materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity team_control_point (-1616.00 -5984.00 4.00) leaked! FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 11776.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 10752.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 9728.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 8704.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: *** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (13459 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 49 texinfos to 43 Reduced 5 texdatas to 5 (109 bytes to 109) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. ZIP Output overshot buffer estimate: Estimated 0, actual 54 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt LoadPortals: couldn't read c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity team_control_point (-1616.00 -5984.00 4.00) leaked! FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 11776.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 10752.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 9728.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 8704.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: *** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (19083 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 66 texinfos to 60 Reduced 5 texdatas to 5 (109 bytes to 109) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. ZIP Output overshot buffer estimate: Estimated 0, actual 54 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt LoadPortals: couldn't read c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity team_control_point (-1616.00 -5984.00 4.00) leaked! FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 11776.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 10752.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 9728.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 8704.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0 12288.0 -8.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: *** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (19083 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 66 texinfos to 60 Reduced 5 texdatas to 5 (109 bytes to 109) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. ZIP Output overshot buffer estimate: Estimated 0, actual 54 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt LoadPortals: couldn't read c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (21179 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 69 texinfos to 57 Reduced 5 texdatas to 5 (109 bytes to 109) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. ZIP Output overshot buffer estimate: Estimated 0, actual 54 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 428 portalclusters 1118 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8... materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (21179 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 69 texinfos to 57 Reduced 5 texdatas to 5 (109 bytes to 109) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. ZIP Output overshot buffer estimate: Estimated 0, actual 54 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 428 portalclusters 1118 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 825 visible clusters (0.46%) Total clusters visible: 179727 Average clusters visible: 419 Building PAS... Average clusters audible: 426 visdatasize:49570 compressed from 47936 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. ZIP Output overshot buffer estimate: Estimated 0, actual 54 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1202 faces 6213228 square feet [894704896.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1202 patches before subdivision 1202 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 129489, max 221 transfer lists: 1.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0022 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 6/1024 288/49152 ( 0.6%) brushes 54/8192 648/98304 ( 0.7%) brushsides 333/65536 2664/524288 ( 0.5%) planes 356/65536 7120/1310720 ( 0.5%) vertexes 1358/65536 16296/786432 ( 2.1%) nodes 1252/65536 40064/2097152 ( 1.9%) texinfos 57/12288 4104/884736 ( 0.5%) texdata 5/2048 160/65536 ( 0.2%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1202/65536 67312/3670016 ( 1.