cp_waterfall added + de_ornate updated + koth_marglo map added

This commit is contained in:
Smegmite miner 2024-03-18 18:16:51 -07:00
parent 2b33445b8a
commit 0498124ad8
20 changed files with 33386 additions and 28015 deletions

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@ -1159,3 +1159,519 @@ Level flags = 0
Total triangle count: 3379 Total triangle count: 3379
Writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp Writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
8 seconds elapsed 8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (46731 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 427 texinfos to 180
Reduced 23 texdatas to 20 (633 bytes to 506)
Writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1560, actual size 1212
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.prt
571 portalclusters
1604 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 355 visible clusters (0.11%)
Total clusters visible: 322804
Average clusters visible: 565
Building PAS...
Average clusters audible: 569
visdatasize:86663 compressed from 82224
writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
1486 faces
6440834 square feet [927480192.00 square inches]
71 Displacements
150768 Square Feet [21710616.00 Square Inches]
1486 patches before subdivision
1486 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 153359, max 276
transfer lists: 1.2 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0029 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 122/8192 1464/98304 ( 1.5%)
brushsides 839/65536 6712/524288 ( 1.3%)
planes 696/65536 13920/1310720 ( 1.1%)
vertexes 1864/65536 22368/786432 ( 2.8%)
nodes 1486/65536 47552/2097152 ( 2.3%)
texinfos 180/12288 12960/884736 ( 1.5%)
texdata 20/2048 640/65536 ( 1.0%)
dispinfos 71/0 12496/0 ( 0.0%)
disp_verts 5751/0 115020/0 ( 0.0%)
disp_tris 9088/0 18176/0 ( 0.0%)
disp_lmsamples 388700/0 388700/0 ( 0.0%)
faces 1486/65536 83216/3670016 ( 2.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 560/65536 31360/3670016 ( 0.9%)
leaves 1497/65536 47904/2097152 ( 2.3%)
leaffaces 1551/65536 3102/131072 ( 2.4%)
leafbrushes 843/65536 1686/131072 ( 1.3%)
areas 3/256 24/2048 ( 1.2%)
surfedges 8616/512000 34464/2048000 ( 1.7%)
edges 4818/256000 19272/1024000 ( 1.9%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 62/32768 620/327680 ( 0.2%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 864/65536 1728/131072 ( 1.3%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 1556520/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 86663/16777216 ( 0.5%)
entdata [variable] 11134/393216 ( 2.8%)
LDR ambient table 1497/65536 5988/262144 ( 2.3%)
HDR ambient table 1497/65536 5988/262144 ( 2.3%)
LDR leaf ambient 634/65536 17752/1835008 ( 1.0%)
HDR leaf ambient 1497/65536 41916/1835008 ( 2.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1212/0 ( 0.0%)
physics [variable] 46731/4194304 ( 1.1%)
physics terrain [variable] 4225/1048576 ( 0.4%)
Level flags = 0
Total triangle count: 3400
Writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (47768 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 510 texinfos to 190
Reduced 23 texdatas to 19 (633 bytes to 445)
Writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1560, actual size 1212
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.prt
572 portalclusters
1591 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 369 visible clusters (0.11%)
Total clusters visible: 323697
Average clusters visible: 565
Building PAS...
Average clusters audible: 570
visdatasize:86815 compressed from 82368
writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
1501 faces
6435082 square feet [926651904.00 square inches]
84 Displacements
170833 Square Feet [24600018.00 Square Inches]
1501 patches before subdivision
1501 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 149144, max 272
transfer lists: 1.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0057 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 125/8192 1500/98304 ( 1.5%)
brushsides 855/65536 6840/524288 ( 1.3%)
planes 698/65536 13960/1310720 ( 1.1%)
vertexes 1891/65536 22692/786432 ( 2.9%)
nodes 1492/65536 47744/2097152 ( 2.3%)
texinfos 190/12288 13680/884736 ( 1.5%)
texdata 19/2048 608/65536 ( 0.9%)
dispinfos 84/0 14784/0 ( 0.0%)
disp_verts 6804/0 136080/0 ( 0.0%)
disp_tris 10752/0 21504/0 ( 0.0%)
disp_lmsamples 415404/0 415404/0 ( 0.0%)
faces 1501/65536 84056/3670016 ( 2.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 579/65536 32424/3670016 ( 0.9%)
leaves 1503/65536 48096/2097152 ( 2.3%)
leaffaces 1546/65536 3092/131072 ( 2.4%)
leafbrushes 848/65536 1696/131072 ( 1.3%)
areas 3/256 24/2048 ( 1.2%)
surfedges 8760/512000 35040/2048000 ( 1.7%)
edges 4950/256000 19800/1024000 ( 1.9%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 59/32768 590/327680 ( 0.2%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 831/65536 1662/131072 ( 1.3%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 1561228/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 86815/16777216 ( 0.5%)
entdata [variable] 11134/393216 ( 2.8%)
LDR ambient table 1503/65536 6012/262144 ( 2.3%)
HDR ambient table 1503/65536 6012/262144 ( 2.3%)
LDR leaf ambient 635/65536 17780/1835008 ( 1.0%)
HDR leaf ambient 1503/65536 42084/1835008 ( 2.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1212/0 ( 0.0%)
physics [variable] 47768/4194304 ( 1.1%)
physics terrain [variable] 5404/1048576 ( 0.5%)
Level flags = 0
Total triangle count: 3437
Writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (51715 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 541 texinfos to 210
Reduced 24 texdatas to 20 (659 bytes to 471)
Writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1560, actual size 1212
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.prt
592 portalclusters
1653 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 296 visible clusters (0.09%)
Total clusters visible: 346852
Average clusters visible: 585
Building PAS...
Average clusters audible: 590
visdatasize:92231 compressed from 94720
writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
1581 faces
6435523 square feet [926715392.00 square inches]
86 Displacements
171013 Square Feet [24625972.00 Square Inches]
1581 patches before subdivision
1581 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 174100, max 296
transfer lists: 1.3 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0033 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 10/1024 480/49152 ( 1.0%)
brushes 137/8192 1644/98304 ( 1.7%)
brushsides 927/65536 7416/524288 ( 1.4%)
planes 716/65536 14320/1310720 ( 1.1%)
vertexes 1983/65536 23796/786432 ( 3.0%)
nodes 1532/65536 49024/2097152 ( 2.3%)
texinfos 210/12288 15120/884736 ( 1.7%)
texdata 20/2048 640/65536 ( 1.0%)
dispinfos 86/0 15136/0 ( 0.0%)
disp_verts 6966/0 139320/0 ( 0.0%)
disp_tris 11008/0 22016/0 ( 0.0%)
disp_lmsamples 417128/0 417128/0 ( 0.0%)
faces 1581/65536 88536/3670016 ( 2.4%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 628/65536 35168/3670016 ( 1.0%)
leaves 1543/65536 49376/2097152 ( 2.4%)
leaffaces 1645/65536 3290/131072 ( 2.5%)
leafbrushes 875/65536 1750/131072 ( 1.3%)
areas 3/256 24/2048 ( 1.2%)
surfedges 9343/512000 37372/2048000 ( 1.8%)
edges 5315/256000 21260/1024000 ( 2.1%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 68/32768 680/327680 ( 0.2%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 957/65536 1914/131072 ( 1.5%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 1579028/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 92231/16777216 ( 0.5%)
entdata [variable] 11134/393216 ( 2.8%)
LDR ambient table 1543/65536 6172/262144 ( 2.4%)
HDR ambient table 1543/65536 6172/262144 ( 2.4%)
LDR leaf ambient 655/65536 18340/1835008 ( 1.0%)
HDR leaf ambient 1543/65536 43204/1835008 ( 2.4%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 1212/0 ( 0.0%)
physics [variable] 51715/4194304 ( 1.2%)
physics terrain [variable] 5482/1048576 ( 0.5%)
Level flags = 0
Total triangle count: 3665
Writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
8 seconds elapsed
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest_wvt_patch
Patching WVT material: maps/cp_waterfall/nature/blendrockgroundwallforest004_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (50588 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 462 texinfos to 194
Reduced 26 texdatas to 22 (710 bytes to 522)
Writing C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
Wrote ZIP buffer, estimated size 1560, actual size 1212
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
reading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.prt
530 portalclusters
1439 numportals
0...1...2...3...4...5...6...7...8...9...10Optimized: 256 visible clusters (0.09%)
Total clusters visible: 277834
Average clusters visible: 524
Building PAS...
Average clusters audible: 528
visdatasize:75140 compressed from 76320
writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp', but we don't own that location. Allowing.
0 seconds elapsed
[Reading texlights from 'lights.rad']
[56 texlights parsed from 'lights.rad']
Loading c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
1436 faces
6427449 square feet [925552704.00 square inches]
58 Displacements
108184 Square Feet [15578639.00 Square Inches]
1436 patches before subdivision
1436 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 163690, max 270
transfer lists: 1.2 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0021 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 22/1024 1056/49152 ( 2.1%)
brushes 127/8192 1524/98304 ( 1.6%)
brushsides 865/65536 6920/524288 ( 1.3%)
planes 768/65536 15360/1310720 ( 1.2%)
vertexes 1817/65536 21804/786432 ( 2.8%)
nodes 1502/65536 48064/2097152 ( 2.3%)
texinfos 194/12288 13968/884736 ( 1.6%)
texdata 22/2048 704/65536 ( 1.1%)
dispinfos 58/0 10208/0 ( 0.0%)
disp_verts 4698/0 93960/0 ( 0.0%)
disp_tris 7424/0 14848/0 ( 0.0%)
disp_lmsamples 254568/0 254568/0 ( 0.0%)
faces 1436/65536 80416/3670016 ( 2.2%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 532/65536 29792/3670016 ( 0.8%)
leaves 1525/65536 48800/2097152 ( 2.3%)
leaffaces 1502/65536 3004/131072 ( 2.3%)
leafbrushes 836/65536 1672/131072 ( 1.3%)
areas 3/256 24/2048 ( 1.2%)
surfedges 8282/512000 33128/2048000 ( 1.6%)
edges 4711/256000 18844/1024000 ( 1.8%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 1/32768 12/393216 ( 0.0%)
waterstrips 64/32768 640/327680 ( 0.2%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 903/65536 1806/131072 ( 1.4%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 2/512 704/180224 ( 0.4%)
LDR lightdata [variable] 949844/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 75140/16777216 ( 0.4%)
entdata [variable] 16255/393216 ( 4.1%)
LDR ambient table 1525/65536 6100/262144 ( 2.3%)
HDR ambient table 1525/65536 6100/262144 ( 2.3%)
LDR leaf ambient 667/65536 18676/1835008 ( 1.0%)
HDR leaf ambient 1525/65536 42700/1835008 ( 2.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/214 ( 0.5%)
pakfile [variable] 1212/0 ( 0.0%)
physics [variable] 50588/4194304 ( 1.2%)
physics terrain [variable] 3326/1048576 ( 0.3%)
Level flags = 0
Total triangle count: 3278
Writing c:\users\ringorango\documents\mapz\cp_waterfall\cp_waterfall.bsp
7 seconds elapsed

