more skybox shit

This commit is contained in:
Smegmite miner 2023-07-31 19:51:15 -07:00
parent 9c3649567c
commit c847ae39ea
4 changed files with 3377 additions and 446 deletions

View File

@ -2441,3 +2441,444 @@ Level flags = 0
Total triangle count: 21980
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
26 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 378 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_badlands_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_badlands_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (0) (4771331 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 8554 texinfos to 3872
Reduced 99 texdatas to 91 (2411 bytes to 2047)
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
3 seconds elapsed
CMaterialDict::Shutdown m_MissingList count: 1
20 threads
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
1327 portalclusters
3443 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
Total clusters visible: 664178
Average clusters visible: 500
Building PAS...
Average clusters audible: 631
visdatasize:234867 compressed from 445872
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
8320 faces
2 degenerate faces
2985630 square feet [429930752.00 square inches]
1028 Displacements
341000 Square Feet [49104036.00 Square Inches]
8318 patches before subdivision
166148 patches after subdivision
118 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11347019, max 768
transfer lists: 86.6 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1105961, 599744, 423746)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(160796, 60632, 36540)
Build Patch/Sample Hash Table(s).....Done<0.0215 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 122/1024 5856/49152 (11.9%)
brushes 2611/8192 31332/98304 (31.9%)
brushsides 19110/65536 152880/524288 (29.2%)
planes 16310/65536 326200/1310720 (24.9%)
vertexes 15436/65536 185232/786432 (23.6%)
nodes 4302/65536 137664/2097152 ( 6.6%)
texinfos 3872/12288 278784/884736 (31.5%)
texdata 91/2048 2912/65536 ( 4.4%)
dispinfos 1028/0 180928/0 ( 0.0%)
disp_verts 25964/0 519280/0 ( 0.0%)
disp_tris 33376/0 66752/0 ( 0.0%)
disp_lmsamples 1164379/0 1164379/0 ( 0.0%)
faces 8320/65536 465920/3670016 (12.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 6154/65536 344624/3670016 ( 9.4%)
leaves 4425/65536 141600/2097152 ( 6.8%)
leaffaces 8774/65536 17548/131072 (13.4%)
leafbrushes 5414/65536 10828/131072 ( 8.3%)
areas 53/256 424/2048 (20.7%)
surfedges 63235/512000 252940/2048000 (12.4%)
edges 41008/256000 164032/1024000 (16.0%)
LDR worldlights 118/8192 10384/720896 ( 1.4%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 663/32768 6630/327680 ( 2.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 10920/65536 21840/131072 (16.7%)
cubemapsamples 16/1024 256/16384 ( 1.6%)
overlays 89/512 31328/180224 (17.4%)
LDR lightdata [variable] 11897368/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 234867/16777216 ( 1.4%)
entdata [variable] 290602/393216 (73.9%)
LDR ambient table 4425/65536 17700/262144 ( 6.8%)
HDR ambient table 4425/65536 17700/262144 ( 6.8%)
LDR leaf ambient 20266/65536 567448/1835008 (30.9%)
HDR leaf ambient 4425/65536 123900/1835008 ( 6.8%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/5452 ( 0.0%)
dtl prp lght [variable] 1/4 (25.0%)
HDR dtl prp lght [variable] 1/4 (25.0%)
static props [variable] 1/47766 ( 0.0%)
pakfile [variable] 1800847/0 ( 0.0%)
physics [variable] 4771331/4194304 (113.8%) VERY FULL!
physics terrain [variable] 0/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 21982
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
24 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 378 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_badlands_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_badlands_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (0) (4772819 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 8562 texinfos to 3879
Reduced 100 texdatas to 92 (2430 bytes to 2061)
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
3 seconds elapsed
CMaterialDict::Shutdown m_MissingList count: 1
20 threads
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
1327 portalclusters
3443 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
Total clusters visible: 664178
Average clusters visible: 500
Building PAS...
Average clusters audible: 631
visdatasize:234867 compressed from 445872
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
8507 faces
2 degenerate faces
3219159 square feet [463558976.00 square inches]
1028 Displacements
425992 Square Feet [61342884.00 Square Inches]
8505 patches before subdivision
175253 patches after subdivision
118 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11778482, max 768
transfer lists: 89.9 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1199832, 639604, 432844)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(174783, 63940, 36714)
Build Patch/Sample Hash Table(s).....Done<0.0228 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 122/1024 5856/49152 (11.9%)
brushes 2615/8192 31380/98304 (31.9%)
brushsides 19134/65536 153072/524288 (29.2%)
planes 16316/65536 326320/1310720 (24.9%)
vertexes 15674/65536 188088/786432 (23.9%)
nodes 4392/65536 140544/2097152 ( 6.7%)
texinfos 3879/12288 279288/884736 (31.6%)
texdata 92/2048 2944/65536 ( 4.5%)
dispinfos 1028/0 180928/0 ( 0.0%)
disp_verts 25964/0 519280/0 ( 0.0%)
disp_tris 33376/0 66752/0 ( 0.0%)
disp_lmsamples 1189192/0 1189192/0 ( 0.0%)
faces 8507/65536 476392/3670016 (13.0%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 6165/65536 345240/3670016 ( 9.4%)