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 195/65536 10920/3670016 ( 0.3%) leaves 1259/65536 40288/2097152 ( 1.9%) leaffaces 1348/65536 2696/131072 ( 2.1%) leafbrushes 776/65536 1552/131072 ( 1.2%) areas 3/256 24/2048 ( 1.2%) surfedges 5790/512000 23160/2048000 ( 1.1%) edges 2966/256000 11864/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 32/32768 320/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 420/65536 840/131072 ( 0.6%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 545924/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 49570/16777216 ( 0.3%) entdata [variable] 9943/393216 ( 2.5%) LDR ambient table 1259/65536 5036/262144 ( 1.9%) HDR ambient table 1259/65536 5036/262144 ( 1.9%) LDR leaf ambient 494/65536 13832/1835008 ( 0.8%) HDR leaf ambient 1259/65536 35252/1835008 ( 1.9%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 54/0 ( 0.0%) physics [variable] 21179/4194304 ( 0.5%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2606 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp ZIP Output overshot buffer estimate: Estimated 0, actual 54 6 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (21374 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 78 texinfos to 62 Reduced 8 texdatas to 7 (203 bytes to 158) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 435, actual size 355 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 407 portalclusters 1071 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 39 visible clusters (0.02%) Total clusters visible: 164606 Average clusters visible: 404 Building PAS... Average clusters audible: 405 visdatasize:44682 compressed from 45584 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1238 faces 6333626 square feet [912042240.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1238 patches before subdivision 1238 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 104109, max 144 transfer lists: 0.8 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0035 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 7/1024 336/49152 ( 0.7%) brushes 54/8192 648/98304 ( 0.7%) brushsides 333/65536 2664/524288 ( 0.5%) planes 372/65536 7440/1310720 ( 0.6%) vertexes 1282/65536 15384/786432 ( 2.0%) nodes 1217/65536 38944/2097152 ( 1.9%) texinfos 62/12288 4464/884736 ( 0.5%) texdata 7/2048 224/65536 ( 0.3%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1238/65536 69328/3670016 ( 1.9%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 201/65536 11256/3670016 ( 0.3%) leaves 1225/65536 39200/2097152 ( 1.9%) leaffaces 1335/65536 2670/131072 ( 2.0%) leafbrushes 755/65536 1510/131072 ( 1.2%) areas 3/256 24/2048 ( 1.2%) surfedges 6010/512000 24040/2048000 ( 1.2%) edges 3076/256000 12304/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 20/32768 200/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 288/65536 576/131072 ( 0.4%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 837580/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 44682/16777216 ( 0.3%) entdata [variable] 10225/393216 ( 2.6%) LDR ambient table 1225/65536 4900/262144 ( 1.9%) HDR ambient table 1225/65536 4900/262144 ( 1.9%) LDR leaf ambient 480/65536 13440/1835008 ( 0.7%) HDR leaf ambient 1225/65536 34300/1835008 ( 1.9%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 355/0 ( 0.0%) physics [variable] 21374/4194304 ( 0.5%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2730 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (18873 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 70 texinfos to 59 Reduced 9 texdatas to 8 (214 bytes to 174) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 420, actual size 340 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 392 portalclusters 999 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 15 visible clusters (0.01%) Total clusters visible: 152701 Average clusters visible: 389 Building PAS... Average clusters audible: 390 visdatasize:41468 compressed from 43904 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 958 faces 6358996 square feet [915695488.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 958 patches before subdivision 958 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 90895, max 145 transfer lists: 0.7 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0010 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 46/8192 552/98304 ( 0.6%) brushsides 294/65536 2352/524288 ( 0.4%) planes 322/65536 6440/1310720 ( 0.5%) vertexes 1068/65536 12816/786432 ( 1.6%) nodes 1175/65536 37600/2097152 ( 1.8%) texinfos 59/12288 4248/884736 ( 0.5%) texdata 8/2048 256/65536 ( 0.4%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 958/65536 53648/3670016 ( 1.5%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 191/65536 10696/3670016 ( 0.3%) leaves 1186/65536 37952/2097152 ( 1.8%) leaffaces 1042/65536 2084/131072 ( 1.6%) leafbrushes 684/65536 1368/131072 ( 1.0%) areas 3/256 24/2048 ( 1.2%) surfedges 4710/512000 18840/2048000 ( 0.9%) edges 2406/256000 9624/1024000 ( 0.9%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 22/32768 220/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 288/65536 576/131072 ( 0.4%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 197340/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 41468/16777216 ( 0.2%) entdata [variable] 11104/393216 ( 2.8%) LDR ambient table 1186/65536 4744/262144 ( 1.8%) HDR ambient table 1186/65536 4744/262144 ( 1.8%) LDR leaf ambient 455/65536 12740/1835008 ( 0.7%) HDR leaf ambient 1186/65536 33208/1835008 ( 1.8%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 340/0 ( 0.0%) physics [variable] 18873/4194304 ( 0.4%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2030 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (21984 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 82 texinfos to 69 Reduced 9 texdatas to 8 (225 bytes to 179) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 404 portalclusters 1030 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 59 visible clusters (0.04%) Total clusters visible: 161953 Average clusters visible: 400 Building PAS... Average clusters audible: 402 visdatasize:44352 compressed from 45248 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1019 faces 6369086 square feet [917148416.