commit d4ac77ebed2074f870bbe151b26fd0afd5d77757 Author: Wizzard Date: Tue Jan 23 00:49:36 2024 -0500 First push diff --git a/OldBackup_delete_soon/config.cfg b/OldBackup_delete_soon/config.cfg new file mode 100644 index 0000000..8ab57df --- /dev/null +++ b/OldBackup_delete_soon/config.cfg @@ -0,0 +1,178 @@ +// This file is overwritten whenever you change your user settings in the game. +// Add custom configurations to the file "userconfig.cfg". + +unbindall +bind "TAB" "+showscores" +bind "ENTER" "+attack" +bind "ESCAPE" "cancelselect" +bind "SPACE" "+jump" +bind "'" "+moveup" +bind "+" "sizeup" +bind "," "+moveleft" +bind "-" "sizedown" +bind "." "+moveright" +bind "/" "+movedown" +bind "1" "slot1" +bind "2" "slot2" +bind "3" "slot3" +bind "4" "slot4" +bind "5" "slot5" +bind ";" "+mlook" +bind "=" "sizeup" +bind "[" "invprev" +bind "]" "invnext" +bind "`" "toggleconsole" +bind "a" "+moveleft" +bind "c" "+movedown" +bind "d" "+moveright" +bind "e" "+use" +bind "f" "impulse 100" +bind "k" "+voicerecord" +bind "q" "lastinv" +bind "r" "+reload" +bind "s" "+back" +bind "t" "impulse 201" +bind "u" "messagemode2" +bind "v" "+moveup" +bind "w" "+forward" +bind "y" "messagemode" +bind "~" "toggleconsole" +bind "UPARROW" "+forward" +bind "DOWNARROW" "+back" +bind "LEFTARROW" "+left" +bind "RIGHTARROW" "+right" +bind "ALT" "+strafe" +bind "CTRL" "+duck" +bind "SHIFT" "+speed" +bind "F5" "snapshot" +bind "F6" "save quick" +bind "F7" "load quick" +bind "F10" "quit prompt" +bind "INS" "+klook" +bind "PGDN" "+lookdown" +bind "PGUP" "+lookup" +bind "END" "centerview" +bind "MWHEELDOWN" "invnext" +bind "MWHEELUP" "invprev" +bind "MOUSE1" "+attack" +bind "MOUSE2" "+attack2" +bind "PAUSE" "pause" +_snd_mixahead "0.1" +ati_npatch "1.0" +bgmvolume "1.000000" +bottomcolor "6" +brightness "1.000000" +cl_allowdownload "1" +cl_allowupload "1" +cl_autowepswitch "1" +cl_backspeed "400" +cl_bob "0.01" +cl_cmdbackup "2" +cl_cmdrate "60" +cl_dlmax "512" +cl_download_ingame "1" +cl_filterstuffcmd "0" +cl_forwardspeed "400" +cl_himodels "0" +cl_idealpitchscale "0.8" +cl_lc "1" +cl_logocolor "#Valve_Orange" +cl_logofile "lambda" +cl_lw "1" +cl_mousegrab "1" +cl_showfps "1" +cl_smoothtime "0.1" +cl_timeout "60" +cl_updaterate "60" +cl_vsmoothing "0.05" +con_color "255 180 30" +con_mono "0" +console "1.000000" +crosshair "1.000000" +default_fov "90" +ex_interp "0.1" +fps_max "100" +fps_override "1" +gamma "2.500000" +gl_ansio "16" +gl_dither "1" +gl_flipmatrix "0" +gl_fog "1" +gl_keeptjunctions "1" +gl_lightholes "1" +gl_lowlatency "1" +gl_lowlatency_debugoutput "0" +gl_lowlatency_maxslop_ms "5" +gl_lowlatency_minslop_ms "2" +gl_max_size "512" +gl_monolights "0" +gl_overbright "0" +gl_picmip "0" +gl_polyoffset "0.1" +gl_round_down "3" +gl_spriteblend "1" +gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" +gl_use_shaders "1" +gl_vsync "0" +gl_wateramp "0" +gl_widescreen_yfov "1" +graphheight "64.0" +hisound "1" +hpk_maxsize "4" +hud_capturemouse "1" +hud_centerid "0" +hud_classautokill "1" +hud_deathnotice_time "6" +hud_draw "1" +hud_fastswitch "0" +hud_takesshots "0" +joystick "1" +lookspring "0.000000" +lookstrafe "0.000000" +m_customaccel "0" +m_customaccel_exponent "1" +m_customaccel_max "0" +m_customaccel_scale "0.04" +m_filter "0" +m_forward "1" +m_pitch "0.022000" +m_rawinput "1" +m_side "0.8" +m_yaw "0.022" +model "gordon" +MP3FadeTime "2.0" +MP3Volume "0.8" +mp_decals "300" +name "Rapist" +net_graph "0" +net_graphpos "1" +net_scale "5" +r_detailtextures "0" +r_prefertexturefiltering "1" +rate "250000" +room_off "0" +sensitivity "3.000000" +skin "" +sp_decals "4096" +suitvolume "0.250000" +sv_aim "0" +sv_allow_autoaim "0" +sv_voiceenable "1" +team "" +tfc_newmodels "1" +topcolor "30" +viewsize "120.000000" +violence_ablood "1" +violence_agibs "1" +violence_hblood "1" +violence_hgibs "1" +voice_enable "1" +voice_forcemicrecord "1" +voice_modenable "1" +voice_scale "1" +volume "0.800000" +zoom_sensitivity_ratio "1.2" ++mlook ++jlook +exec controller.cfg +exec userconfig.cfg diff --git a/OldBackup_delete_soon/demoheader.dmf b/OldBackup_delete_soon/demoheader.dmf new file mode 100644 index 0000000..94fab06 Binary files /dev/null and b/OldBackup_delete_soon/demoheader.dmf differ diff --git a/OldBackup_delete_soon/dlls/client.so b/OldBackup_delete_soon/dlls/client.so new file mode 100755 index 0000000..c7c08cf Binary files /dev/null and b/OldBackup_delete_soon/dlls/client.so differ diff --git a/OldBackup_delete_soon/dlls/hl.so b/OldBackup_delete_soon/dlls/hl.so new file mode 100755 index 0000000..c22948d Binary files /dev/null and b/OldBackup_delete_soon/dlls/hl.so differ diff --git a/OldBackup_delete_soon/dlls/vgui.so b/OldBackup_delete_soon/dlls/vgui.so new file mode 100755 index 0000000..186f985 Binary files /dev/null and b/OldBackup_delete_soon/dlls/vgui.so differ diff --git a/OldBackup_delete_soon/game.cfg b/OldBackup_delete_soon/game.cfg new file mode 100644 index 0000000..29eaf4f --- /dev/null +++ b/OldBackup_delete_soon/game.cfg @@ -0,0 +1,24 @@ +// This config is executed whenever a single player game or multiplayer server is launched (before server.cfg or listenserver.cfg). + +// we should be pausable by default +pausable 1 + +// maximum client movement speed +// sv_maxspeed 320 + +// allow autoaim by default (disabled in server.cfg and listenserver.cfg) +sv_allow_autoaim + +// custom shit +sv_allow_autoaim 0 +sv_autoaim 0 +sv_aim 0 +sv_aimassist 0 + +sv_maxspeed 999 +sv_maxaccelerate 999 +sv_gravity 200 +sv_maxvelocity 9999 +sv_accelerate 100 +sv_accelerate 999 +sv_friction 0.5 diff --git a/OldBackup_delete_soon/liblist.gam b/OldBackup_delete_soon/liblist.gam new file mode 100755 index 0000000..6e9dfd1 --- /dev/null +++ b/OldBackup_delete_soon/liblist.gam @@ -0,0 +1,14 @@ +// Valve Game Info file +// These are key/value pairs. Certain mods will use different settings. +// +game "Space-Life: Finley's Revege" +startmap "c0a0" +trainmap "t0a0" +mpentity "info_player_deathmatch" +gamedll "dlls\hl.dll" +gamedll_linux "dlls/hl.so" +gamedll_osx "dlls/hl.dylib" +secure "1" +type "singleplayer_only" +animated_title "1" +hd_background "1" diff --git a/OldBackup_delete_soon/maps/graphs/c0a0.nod b/OldBackup_delete_soon/maps/graphs/c0a0.nod new file mode 100644 index 0000000..742869e Binary files /dev/null and b/OldBackup_delete_soon/maps/graphs/c0a0.nod differ diff --git a/OldBackup_delete_soon/maps/graphs/c0a0.nrp b/OldBackup_delete_soon/maps/graphs/c0a0.nrp new file mode 100644 index 0000000..2d19f91 --- /dev/null +++ b/OldBackup_delete_soon/maps/graphs/c0a0.nrp @@ -0,0 +1,172 @@ +Node Graph Report for map: c0a0.bsp +7 Total Nodes + +Node# 0 +Location -1512,1216,-506 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 1 +Location -1788, -98,-506 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 2 +Location -1788,-624,-250 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 3 +Location -2764,1238, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 4 +Location -2798,1118, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 5 +Location -2798, 942, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 6 +Location -2274,1178, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- + + +---------------------------------------------------------------------------- +LinkVisibleNodes - Initial Connections +---------------------------------------------------------------------------- +Node # 0: + + 1 + 2 +---------------------------------------------------------------------------- +Node # 1: + + 0 + 2 +---------------------------------------------------------------------------- +Node # 2: + + 0 + 1 +---------------------------------------------------------------------------- +Node # 3: + + 4 + 5 + 6 +---------------------------------------------------------------------------- +Node # 4: + + 3 + 5 + 6 +---------------------------------------------------------------------------- +Node # 5: + + 3 + 4 + 6 +---------------------------------------------------------------------------- +Node # 6: + + 3 + 4 + 5 +---------------------------------------------------------------------------- + + 18 Total Initial Connections - 3 Maximum connections for a single node. +---------------------------------------------------------------------------- + + +---------------------------------------------------------------------------- +Walk Rejection: +------------------------------------------------------------------------------- +Node 0: + +NODE_SMALL_HULL step 1392 +------------------------------------------------------------------------------- +Node 1: + +NODE_LARGE_HULL step 48 +------------------------------------------------------------------------------- +Node 2: + +NODE_SMALL_HULL step 368 +NODE_LARGE_HULL step 0 +------------------------------------------------------------------------------- +Node 3: + +NODE_HUMAN_HULL step 80 +NODE_LARGE_HULL step 32 +NODE_LARGE_HULL step 480 +------------------------------------------------------------------------------- +Node 4: + +NODE_SMALL_HULL step 16 +Rejected Node 3 - Unreachable by Any Hull +NODE_LARGE_HULL step 512 +------------------------------------------------------------------------------- +Node 5: + +NODE_LARGE_HULL step 112 +NODE_SMALL_HULL step 32 +------------------------------------------------------------------------------- +Node 6: + +NODE_SMALL_HULL step 208 +------------------------------------------------------------------------------- + + +---------------------------------------------------------------------------- +InLine Rejection: +---------------------------------------------------------------------------- +Node 0: +REJECTED NODE 2 through Node 1, Dot = 0.998310 +---------------------------------------------------------------------------- + +Node 1: +---------------------------------------------------------------------------- + +Node 2: +---------------------------------------------------------------------------- + +Node 3: +---------------------------------------------------------------------------- + +Node 4: +---------------------------------------------------------------------------- + +Node 5: +---------------------------------------------------------------------------- + +Node 6: +---------------------------------------------------------------------------- + + + +------------------------------------------------------------------------------- +Link Pairings: +WARNING: Node 0 does not connect back to Node 2 +WARNING: Node 3 does not connect back to Node 6 +------------------------------------------------------------------------------- + + +------------------------------------------------------------------------------- +Total Number of Connections in Pool: 16 +------------------------------------------------------------------------------- +Connection Pool: 384 bytes +------------------------------------------------------------------------------- diff --git a/OldBackup_delete_soon/maps/snark_pit.bsp b/OldBackup_delete_soon/maps/snark_pit.bsp new file mode 100755 index 0000000..2b296cc Binary files /dev/null and b/OldBackup_delete_soon/maps/snark_pit.bsp