leaves 4515/65536 144480/2097152 ( 6.9%)
leaffaces 8958/65536 17916/131072 (13.7%)
leafbrushes 5474/65536 10948/131072 ( 8.4%)
areas 53/256 424/2048 (20.7%)
surfedges 64119/512000 256476/2048000 (12.5%)
edges 41463/256000 165852/1024000 (16.2%)
LDR worldlights 118/8192 10384/720896 ( 1.4%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 663/32768 6630/327680 ( 2.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 10920/65536 21840/131072 (16.7%)
cubemapsamples 16/1024 256/16384 ( 1.6%)
overlays 89/512 31328/180224 (17.4%)
LDR lightdata [variable] 12822796/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 234867/16777216 ( 1.4%)
entdata [variable] 290602/393216 (73.9%)
LDR ambient table 4515/65536 18060/262144 ( 6.9%)
HDR ambient table 4515/65536 18060/262144 ( 6.9%)
LDR leaf ambient 19961/65536 558908/1835008 (30.5%)
HDR leaf ambient 4515/65536 126420/1835008 ( 6.9%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/5452 ( 0.0%)
dtl prp lght [variable] 1/4 (25.0%)
HDR dtl prp lght [variable] 1/4 (25.0%)
static props [variable] 1/47766 ( 0.0%)
pakfile [variable] 1800847/0 ( 0.0%)
physics [variable] 4772819/4194304 (113.8%) VERY FULL!
physics terrain [variable] 0/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 22448
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
22 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.vmf
material "maps/pl_cactuscanyon/nature/blendgroundtogravel005_wvt_patch" not found.
Material not found!: MAPS/PL_CACTUSCANYON/NATURE/BLENDGROUNDTOGRAVEL005_WVT_PATCH
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel005_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtograss005_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendgroundtogravel004_grass_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendrockground001_wvt_patch
Patching WVT material: maps/pl_cactuscanyonbv10_d/nature/blendground_doomsday001_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...WARNING: areaportal entity 812 (brush 20035) touches > 2 areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 378 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_badlands_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_badlands_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (0) (5003950 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 8565 texinfos to 3881
Reduced 100 texdatas to 92 (2430 bytes to 2061)
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1806689, actual size 1800847
3 seconds elapsed
CMaterialDict::Shutdown m_MissingList count: 1
20 threads
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
reading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.prt
1327 portalclusters
3443 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 27453 visible clusters (4.13%)
Total clusters visible: 664178
Average clusters visible: 500
Building PAS...
Average clusters audible: 631
visdatasize:234867 compressed from 445872
writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
8492 faces
2 degenerate faces
3224279 square feet [464296256.00 square inches]
1032 Displacements
444538 Square Feet [64013476.00 Square Inches]
8490 patches before subdivision
174122 patches after subdivision
118 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11673167, max 768
transfer lists: 89.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1188303, 633931, 430486)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(172825, 63407, 36604)
Build Patch/Sample Hash Table(s).....Done<0.0228 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 122/1024 5856/49152 (11.9%)
brushes 2614/8192 31368/98304 (31.9%)
brushsides 19128/65536 153024/524288 (29.2%)
planes 16316/65536 326320/1310720 (24.9%)
vertexes 15652/65536 187824/786432 (23.9%)
nodes 4388/65536 140416/2097152 ( 6.7%)
texinfos 3881/12288 279432/884736 (31.6%)
texdata 92/2048 2944/65536 ( 4.5%)
dispinfos 1032/0 181632/0 ( 0.0%)
disp_verts 27120/0 542400/0 ( 0.0%)
disp_tris 35424/0 70848/0 ( 0.0%)
disp_lmsamples 1209938/0 1209938/0 ( 0.0%)
faces 8492/65536 475552/3670016 (13.0%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 6169/65536 345464/3670016 ( 9.4%)
leaves 4511/65536 144352/2097152 ( 6.9%)
leaffaces 8941/65536 17882/131072 (13.6%)
leafbrushes 5470/65536 10940/131072 ( 8.3%)
areas 53/256 424/2048 (20.7%)
surfedges 64071/512000 256284/2048000 (12.5%)
edges 41442/256000 165768/1024000 (16.2%)
LDR worldlights 118/8192 10384/720896 ( 1.4%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 663/32768 6630/327680 ( 2.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 10920/65536 21840/131072 (16.7%)
cubemapsamples 16/1024 256/16384 ( 1.6%)
overlays 89/512 31328/180224 (17.4%)
LDR lightdata [variable] 12747712/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 234867/16777216 ( 1.4%)
entdata [variable] 290602/393216 (73.9%)
LDR ambient table 4511/65536 18044/262144 ( 6.9%)
HDR ambient table 4511/65536 18044/262144 ( 6.9%)
LDR leaf ambient 20017/65536 560476/1835008 (30.5%)
HDR leaf ambient 4511/65536 126308/1835008 ( 6.9%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/5452 ( 0.0%)
dtl prp lght [variable] 1/4 (25.0%)
HDR dtl prp lght [variable] 1/4 (25.0%)
static props [variable] 1/47766 ( 0.0%)
pakfile [variable] 1800847/0 ( 0.0%)
physics [variable] 5003950/4194304 (119.3%) VERY FULL!
physics terrain [variable] 0/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 22414
Writing c:\users\jeremy\documents\gimapz\cactuscanyon\pl_cactuscanyonbv10_d.bsp
24 seconds elapsed

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff