faces 8314/65536 465584/3670016 (12.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6148/65536 344288/3670016 ( 9.4%)
|
|
leaves 4419/65536 141408/2097152 ( 6.7%)
|
|
leaffaces 8761/65536 17522/131072 (13.4%)
|
|
leafbrushes 5413/65536 10826/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63187/512000 252748/2048000 (12.3%)
|
|
edges 40979/256000 163916/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771304/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
|
LDR ambient table 4419/65536 17676/262144 ( 6.7%)
|
|
HDR ambient table 4419/65536 17676/262144 ( 6.7%)
|
|
LDR leaf ambient 19579/65536 548212/1835008 (29.9%)
|
|
HDR leaf ambient 4419/65536 123732/1835008 ( 6.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5272 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 918811/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21970
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
23 seconds elapsed
|
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
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done (0)
|
|
Building Faces...done (0)
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|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
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|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
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done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (918811 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8541 texinfos to 3869
|
|
Reduced 97 texdatas to 90 (2312 bytes to 2016)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
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|
3 seconds elapsed
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CMaterialDict::Shutdown m_MissingList count: 1
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20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
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reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
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Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
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[Reading texlights from 'lights.rad']
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[56 texlights parsed from 'lights.rad']
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8314 faces
|
|
2 degenerate faces
|
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2974347 square feet [428305984.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8312 patches before subdivision
|
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165642 patches after subdivision
|
|
118 direct lights
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348760, max 769
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transfer lists: 86.6 megs
|
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0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1111613, 603047, 426225)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(161423, 60818, 36639)
|
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Build Patch/Sample Hash Table(s).....Done<0.0211 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
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0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
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Ready to Finish
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Object names Objects/Maxobjs Memory / Maxmem Fullness
|
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------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
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brushes 2611/8192 31332/98304 (31.9%)
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brushsides 19111/65536 152888/524288 (29.2%)
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planes 16302/65536 326040/1310720 (24.9%)
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vertexes 15427/65536 185124/786432 (23.5%)
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nodes 4296/65536 137472/2097152 ( 6.6%)
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texinfos 3869/12288 278568/884736 (31.5%)
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texdata 90/2048 2880/65536 ( 4.4%)
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dispinfos 1027/0 180752/0 ( 0.0%)
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disp_verts 25675/0 513500/0 ( 0.0%)
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disp_tris 32864/0 65728/0 ( 0.0%)
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disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
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faces 8314/65536 465584/3670016 (12.7%)
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hdr faces 0/65536 0/3670016 ( 0.0%)
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origfaces 6148/65536 344288/3670016 ( 9.4%)
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leaves 4419/65536 141408/2097152 ( 6.7%)
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leaffaces 8761/65536 17522/131072 (13.4%)
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leafbrushes 5413/65536 10826/131072 ( 8.3%)
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areas 53/256 424/2048 (20.7%)
|
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surfedges 63187/512000 252748/2048000 (12.3%)
|
|
edges 40979/256000 163916/1024000 (16.0%)
|
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LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
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HDR worldlights 0/8192 0/720896 ( 0.0%)
|
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leafwaterdata 0/32768 0/393216 ( 0.0%)
|
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waterstrips 663/32768 6630/327680 ( 2.0%)
|
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waterverts 0/65536 0/786432 ( 0.0%)
|
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waterindices 10920/65536 21840/131072 (16.7%)
|
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cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771304/0 ( 0.0%)
|
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HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
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LDR ambient table 4419/65536 17676/262144 ( 6.7%)
|
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HDR ambient table 4419/65536 17676/262144 ( 6.7%)
|
|
LDR leaf ambient 19492/65536 545776/1835008 (29.7%)
|
|
HDR leaf ambient 4419/65536 123732/1835008 ( 6.7%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5272 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 918811/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21970
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
26 seconds elapsed
|
|
|
|
|
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|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (919203 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8545 texinfos to 3871
|
|
Reduced 97 texdatas to 90 (2312 bytes to 2016)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
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|
|
|
|
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|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8320 faces
|
|
2 degenerate faces
|
|
2974368 square feet [428309056.00 square inches]
|
|
1027 Displacements
|
|
327725 Square Feet [47192484.00 Square Inches]
|
|
8318 patches before subdivision
|
|
165648 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11348808, max 769
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1111683, 603084, 426253)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(161431, 60821, 36641)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0209 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2612/8192 31344/98304 (31.9%)
|
|
brushsides 19117/65536 152936/524288 (29.2%)
|
|
planes 16312/65536 326240/1310720 (24.9%)
|
|
vertexes 15435/65536 185220/786432 (23.6%)
|
|
nodes 4302/65536 137664/2097152 ( 6.6%)
|
|
texinfos 3871/12288 278712/884736 (31.5%)
|
|
texdata 90/2048 2880/65536 ( 4.4%)
|
|
dispinfos 1027/0 180752/0 ( 0.0%)
|
|
disp_verts 25675/0 513500/0 ( 0.0%)
|
|
disp_tris 32864/0 65728/0 ( 0.0%)
|
|
disp_lmsamples 1129128/0 1129128/0 ( 0.0%)
|
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faces 8320/65536 465920/3670016 (12.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
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origfaces 6154/65536 344624/3670016 ( 9.4%)
|
|
leaves 4425/65536 141600/2097152 ( 6.8%)
|
|
leaffaces 8775/65536 17550/131072 (13.4%)
|
|
leafbrushes 5414/65536 10828/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63235/512000 252940/2048000 (12.4%)
|
|
edges 41003/256000 164012/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11772192/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
|
LDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
|
HDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
|
LDR leaf ambient 19490/65536 545720/1835008 (29.7%)
|
|
HDR leaf ambient 4425/65536 123900/1835008 ( 6.8%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 919203/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21982
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
24 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
|
|
qhull precision error: Only 4 facets remain. Can not merge another
|
|
pair. The convexity constraints may be too strong. Reduce the
|
|
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
|
|
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.
|
|
done (0) (919203 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8547 texinfos to 3871
|
|
Reduced 97 texdatas to 90 (2312 bytes to 2016)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806049, actual size 1800341
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
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20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
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reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8319 faces
|
|
2 degenerate faces
|
|
2985630 square feet [429930752.00 square inches]
|
|
1027 Displacements
|
|
327688 Square Feet [47187108.00 Square Inches]
|
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8317 patches before subdivision
|
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165629 patches after subdivision
|
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118 direct lights
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11344833, max 768
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transfer lists: 86.6 megs
|
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0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1111527, 603047, 426225)
|
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0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(161386, 60810, 36635)
|
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Build Patch/Sample Hash Table(s).....Done<0.0213 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
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0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
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0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
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Ready to Finish
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|
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Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
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brushes 2611/8192 31332/98304 (31.9%)
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brushsides 19110/65536 152880/524288 (29.2%)
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planes 16310/65536 326200/1310720 (24.9%)
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vertexes 15432/65536 185184/786432 (23.5%)
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nodes 4302/65536 137664/2097152 ( 6.6%)
|
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texinfos 3871/12288 278712/884736 (31.5%)
|
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texdata 90/2048 2880/65536 ( 4.4%)
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dispinfos 1027/0 180752/0 ( 0.0%)
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disp_verts 25675/0 513500/0 ( 0.0%)
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disp_tris 32864/0 65728/0 ( 0.0%)
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disp_lmsamples 1129064/0 1129064/0 ( 0.0%)
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faces 8319/65536 465864/3670016 (12.7%)
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hdr faces 0/65536 0/3670016 ( 0.0%)
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origfaces 6153/65536 344568/3670016 ( 9.4%)
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leaves 4425/65536 141600/2097152 ( 6.8%)
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leaffaces 8774/65536 17548/131072 (13.4%)
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leafbrushes 5414/65536 10828/131072 ( 8.3%)
|
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areas 53/256 424/2048 (20.7%)
|
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surfedges 63227/512000 252908/2048000 (12.3%)
|
|
edges 41000/256000 164000/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
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waterstrips 663/32768 6630/327680 ( 2.0%)
|
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waterverts 0/65536 0/786432 ( 0.0%)
|
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waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11771860/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
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LDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
|
HDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
|
LDR leaf ambient 19394/65536 543032/1835008 (29.6%)
|
|
HDR leaf ambient 4425/65536 123900/1835008 ( 6.8%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800341/0 ( 0.0%)
|
|
physics [variable] 919203/4194304 (21.9%)
|
|
physics terrain [variable] 75433/1048576 ( 7.2%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21980
|
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Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
26 seconds elapsed
|
|
|
|
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|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
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Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4771331 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8554 texinfos to 3872
|
|
Reduced 99 texdatas to 91 (2411 bytes to 2047)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8320 faces
|
|
2 degenerate faces
|
|
2985630 square feet [429930752.00 square inches]
|
|
1028 Displacements
|
|
341000 Square Feet [49104036.00 Square Inches]
|
|
8318 patches before subdivision
|
|
166148 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11347019, max 768
|
|
transfer lists: 86.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1105961, 599744, 423746)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(160796, 60632, 36540)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0215 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2611/8192 31332/98304 (31.9%)
|
|
brushsides 19110/65536 152880/524288 (29.2%)
|
|
planes 16310/65536 326200/1310720 (24.9%)
|
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vertexes 15436/65536 185232/786432 (23.6%)