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1019 patches before subdivision 1019 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 91863, max 156 transfer lists: 0.7 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0009 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 55/8192 660/98304 ( 0.7%) brushsides 367/65536 2936/524288 ( 0.6%) planes 360/65536 7200/1310720 ( 0.5%) vertexes 1164/65536 13968/786432 ( 1.8%) nodes 1213/65536 38816/2097152 ( 1.9%) texinfos 69/12288 4968/884736 ( 0.6%) texdata 8/2048 256/65536 ( 0.4%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1019/65536 57064/3670016 ( 1.6%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 220/65536 12320/3670016 ( 0.3%) leaves 1224/65536 39168/2097152 ( 1.9%) leaffaces 1079/65536 2158/131072 ( 1.6%) leafbrushes 720/65536 1440/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5160/512000 20640/2048000 ( 1.0%) edges 2647/256000 10588/1024000 ( 1.0%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 486/65536 972/131072 ( 0.7%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 224488/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 44352/16777216 ( 0.3%) entdata [variable] 11104/393216 ( 2.8%) LDR ambient table 1224/65536 4896/262144 ( 1.9%) HDR ambient table 1224/65536 4896/262144 ( 1.9%) LDR leaf ambient 467/65536 13076/1835008 ( 0.7%) HDR leaf ambient 1224/65536 34272/1835008 ( 1.9%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 21984/4194304 ( 0.5%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2238 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (23440 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 83 texinfos to 70 Reduced 9 texdatas to 8 (225 bytes to 179) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 415 portalclusters 1037 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 146 visible clusters (0.09%) Total clusters visible: 170385 Average clusters visible: 410 Building PAS... Average clusters audible: 413 visdatasize:46390 compressed from 46480 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1056 faces 6374998 square feet [917999808.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1056 patches before subdivision 1056 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 101603, max 169 transfer lists: 0.8 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0010 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 59/8192 708/98304 ( 0.7%) brushsides 403/65536 3224/524288 ( 0.6%) planes 388/65536 7760/1310720 ( 0.6%) vertexes 1203/65536 14436/786432 ( 1.8%) nodes 1232/65536 39424/2097152 ( 1.9%) texinfos 70/12288 5040/884736 ( 0.6%) texdata 8/2048 256/65536 ( 0.4%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1056/65536 59136/3670016 ( 1.6%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 234/65536 13104/3670016 ( 0.4%) leaves 1243/65536 39776/2097152 ( 1.9%) leaffaces 1127/65536 2254/131072 ( 1.7%) leafbrushes 728/65536 1456/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5368/512000 21472/2048000 ( 1.0%) edges 2757/256000 11028/1024000 ( 1.1%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 483/65536 966/131072 ( 0.7%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 245328/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 46390/16777216 ( 0.3%) entdata [variable] 11104/393216 ( 2.8%) LDR ambient table 1243/65536 4972/262144 ( 1.9%) HDR ambient table 1243/65536 4972/262144 ( 1.9%) LDR leaf ambient 478/65536 13384/1835008 ( 0.7%) HDR leaf ambient 1243/65536 34804/1835008 ( 1.9%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 23440/4194304 ( 0.6%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2316 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (28532 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 88 texinfos to 72 Reduced 14 texdatas to 13 (346 bytes to 300) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 448 portalclusters 1148 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 225 visible clusters (0.11%) Total clusters visible: 197995 Average clusters visible: 441 Building PAS... Average clusters audible: 446 visdatasize:53663 compressed from 50176 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1127 faces 6385962 square feet [919578624.