differ diff --git a/OldBackup_delete_soon/settings.scr b/OldBackup_delete_soon/settings.scr new file mode 100644 index 0000000..0609bfa --- /dev/null +++ b/OldBackup_delete_soon/settings.scr @@ -0,0 +1,44 @@ +// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED, +//DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO +// Multiplayer options script +// +// Format: +// Version [float] +// Options description followed by +// Options defaults +// +// Option description syntax: +// +// "cvar" { "Prompt" { type [ type info ] } { default } } +// +// type = +// BOOL (a yes/no toggle) +// STRING +// NUMBER +// LIST +// +// type info: +// BOOL no type info +// NUMBER min max range, use -1 -1 for no limits +// STRING no type info +// LIST delimited list of options value pairs +// +// +// default depends on type +// BOOL is "0" or "1" +// NUMBER is "value" +// STRING is "value" +// LIST is "index", where index "0" is the first element of the list + + +// Half-Life Server Configuration Layout Script (stores last settings chosen, too) +// File generated: Tue Nov 21 02:16:24 PM +// +// +// Cvar - Setting + +VERSION 1.0 + +DESCRIPTION SERVER_OPTIONS +{ +} diff --git a/OldBackup_delete_soon/voice_ban.dt b/OldBackup_delete_soon/voice_ban.dt new file mode 100644 index 0000000..f66c9cf Binary files /dev/null and b/OldBackup_delete_soon/voice_ban.dt differ diff --git a/config.cfg b/config.cfg new file mode 100644 index 0000000..df7a64b --- /dev/null +++ b/config.cfg @@ -0,0 +1,169 @@ +// This file is overwritten whenever you change your user settings in the game. +// Add custom configurations to the file "userconfig.cfg". + +unbindall +bind "TAB" "+showscores" +bind "ENTER" "+attack" +bind "ESCAPE" "cancelselect" +bind "SPACE" "+jump" +bind "'" "+moveup" +bind "+" "sizeup" +bind "," "+moveleft" +bind "-" "sizedown" +bind "." "+moveright" +bind "/" "+movedown" +bind "1" "slot1" +bind "2" "slot2" +bind "3" "slot3" +bind "4" "slot4" +bind "5" "slot5" +bind ";" "+mlook" +bind "=" "sizeup" +bind "[" "invprev" +bind "]" "invnext" +bind "`" "toggleconsole" +bind "a" "+moveleft" +bind "c" "+movedown" +bind "d" "+moveright" +bind "e" "+use" +bind "f" "impulse 100" +bind "k" "+voicerecord" +bind "q" "lastinv" +bind "r" "+reload" +bind "s" "+back" +bind "t" "impulse 201" +bind "u" "messagemode2" +bind "v" "+moveup" +bind "w" "+forward" +bind "y" "messagemode" +bind "~" "toggleconsole" +bind "UPARROW" "+forward" +bind "DOWNARROW" "+back" +bind "LEFTARROW" "+left" +bind "RIGHTARROW" "+right" +bind "ALT" "+strafe" +bind "CTRL" "+duck" +bind "SHIFT" "+speed" +bind "F5" "snapshot" +bind "F6" "save quick" +bind "F7" "load quick" +bind "F10" "quit prompt" +bind "INS" "+klook" +bind "PGDN" "+lookdown" +bind "PGUP" "+lookup" +bind "END" "centerview" +bind "MWHEELDOWN" "invnext" +bind "MWHEELUP" "invprev" +bind "MOUSE1" "+attack" +bind "MOUSE2" "+attack2" +bind "PAUSE" "pause" +_snd_mixahead "0.1" +ati_npatch "1.0" +bgmvolume "1.000000" +bottomcolor "6" +brightness "1.000000" +cl_allowdownload "1" +cl_allowupload "1" +cl_autowepswitch "1" +cl_backspeed "400" +cl_bob "0.01" +cl_cmdbackup "2" +cl_cmdrate "60" +cl_dlmax "512" +cl_download_ingame "1" +cl_filterstuffcmd "0" +cl_forwardspeed "400" +cl_himodels "0" +cl_idealpitchscale "0.8" +cl_lc "1" +cl_logocolor "#Valve_Orange" +cl_logofile "lambda" +cl_lw "1" +cl_mousegrab "1" +cl_showfps "1" +cl_smoothtime "0.1" +cl_timeout "60" +cl_updaterate "60" +cl_vsmoothing "0.05" +con_color "255 180 30" +con_mono "0" +console "1.000000" +crosshair "1.000000" +default_fov "90" +ex_interp "0.1" +fps_max "100" +fps_override "1" +gamma "2.500000" +gl_ansio "16" +gl_dither "1" +gl_flipmatrix "0" +gl_fog "1" +gl_keeptjunctions "1" +gl_lightholes "1" +gl_max_size "512" +gl_monolights "0" +gl_overbright "0" +gl_picmip "0" +gl_polyoffset "0.1" +gl_round_down "3" +gl_spriteblend "1" +gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" +gl_vsync "0" +gl_wateramp "0" +graphheight "64.0" +hisound "1" +hpk_maxsize "4" +hud_capturemouse "1" +hud_centerid "0" +hud_classautokill "1" +hud_deathnotice_time "6" +hud_draw "1" +hud_fastswitch "0" +hud_takesshots "0" +joystick "1" +lookspring "0.000000" +lookstrafe "0.000000" +m_customaccel "0" +m_customaccel_exponent "1" +m_customaccel_max "0" +m_customaccel_scale "0.04" +m_filter "0" +m_forward "1" +m_pitch "0.022000" +m_rawinput "1" +m_side "0.8" +m_yaw "0.022" +model "gordon" +MP3FadeTime "2.0" +MP3Volume "0.8" +mp_decals "300" +name "Rapist" +net_graph "0" +net_graphpos "1" +net_scale "5" +r_detailtextures "0" +rate "250000" +room_off "0" +sensitivity "3.000000" +skin "" +sp_decals "4096" +suitvolume "0.250000" +sv_aim "0" +sv_voiceenable "1" +team "" +tfc_newmodels "1" +topcolor "30" +viewsize "120.000000" +violence_ablood "1" +violence_agibs "1" +violence_hblood "1" +violence_hgibs "1" +voice_enable "1" +voice_forcemicrecord "1" +voice_modenable "1" +voice_scale "1" +volume "0.800000" +zoom_sensitivity_ratio "1.2" ++mlook ++jlook +exec userconfig.cfg diff --git a/demoheader.dmf b/demoheader.dmf new file mode 100644 index 0000000..42f4c3f Binary files /dev/null and b/demoheader.dmf differ diff --git a/dlls/client.so b/dlls/client.so new file mode 100755 index 0000000..e77c188 Binary files /dev/null and b/dlls/client.so differ diff --git a/dlls/client.so.dbg b/dlls/client.so.dbg new file mode 100755 index 0000000..4a194b0 Binary files /dev/null and b/dlls/client.so.dbg differ diff --git a/dlls/hl.so b/dlls/hl.so new file mode 100755 index 0000000..15f08ca Binary files /dev/null and b/dlls/hl.so differ diff --git a/dlls/hl.so.dbg b/dlls/hl.so.dbg new file mode 100755 index 0000000..adc8a51 Binary files /dev/null and b/dlls/hl.so.dbg differ diff --git a/dlls/obj/hl1_client/GameStudioModelRenderer.o b/dlls/obj/hl1_client/GameStudioModelRenderer.o new file mode 100644 index 0000000..6d7fc19 Binary files /dev/null and b/dlls/obj/hl1_client/GameStudioModelRenderer.o differ diff --git a/dlls/obj/hl1_client/StudioModelRenderer.o b/dlls/obj/hl1_client/StudioModelRenderer.o new file mode 100644 index 0000000..99e36c8 Binary files /dev/null and b/dlls/obj/hl1_client/StudioModelRenderer.o differ diff --git a/dlls/obj/hl1_client/ammo.o b/dlls/obj/hl1_client/ammo.o new file mode 100644 index 0000000..3c52c12 Binary files /dev/null and b/dlls/obj/hl1_client/ammo.o differ diff --git a/dlls/obj/hl1_client/ammo_secondary.o b/dlls/obj/hl1_client/ammo_secondary.o new file mode 100644 index 0000000..36b9e0f Binary files /dev/null and b/dlls/obj/hl1_client/ammo_secondary.o differ diff --git a/dlls/obj/hl1_client/ammohistory.o b/dlls/obj/hl1_client/ammohistory.o new file mode 100644 index 0000000..fb7c2d6 Binary files /dev/null and b/dlls/obj/hl1_client/ammohistory.o differ diff --git a/dlls/obj/hl1_client/battery.o b/dlls/obj/hl1_client/battery.o new file mode 100644 index 0000000..2422c15 Binary files /dev/null and b/dlls/obj/hl1_client/battery.o differ diff --git a/dlls/obj/hl1_client/cdll_int.o b/dlls/obj/hl1_client/cdll_int.o new file mode 100644 index 0000000..ad4ecba Binary files /dev/null and b/dlls/obj/hl1_client/cdll_int.o differ diff --git a/dlls/obj/hl1_client/com_weapons.o b/dlls/obj/hl1_client/com_weapons.o new file mode 100644 index 0000000..f71825f Binary files /dev/null and b/dlls/obj/hl1_client/com_weapons.o differ diff --git a/dlls/obj/hl1_client/common/mathlib.o b/dlls/obj/hl1_client/common/mathlib.o