|
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nodes 4302/65536 137664/2097152 ( 6.6%)
|
|
texinfos 3872/12288 278784/884736 (31.5%)
|
|
texdata 91/2048 2912/65536 ( 4.4%)
|
|
dispinfos 1028/0 180928/0 ( 0.0%)
|
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disp_verts 25964/0 519280/0 ( 0.0%)
|
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disp_tris 33376/0 66752/0 ( 0.0%)
|
|
disp_lmsamples 1164379/0 1164379/0 ( 0.0%)
|
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faces 8320/65536 465920/3670016 (12.7%)
|
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hdr faces 0/65536 0/3670016 ( 0.0%)
|
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origfaces 6154/65536 344624/3670016 ( 9.4%)
|
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leaves 4425/65536 141600/2097152 ( 6.8%)
|
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leaffaces 8774/65536 17548/131072 (13.4%)
|
|
leafbrushes 5414/65536 10828/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 63235/512000 252940/2048000 (12.4%)
|
|
edges 41008/256000 164032/1024000 (16.0%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
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waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 11897368/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
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LDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
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HDR ambient table 4425/65536 17700/262144 ( 6.8%)
|
|
LDR leaf ambient 20266/65536 567448/1835008 (30.9%)
|
|
HDR leaf ambient 4425/65536 123900/1835008 ( 6.8%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4771331/4194304 (113.8%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 21982
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
24 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4772819 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8562 texinfos to 3879
|
|
Reduced 100 texdatas to 92 (2430 bytes to 2061)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8507 faces
|
|
2 degenerate faces
|
|
3219159 square feet [463558976.00 square inches]
|
|
1028 Displacements
|
|
425992 Square Feet [61342884.00 Square Inches]
|
|
8505 patches before subdivision
|
|
175253 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11778482, max 768
|
|
transfer lists: 89.9 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1199832, 639604, 432844)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(174783, 63940, 36714)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0228 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2615/8192 31380/98304 (31.9%)
|
|
brushsides 19134/65536 153072/524288 (29.2%)
|
|
planes 16316/65536 326320/1310720 (24.9%)
|
|
vertexes 15674/65536 188088/786432 (23.9%)
|
|
nodes 4392/65536 140544/2097152 ( 6.7%)
|
|
texinfos 3879/12288 279288/884736 (31.6%)
|
|
texdata 92/2048 2944/65536 ( 4.5%)
|
|
dispinfos 1028/0 180928/0 ( 0.0%)
|
|
disp_verts 25964/0 519280/0 ( 0.0%)
|
|
disp_tris 33376/0 66752/0 ( 0.0%)
|
|
disp_lmsamples 1189192/0 1189192/0 ( 0.0%)
|
|
faces 8507/65536 476392/3670016 (13.0%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6165/65536 345240/3670016 ( 9.4%)
|
|
leaves 4515/65536 144480/2097152 ( 6.9%)
|
|
leaffaces 8958/65536 17916/131072 (13.7%)
|
|
leafbrushes 5474/65536 10948/131072 ( 8.4%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 64119/512000 256476/2048000 (12.5%)
|
|
edges 41463/256000 165852/1024000 (16.2%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 12822796/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
|
LDR ambient table 4515/65536 18060/262144 ( 6.9%)
|
|
HDR ambient table 4515/65536 18060/262144 ( 6.9%)
|
|
LDR leaf ambient 19961/65536 558908/1835008 (30.5%)
|
|
HDR leaf ambient 4515/65536 126420/1835008 ( 6.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4772819/4194304 (113.8%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 22448
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
22 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5003950 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8565 texinfos to 3881
|
|
Reduced 100 texdatas to 92 (2430 bytes to 2061)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1327 portalclusters
|
|
3443 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
|
|
Total clusters visible: 664178
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 631
|
|
visdatasize:234867 compressed from 445872
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
8492 faces
|
|
2 degenerate faces
|
|
3224279 square feet [464296256.00 square inches]
|
|
1032 Displacements
|
|
444538 Square Feet [64013476.00 Square Inches]
|
|
8490 patches before subdivision
|
|
174122 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11673167, max 768
|
|
transfer lists: 89.1 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1188303, 633931, 430486)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(172825, 63407, 36604)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0228 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2614/8192 31368/98304 (31.9%)
|
|
brushsides 19128/65536 153024/524288 (29.2%)
|
|
planes 16316/65536 326320/1310720 (24.9%)
|
|
vertexes 15652/65536 187824/786432 (23.9%)
|
|
nodes 4388/65536 140416/2097152 ( 6.7%)
|
|
texinfos 3881/12288 279432/884736 (31.6%)
|
|
texdata 92/2048 2944/65536 ( 4.5%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 27120/0 542400/0 ( 0.0%)
|
|
disp_tris 35424/0 70848/0 ( 0.0%)
|
|
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
|
|
faces 8492/65536 475552/3670016 (13.0%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6169/65536 345464/3670016 ( 9.4%)
|
|
leaves 4511/65536 144352/2097152 ( 6.9%)
|
|
leaffaces 8941/65536 17882/131072 (13.6%)
|
|
leafbrushes 5470/65536 10940/131072 ( 8.3%)
|
|
areas 53/256 424/2048 (20.7%)
|
|
surfedges 64071/512000 256284/2048000 (12.5%)
|
|
edges 41442/256000 165768/1024000 (16.2%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 663/32768 6630/327680 ( 2.0%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 10920/65536 21840/131072 (16.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 12747712/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 234867/16777216 ( 1.4%)
|
|
entdata [variable] 290602/393216 (73.9%)
|
|
LDR ambient table 4511/65536 18044/262144 ( 6.9%)
|
|
HDR ambient table 4511/65536 18044/262144 ( 6.9%)
|
|
LDR leaf ambient 20017/65536 560476/1835008 (30.5%)
|
|
HDR leaf ambient 4511/65536 126308/1835008 ( 6.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/47766 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5003950/4194304 (119.3%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 22414
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
24 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (604.00 10849.00 -1280.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 378 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5009966 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8593 texinfos to 3930
|
|
Reduced 100 texdatas to 92 (2430 bytes to 2061)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (448.00 11048.10 -1600.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4934794 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8740 texinfos to 4125
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (99.06 10942.30 -1144.50) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4934762 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8741 texinfos to 4122
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (99.06 10942.30 -1144.50) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4934762 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8741 texinfos to 4122
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (466.06 10820.90 -1008.50) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4935154 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8744 texinfos to 4122
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (835.00 10707.00 -1542.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4935170 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8744 texinfos to 4124
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (835.00 10707.00 -1542.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4935202 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8744 texinfos to 4123
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (466.06 10820.90 -1008.50) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4935186 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8744 texinfos to 4123
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity func_brush (2688.00 10814.00 -1648.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4935218 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8744 texinfos to 4122
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
Wrote c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Areaportal leak ! File: c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4931802 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8744 texinfos to 4052
|
|
Reduced 103 texdatas to 96 (2489 bytes to 2142)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1363 portalclusters
|
|
3501 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 29767 visible clusters (4.37%)
|
|
Total clusters visible: 681810
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 645
|
|
visdatasize:242904 compressed from 479776
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
10736 faces
|
|
2 degenerate faces
|
|
3252907 square feet [468418688.00 square inches]
|
|
1032 Displacements
|
|
444537 Square Feet [64013468.00 Square Inches]
|
|
10734 patches before subdivision
|
|
400384 patches after subdivision
|
|
118 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 110965718, max 1619
|
|
transfer lists: 846.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1251693, 669679, 448045)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(196043, 73304, 40143)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0471 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2424/8192 29088/98304 (29.6%)
|
|
brushsides 17822/65536 142576/524288 (27.2%)
|
|
planes 15950/65536 319000/1310720 (24.3%)
|
|
vertexes 18414/65536 220968/786432 (28.1%)
|
|
nodes 4511/65536 144352/2097152 ( 6.9%)
|
|
texinfos 4052/12288 291744/884736 (33.0%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 27120/0 542400/0 ( 0.0%)
|
|
disp_tris 35424/0 70848/0 ( 0.0%)
|
|
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
|
|
faces 10736/65536 601216/3670016 (16.4%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6405/65536 358680/3670016 ( 9.8%)
|
|
leaves 4634/65536 148288/2097152 ( 7.1%)
|
|
leaffaces 11331/65536 22662/131072 (17.3%)
|
|
leafbrushes 4667/65536 9334/131072 ( 7.1%)
|
|
areas 52/256 416/2048 (20.3%)
|
|
surfedges 74977/512000 299908/2048000 (14.6%)
|
|
edges 47333/256000 189332/1024000 (18.5%)
|
|
LDR worldlights 118/8192 10384/720896 ( 1.4%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 727/32768 7270/327680 ( 2.2%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 12642/65536 25284/131072 (19.3%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 20268428/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 242904/16777216 ( 1.4%)
|
|
entdata [variable] 290590/393216 (73.9%)
|
|
LDR ambient table 4634/65536 18536/262144 ( 7.1%)
|
|
HDR ambient table 4634/65536 18536/262144 ( 7.1%)
|
|
LDR leaf ambient 20399/65536 571172/1835008 (31.1%)
|
|
HDR leaf ambient 4634/65536 129752/1835008 ( 7.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48064 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4931802/4194304 (117.6%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 27891
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
49 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
|
|
Wrote c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Areaportal leak ! File: c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4932194 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8744 texinfos to 4059
|
|
Reduced 105 texdatas to 98 (2533 bytes to 2186)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1364 portalclusters
|
|
3494 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 29214 visible clusters (4.28%)
|
|
Total clusters visible: 682958
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 645
|
|
visdatasize:245655 compressed from 480128
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
11060 faces
|
|
2 degenerate faces
|
|
3254661 square feet [468671168.00 square inches]
|
|
1032 Displacements
|
|
444537 Square Feet [64013468.00 Square Inches]
|
|
11058 patches before subdivision
|
|
435498 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 118592484, max 1627
|
|
transfer lists: 904.8 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1688587, 912583, 534251)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(379816, 151373, 57656)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0686 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2424/8192 29088/98304 (29.6%)
|
|
brushsides 17821/65536 142568/524288 (27.2%)
|
|
planes 15952/65536 319040/1310720 (24.3%)
|
|
vertexes 18783/65536 225396/786432 (28.7%)
|
|
nodes 4522/65536 144704/2097152 ( 6.9%)
|
|
texinfos 4059/12288 292248/884736 (33.0%)
|
|
texdata 98/2048 3136/65536 ( 4.8%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 27120/0 542400/0 ( 0.0%)
|
|
disp_tris 35424/0 70848/0 ( 0.0%)
|
|
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
|
|
faces 11060/65536 619360/3670016 (16.9%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6412/65536 359072/3670016 ( 9.8%)
|
|
leaves 4645/65536 148640/2097152 ( 7.1%)
|
|
leaffaces 11607/65536 23214/131072 (17.7%)
|
|
leafbrushes 4677/65536 9354/131072 ( 7.1%)
|
|
areas 52/256 416/2048 (20.3%)
|
|
surfedges 76400/512000 305600/2048000 (14.9%)
|
|
edges 48037/256000 192148/1024000 (18.8%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 736/32768 7360/327680 ( 2.2%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 12759/65536 25518/131072 (19.5%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 21475792/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 245655/16777216 ( 1.5%)
|
|
entdata [variable] 292781/393216 (74.5%)
|
|
LDR ambient table 4645/65536 18580/262144 ( 7.1%)
|
|
HDR ambient table 4645/65536 18580/262144 ( 7.1%)
|
|
LDR leaf ambient 20405/65536 571340/1835008 (31.1%)
|
|
HDR leaf ambient 4645/65536 130060/1835008 ( 7.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48292 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4932194/4194304 (117.6%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 28638
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
53 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 809 (brush 20035) touches > 2 areas
|
|
Wrote c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Areaportal leak ! File: c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19881: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4932898 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8755 texinfos to 4059
|
|
Reduced 104 texdatas to 97 (2514 bytes to 2167)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1357 portalclusters
|
|
3484 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 28730 visible clusters (4.23%)
|
|
Total clusters visible: 679777
|
|
Average clusters visible: 500
|
|
Building PAS...
|
|
Average clusters audible: 642
|
|
visdatasize:243230 compressed from 477664
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
10880 faces
|
|
2 degenerate faces
|
|
3253686 square feet [468530880.00 square inches]
|
|
1032 Displacements
|
|
444537 Square Feet [64013468.00 Square Inches]
|
|
10878 patches before subdivision
|
|
413494 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 110218361, max 1574
|
|
transfer lists: 840.9 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1668084, 899175, 530885)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(362927, 143145, 56012)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0666 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2414/8192 28968/98304 (29.5%)
|
|
brushsides 17761/65536 142088/524288 (27.1%)
|
|
planes 15958/65536 319160/1310720 (24.3%)
|
|
vertexes 18574/65536 222888/786432 (28.3%)
|
|
nodes 4509/65536 144288/2097152 ( 6.9%)
|
|
texinfos 4059/12288 292248/884736 (33.0%)
|
|
texdata 97/2048 3104/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 27120/0 542400/0 ( 0.0%)
|
|
disp_tris 35424/0 70848/0 ( 0.0%)
|
|
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
|
|
faces 10880/65536 609280/3670016 (16.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6419/65536 359464/3670016 ( 9.8%)
|
|
leaves 4632/65536 148224/2097152 ( 7.1%)
|
|
leaffaces 11412/65536 22824/131072 (17.4%)
|
|
leafbrushes 4673/65536 9346/131072 ( 7.1%)
|
|
areas 40/256 320/2048 (15.6%)
|
|
surfedges 75639/512000 302556/2048000 (14.8%)
|
|
edges 47513/256000 190052/1024000 (18.6%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 722/32768 7220/327680 ( 2.2%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 12612/65536 25224/131072 (19.2%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 20879792/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 243230/16777216 ( 1.4%)
|
|
entdata [variable] 291449/393216 (74.1%)
|
|
LDR ambient table 4632/65536 18528/262144 ( 7.1%)
|
|
HDR ambient table 4632/65536 18528/262144 ( 7.1%)
|
|
LDR leaf ambient 20364/65536 570192/1835008 (31.1%)
|
|
HDR leaf ambient 4632/65536 129696/1835008 ( 7.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48282 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4932898/4194304 (117.6%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 28209
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
50 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
|
|
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 809 (brush 20035) touches > 2 areas
|
|
Wrote c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Areaportal leak ! File: c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Brush 18795: areaportal brush doesn't touch two areas
|
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|
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 18844: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 19037: areaportal brush doesn't touch two areas
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Brush 18802: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
|
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 18837: areaportal brush doesn't touch two areas
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Brush 19874: areaportal brush doesn't touch two areas
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Brush 19023: areaportal brush doesn't touch two areas
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|
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Brush 19037: areaportal brush doesn't touch two areas
|
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Brush 19100: areaportal brush doesn't touch two areas
|
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Brush 19881: areaportal brush doesn't touch two areas
|
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|
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Brush 19100: areaportal brush doesn't touch two areas
|
|
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Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4932914 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8772 texinfos to 4062
|
|
Reduced 104 texdatas to 97 (2514 bytes to 2167)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
CMaterialDict::Shutdown m_MissingList count: 1
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1394 portalclusters
|
|
3621 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 35228 visible clusters (4.93%)
|
|
Total clusters visible: 714152
|
|
Average clusters visible: 512
|
|
Building PAS...
|
|
Average clusters audible: 660
|
|
visdatasize:256026 compressed from 490688
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
10957 faces
|
|
2 degenerate faces
|
|
3254159 square feet [468598912.00 square inches]
|
|
1032 Displacements
|
|
444537 Square Feet [64013468.00 Square Inches]
|
|
10955 patches before subdivision
|
|
414267 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 110488805, max 1574
|
|
transfer lists: 843.0 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1671707, 901390, 532417)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(363615, 143463, 56180)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0828 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2405/8192 28860/98304 (29.4%)
|
|
brushsides 17694/65536 141552/524288 (27.0%)
|
|
planes 15952/65536 319040/1310720 (24.3%)
|
|
vertexes 18685/65536 224220/786432 (28.5%)
|
|
nodes 4550/65536 145600/2097152 ( 6.9%)
|
|
texinfos 4062/12288 292464/884736 (33.1%)
|
|
texdata 97/2048 3104/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 27120/0 542400/0 ( 0.0%)
|
|
disp_tris 35424/0 70848/0 ( 0.0%)
|
|
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
|
|
faces 10957/65536 613592/3670016 (16.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6420/65536 359520/3670016 ( 9.8%)
|
|
leaves 4673/65536 149536/2097152 ( 7.1%)
|
|
leaffaces 11432/65536 22864/131072 (17.4%)
|
|
leafbrushes 4655/65536 9310/131072 ( 7.1%)
|
|
areas 35/256 280/2048 (13.7%)
|
|
surfedges 76043/512000 304172/2048000 (14.9%)
|
|
edges 47656/256000 190624/1024000 (18.6%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 737/32768 7370/327680 ( 2.2%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 12816/65536 25632/131072 (19.6%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 89/512 31328/180224 (17.4%)
|
|
LDR lightdata [variable] 20898600/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 256026/16777216 ( 1.5%)
|
|
entdata [variable] 290450/393216 (73.9%)
|
|
LDR ambient table 4673/65536 18692/262144 ( 7.1%)
|
|
HDR ambient table 4673/65536 18692/262144 ( 7.1%)
|
|
LDR leaf ambient 20735/65536 580580/1835008 (31.6%)
|
|
HDR leaf ambient 4673/65536 130844/1835008 ( 7.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48276 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4932914/4194304 (117.6%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 28454
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
49 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 809 (brush 20035) touches > 2 areas
|
|
Wrote c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Areaportal leak ! File: c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Brush 18795: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18844: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18802: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18837: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19874: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19023: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19100: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19881: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19100: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4932900 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8772 texinfos to 4062
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2106)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1398 portalclusters
|
|
3633 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 35322 visible clusters (4.93%)
|
|
Total clusters visible: 717008
|
|
Average clusters visible: 512
|
|
Building PAS...
|
|
Average clusters audible: 662
|
|
visdatasize:255334 compressed from 492096
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
10958 faces
|
|
2 degenerate faces
|
|
3254159 square feet [468598912.00 square inches]
|
|
1032 Displacements
|
|
444537 Square Feet [64013468.00 Square Inches]
|
|
10956 patches before subdivision
|
|
414332 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 110473783, max 1574
|
|
transfer lists: 842.8 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1669288, 899844, 531189)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(363388, 143343, 56079)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0740 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2403/8192 28836/98304 (29.3%)
|
|
brushsides 17682/65536 141456/524288 (27.0%)
|
|
planes 15948/65536 318960/1310720 (24.3%)
|
|
vertexes 18692/65536 224304/786432 (28.5%)
|
|
nodes 4559/65536 145888/2097152 ( 7.0%)
|
|
texinfos 4062/12288 292464/884736 (33.1%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 27120/0 542400/0 ( 0.0%)
|
|
disp_tris 35424/0 70848/0 ( 0.0%)
|
|
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
|
|
faces 10958/65536 613648/3670016 (16.7%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6418/65536 359408/3670016 ( 9.8%)
|
|
leaves 4682/65536 149824/2097152 ( 7.1%)
|
|
leaffaces 11449/65536 22898/131072 (17.5%)
|
|
leafbrushes 4661/65536 9322/131072 ( 7.1%)
|
|
areas 33/256 264/2048 (12.9%)
|
|
surfedges 76042/512000 304168/2048000 (14.9%)
|
|
edges 47641/256000 190564/1024000 (18.6%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 745/32768 7450/327680 ( 2.3%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 12921/65536 25842/131072 (19.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 20899848/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 255334/16777216 ( 1.5%)
|
|
entdata [variable] 288888/393216 (73.5%)
|
|
LDR ambient table 4682/65536 18728/262144 ( 7.1%)
|
|
HDR ambient table 4682/65536 18728/262144 ( 7.1%)
|
|
LDR leaf ambient 20823/65536 583044/1835008 (31.8%)
|
|
HDR leaf ambient 4682/65536 131096/1835008 ( 7.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48280 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4932900/4194304 (117.6%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 28459
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
52 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 809 (brush 20035) touches > 2 areas
|
|
Wrote c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Areaportal leak ! File: c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Brush 18844: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19023: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4933060 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8767 texinfos to 4063
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2106)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
1363 portalclusters
|
|
3549 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 29532 visible clusters (4.28%)
|
|
Total clusters visible: 689869
|
|
Average clusters visible: 506
|
|
Building PAS...
|
|
Average clusters audible: 645
|
|
visdatasize:245629 compressed from 479776
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
10904 faces
|
|
2 degenerate faces
|
|
3256441 square feet [468927616.00 square inches]
|
|
1032 Displacements
|
|
444537 Square Feet [64013468.00 Square Inches]
|
|
10902 patches before subdivision
|
|
414504 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 110405206, max 1574
|
|
transfer lists: 842.3 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1665874, 897840, 529759)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(362516, 143040, 55915)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0572 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 122/1024 5856/49152 (11.9%)
|
|
brushes 2392/8192 28704/98304 (29.2%)
|
|
brushsides 17616/65536 140928/524288 (26.9%)
|
|
planes 15950/65536 319000/1310720 (24.3%)
|
|
vertexes 18634/65536 223608/786432 (28.4%)
|
|
nodes 4519/65536 144608/2097152 ( 6.9%)
|
|
texinfos 4063/12288 292536/884736 (33.1%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 27120/0 542400/0 ( 0.0%)
|
|
disp_tris 35424/0 70848/0 ( 0.0%)
|
|
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
|
|
faces 10904/65536 610624/3670016 (16.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6423/65536 359688/3670016 ( 9.8%)
|
|
leaves 4642/65536 148544/2097152 ( 7.1%)
|
|
leaffaces 11362/65536 22724/131072 (17.3%)
|
|
leafbrushes 4650/65536 9300/131072 ( 7.1%)
|
|
areas 31/256 248/2048 (12.1%)
|
|
surfedges 75844/512000 303376/2048000 (14.8%)
|
|
edges 47428/256000 189712/1024000 (18.5%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 745/32768 7450/327680 ( 2.3%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 12954/65536 25908/131072 (19.8%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 20902648/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 245629/16777216 ( 1.5%)
|
|
entdata [variable] 295141/393216 (75.1%)
|
|
LDR ambient table 4642/65536 18568/262144 ( 7.1%)
|
|
HDR ambient table 4642/65536 18568/262144 ( 7.1%)
|
|
LDR leaf ambient 20536/65536 575008/1835008 (31.3%)
|
|
HDR leaf ambient 4642/65536 129976/1835008 ( 7.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48280 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 4933060/4194304 (117.6%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 28350
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
52 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (1970.40 11775.60 -1855.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 809 (brush 20035) touches > 2 areas
|
|
|
|
Brush 18732: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18844: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19023: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4939131 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8769 texinfos to 4137
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2106)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (1970.40 11775.60 -1855.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 809 (brush 20035) touches > 2 areas
|
|
|
|
Brush 18732: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18844: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19023: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4939179 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8773 texinfos to 4137
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2106)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (1970.40 11775.60 -1855.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 14336.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 10752.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 9728.0 -2384.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...WARNING: areaportal entity 809 (brush 20035) touches > 2 areas
|
|
|
|
Brush 18732: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18844: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19023: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 420 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4939131 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8769 texinfos to 4137
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2106)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 897 (brush 20035) touches > 2 areas
|
|
Wrote c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Areaportal leak ! File: c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.lin
|
|
Brush 18732: areaportal brush doesn't touch two areas
|
|
|
|
Brush 18844: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19016: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19023: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19037: areaportal brush doesn't touch two areas
|
|
|
|
Brush 19107: areaportal brush doesn't touch two areas
|
|
done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5009367 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8913 texinfos to 4126
|
|
Reduced 104 texdatas to 96 (2475 bytes to 2106)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2071 portalclusters
|
|
5981 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 84868 visible clusters (4.54%)
|
|
Total clusters visible: 1868699
|
|
Average clusters visible: 902
|
|
Building PAS...