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1127 patches before subdivision 1127 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116724, max 193 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0013 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 72/8192 864/98304 ( 0.9%) brushsides 516/65536 4128/524288 ( 0.8%) planes 466/65536 9320/1310720 ( 0.7%) vertexes 1290/65536 15480/786432 ( 2.0%) nodes 1285/65536 41120/2097152 ( 2.0%) texinfos 72/12288 5184/884736 ( 0.6%) texdata 13/2048 416/65536 ( 0.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1127/65536 63112/3670016 ( 1.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 286/65536 16016/3670016 ( 0.4%) leaves 1296/65536 41472/2097152 ( 2.0%) leaffaces 1214/65536 2428/131072 ( 1.9%) leafbrushes 748/65536 1496/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5901/512000 23604/2048000 ( 1.2%) edges 3059/256000 12236/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 534/65536 1068/131072 ( 0.8%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 348996/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 53663/16777216 ( 0.3%) entdata [variable] 11105/393216 ( 2.8%) LDR ambient table 1296/65536 5184/262144 ( 2.0%) HDR ambient table 1296/65536 5184/262144 ( 2.0%) LDR leaf ambient 511/65536 14308/1835008 ( 0.8%) HDR leaf ambient 1296/65536 36288/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 28532/4194304 ( 0.7%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2500 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 7 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (28612 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 89 texinfos to 73 Reduced 14 texdatas to 13 (346 bytes to 300) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 449 portalclusters 1151 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%) Total clusters visible: 198988 Average clusters visible: 443 Building PAS... Average clusters audible: 447 visdatasize:54679 compressed from 57472 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1127 faces 6386087 square feet [919596608.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1127 patches before subdivision 1127 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0016 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 72/8192 864/98304 ( 0.9%) brushsides 519/65536 4152/524288 ( 0.8%) planes 474/65536 9480/1310720 ( 0.7%) vertexes 1290/65536 15480/786432 ( 2.0%) nodes 1286/65536 41152/2097152 ( 2.0%) texinfos 73/12288 5256/884736 ( 0.6%) texdata 13/2048 416/65536 ( 0.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1127/65536 63112/3670016 ( 1.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 286/65536 16016/3670016 ( 0.4%) leaves 1297/65536 41504/2097152 ( 2.0%) leaffaces 1215/65536 2430/131072 ( 1.9%) leafbrushes 748/65536 1496/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5901/512000 23604/2048000 ( 1.2%) edges 3059/256000 12236/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 534/65536 1068/131072 ( 0.8%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 350156/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 54679/16777216 ( 0.3%) entdata [variable] 11107/393216 ( 2.8%) LDR ambient table 1297/65536 5188/262144 ( 2.0%) HDR ambient table 1297/65536 5188/262144 ( 2.0%) LDR leaf ambient 512/65536 14336/1835008 ( 0.8%) HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 28612/4194304 ( 0.7%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2500 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (28612 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 89 texinfos to 73 Reduced 14 texdatas to 13 (346 bytes to 300) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 449 portalclusters 1151 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%) Total clusters visible: 198988 Average clusters visible: 443 Building PAS... Average clusters audible: 447 visdatasize:54679 compressed from 57472 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1127 faces 6386087 square feet [919596608.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1127 patches before subdivision 1127 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0012 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 72/8192 864/98304 ( 0.9%) brushsides 519/65536 4152/524288 ( 0.8%) planes 474/65536 9480/1310720 ( 0.7%) vertexes 1290/65536 15480/786432 ( 2.0%) nodes 1286/65536 41152/2097152 ( 2.0%) texinfos 73/12288 5256/884736 ( 0.6%) texdata 13/2048 416/65536 ( 0.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1127/65536 63112/3670016 ( 1.