new file mode 100644 index 0000000..9138981 Binary files /dev/null and b/dlls/obj/hl1_client/common/mathlib.o differ diff --git a/dlls/obj/hl1_client/common/parsemsg.o b/dlls/obj/hl1_client/common/parsemsg.o new file mode 100644 index 0000000..1629c16 Binary files /dev/null and b/dlls/obj/hl1_client/common/parsemsg.o differ diff --git a/dlls/obj/hl1_client/death.o b/dlls/obj/hl1_client/death.o new file mode 100644 index 0000000..33dfb62 Binary files /dev/null and b/dlls/obj/hl1_client/death.o differ diff --git a/dlls/obj/hl1_client/demo.o b/dlls/obj/hl1_client/demo.o new file mode 100644 index 0000000..85eaa79 Binary files /dev/null and b/dlls/obj/hl1_client/demo.o differ diff --git a/dlls/obj/hl1_client/entity.o b/dlls/obj/hl1_client/entity.o new file mode 100644 index 0000000..b453704 Binary files /dev/null and b/dlls/obj/hl1_client/entity.o differ diff --git a/dlls/obj/hl1_client/ev_common.o b/dlls/obj/hl1_client/ev_common.o new file mode 100644 index 0000000..999ba3d Binary files /dev/null and b/dlls/obj/hl1_client/ev_common.o differ diff --git a/dlls/obj/hl1_client/ev_hldm.o b/dlls/obj/hl1_client/ev_hldm.o new file mode 100644 index 0000000..df41561 Binary files /dev/null and b/dlls/obj/hl1_client/ev_hldm.o differ diff --git a/dlls/obj/hl1_client/events.o b/dlls/obj/hl1_client/events.o new file mode 100644 index 0000000..4c8ec0f Binary files /dev/null and b/dlls/obj/hl1_client/events.o differ diff --git a/dlls/obj/hl1_client/flashlight.o b/dlls/obj/hl1_client/flashlight.o new file mode 100644 index 0000000..3f34f29 Binary files /dev/null and b/dlls/obj/hl1_client/flashlight.o differ diff --git a/dlls/obj/hl1_client/game_shared/filesystem_utils.o b/dlls/obj/hl1_client/game_shared/filesystem_utils.o new file mode 100644 index 0000000..21ae59c Binary files /dev/null and b/dlls/obj/hl1_client/game_shared/filesystem_utils.o differ diff --git a/dlls/obj/hl1_client/game_shared/vgui_checkbutton2.o b/dlls/obj/hl1_client/game_shared/vgui_checkbutton2.o new file mode 100644 index 0000000..81510de Binary files /dev/null and b/dlls/obj/hl1_client/game_shared/vgui_checkbutton2.o differ diff --git a/dlls/obj/hl1_client/game_shared/vgui_grid.o b/dlls/obj/hl1_client/game_shared/vgui_grid.o new file mode 100644 index 0000000..98eaf43 Binary files /dev/null and b/dlls/obj/hl1_client/game_shared/vgui_grid.o differ diff --git a/dlls/obj/hl1_client/game_shared/vgui_helpers.o 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differ diff --git a/dlls/obj/hldll/turret.o b/dlls/obj/hldll/turret.o new file mode 100644 index 0000000..3182c87 Binary files /dev/null and b/dlls/obj/hldll/turret.o differ diff --git a/dlls/obj/hldll/util.o b/dlls/obj/hldll/util.o new file mode 100644 index 0000000..e2a2ea6 Binary files /dev/null and b/dlls/obj/hldll/util.o differ diff --git a/dlls/obj/hldll/weapons.o b/dlls/obj/hldll/weapons.o new file mode 100644 index 0000000..081d820 Binary files /dev/null and b/dlls/obj/hldll/weapons.o differ diff --git a/dlls/obj/hldll/weapons_shared.o b/dlls/obj/hldll/weapons_shared.o new file mode 100644 index 0000000..10e24df Binary files /dev/null and b/dlls/obj/hldll/weapons_shared.o differ diff --git a/dlls/obj/hldll/world.o b/dlls/obj/hldll/world.o new file mode 100644 index 0000000..b2d5b6d Binary files /dev/null and b/dlls/obj/hldll/world.o differ diff --git a/dlls/obj/hldll/xen.o b/dlls/obj/hldll/xen.o new file mode 100644 index 0000000..991bf69 Binary files /dev/null and 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b/dlls/obj/particleman/IParticleMan_Active.o differ diff --git a/dlls/vgui.dylib b/dlls/vgui.dylib new file mode 100755 index 0000000..5f4bd61 Binary files /dev/null and b/dlls/vgui.dylib differ diff --git a/dlls/vgui.so b/dlls/vgui.so new file mode 100755 index 0000000..186f985 Binary files /dev/null and b/dlls/vgui.so differ diff --git a/game.cfg b/game.cfg new file mode 100644 index 0000000..29eaf4f --- /dev/null +++ b/game.cfg @@ -0,0 +1,24 @@ +// This config is executed whenever a single player game or multiplayer server is launched (before server.cfg or listenserver.cfg). + +// we should be pausable by default +pausable 1 + +// maximum client movement speed +// sv_maxspeed 320 + +// allow autoaim by default (disabled in server.cfg and listenserver.cfg) +sv_allow_autoaim + +// custom shit +sv_allow_autoaim 0 +sv_autoaim 0 +sv_aim 0 +sv_aimassist 0 + +sv_maxspeed 999 +sv_maxaccelerate 999 +sv_gravity 200 +sv_maxvelocity 9999 +sv_accelerate 100 +sv_accelerate 999 +sv_friction 0.5 diff --git a/liblist.gam b/liblist.gam new file mode 100755 index 0000000..6e9dfd1 --- /dev/null +++ b/liblist.gam @@ -0,0 +1,14 @@ +// Valve Game Info file +// These are key/value pairs. Certain mods will use different settings. +// +game "Space-Life: Finley's Revege" +startmap "c0a0" +trainmap "t0a0" +mpentity "info_player_deathmatch" +gamedll "dlls\hl.dll" +gamedll_linux "dlls/hl.so" +gamedll_osx "dlls/hl.dylib" +secure "1" +type "singleplayer_only" +animated_title "1" +hd_background "1" diff --git a/maps/graphs/c0a0.nod b/maps/graphs/c0a0.nod new file mode 100644 index 0000000..742869e Binary files /dev/null and b/maps/graphs/c0a0.nod differ diff --git a/maps/graphs/c0a0.nrp b/maps/graphs/c0a0.nrp new file mode 100644 index 0000000..2d19f91 --- /dev/null +++ b/maps/graphs/c0a0.nrp @@ -0,0 +1,172 @@ +Node Graph Report for map: c0a0.bsp +7 Total Nodes + +Node# 0 +Location -1512,1216,-506 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 1 +Location -1788, -98,-506 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 2 +Location -1788,-624,-250 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 3 +Location -2764,1238, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 4 +Location -2798,1118, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 5 +Location -2798, 942, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- +Node# 6 +Location -2274,1178, 560 +HintType: 0 +HintActivity: 0 +HintYaw: 0.000000 +------------------------------------------------------------------------------- + + +---------------------------------------------------------------------------- +LinkVisibleNodes - Initial Connections +---------------------------------------------------------------------------- +Node # 0: + + 1 + 2 +---------------------------------------------------------------------------- +Node # 1: + + 0 + 2 +---------------------------------------------------------------------------- +Node # 2: + + 0 + 1 +---------------------------------------------------------------------------- +Node # 3: + + 4 + 5 + 6 +---------------------------------------------------------------------------- +Node # 4: + + 3 + 5 + 6 +---------------------------------------------------------------------------- +Node # 5: + + 3 + 4 + 6 +---------------------------------------------------------------------------- +Node # 6: + + 3 + 4 + 5 +---------------------------------------------------------------------------- + + 18 Total Initial Connections - 3 Maximum connections for a single node. +---------------------------------------------------------------------------- + + +---------------------------------------------------------------------------- +Walk Rejection: +------------------------------------------------------------------------------- +Node 0: + +NODE_SMALL_HULL step 1392 +------------------------------------------------------------------------------- +Node 