|
|
Average clusters audible: 1107
|
|
visdatasize:610870 compressed from 1093488
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
13477 faces
|
|
3 degenerate faces
|
|
7181663 square feet [1034159488.00 square inches]
|
|
1033 Displacements
|
|
444507 Square Feet [64009044.00 Square Inches]
|
|
13474 patches before subdivision
|
|
601360 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 126900567, max 1571
|
|
transfer lists: 968.2 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3294269, 1885043, 1081259)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(724748, 319118, 123777)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0826 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 120/1024 5760/49152 (11.7%)
|
|
brushes 2580/8192 30960/98304 (31.5%)
|
|
brushsides 18983/65536 151864/524288 (29.0%)
|
|
planes 16584/65536 331680/1310720 (25.3%)
|
|
vertexes 22078/65536 264936/786432 (33.7%)
|
|
nodes 5765/65536 184480/2097152 ( 8.8%)
|
|
texinfos 4126/12288 297072/884736 (33.6%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 27145/0 542900/0 ( 0.0%)
|
|
disp_tris 35456/0 70912/0 ( 0.0%)
|
|
disp_lmsamples 1209914/0 1209914/0 ( 0.0%)
|
|
faces 13477/65536 754712/3670016 (20.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6829/65536 382424/3670016 (10.4%)
|
|
leaves 5886/65536 188352/2097152 ( 9.0%)
|
|
leaffaces 14154/65536 28308/131072 (21.6%)
|
|
leafbrushes 5841/65536 11682/131072 ( 8.9%)
|
|
areas 30/256 240/2048 (11.7%)
|
|
surfedges 89080/512000 356320/2048000 (17.4%)
|
|
edges 54488/256000 217952/1024000 (21.3%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 957/32768 9570/327680 ( 2.9%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 16530/65536 33060/131072 (25.2%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 27697500/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 610870/16777216 ( 3.6%)
|
|
entdata [variable] 294130/393216 (74.8%)
|
|
LDR ambient table 5886/65536 23544/262144 ( 9.0%)
|
|
HDR ambient table 5886/65536 23544/262144 ( 9.0%)
|
|
LDR leaf ambient 27617/65536 773276/1835008 (42.1%)
|
|
HDR leaf ambient 5886/65536 164808/1835008 ( 9.0%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48330 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5009367/4194304 (119.4%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 34816
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 0 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity logic_relay (-15320.00 -8252.00 -1972.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6757.0 6144.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6318.5 6144.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6217.5 6144.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 5632.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 4608.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 3584.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5632.0 6144.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0 6144.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 414 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (4787539 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 7948 texinfos to 3662
|
|
Reduced 97 texdatas to 89 (2323 bytes to 1958)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5009369 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8892 texinfos to 4125
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
3 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2038 portalclusters
|
|
5958 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 79345 visible clusters (4.34%)
|
|
Total clusters visible: 1829445
|
|
Average clusters visible: 897
|
|
Building PAS...
|
|
Average clusters audible: 1094
|
|
visdatasize:594502 compressed from 1043456
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
13390 faces
|
|
3 degenerate faces
|
|
8806852 square feet [1268186624.00 square inches]
|
|
1033 Displacements
|
|
444492 Square Feet [64006856.00 Square Inches]
|
|
13387 patches before subdivision
|
|
601125 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 126849166, max 1571
|
|
transfer lists: 967.8 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3289412, 1883022, 1080123)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(724118, 318925, 123684)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0704 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 120/1024 5760/49152 (11.7%)
|
|
brushes 2537/8192 30444/98304 (31.0%)
|
|
brushsides 18725/65536 149800/524288 (28.6%)
|
|
planes 16574/65536 331480/1310720 (25.3%)
|
|
vertexes 22014/65536 264168/786432 (33.6%)
|
|
nodes 5727/65536 183264/2097152 ( 8.7%)
|
|
texinfos 4125/12288 297000/884736 (33.6%)
|
|
texdata 95/2048 3040/65536 ( 4.6%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 27145/0 542900/0 ( 0.0%)
|
|
disp_tris 35456/0 70912/0 ( 0.0%)
|
|
disp_lmsamples 1209914/0 1209914/0 ( 0.0%)
|
|
faces 13390/65536 749840/3670016 (20.4%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6821/65536 381976/3670016 (10.4%)
|
|
leaves 5848/65536 187136/2097152 ( 8.9%)
|
|
leaffaces 14114/65536 28228/131072 (21.5%)
|
|
leafbrushes 5834/65536 11668/131072 ( 8.9%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 88726/512000 354904/2048000 (17.3%)
|
|
edges 53729/256000 214916/1024000 (21.0%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 963/32768 9630/327680 ( 2.9%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 16593/65536 33186/131072 (25.3%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 27683148/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 594502/16777216 ( 3.5%)
|
|
entdata [variable] 289364/393216 (73.6%)
|
|
LDR ambient table 5848/65536 23392/262144 ( 8.9%)
|
|
HDR ambient table 5848/65536 23392/262144 ( 8.9%)
|
|
LDR leaf ambient 27216/65536 762048/1835008 (41.5%)
|
|
HDR leaf ambient 5848/65536 163744/1835008 ( 8.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48338 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5009369/4194304 (119.4%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 34668
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
56 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5009369 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8892 texinfos to 4125
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2038 portalclusters
|
|
5958 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 79345 visible clusters (4.34%)
|
|
Total clusters visible: 1829445
|
|
Average clusters visible: 897
|
|
Building PAS...
|
|
Average clusters audible: 1094
|
|
visdatasize:594502 compressed from 1043456
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
13390 faces
|
|
3 degenerate faces
|
|
8806852 square feet [1268186624.00 square inches]
|
|
1033 Displacements
|
|
444498 Square Feet [64007756.00 Square Inches]
|
|
13387 patches before subdivision
|
|
601099 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 126800471, max 1571
|
|
transfer lists: 967.4 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3286405, 1881742, 1079417)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(723558, 318768, 123608)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0699 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 120/1024 5760/49152 (11.7%)
|
|
brushes 2537/8192 30444/98304 (31.0%)
|
|
brushsides 18725/65536 149800/524288 (28.6%)
|
|
planes 16574/65536 331480/1310720 (25.3%)
|
|
vertexes 22014/65536 264168/786432 (33.6%)
|
|
nodes 5727/65536 183264/2097152 ( 8.7%)
|
|
texinfos 4125/12288 297000/884736 (33.6%)
|
|
texdata 95/2048 3040/65536 ( 4.6%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 27145/0 542900/0 ( 0.0%)
|
|
disp_tris 35456/0 70912/0 ( 0.0%)
|
|
disp_lmsamples 1209914/0 1209914/0 ( 0.0%)
|
|
faces 13390/65536 749840/3670016 (20.4%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 6821/65536 381976/3670016 (10.4%)
|
|
leaves 5848/65536 187136/2097152 ( 8.9%)
|
|
leaffaces 14114/65536 28228/131072 (21.5%)
|
|
leafbrushes 5834/65536 11668/131072 ( 8.9%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 88726/512000 354904/2048000 (17.3%)
|
|
edges 53729/256000 214916/1024000 (21.0%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 963/32768 9630/327680 ( 2.9%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 16593/65536 33186/131072 (25.3%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 27683148/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 594502/16777216 ( 3.5%)
|
|
entdata [variable] 289364/393216 (73.6%)
|
|
LDR ambient table 5848/65536 23392/262144 ( 8.9%)
|
|
HDR ambient table 5848/65536 23392/262144 ( 8.9%)
|
|
LDR leaf ambient 27209/65536 761852/1835008 (41.5%)
|
|
HDR leaf ambient 5848/65536 163744/1835008 ( 8.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48338 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5009369/4194304 (119.4%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 34668
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
58 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity logic_relay (1082.85 -8246.16 -1956.00) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 15872.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 14848.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5002597 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8882 texinfos to 4127
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (-4879.46 -8634.09 -2031.75) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 15872.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 14848.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5002693 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8888 texinfos to 4126
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (-4879.46 -8634.09 -2031.75) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 15872.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 14848.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5002629 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8896 texinfos to 4126
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
|
|
Entity prop_static (-4879.46 -8634.09 -2031.75) leaked!
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 15872.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 14848.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0 16384.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 13824.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 12800.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
|
|
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15360.0 11776.0 466.0)
|
|
Leaf 0 contents:
|
|
Leaf 1 contents: CONTENTS_SOLID
|
|
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
|
|
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
|
|
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
|
|
Candidate brush IDs:
|
|
|
|
*** Suppressing further FindPortalSide errors.... ***
|
|
Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5002581 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8896 texinfos to 4126
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
LoadPortals: couldn't read c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5002517 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8896 texinfos to 4125
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2748 portalclusters
|
|
7994 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 142391 visible clusters (4.99%)
|
|
Total clusters visible: 2851641
|
|
Average clusters visible: 1037
|
|
Building PAS...
|
|
Average clusters audible: 1342
|
|
visdatasize:974354 compressed from 1890624
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14497 faces
|
|
3 degenerate faces
|
|
12616706 square feet [1816805632.00 square inches]
|
|
1033 Displacements
|
|
444498 Square Feet [64007756.00 Square Inches]
|
|
14494 patches before subdivision
|
|
604958 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 128006557, max 1571
|
|
transfer lists: 976.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3265259, 1862131, 1059481)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(723505, 318123, 123061)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0703 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2507/8192 30084/98304 (30.6%)
|
|
brushsides 18545/65536 148360/524288 (28.3%)
|
|
planes 16568/65536 331360/1310720 (25.3%)
|
|
vertexes 23695/65536 284340/786432 (36.2%)
|
|
nodes 6986/65536 223552/2097152 (10.7%)
|
|
texinfos 4125/12288 297000/884736 (33.6%)
|
|
texdata 95/2048 3040/65536 ( 4.6%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 27145/0 542900/0 ( 0.0%)
|
|
disp_tris 35456/0 70912/0 ( 0.0%)
|
|
disp_lmsamples 1209914/0 1209914/0 ( 0.0%)
|
|
faces 14497/65536 811832/3670016 (22.1%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7260/65536 406560/3670016 (11.1%)
|
|
leaves 7104/65536 227328/2097152 (10.8%)
|
|
leaffaces 15495/65536 30990/131072 (23.6%)
|
|
leafbrushes 6195/65536 12390/131072 ( 9.5%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 96047/512000 384188/2048000 (18.8%)
|
|
edges 57704/256000 230816/1024000 (22.5%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1128/32768 11280/327680 ( 3.4%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 19461/65536 38922/131072 (29.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 28803376/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 974354/16777216 ( 5.8%)
|
|
entdata [variable] 296323/393216 (75.4%)
|
|
LDR ambient table 7104/65536 28416/262144 (10.8%)
|
|
HDR ambient table 7104/65536 28416/262144 (10.8%)
|
|
LDR leaf ambient 33169/65536 928732/1835008 (50.6%)
|
|
HDR leaf ambient 7104/65536 198912/1835008 (10.8%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48360 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5002517/4194304 (119.3%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 38021
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 3 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 19825: bounds out of range
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 19825: bounds out of range
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
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fixing up env_cubemap materials on brush sides...