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 286/65536 16016/3670016 ( 0.4%) leaves 1297/65536 41504/2097152 ( 2.0%) leaffaces 1215/65536 2430/131072 ( 1.9%) leafbrushes 748/65536 1496/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5901/512000 23604/2048000 ( 1.2%) edges 3059/256000 12236/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 534/65536 1068/131072 ( 0.8%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 350156/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 54679/16777216 ( 0.3%) entdata [variable] 11107/393216 ( 2.8%) LDR ambient table 1297/65536 5188/262144 ( 2.0%) HDR ambient table 1297/65536 5188/262144 ( 2.0%) LDR leaf ambient 512/65536 14336/1835008 ( 0.8%) HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 28612/4194304 ( 0.7%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2500 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 7 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (28612 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 89 texinfos to 73 Reduced 14 texdatas to 13 (346 bytes to 300) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 449 portalclusters 1151 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%) Total clusters visible: 198988 Average clusters visible: 443 Building PAS... Average clusters audible: 447 visdatasize:54679 compressed from 57472 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1127 faces 6386087 square feet [919596608.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1127 patches before subdivision 1127 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0017 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 72/8192 864/98304 ( 0.9%) brushsides 519/65536 4152/524288 ( 0.8%) planes 474/65536 9480/1310720 ( 0.7%) vertexes 1290/65536 15480/786432 ( 2.0%) nodes 1286/65536 41152/2097152 ( 2.0%) texinfos 73/12288 5256/884736 ( 0.6%) texdata 13/2048 416/65536 ( 0.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1127/65536 63112/3670016 ( 1.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 286/65536 16016/3670016 ( 0.4%) leaves 1297/65536 41504/2097152 ( 2.0%) leaffaces 1215/65536 2430/131072 ( 1.9%) leafbrushes 748/65536 1496/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5901/512000 23604/2048000 ( 1.2%) edges 3059/256000 12236/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 534/65536 1068/131072 ( 0.8%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 350156/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 54679/16777216 ( 0.3%) entdata [variable] 11108/393216 ( 2.8%) LDR ambient table 1297/65536 5188/262144 ( 2.0%) HDR ambient table 1297/65536 5188/262144 ( 2.0%) LDR leaf ambient 512/65536 14336/1835008 ( 0.8%) HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 28612/4194304 ( 0.7%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2500 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 7 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (28612 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 89 texinfos to 73 Reduced 14 texdatas to 13 (346 bytes to 300) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 449 portalclusters 1151 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%) Total clusters visible: 198988 Average clusters visible: 443 Building PAS... Average clusters audible: 447 visdatasize:54679 compressed from 57472 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1127 faces 6386087 square feet [919596608.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1127 patches before subdivision 1127 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0017 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 72/8192 864/98304 ( 0.9%) brushsides 519/65536 4152/524288 ( 0.8%) planes 474/65536 9480/1310720 ( 0.7%) vertexes 1290/65536 15480/786432 ( 2.0%) nodes 1286/65536 41152/2097152 ( 2.0%) texinfos 73/12288 5256/884736 ( 0.6%) texdata 13/2048 416/65536 ( 0.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1127/65536 63112/3670016 ( 1.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 286/65536 16016/3670016 ( 0.4%) leaves 1297/65536 41504/2097152 ( 2.0%) leaffaces 1215/65536 2430/131072 ( 1.9%) leafbrushes 748/65536 1496/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5901/512000 23604/2048000 ( 1.2%) edges 3059/256000 12236/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 534/65536 1068/131072 ( 0.8%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 350156/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 54679/16777216 ( 0.3%) entdata [variable] 11108/393216 ( 2.8%) LDR ambient table 1297/65536 5188/262144 ( 2.0%) HDR ambient table 1297/65536 5188/262144 ( 2.0%) LDR leaf ambient 512/65536 14336/1835008 ( 0.8%) HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 28612/4194304 ( 0.7%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2500 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (28612 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 89 texinfos to 73 Reduced 14 texdatas to 13 (346 bytes to 300) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 438, actual size 358 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 449 portalclusters 1151 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 237 visible clusters (0.12%) Total clusters visible: 198988 Average clusters visible: 443 Building PAS... Average clusters audible: 447 visdatasize:54679 compressed from 57472 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1127 faces 6386087 square feet [919596608.