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BIN
koth_marglo/koth.bsp Normal file

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2
koth_marglo/koth.lin Normal file
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@ -0,0 +1,2 @@
-512.000000 -640.000000 768.000000
-16.000000 -288.000000 128.000000

333
koth_marglo/koth.log Normal file
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@ -0,0 +1,333 @@
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity filter_activator_tfteam (-16.00 -288.00 128.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1536.0 24.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1600.0 2048.0 24.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1088.0 2048.0 24.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 1024.0 24.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 -144.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 136.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (576.0 2048.0 -32.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (64.0 2048.0 -32.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (6866 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 21 texinfos to 15
Reduced 7 texdatas to 7 (171 bytes to 171)
Writing C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\koth_marglo\koth.bsp
reading c:\users\ringorango\documents\mapz\koth_marglo\koth.prt
LoadPortals: couldn't read c:\users\ringorango\documents\mapz\koth_marglo\koth.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity filter_activator_tfteam (-16.00 -288.00 128.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1536.0 136.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 136.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 1024.0 136.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 744.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 360.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 -32.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 -256.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 -472.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (8962 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 24 texinfos to 16
Reduced 8 texdatas to 8 (189 bytes to 189)
Writing C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\koth_marglo\koth.bsp
reading c:\users\ringorango\documents\mapz\koth_marglo\koth.prt
LoadPortals: couldn't read c:\users\ringorango\documents\mapz\koth_marglo\koth.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity filter_activator_tfteam (-16.00 -288.00 128.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 1536.0 136.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 2048.0 136.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 1024.0 136.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 744.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 360.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 -32.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 -256.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (512.0 2048.0 -472.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (8962 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 24 texinfos to 16
Reduced 8 texdatas to 8 (189 bytes to 189)
Writing C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\RingoRango\Documents\mapz\koth_marglo\koth.bsp', but we don't own that location. Allowing.
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed
20 threads
reading c:\users\ringorango\documents\mapz\koth_marglo\koth.bsp
reading c:\users\ringorango\documents\mapz\koth_marglo\koth.prt
LoadPortals: couldn't read c:\users\ringorango\documents\mapz\koth_marglo\koth.prt

3856
koth_marglo/koth.vmf Normal file

File diff suppressed because it is too large Load Diff

3856
koth_marglo/koth.vmx Normal file

File diff suppressed because it is too large Load Diff