1: + +NODE_LARGE_HULL step 48 +------------------------------------------------------------------------------- +Node 2: + +NODE_SMALL_HULL step 368 +NODE_LARGE_HULL step 0 +------------------------------------------------------------------------------- +Node 3: + +NODE_HUMAN_HULL step 80 +NODE_LARGE_HULL step 32 +NODE_LARGE_HULL step 480 +------------------------------------------------------------------------------- +Node 4: + +NODE_SMALL_HULL step 16 +Rejected Node 3 - Unreachable by Any Hull +NODE_LARGE_HULL step 512 +------------------------------------------------------------------------------- +Node 5: + +NODE_LARGE_HULL step 112 +NODE_SMALL_HULL step 32 +------------------------------------------------------------------------------- +Node 6: + +NODE_SMALL_HULL step 208 +------------------------------------------------------------------------------- + + +---------------------------------------------------------------------------- +InLine Rejection: +---------------------------------------------------------------------------- +Node 0: +REJECTED NODE 2 through Node 1, Dot = 0.998310 +---------------------------------------------------------------------------- + +Node 1: +---------------------------------------------------------------------------- + +Node 2: +---------------------------------------------------------------------------- + +Node 3: +---------------------------------------------------------------------------- + +Node 4: +---------------------------------------------------------------------------- + +Node 5: +---------------------------------------------------------------------------- + +Node 6: +---------------------------------------------------------------------------- + + + +------------------------------------------------------------------------------- +Link Pairings: +WARNING: Node 0 does not connect back to Node 2 +WARNING: Node 3 does not connect back to Node 6 +------------------------------------------------------------------------------- + + +------------------------------------------------------------------------------- +Total Number of Connections in Pool: 16 +------------------------------------------------------------------------------- +Connection Pool: 384 bytes +------------------------------------------------------------------------------- diff --git a/maps/snark_pit.bsp b/maps/snark_pit.bsp new file mode 100755 index 0000000..2b296cc Binary files /dev/null and b/maps/snark_pit.bsp differ diff --git a/settings.scr b/settings.scr new file mode 100644 index 0000000..0609bfa --- /dev/null +++ b/settings.scr @@ -0,0 +1,44 @@ +// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED, +//DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO +// Multiplayer options script +// +// Format: +// Version [float] +// Options description followed by +// Options defaults +// +// Option description syntax: +// +// "cvar" { "Prompt" { type [ type info ] } { default } } +// +// type = +// BOOL (a yes/no toggle) +// STRING +// NUMBER +// LIST +// +// type info: +// BOOL no type info +// NUMBER min max range, use -1 -1 for no limits +// STRING no type info +// LIST delimited list of options value pairs +// +// +// default depends on type +// BOOL is "0" or "1" +// NUMBER is "value" +// STRING is "value" +// LIST is "index", where index "0" is the first element of the list + + +// Half-Life Server Configuration Layout Script (stores last settings chosen, too) +// File generated: Tue Nov 21 02:16:24 PM +// +// +// Cvar - Setting + +VERSION 1.0 + +DESCRIPTION SERVER_OPTIONS +{ +} diff --git a/voice_ban.dt b/voice_ban.dt new file mode 100644 index 0000000..f66c9cf Binary files /dev/null and b/voice_ban.dt differ