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 1127 patches before subdivision 1127 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 116672, max 193 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0014 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 72/8192 864/98304 ( 0.9%) brushsides 519/65536 4152/524288 ( 0.8%) planes 474/65536 9480/1310720 ( 0.7%) vertexes 1290/65536 15480/786432 ( 2.0%) nodes 1286/65536 41152/2097152 ( 2.0%) texinfos 73/12288 5256/884736 ( 0.6%) texdata 13/2048 416/65536 ( 0.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1127/65536 63112/3670016 ( 1.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 286/65536 16016/3670016 ( 0.4%) leaves 1297/65536 41504/2097152 ( 2.0%) leaffaces 1215/65536 2430/131072 ( 1.9%) leafbrushes 748/65536 1496/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 5901/512000 23604/2048000 ( 1.2%) edges 3059/256000 12236/1024000 ( 1.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 37/32768 370/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 534/65536 1068/131072 ( 0.8%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 350156/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 54679/16777216 ( 0.3%) entdata [variable] 11108/393216 ( 2.8%) LDR ambient table 1297/65536 5188/262144 ( 2.0%) HDR ambient table 1297/65536 5188/262144 ( 2.0%) LDR leaf ambient 512/65536 14336/1835008 ( 0.8%) HDR leaf ambient 1297/65536 36316/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 358/0 ( 0.0%) physics [variable] 28612/4194304 ( 0.7%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2500 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (31607 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 126 texinfos to 93 Reduced 20 texdatas to 18 (569 bytes to 464) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 1539, actual size 1191 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 472 portalclusters 1250 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 235 visible clusters (0.11%) Total clusters visible: 220127 Average clusters visible: 466 Building PAS... Average clusters audible: 470 visdatasize:59368 compressed from 60416 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1200 faces 6431146 square feet [926085120.00 square inches] 4 Displacements 7346 Square Feet [1057953.50 Square Inches] 1200 patches before subdivision 1200 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 128289, max 214 transfer lists: 1.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0012 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 80/8192 960/98304 ( 1.0%) brushsides 567/65536 4536/524288 ( 0.9%) planes 512/65536 10240/1310720 ( 0.8%) vertexes 1397/65536 16764/786432 ( 2.1%) nodes 1323/65536 42336/2097152 ( 2.0%) texinfos 93/12288 6696/884736 ( 0.8%) texdata 18/2048 576/65536 ( 0.9%) dispinfos 4/0 704/0 ( 0.0%) disp_verts 324/0 6480/0 ( 0.0%) disp_tris 512/0 1024/0 ( 0.0%) disp_lmsamples 25780/0 25780/0 ( 0.0%) faces 1200/65536 67200/3670016 ( 1.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 333/65536 18648/3670016 ( 0.5%) leaves 1334/65536 42688/2097152 ( 2.0%) leaffaces 1302/65536 2604/131072 ( 2.0%) leafbrushes 762/65536 1524/131072 ( 1.2%) areas 3/256 24/2048 ( 1.2%) surfedges 6441/512000 25764/2048000 ( 1.3%) edges 3355/256000 13420/1024000 ( 1.3%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 42/32768 420/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 594/65536 1188/131072 ( 0.9%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 484640/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 59368/16777216 ( 0.4%) entdata [variable] 11131/393216 ( 2.8%) LDR ambient table 1334/65536 5336/262144 ( 2.0%) HDR ambient table 1334/65536 5336/262144 ( 2.0%) LDR leaf ambient 535/65536 14980/1835008 ( 0.8%) HDR leaf ambient 1334/65536 37352/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 1191/0 ( 0.0%) physics [variable] 31607/4194304 ( 0.8%) physics terrain [variable] 452/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2706 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (31236 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 122 texinfos to 91 Reduced 20 texdatas to 17 (569 bytes to 408) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 1539, actual size 1191 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 470 portalclusters 1247 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 241 visible clusters (0.11%) Total clusters visible: 218367 Average clusters visible: 464 Building PAS... Average clusters audible: 468 visdatasize:59116 compressed from 60160 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1184 faces 6424201 square feet [925084928.00 square inches] 7 Displacements 19627 Square Feet [2826336.00 Square Inches] 1184 patches before subdivision 1184 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 119565, max 206 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0015 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 79/8192 948/98304 ( 1.0%) brushsides 561/65536 4488/524288 ( 0.9%) planes 514/65536 10280/1310720 ( 0.8%) vertexes 1367/65536 16404/786432 ( 2.1%) nodes 1317/65536 42144/2097152 ( 2.0%) texinfos 91/12288 6552/884736 ( 0.7%) texdata 17/2048 544/65536 ( 0.8%) dispinfos 7/0 1232/0 ( 0.0%) disp_verts 567/0 11340/0 ( 0.0%) disp_tris 896/0 1792/0 ( 0.0%) disp_lmsamples 54868/0 54868/0 ( 0.0%) faces 1184/65536 66304/3670016 ( 1.