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
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ConVarRef mat_reduceparticles doesn't point to an existing ConVar
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Brush 19825: bounds out of range
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
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fixing up env_cubemap materials on brush sides...
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
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ConVarRef mat_reduceparticles doesn't point to an existing ConVar
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Brush 19825: bounds out of range
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
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ConVarRef mat_reduceparticles doesn't point to an existing ConVar
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Brush 19825: bounds out of range
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
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fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
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ConVarRef mat_reduceparticles doesn't point to an existing ConVar
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Brush 19825: bounds out of range
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
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ConVarRef mat_reduceparticles doesn't point to an existing ConVar
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Brush 19825: bounds out of range
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
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ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
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Brush 19825: bounds out of range
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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PruneNodes...
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 19825: bounds out of range
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
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Brush 19825: bounds out of range
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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PruneNodes...
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
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done (0)
|
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 19825: bounds out of range
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
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Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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PruneNodes...
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WriteBSP...
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
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done (0)
|
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 19825: bounds out of range
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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Merged 416 detail faces...done (0)
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Merging details...done (0)
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PruneNodes...
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WriteBSP...
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
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done (0)
|
|
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|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
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Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 19825: bounds out of range
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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Merged 416 detail faces...done (1)
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Merging details...done (0)
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PruneNodes...
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WriteBSP...
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done (0)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
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done (0)
|
|
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|
|
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|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Brush 19825: bounds out of range
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
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0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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Merged 416 detail faces...done (0)
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Merging details...done (0)
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FixTjuncs...
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PruneNodes...
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WriteBSP...
|
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done (1)
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
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done (0)
|
|
|
|
|
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|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
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Building Faces...done (0)
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Chop Details...done (0)
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|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5333270 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8897 texinfos to 4127
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2782 portalclusters
|
|
8220 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 154455 visible clusters (5.02%)
|
|
Total clusters visible: 3075719
|
|
Average clusters visible: 1105
|
|
Building PAS...
|
|
Average clusters audible: 1360
|
|
visdatasize:1000811 compressed from 1958528
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14435 faces
|
|
3 degenerate faces
|
|
13336631 square feet [1920474880.00 square inches]
|
|
1033 Displacements
|
|
444507 Square Feet [64009044.00 Square Inches]
|
|
14432 patches before subdivision
|
|
602964 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 127922654, max 1571
|
|
transfer lists: 976.0 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3270030, 1864360, 1060811)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(724076, 318138, 122985)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1447 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2507/8192 30084/98304 (30.6%)
|
|
brushsides 18545/65536 148360/524288 (28.3%)
|
|
planes 16594/65536 331880/1310720 (25.3%)
|
|
vertexes 23658/65536 283896/786432 (36.1%)
|
|
nodes 7022/65536 224704/2097152 (10.7%)
|
|
texinfos 4127/12288 297144/884736 (33.6%)
|
|
texdata 95/2048 3040/65536 ( 4.6%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 28881/0 577620/0 ( 0.0%)
|
|
disp_tris 38432/0 76864/0 ( 0.0%)
|
|
disp_lmsamples 1209914/0 1209914/0 ( 0.0%)
|
|
faces 14435/65536 808360/3670016 (22.0%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7292/65536 408352/3670016 (11.1%)
|
|
leaves 7140/65536 228480/2097152 (10.9%)
|
|
leaffaces 15400/65536 30800/131072 (23.5%)
|
|
leafbrushes 6187/65536 12374/131072 ( 9.4%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 95858/512000 383432/2048000 (18.7%)
|
|
edges 57575/256000 230300/1024000 (22.5%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1130/32768 11300/327680 ( 3.4%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 19488/65536 38976/131072 (29.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 28825460/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1000811/16777216 ( 6.0%)
|
|
entdata [variable] 301700/393216 (76.7%)
|
|
LDR ambient table 7140/65536 28560/262144 (10.9%)
|
|
HDR ambient table 7140/65536 28560/262144 (10.9%)
|
|
LDR leaf ambient 33705/65536 943740/1835008 (51.4%)
|
|
HDR leaf ambient 7140/65536 199920/1835008 (10.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5452 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48360 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5333270/4194304 (127.2%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 37828
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 59 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5333270 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8897 texinfos to 4127
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2782 portalclusters
|
|
8220 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 154455 visible clusters (5.02%)
|
|
Total clusters visible: 3075719
|
|
Average clusters visible: 1105
|
|
Building PAS...
|
|
Average clusters audible: 1360
|
|
visdatasize:1000811 compressed from 1958528
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14435 faces
|
|
3 degenerate faces
|
|
13336631 square feet [1920474880.00 square inches]
|
|
1033 Displacements
|
|
444507 Square Feet [64009044.00 Square Inches]
|
|
14432 patches before subdivision
|
|
602964 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 127922654, max 1571
|
|
transfer lists: 976.0 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3270030, 1864360, 1060811)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(724076, 318138, 122985)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1249 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2507/8192 30084/98304 (30.6%)
|
|
brushsides 18545/65536 148360/524288 (28.3%)
|
|
planes 16594/65536 331880/1310720 (25.3%)
|
|
vertexes 23658/65536 283896/786432 (36.1%)
|
|
nodes 7022/65536 224704/2097152 (10.7%)
|
|
texinfos 4127/12288 297144/884736 (33.6%)
|
|
texdata 95/2048 3040/65536 ( 4.6%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 28881/0 577620/0 ( 0.0%)
|
|
disp_tris 38432/0 76864/0 ( 0.0%)
|
|
disp_lmsamples 1209914/0 1209914/0 ( 0.0%)
|
|
faces 14435/65536 808360/3670016 (22.0%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7292/65536 408352/3670016 (11.1%)
|
|
leaves 7140/65536 228480/2097152 (10.9%)
|
|
leaffaces 15400/65536 30800/131072 (23.5%)
|
|
leafbrushes 6187/65536 12374/131072 ( 9.4%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 95858/512000 383432/2048000 (18.7%)
|
|
edges 57575/256000 230300/1024000 (22.5%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1130/32768 11300/327680 ( 3.4%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 19488/65536 38976/131072 (29.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 28825460/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1000811/16777216 ( 6.0%)
|
|
entdata [variable] 313005/393216 (79.6%)
|
|
LDR ambient table 7140/65536 28560/262144 (10.9%)
|
|
HDR ambient table 7140/65536 28560/262144 (10.9%)
|
|
LDR leaf ambient 33705/65536 943740/1835008 (51.4%)
|
|
HDR leaf ambient 7140/65536 199920/1835008 (10.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48360 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5333270/4194304 (127.2%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 37828
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 58 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (1)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5333270 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8865 texinfos to 4094
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2782 portalclusters
|
|
8220 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9..
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5333334 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8868 texinfos to 4089
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2782 portalclusters
|
|
8220 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7..
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5333334 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8868 texinfos to 4089
|
|
Reduced 103 texdatas to 95 (2453 bytes to 2084)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2782 portalclusters
|
|
8220 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 154455 visible clusters (5.02%)
|
|
Total clusters visible: 3075719
|
|
Average clusters visible: 1105
|
|
Building PAS...
|
|
Average clusters audible: 1360
|
|
visdatasize:1000811 compressed from 1958528
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
13860 faces
|
|
3 degenerate faces
|
|
13334493 square feet [1920166912.00 square inches]
|
|
1033 Displacements
|
|
444507 Square Feet [64009044.00 Square Inches]
|
|
13857 patches before subdivision
|
|
538725 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117658428, max 1571
|
|
transfer lists: 897.7 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1827705, 963241, 572453)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(368876, 144570, 56534)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1356 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2508/8192 30096/98304 (30.6%)
|
|
brushsides 18551/65536 148408/524288 (28.3%)
|
|
planes 16602/65536 332040/1310720 (25.3%)
|
|
vertexes 23045/65536 276540/786432 (35.2%)
|
|
nodes 7022/65536 224704/2097152 (10.7%)
|
|
texinfos 4089/12288 294408/884736 (33.3%)
|
|
texdata 95/2048 3040/65536 ( 4.6%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 28881/0 577620/0 ( 0.0%)
|
|
disp_tris 38432/0 76864/0 ( 0.0%)
|
|
disp_lmsamples 1209914/0 1209914/0 ( 0.0%)
|
|
faces 13860/65536 776160/3670016 (21.1%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7284/65536 407904/3670016 (11.1%)
|
|
leaves 7140/65536 228480/2097152 (10.9%)
|
|
leaffaces 14721/65536 29442/131072 (22.5%)
|
|
leafbrushes 6184/65536 12368/131072 ( 9.4%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 93431/512000 373724/2048000 (18.2%)
|
|
edges 56359/256000 225436/1024000 (22.0%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1132/32768 11320/327680 ( 3.5%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 19635/65536 39270/131072 (30.0%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 26767136/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1000811/16777216 ( 6.0%)
|
|
entdata [variable] 313005/393216 (79.6%)
|
|
LDR ambient table 7140/65536 28560/262144 (10.9%)
|
|
HDR ambient table 7140/65536 28560/262144 (10.9%)
|
|
LDR leaf ambient 33664/65536 942592/1835008 (51.4%)
|
|
HDR leaf ambient 7140/65536 199920/1835008 (10.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48116 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5333334/4194304 (127.2%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 36583
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 9 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 418 detail faces...done (1)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5340214 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8951 texinfos to 4157
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2152)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2793 portalclusters
|
|
8264 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 150347 visible clusters (4.79%)
|
|
Total clusters visible: 3138780
|
|
Average clusters visible: 1123
|
|
Building PAS...
