// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED, //DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO // Multiplayer options script // // Format: // Version [float] // Options description followed by // Options defaults // // Option description syntax: // // "cvar" { "Prompt" { type [ type info ] } { default } } // // type = // BOOL (a yes/no toggle) // STRING // NUMBER // LIST // // type info: // BOOL no type info // NUMBER min max range, use -1 -1 for no limits // STRING no type info // LIST delimited list of options value pairs // // // default depends on type // BOOL is "0" or "1" // NUMBER is "value" // STRING is "value" // LIST is "index", where index "0" is the first element of the list // Half-Life Server Configuration Layout Script (stores last settings chosen, too) // File generated: Fri Apr 02 07:04:35 PM // // // Cvar - Setting VERSION 1.0 DESCRIPTION SERVER_OPTIONS { "hostname" { "#Valve_Hostname" { STRING } { "Half-Life" } } "maxplayers" { "#Valve_Max_Players" { NUMBER 1.000000 32.000000 } { "32.000000" } } "sv_password" { "#Valve_Server_Password" { STRING } { "" } } "mp_teamlist" { "#Valve_Valid_Teams" { STRING } { "robo;hgrunt" } } "mp_fraglimit" { "#Valve_Frag_Limit" { NUMBER 0.000000 -1.000000 } { "0.000000" } } "mp_timelimit" { "#Valve_Time_Limit" { NUMBER 0.000000 -1.000000 } { "0.000000" } } "mp_falldamage" { "#Valve_Falling_Damage" { LIST "#Valve_Normal" "0" "#Valve_Realistic" "1" } { "0.000000" } } "mp_teamplay" { "#Valve_Teamplay" { BOOL } { "0" } } "mp_friendlyfire" { "#Valve_Friendly_Fire" { BOOL } { "0" } } "mp_weaponstay" { "#Valve_Weapons_Stay" { BOOL } { "0" } } "mp_forcerespawn" { "#Valve_Force_Respawn" { BOOL } { "0" } } "mp_footsteps" { "#Valve_Footsteps" { BOOL } { "1" } } "mp_flashlight" { "#Valve_Flashlight" { BOOL } { "0" } } "mp_autocrosshair" { "#Valve_Autocrosshair" { BOOL } { "0" } } }