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 330/65536 18480/3670016 ( 0.5%) leaves 1328/65536 42496/2097152 ( 2.0%) leaffaces 1278/65536 2556/131072 ( 2.0%) leafbrushes 758/65536 1516/131072 ( 1.2%) areas 3/256 24/2048 ( 1.2%) surfedges 6345/512000 25380/2048000 ( 1.2%) edges 3311/256000 13244/1024000 ( 1.3%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 40/32768 400/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 570/65536 1140/131072 ( 0.9%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 522108/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 59116/16777216 ( 0.4%) entdata [variable] 11131/393216 ( 2.8%) LDR ambient table 1328/65536 5312/262144 ( 2.0%) HDR ambient table 1328/65536 5312/262144 ( 2.0%) LDR leaf ambient 533/65536 14924/1835008 ( 0.8%) HDR leaf ambient 1328/65536 37184/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 1191/0 ( 0.0%) physics [variable] 31236/4194304 ( 0.7%) physics terrain [variable] 373/1048576 ( 0.0%) Level flags = 0 Total triangle count: 2654 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (30832 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 131 texinfos to 90 Reduced 20 texdatas to 17 (569 bytes to 408) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 1539, actual size 1191 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 464 portalclusters 1223 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 241 visible clusters (0.11%) Total clusters visible: 212783 Average clusters visible: 458 Building PAS... Average clusters audible: 462 visdatasize:57435 compressed from 59392 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1180 faces 6389868 square feet [920141056.00 square inches] 17 Displacements 43164 Square Feet [6215736.50 Square Inches] 1180 patches before subdivision 1180 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 120032, max 208 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0017 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 78/8192 936/98304 ( 1.0%) brushsides 555/65536 4440/524288 ( 0.8%) planes 548/65536 10960/1310720 ( 0.8%) vertexes 1365/65536 16380/786432 ( 2.1%) nodes 1307/65536 41824/2097152 ( 2.0%) texinfos 90/12288 6480/884736 ( 0.7%) texdata 17/2048 544/65536 ( 0.8%) dispinfos 17/0 2992/0 ( 0.0%) disp_verts 1377/0 27540/0 ( 0.0%) disp_tris 2176/0 4352/0 ( 0.0%) disp_lmsamples 113396/0 113396/0 ( 0.0%) faces 1180/65536 66080/3670016 ( 1.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 334/65536 18704/3670016 ( 0.5%) leaves 1318/65536 42176/2097152 ( 2.0%) leaffaces 1256/65536 2512/131072 ( 1.9%) leafbrushes 754/65536 1508/131072 ( 1.2%) areas 3/256 24/2048 ( 1.2%) surfedges 6329/512000 25316/2048000 ( 1.2%) edges 3323/256000 13292/1024000 ( 1.3%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 40/32768 400/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 570/65536 1140/131072 ( 0.9%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 559828/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 57435/16777216 ( 0.3%) entdata [variable] 11130/393216 ( 2.8%) LDR ambient table 1318/65536 5272/262144 ( 2.0%) HDR ambient table 1318/65536 5272/262144 ( 2.0%) LDR leaf ambient 527/65536 14756/1835008 ( 0.8%) HDR leaf ambient 1318/65536 36904/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 1191/0 ( 0.0%) physics [variable] 30832/4194304 ( 0.7%) physics terrain [variable] 1113/1048576 ( 0.1%) Level flags = 0 Total triangle count: 2630 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 7 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (30832 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 131 texinfos to 90 Reduced 20 texdatas to 17 (569 bytes to 408) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 1539, actual size 1191 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 464 portalclusters 1223 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 241 visible clusters (0.11%) Total clusters visible: 212783 Average clusters visible: 458 Building PAS... Average clusters audible: 462 visdatasize:57435 compressed from 59392 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1180 faces 6389868 square feet [920141056.00 square inches] 17 Displacements 43164 Square Feet [6215736.50 Square Inches] 1180 patches before subdivision 1180 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 120032, max 208 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0014 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 78/8192 936/98304 ( 1.0%) brushsides 555/65536 4440/524288 ( 0.8%) planes 548/65536 10960/1310720 ( 0.8%) vertexes 1365/65536 16380/786432 ( 2.1%) nodes 1307/65536 41824/2097152 ( 2.0%) texinfos 90/12288 6480/884736 ( 0.7%) texdata 17/2048 544/65536 ( 0.8%) dispinfos 17/0 2992/0 ( 0.0%) disp_verts 1377/0 27540/0 ( 0.0%) disp_tris 2176/0 4352/0 ( 0.0%) disp_lmsamples 113396/0 113396/0 ( 0.0%) faces 1180/65536 66080/3670016 ( 1.