|
|
Average clusters audible: 1366
|
|
visdatasize:1012753 compressed from 1966272
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
13792 faces
|
|
2 degenerate faces
|
|
13333364 square feet [1920004352.00 square inches]
|
|
1032 Displacements
|
|
444500 Square Feet [64008100.00 Square Inches]
|
|
13790 patches before subdivision
|
|
512436 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 96409909, max 1387
|
|
transfer lists: 735.5 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2288135, 1243798, 757756)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(516408, 213191, 88509)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1029 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2544/8192 30528/98304 (31.1%)
|
|
brushsides 18822/65536 150576/524288 (28.7%)
|
|
planes 16708/65536 334160/1310720 (25.5%)
|
|
vertexes 22978/65536 275736/786432 (35.1%)
|
|
nodes 7047/65536 225504/2097152 (10.8%)
|
|
texinfos 4157/12288 299304/884736 (33.8%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 28856/0 577120/0 ( 0.0%)
|
|
disp_tris 38400/0 76800/0 ( 0.0%)
|
|
disp_lmsamples 1209874/0 1209874/0 ( 0.0%)
|
|
faces 13792/65536 772352/3670016 (21.0%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7399/65536 414344/3670016 (11.3%)
|
|
leaves 7165/65536 229280/2097152 (10.9%)
|
|
leaffaces 14700/65536 29400/131072 (22.4%)
|
|
leafbrushes 6234/65536 12468/131072 ( 9.5%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 93781/512000 375124/2048000 (18.3%)
|
|
edges 56700/256000 226800/1024000 (22.1%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1136/32768 11360/327680 ( 3.5%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 19776/65536 39552/131072 (30.2%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 86/512 30272/180224 (16.8%)
|
|
LDR lightdata [variable] 25943024/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1012753/16777216 ( 6.0%)
|
|
entdata [variable] 313005/393216 (79.6%)
|
|
LDR ambient table 7165/65536 28660/262144 (10.9%)
|
|
HDR ambient table 7165/65536 28660/262144 (10.9%)
|
|
LDR leaf ambient 33689/65536 943292/1835008 (51.4%)
|
|
HDR leaf ambient 7165/65536 200620/1835008 (10.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48116 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5340214/4194304 (127.3%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 36610
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 50 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (1)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5342214 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 8989 texinfos to 4180
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2152)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
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4 seconds elapsed
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|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2796 portalclusters
|
|
8271 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 153943 visible clusters (4.90%)
|
|
Total clusters visible: 3141295
|
|
Average clusters visible: 1123
|
|
Building PAS...
|
|
Average clusters audible: 1367
|
|
visdatasize:1014102 compressed from 1968384
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
13807 faces
|
|
2 degenerate faces
|
|
13334425 square feet [1920157184.00 square inches]
|
|
1032 Displacements
|
|
444500 Square Feet [64008100.00 Square Inches]
|
|
13805 patches before subdivision
|
|
512291 patches after subdivision
|
|
121 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 96472716, max 1382
|
|
transfer lists: 736.0 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2284431, 1241958, 757216)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(514539, 211853, 88025)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0618 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2550/8192 30600/98304 (31.1%)
|
|
brushsides 18877/65536 151016/524288 (28.8%)
|
|
planes 16750/65536 335000/1310720 (25.6%)
|
|
vertexes 23046/65536 276552/786432 (35.2%)
|
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nodes 7057/65536 225824/2097152 (10.8%)
|
|
texinfos 4180/12288 300960/884736 (34.0%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 28856/0 577120/0 ( 0.0%)
|
|
disp_tris 38400/0 76800/0 ( 0.0%)
|
|
disp_lmsamples 1209874/0 1209874/0 ( 0.0%)
|
|
faces 13807/65536 773192/3670016 (21.1%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7411/65536 415016/3670016 (11.3%)
|
|
leaves 7175/65536 229600/2097152 (10.9%)
|
|
leaffaces 14681/65536 29362/131072 (22.4%)
|
|
leafbrushes 6242/65536 12484/131072 ( 9.5%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 93931/512000 375724/2048000 (18.3%)
|
|
edges 56828/256000 227312/1024000 (22.2%)
|
|
LDR worldlights 121/8192 10648/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1148/32768 11480/327680 ( 3.5%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 20013/65536 40026/131072 (30.5%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 25950028/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1014102/16777216 ( 6.0%)
|
|
entdata [variable] 313372/393216 (79.7%)
|
|
LDR ambient table 7175/65536 28700/262144 (10.9%)
|
|
HDR ambient table 7175/65536 28700/262144 (10.9%)
|
|
LDR leaf ambient 33840/65536 947520/1835008 (51.6%)
|
|
HDR leaf ambient 7175/65536 200900/1835008 (10.9%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48114 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5342214/4194304 (127.4%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 36680
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 40 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (1)
|
|
Find Visible Detail Sides...
|
|
Merged 416 detail faces...done (1)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5348518 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9068 texinfos to 4217
|
|
Reduced 103 texdatas to 96 (2453 bytes to 2152)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2812 portalclusters
|
|
8298 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 157718 visible clusters (4.96%)
|
|
Total clusters visible: 3180180
|
|
Average clusters visible: 1130
|
|
Building PAS...
|
|
Average clusters audible: 1375
|
|
visdatasize:1025604 compressed from 1979648
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14092 faces
|
|
4 degenerate faces
|
|
13336409 square feet [1920442880.00 square inches]
|
|
1032 Displacements
|
|
444500 Square Feet [64008100.00 Square Inches]
|
|
14088 patches before subdivision
|
|
535874 patches after subdivision
|
|
123 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 101875201, max 1332
|
|
transfer lists: 777.2 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1993795, 1053395, 632613)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(410325, 160840, 65623)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0693 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2568/8192 30816/98304 (31.3%)
|
|
brushsides 18985/65536 151880/524288 (29.0%)
|
|
planes 16764/65536 335280/1310720 (25.6%)
|
|
vertexes 23457/65536 281484/786432 (35.8%)
|
|
nodes 7102/65536 227264/2097152 (10.8%)
|
|
texinfos 4217/12288 303624/884736 (34.3%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 28856/0 577120/0 ( 0.0%)
|
|
disp_tris 38400/0 76800/0 ( 0.0%)
|
|
disp_lmsamples 1209874/0 1209874/0 ( 0.0%)
|
|
faces 14092/65536 789152/3670016 (21.5%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7457/65536 417592/3670016 (11.4%)
|
|
leaves 7220/65536 231040/2097152 (11.0%)
|
|
leaffaces 15448/65536 30896/131072 (23.6%)
|
|
leafbrushes 6276/65536 12552/131072 ( 9.6%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 95494/512000 381976/2048000 (18.7%)
|
|
edges 57745/256000 230980/1024000 (22.6%)
|
|
LDR worldlights 123/8192 10824/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1161/32768 11610/327680 ( 3.5%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 20643/65536 41286/131072 (31.5%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 26798132/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1025604/16777216 ( 6.1%)
|
|
entdata [variable] 314837/393216 (80.1%) VERY FULL!
|
|
LDR ambient table 7220/65536 28880/262144 (11.0%)
|
|
HDR ambient table 7220/65536 28880/262144 (11.0%)
|
|
LDR leaf ambient 33829/65536 947212/1835008 (51.6%)
|
|
HDR leaf ambient 7220/65536 202160/1835008 (11.0%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48260 ( 0.0%)
|
|
pakfile [variable] 1800847/0 ( 0.0%)
|
|
physics [variable] 5348518/4194304 (127.5%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 37490
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 41 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 436 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (1) (5360470 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9200 texinfos to 4281
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2840 portalclusters
|
|
8400 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 167131 visible clusters (5.18%)
|
|
Total clusters visible: 3229417
|
|
Average clusters visible: 1137
|
|
Building PAS...
|
|
Average clusters audible: 1389
|
|
visdatasize:1040211 compressed from 2044800
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14660 faces
|
|
6 degenerate faces
|
|
13340496 square feet [1921031424.00 square inches]
|
|
1032 Displacements
|
|
444500 Square Feet [64008100.00 Square Inches]
|
|
14654 patches before subdivision
|
|
591994 patches after subdivision
|
|
125 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 115414400, max 1393
|
|
transfer lists: 880.5 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2200840, 1173816, 648391)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(498422, 200816, 69506)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1278 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2604/8192 31248/98304 (31.8%)
|
|
brushsides 19254/65536 154032/524288 (29.4%)
|
|
planes 16858/65536 337160/1310720 (25.7%)
|
|
vertexes 24235/65536 290820/786432 (37.0%)
|
|
nodes 7147/65536 228704/2097152 (10.9%)
|
|
texinfos 4281/12288 308232/884736 (34.8%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 28856/0 577120/0 ( 0.0%)
|
|
disp_tris 38400/0 76800/0 ( 0.0%)
|
|
disp_lmsamples 1209874/0 1209874/0 ( 0.0%)
|
|
faces 14660/65536 820960/3670016 (22.4%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7547/65536 422632/3670016 (11.5%)
|
|
leaves 7265/65536 232480/2097152 (11.1%)
|
|
leaffaces 16220/65536 32440/131072 (24.7%)
|
|
leafbrushes 6350/65536 12700/131072 ( 9.7%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 98532/512000 394128/2048000 (19.2%)
|
|
edges 59429/256000 237716/1024000 (23.2%)
|
|
LDR worldlights 125/8192 11000/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1211/32768 12110/327680 ( 3.7%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 21732/65536 43464/131072 (33.2%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 28368196/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1040211/16777216 ( 6.2%)
|
|
entdata [variable] 316303/393216 (80.4%) VERY FULL!
|
|
LDR ambient table 7265/65536 29060/262144 (11.1%)
|
|
HDR ambient table 7265/65536 29060/262144 (11.1%)
|
|
LDR leaf ambient 34075/65536 954100/1835008 (52.0%)
|
|
HDR leaf ambient 7265/65536 203420/1835008 (11.1%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48484 ( 0.0%)
|
|
pakfile [variable] 1801352/0 ( 0.0%)
|
|
physics [variable] 5360470/4194304 (127.8%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 39032
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 53 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (0)
|
|
Merging details...done (1)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
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writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5366358 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9269 texinfos to 4319
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
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|
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|
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20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2865 portalclusters
|
|
8393 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 169803 visible clusters (5.22%)
|
|
Total clusters visible: 3255094
|
|
Average clusters visible: 1136
|
|
Building PAS...