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 334/65536 18704/3670016 ( 0.5%) leaves 1318/65536 42176/2097152 ( 2.0%) leaffaces 1256/65536 2512/131072 ( 1.9%) leafbrushes 754/65536 1508/131072 ( 1.2%) areas 3/256 24/2048 ( 1.2%) surfedges 6329/512000 25316/2048000 ( 1.2%) edges 3323/256000 13292/1024000 ( 1.3%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 40/32768 400/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 570/65536 1140/131072 ( 0.9%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 559828/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 57435/16777216 ( 0.3%) entdata [variable] 11130/393216 ( 2.8%) LDR ambient table 1318/65536 5272/262144 ( 2.0%) HDR ambient table 1318/65536 5272/262144 ( 2.0%) LDR leaf ambient 527/65536 14756/1835008 ( 0.8%) HDR leaf ambient 1318/65536 36904/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 1191/0 ( 0.0%) physics [variable] 30832/4194304 ( 0.7%) physics terrain [variable] 1113/1048576 ( 0.1%) Level flags = 0 Total triangle count: 2630 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 8 seconds elapsed materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials Loading C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest_wvt_patch Patching WVT material: maps/cp_arch/nature/blendrockgroundwallforest004_wvt_patch fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.prt...Building visibility clusters... done (0) *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (31896 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 140 texinfos to 97 Reduced 20 texdatas to 17 (569 bytes to 408) Writing C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. Wrote ZIP buffer, estimated size 1539, actual size 1191 0 seconds elapsed 20 threads reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp reading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.prt 471 portalclusters 1251 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 251 visible clusters (0.11%) Total clusters visible: 219298 Average clusters visible: 465 Building PAS... Average clusters audible: 469 visdatasize:59243 compressed from 60288 writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp', but we don't own that location. Allowing. 0 seconds elapsed [Reading texlights from 'lights.rad'] [56 texlights parsed from 'lights.rad'] Loading c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 1204 faces 6392375 square feet [920502016.00 square inches] 19 Displacements 81581 Square Feet [11747692.00 Square Inches] 1204 patches before subdivision 1204 patches after subdivision 0 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117590, max 214 transfer lists: 0.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0018 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 81/8192 972/98304 ( 1.0%) brushsides 573/65536 4584/524288 ( 0.9%) planes 562/65536 11240/1310720 ( 0.9%) vertexes 1401/65536 16812/786432 ( 2.1%) nodes 1315/65536 42080/2097152 ( 2.0%) texinfos 97/12288 6984/884736 ( 0.8%) texdata 17/2048 544/65536 ( 0.8%) dispinfos 19/0 3344/0 ( 0.0%) disp_verts 1539/0 30780/0 ( 0.0%) disp_tris 2432/0 4864/0 ( 0.0%) disp_lmsamples 204120/0 204120/0 ( 0.0%) faces 1204/65536 67424/3670016 ( 1.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 349/65536 19544/3670016 ( 0.5%) leaves 1326/65536 42432/2097152 ( 2.0%) leaffaces 1280/65536 2560/131072 ( 2.0%) leafbrushes 753/65536 1506/131072 ( 1.1%) areas 3/256 24/2048 ( 1.2%) surfedges 6499/512000 25996/2048000 ( 1.3%) edges 3438/256000 13752/1024000 ( 1.3%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 42/32768 420/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 591/65536 1182/131072 ( 0.9%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 2/512 704/180224 ( 0.4%) LDR lightdata [variable] 913004/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 59243/16777216 ( 0.4%) entdata [variable] 11130/393216 ( 2.8%) LDR ambient table 1326/65536 5304/262144 ( 2.0%) HDR ambient table 1326/65536 5304/262144 ( 2.0%) LDR leaf ambient 534/65536 14952/1835008 ( 0.8%) HDR leaf ambient 1326/65536 37128/1835008 ( 2.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 1191/0 ( 0.0%) physics [variable] 31896/4194304 ( 0.8%) physics terrain [variable] 1149/1048576 ( 0.1%) Level flags = 0 Total triangle count: 2692 Writing c:\users\ringorango\documents\mapz\cp_arch\cp_arch.bsp 7 seconds elapsed