|
|
Average clusters audible: 1401
|
|
visdatasize:1064127 compressed from 2062800
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14777 faces
|
|
6 degenerate faces
|
|
13344274 square feet [1921575424.00 square inches]
|
|
1032 Displacements
|
|
444500 Square Feet [64008100.00 Square Inches]
|
|
14771 patches before subdivision
|
|
592369 patches after subdivision
|
|
125 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 115396010, max 1392
|
|
transfer lists: 880.4 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2202185, 1174679, 648821)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(498774, 200998, 69560)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0996 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2620/8192 31440/98304 (32.0%)
|
|
brushsides 19355/65536 154840/524288 (29.5%)
|
|
planes 16906/65536 338120/1310720 (25.8%)
|
|
vertexes 24421/65536 293052/786432 (37.3%)
|
|
nodes 7213/65536 230816/2097152 (11.0%)
|
|
texinfos 4319/12288 310968/884736 (35.1%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1032/0 181632/0 ( 0.0%)
|
|
disp_verts 28856/0 577120/0 ( 0.0%)
|
|
disp_tris 38400/0 76800/0 ( 0.0%)
|
|
disp_lmsamples 1209874/0 1209874/0 ( 0.0%)
|
|
faces 14777/65536 827512/3670016 (22.5%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7606/65536 425936/3670016 (11.6%)
|
|
leaves 7331/65536 234592/2097152 (11.2%)
|
|
leaffaces 16294/65536 32588/131072 (24.9%)
|
|
leafbrushes 6417/65536 12834/131072 ( 9.8%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 99377/512000 397508/2048000 (19.4%)
|
|
edges 59946/256000 239784/1024000 (23.4%)
|
|
LDR worldlights 125/8192 11000/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1225/32768 12250/327680 ( 3.7%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 22086/65536 44172/131072 (33.7%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 28395372/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1064127/16777216 ( 6.3%)
|
|
entdata [variable] 316303/393216 (80.4%) VERY FULL!
|
|
LDR ambient table 7331/65536 29324/262144 (11.2%)
|
|
HDR ambient table 7331/65536 29324/262144 (11.2%)
|
|
LDR leaf ambient 34192/65536 957376/1835008 (52.2%)
|
|
HDR leaf ambient 7331/65536 205268/1835008 (11.2%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48488 ( 0.0%)
|
|
pakfile [variable] 1801352/0 ( 0.0%)
|
|
physics [variable] 5366358/4194304 (127.9%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 39407
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 50 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (1)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (5370134 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9280 texinfos to 4320
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2868 portalclusters
|
|
8416 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 169777 visible clusters (5.20%)
|
|
Total clusters visible: 3267141
|
|
Average clusters visible: 1139
|
|
Building PAS...
|
|
Average clusters audible: 1403
|
|
visdatasize:1065189 compressed from 2064960
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14776 faces
|
|
6 degenerate faces
|
|
13343790 square feet [1921505792.00 square inches]
|
|
1033 Displacements
|
|
445781 Square Feet [64192532.00 Square Inches]
|
|
14770 patches before subdivision
|
|
592958 patches after subdivision
|
|
125 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 115178242, max 1380
|
|
transfer lists: 878.7 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2204550, 1175822, 649315)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(499710, 201355, 69641)
|
|
Build Patch/Sample Hash Table(s).....Done<0.0752 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2620/8192 31440/98304 (32.0%)
|
|
brushsides 19355/65536 154840/524288 (29.5%)
|
|
planes 16914/65536 338280/1310720 (25.8%)
|
|
vertexes 24430/65536 293160/786432 (37.3%)
|
|
nodes 7215/65536 230880/2097152 (11.0%)
|
|
texinfos 4320/12288 311040/884736 (35.2%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1033/0 181808/0 ( 0.0%)
|
|
disp_verts 28881/0 577620/0 ( 0.0%)
|
|
disp_tris 38432/0 76864/0 ( 0.0%)
|
|
disp_lmsamples 1213098/0 1213098/0 ( 0.0%)
|
|
faces 14776/65536 827456/3670016 (22.5%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7614/65536 426384/3670016 (11.6%)
|
|
leaves 7333/65536 234656/2097152 (11.2%)
|
|
leaffaces 16291/65536 32582/131072 (24.9%)
|
|
leafbrushes 6419/65536 12838/131072 ( 9.8%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 99431/512000 397724/2048000 (19.4%)
|
|
edges 59971/256000 239884/1024000 (23.4%)
|
|
LDR worldlights 125/8192 11000/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1234/32768 12340/327680 ( 3.8%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 22218/65536 44436/131072 (33.9%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 28409488/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1065189/16777216 ( 6.3%)
|
|
entdata [variable] 316303/393216 (80.4%) VERY FULL!
|
|
LDR ambient table 7333/65536 29332/262144 (11.2%)
|
|
HDR ambient table 7333/65536 29332/262144 (11.2%)
|
|
LDR leaf ambient 34254/65536 959112/1835008 (52.3%)
|
|
HDR leaf ambient 7333/65536 205324/1835008 (11.2%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48494 ( 0.0%)
|
|
pakfile [variable] 1801352/0 ( 0.0%)
|
|
physics [variable] 5370134/4194304 (128.0%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 39431
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 47 seconds elapsed
|
|
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|
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materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (1) (6579662 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9317 texinfos to 4335
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
5 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2866 portalclusters
|
|
8457 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 165192 visible clusters (5.03%)
|
|
Total clusters visible: 3284502
|
|
Average clusters visible: 1146
|
|
Building PAS...
|
|
Average clusters audible: 1402
|
|
visdatasize:1064613 compressed from 2063520
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
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[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14773 faces
|
|
6 degenerate faces
|
|
13335449 square feet [1920304640.00 square inches]
|
|
1054 Displacements
|
|
460670 Square Feet [66336588.00 Square Inches]
|
|
14767 patches before subdivision
|
|
592643 patches after subdivision
|
|
125 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 115118677, max 1380
|
|
transfer lists: 878.3 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2199086, 1173397, 647749)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(498876, 201123, 69514)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1276 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2618/8192 31416/98304 (32.0%)
|
|
brushsides 19343/65536 154744/524288 (29.5%)
|
|
planes 16928/65536 338560/1310720 (25.8%)
|
|
vertexes 24424/65536 293088/786432 (37.3%)
|
|
nodes 7199/65536 230368/2097152 (11.0%)
|
|
texinfos 4335/12288 312120/884736 (35.3%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1054/0 185504/0 ( 0.0%)
|
|
disp_verts 34950/0 699000/0 ( 0.0%)
|
|
disp_tris 49184/0 98368/0 ( 0.0%)
|
|
disp_lmsamples 1257296/0 1257296/0 ( 0.0%)
|
|
faces 14773/65536 827288/3670016 (22.5%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7633/65536 427448/3670016 (11.6%)
|
|
leaves 7317/65536 234144/2097152 (11.2%)
|
|
leaffaces 16268/65536 32536/131072 (24.8%)
|
|
leafbrushes 6416/65536 12832/131072 ( 9.8%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 99446/512000 397784/2048000 (19.4%)
|
|
edges 60012/256000 240048/1024000 (23.4%)
|
|
LDR worldlights 125/8192 11000/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1218/32768 12180/327680 ( 3.7%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 21999/65536 43998/131072 (33.6%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 28476324/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1064613/16777216 ( 6.3%)
|
|
entdata [variable] 316303/393216 (80.4%) VERY FULL!
|
|
LDR ambient table 7317/65536 29268/262144 (11.2%)
|
|
HDR ambient table 7317/65536 29268/262144 (11.2%)
|
|
LDR leaf ambient 34264/65536 959392/1835008 (52.3%)
|
|
HDR leaf ambient 7317/65536 204876/1835008 (11.2%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48408 ( 0.0%)
|
|
pakfile [variable] 1801352/0 ( 0.0%)
|
|
physics [variable] 6579662/4194304 (156.9%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 39376
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 55 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (1) (7611678 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9340 texinfos to 4350
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2866 portalclusters
|
|
8457 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 165197 visible clusters (5.03%)
|
|
Total clusters visible: 3284489
|
|
Average clusters visible: 1146
|
|
Building PAS...
|
|
Average clusters audible: 1402
|
|
visdatasize:1064613 compressed from 2063520
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14791 faces
|
|
6 degenerate faces
|
|
13337805 square feet [1920643840.00 square inches]
|
|
1072 Displacements
|
|
461630 Square Feet [66474824.00 Square Inches]
|
|
14785 patches before subdivision
|
|
592877 patches after subdivision
|
|
125 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 115112603, max 1380
|
|
transfer lists: 878.2 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2198707, 1173281, 647703)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(498712, 201103, 69510)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1411 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2618/8192 31416/98304 (32.0%)
|
|
brushsides 19343/65536 154744/524288 (29.5%)
|
|
planes 16934/65536 338680/1310720 (25.8%)
|
|
vertexes 24445/65536 293340/786432 (37.3%)
|
|
nodes 7199/65536 230368/2097152 (11.0%)
|
|
texinfos 4350/12288 313200/884736 (35.4%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1072/0 188672/0 ( 0.0%)
|
|
disp_verts 40152/0 803040/0 ( 0.0%)
|
|
disp_tris 58400/0 116800/0 ( 0.0%)
|
|
disp_lmsamples 1261365/0 1261365/0 ( 0.0%)
|
|
faces 14791/65536 828296/3670016 (22.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7651/65536 428456/3670016 (11.7%)
|
|
leaves 7317/65536 234144/2097152 (11.2%)
|
|
leaffaces 16268/65536 32536/131072 (24.8%)
|
|
leafbrushes 6416/65536 12832/131072 ( 9.8%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 99590/512000 398360/2048000 (19.5%)
|
|
edges 60084/256000 240336/1024000 (23.5%)
|
|
LDR worldlights 125/8192 11000/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1218/32768 12180/327680 ( 3.7%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 21999/65536 43998/131072 (33.6%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 28512576/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1064613/16777216 ( 6.3%)
|
|
entdata [variable] 316303/393216 (80.4%) VERY FULL!
|
|
LDR ambient table 7317/65536 29268/262144 (11.2%)
|
|
HDR ambient table 7317/65536 29268/262144 (11.2%)
|
|
LDR leaf ambient 34273/65536 959644/1835008 (52.3%)
|
|
HDR leaf ambient 7317/65536 204876/1835008 (11.2%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48408 ( 0.0%)
|
|
pakfile [variable] 1801352/0 ( 0.0%)
|
|
physics [variable] 7611678/4194304 (181.5%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 39412
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 55 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (1)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (1)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
done (0)
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (1) (7725390 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9336 texinfos to 4350
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2865 portalclusters
|
|
8456 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 165047 visible clusters (5.03%)
|
|
Total clusters visible: 3282078
|
|
Average clusters visible: 1145
|
|
Building PAS...
|
|
Average clusters audible: 1401
|
|
visdatasize:1064451 compressed from 2062800
|
|
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14788 faces
|
|
6 degenerate faces
|
|
13337693 square feet [1920627712.00 square inches]
|
|
1074 Displacements
|
|
462078 Square Feet [66539248.00 Square Inches]
|
|
14782 patches before subdivision
|
|
592922 patches after subdivision
|
|
125 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 115116864, max 1380
|
|
transfer lists: 878.3 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2199249, 1173523, 647859)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(498833, 201130, 69521)
|
|
Build Patch/Sample Hash Table(s).....Done<0.1238 sec>
|
|
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
|
|
Ready to Finish
|
|
|
|
Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
|
|
brushes 2616/8192 31392/98304 (31.9%)
|
|
brushsides 19329/65536 154632/524288 (29.5%)
|
|
planes 16924/65536 338480/1310720 (25.8%)
|
|
vertexes 24433/65536 293196/786432 (37.3%)
|
|
nodes 7197/65536 230304/2097152 (11.0%)
|
|
texinfos 4350/12288 313200/884736 (35.4%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
|
|
dispinfos 1074/0 189024/0 ( 0.0%)
|
|
disp_verts 40730/0 814600/0 ( 0.0%)
|
|
disp_tris 59424/0 118848/0 ( 0.0%)
|
|
disp_lmsamples 1262896/0 1262896/0 ( 0.0%)
|
|
faces 14788/65536 828128/3670016 (22.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7650/65536 428400/3670016 (11.7%)
|
|
leaves 7315/65536 234080/2097152 (11.2%)
|
|
leaffaces 16263/65536 32526/131072 (24.8%)
|
|
leafbrushes 6402/65536 12804/131072 ( 9.8%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 99570/512000 398280/2048000 (19.4%)
|
|
edges 60067/256000 240268/1024000 (23.5%)
|
|
LDR worldlights 125/8192 11000/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1217/32768 12170/327680 ( 3.7%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 21984/65536 43968/131072 (33.5%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 28516148/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1064451/16777216 ( 6.3%)
|
|
entdata [variable] 316303/393216 (80.4%) VERY FULL!
|
|
LDR ambient table 7315/65536 29260/262144 (11.2%)
|
|
HDR ambient table 7315/65536 29260/262144 (11.2%)
|
|
LDR leaf ambient 34246/65536 958888/1835008 (52.3%)
|
|
HDR leaf ambient 7315/65536 204820/1835008 (11.2%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48248 ( 0.0%)
|
|
pakfile [variable] 1801352/0 ( 0.0%)
|
|
physics [variable] 7725390/4194304 (184.2%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 39402
|
|
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
1 minute, 53 seconds elapsed
|
|
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (0)
|
|
Merging details...done (1)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
done (0)
|
|
writing C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (7725734 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9354 texinfos to 4358
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2865 portalclusters
|
|
8456 numportals
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4.
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
done (1)
|
|
writing C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (7725734 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9354 texinfos to 4358
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
..reading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2865 portalclusters
|
|
8456 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 165047 visible clusters (5.03%)
|
|
Total clusters visible: 3282078
|
|
Average clusters visible: 1145
|
|
Building PAS...
|
|
Average clusters audible: 1401
|
|
visdatasize:1064451 compressed from 2062800
|
|
writing c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
55 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14806 faces
|
|
6 degenerate faces
|
|
13340583 square feet [1921043968.00 square inches]
|
|
1074 Displacements
|
|
462078 Square Feet [66539248.00 Square Inches]
|
|
14800 patches before subdivision
|
|
593388 patches after subdivision
|
|
125 direct lights
|
|
0...1...25...3...4...5...6...7...8...9...100...1...2....3...4...5....6...7...8...9....10transfers 115129545, max 1380
|
|
transfer lists: 878.4 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2199834, 1173805, 648053)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(498864, 201138, 69526)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(159570, 50259, 10319)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(57265, 14414, 1784)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(22234, 4396, 336)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(8870, 1371, 66)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(3605, 434, 13)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1478, 138, 3)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(610, 44, 1)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(253, 14, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(105, 5, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(44, 1, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(18, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(8, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(3, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(1, 0, 0)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(1, 0, 0)
|
|
Build Patch/Sample Hash Table(s).....Done<1.1070 sec>
|
|
0...1...2..6.3...4...5...6...7...8...9...10FinalLightFace Done
|
|
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
|
|
0 of 0 (0% of) surface lights went in leaf ambient cubes.
|
|
0...1...2...3...4...5...6...7..
|
|
|
|
|
|
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
|
|
Loading C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.vmf
|
|
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss004_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
|
|
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
|
|
fixing up env_cubemap materials on brush sides...
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
|
|
Building Faces...done (0)
|
|
Chop Details...done (0)
|
|
Find Visible Detail Sides...
|
|
Merged 444 detail faces...done (0)
|
|
Merging details...done (0)
|
|
FixTjuncs...
|
|
PruneNodes...
|
|
WriteBSP...
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
NODRAW on terrain surface!
|
|
done (1)
|
|
writing C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
|
|
done (0)
|
|
Creating default LDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Creating default HDR cubemaps for env_cubemap using skybox materials:
|
|
skybox/sky_badlands_01*.vmt
|
|
! Run buildcubemaps in the engine to get the correct cube maps.
|
|
Finding displacement neighbors...
|
|
Found a displacement edge abutting multiple other edges.
|
|
Finding lightmap sample positions...
|
|
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
|
|
Building Physics collision data...
|
|
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
|
|
done (0) (7725734 bytes)
|
|
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
|
|
Compacting texture/material tables...
|
|
Reduced 9354 texinfos to 4358
|
|
Reduced 105 texdatas to 96 (2548 bytes to 2150)
|
|
Writing C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\CactusCanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
Wrote ZIP buffer, estimated size 1807328, actual size 1801352
|
|
4 seconds elapsed
|
|
|
|
|
|
|
|
20 threads
|
|
reading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
reading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
|
|
2865 portalclusters
|
|
8456 numportals
|
|
0...1...2...3...4...5...6...7...8...9...10Optimized: 165047 visible clusters (5.03%)
|
|
Total clusters visible: 3282078
|
|
Average clusters visible: 1145
|
|
Building PAS...
|
|
Average clusters audible: 1401
|
|
visdatasize:1064451 compressed from 2062800
|
|
writing c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
|
|
0 seconds elapsed
|
|
|
|
|
|
|
|
[Reading texlights from 'lights.rad']
|
|
[56 texlights parsed from 'lights.rad']
|
|
|
|
Loading c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
|
|
14806 faces
|
|
6 degenerate faces
|
|
13340583 square feet [1921043968.00 square inches]
|
|
1074 Displacements
|
|
462078 Square Feet [66539248.00 Square Inches]
|
|
14800 patches before subdivision
|
|
14800 patches after subdivision
|
|
125 direct lights
|
|
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2573730, max 1187
|
|
transfer lists: 19.6 megs
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(85285, 49088, 32449)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(16510, 6806, 3022)
|
|
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(4248, 1372, 369)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(1316, 342, 54)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(455, 94, 9)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(166, 27, 2)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(62, 8, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(24, 2, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(9, 1, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(4, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(1, 0, 0)
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0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(1, 0, 0)
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Build Patch/Sample Hash Table(s).....Done<0.0653 sec>
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0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
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Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
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0 of 0 (0% of) surface lights went in leaf ambient cubes.
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0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
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Ready to Finish
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Object names Objects/Maxobjs Memory / Maxmem Fullness
|
|
------------ --------------- --------------- --------
|
|
models 117/1024 5616/49152 (11.4%)
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brushes 2617/8192 31404/98304 (31.9%)
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brushsides 19335/65536 154680/524288 (29.5%)
|
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planes 16938/65536 338760/1310720 (25.8%)
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vertexes 24461/65536 293532/786432 (37.3%)
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|
nodes 7197/65536 230304/2097152 (11.0%)
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|
texinfos 4358/12288 313776/884736 (35.5%)
|
|
texdata 96/2048 3072/65536 ( 4.7%)
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|
dispinfos 1074/0 189024/0 ( 0.0%)
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disp_verts 40730/0 814600/0 ( 0.0%)
|
|
disp_tris 59424/0 118848/0 ( 0.0%)
|
|
disp_lmsamples 1262896/0 1262896/0 ( 0.0%)
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|
faces 14806/65536 829136/3670016 (22.6%)
|
|
hdr faces 0/65536 0/3670016 ( 0.0%)
|
|
origfaces 7662/65536 429072/3670016 (11.7%)
|
|
leaves 7315/65536 234080/2097152 (11.2%)
|
|
leaffaces 16301/65536 32602/131072 (24.9%)
|
|
leafbrushes 6412/65536 12824/131072 ( 9.8%)
|
|
areas 9/256 72/2048 ( 3.5%)
|
|
surfedges 99694/512000 398776/2048000 (19.5%)
|
|
edges 60148/256000 240592/1024000 (23.5%)
|
|
LDR worldlights 125/8192 11000/720896 ( 1.5%)
|
|
HDR worldlights 0/8192 0/720896 ( 0.0%)
|
|
leafwaterdata 0/32768 0/393216 ( 0.0%)
|
|
waterstrips 1218/32768 12180/327680 ( 3.7%)
|
|
waterverts 0/65536 0/786432 ( 0.0%)
|
|
waterindices 22002/65536 44004/131072 (33.6%)
|
|
cubemapsamples 16/1024 256/16384 ( 1.6%)
|
|
overlays 88/512 30976/180224 (17.2%)
|
|
LDR lightdata [variable] 28540508/0 ( 0.0%)
|
|
HDR lightdata [variable] 0/0 ( 0.0%)
|
|
visdata [variable] 1064451/16777216 ( 6.3%)
|
|
entdata [variable] 316303/393216 (80.4%) VERY FULL!
|
|
LDR ambient table 7315/65536 29260/262144 (11.2%)
|
|
HDR ambient table 7315/65536 29260/262144 (11.2%)
|
|
LDR leaf ambient 34446/65536 964488/1835008 (52.6%)
|
|
HDR leaf ambient 7315/65536 204820/1835008 (11.2%)
|
|
occluders 0/0 0/0 ( 0.0%)
|
|
occluder polygons 0/0 0/0 ( 0.0%)
|
|
occluder vert ind 0/0 0/0 ( 0.0%)
|
|
detail props [variable] 1/5092 ( 0.0%)
|
|
dtl prp lght [variable] 1/4 (25.0%)
|
|
HDR dtl prp lght [variable] 1/4 (25.0%)
|
|
static props [variable] 1/48256 ( 0.0%)
|
|
pakfile [variable] 1801352/0 ( 0.0%)
|
|
physics [variable] 7725734/4194304 (184.2%) VERY FULL!
|
|
physics terrain [variable] 0/1048576 ( 0.0%)
|
|
|
|
Level flags = 0
|
|
|
|
Total triangle count: 39442
|
|
Writing c:\users\ringorango\documents\mapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
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40 seconds elapsed
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